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<1234567…34>
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ...
    250 REM *---------------------*
    260 PRINT #0; PAPER blu; INK whi ... $
    9130 REM i(8)=Decimal Point
    9140 REM i ...
    9240 REM *---------------------*
    9250 PRINT AT i(2),i(1 ... i(7)=0 THEN
    PRINT #0; PAPER red;"X"; PAPER ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Print text in assemblyHello, a perhaps simple question: I would like to print a text string on the screen and I wonder how to do that in the most easy way? I seem to re…

    ... question: I would like to print a text string on the ... , RST 16 (?), but can that print more than one character? That ... . "Hello world of spectrum" and print at a position of choise ... looking for the equalient of PRINT AT 5,10;"Hello", but ...
    Rickard Rickard October 2010 Development
  • Fuse too fast on karmic ubuntuI have tried various types of Fuse, including the .deb file from the Ubuntu site and binaries and source code, and the results are all the same when …

    ... />
    The emulation runs too fast and the sound is corrupted ...
    john999 john999 December 2010 Emulators
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... finally end up with an asm Bresenham's drawing routine. The ... a Bresenham's algorithm. This ASM routine "pokes" itself at the ...
    boriel boriel December 2010 Development
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ... user`s command. If now print LOAD "" then second time loads ... printed in BASIC, for example, PRINT 2.33 - the hole part ... or 1. Another part (after decimal) always prints normally.
    Anyone ...
    Vasil Vasil February 2011 Emulators
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    Anyone know of a fast ln function I can steal? ...
    Gedlion Gedlion March 2011 Development
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... is possible to have a fast raster font engine on zx ... character width). this would enable fast 8-bit calculations for measure_font ... experience ... do you believe ultra-fast draw_text could be made using ...
    tstih tstih May 2011 Development
  • Print TextHow do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and …

    How do i print text on the bottom left row(memory location in attribute 23295) of the screen in assembly? I understand the parts better on paper and ink but can't figure it out.

    Sincerely,

    Ooze48k
    ooze48k ooze48k June 2011 Development
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ... /> [*]Multiply and divide in asm
    [*]Quite fast line drawing
    [*]Quick ... implementation
    [*]Rotating cube in asm
    [*]Removing invisible faces
    [*]Fast PutPoint
    [*]Rotating starfield
    Fikee Fikee June 2011 Development
  • Google Cloud PrintI use Firefox more than the Chrome browser as it surfs the WOS ftp data better. However I was looking at the Options (Under the Hood) when I noticed …

    ... ) when I noticed Google Cloud Print Beta. This has been available ... in hospital and he can print from his phone to my ...
    Geoff Geoff July 2011 Chit chat
  • Z80 DOS Sorry this computer is too fast!I?ve tried the free Z80 Emulator v4.00 (DOS Version) downloaded from Gerton Lunters Homepage on my Intel Core2 Quad Q60 running at 2,40 GHz an it ju…

    ... /> Sorry --- this computer is too fast!
    ----- Snap -----

    Can ...
    Luzie Luzie August 2011 Emulators
  • Keys redefine routine and key check.I have written some asm code which allows me to redefine keys (for a game etc.), and also allows me to be able to check any keypresses for the redefi…

    I have written some asm code which allows me to ... address back
    call pm_do_it ; print the message
    ret
    print
    inc hl ; point to ... ; so exit
    rst 16 ; print the character
    jr pm_do_it ...
    polomint polomint September 2011 Development
  • The zxodus engineI've been playing around with this for a couple of days now. Its one of the best things I've seen for sinclair basic, and I've seen nothing about it …

    ... user a 6x8 'AT pixel' print driver. What makes this something ... think a few basic and asm speccy guys might be really ...
    p13z p13z September 2011 Sinclair Basic
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... version which has become a decimal-octal-binary converter (not that ... /> 5 LET bc=0: PRINT bc;"=";: PRINT ,FN b$(bc,10,2 ... 0011000000111001) then:
    [code]
    PRINT FN b$(FN h(12345 ... the reverse:
    [code]
    PRINT FN b$(00110000,2,10 ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... each routine, using either:
    "PRINT USR r0,p1[,p2...,pn ... "
    with separate BAS,Z80,ASM,TAP files for each set ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Empire "Mega" PatchI've been posting [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001619"]Empire[/URL] related bits and pieces [URL="http://www.worldofspectr…

    ... /> 50 IF T+A THEN PRINT "DATA ERROR IN BLOCK ";B ... : PAPER 0: INK 0: CLS : PRINT #0; INK 7; BRIGHT 1 ... ]


    Usual TZX/ASM/BAS bundle [URL="http://www ...
    jp jp November 2011 Development
  • Print Screen not Working on Windows 7I know I know this is chit chat and not a tech support forum. I ask here because the info on the web about this issue is generally shyte. I'm asking …

    ... the feature of pressing the "Print Screen" to commit the current ... but screen dumping via the print screen feature does nothing.
    print screen key on this laptop ... how can I restore my print screen feature, I've tried ...
    Scottie_uk Scottie_uk November 2011 Chit chat
  • ZX-7 instruction (BEEPER 8-channels editor)ZX7 was the most powerful ZX Spectrum 48K music editor end engine since 1988 to 2011 (when OCTODE appeared). [url]http://www.worldofspectrum.org/inf…

    ... .
    The counter isn't decimal!! It is' kind of hexadecimal ... />
    Down+right (A+P) = fast forward in song's position ... ).
    Down+left (A+O) = fast backward in song's position ...
    Mister Beep Mister Beep December 2011 Development
  • Using the ROMs PRINT routineI really am starting from scratch again it seems, but how do you utilize the ROM routine to print characters, I think you point te BC register to an …

    ... utilize the ROM routine to print characters, I think you point ...
    daveysludge daveysludge January 2012 Development
  • Fast Lane - Never released game from AnacondaAccording to "The games that time forgot", there was a game in early stages (Mock screens) recovered from the Anaconda development disks, called Fast…

    ... the Anaconda development disks, called Fast Lane.

    Its a ...
    Ivanzx Ivanzx January 2012 MIA/STP/SDP
  • DATA vs PRINT and OVERjust messing about and came across this alternative way of drawing a map....now before I start mucking about with my actual program.....is there any …

    ... any better than a simple PRINT instuction?


    10 ... =1 TO 3: READ a$: PRINT AT m,1;a$: NEXT ... present etc

    Would PRINT OVER be any use on ...
    Wookiee Wookiee February 2012 Sinclair Basic
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... program files plus BAS & ASM program listings. The machine code ... used in the game to print the screens directly from the ... be able to read the print controls in the DATA lines ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... __FASTCALL__ bfl_start()
    {
    #asm
    call 65007
    ... bfl_pause()
    {
    #asm
    call 65016
    ... POKE 56787,198: REM fast animations
    #asm
    ld a, ...
    // Loading Tiles
    #asm
    scf
    xor a ...
    Timmy Timmy March 2012 Development
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... /> sprite and text routines to print to the buffered display and ... order and copy it as fast as
    possible. Well it ...
    chev chev April 2012 Development
  • Shaded Desktop...Hi Folks, As part of some BASin testing I thought I would create a little program that creates a shaded desktop. In this case it goes from solid bl…

    ... .

    [CODE]100 REM FAST
    110 BORDER 0: PAPER ... /> 240 REM SLOW
    250 PRINT b$
    260 REM Castle ... =0 TO 31 STEP 2: PRINT AT 4,x;"\a";AT ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... :

    [CODE]100 REM FAST
    110 BORDER 0: PAPER ... : FOR x=0 TO 31: PRINT AT y,x; PAPER RND ... *7;" ": NEXT x: NEXT y: PRINT #0;AT 0,0; BRIGHT ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • The ZX Spectrum on Your PC - print version (and discount)For those who are interested, 'The ZX Spectrum on Your PC' can now be bought in print (ISBN 9781471676215). You can see some pictures below. I'm ra…

    ... ' can now be bought in print (ISBN 9781471676215). You can see ...
    woodcock88 woodcock88 May 2012 Sinclair Miscellaneous
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... (e.g. PR. instead of PRINT). The EDIT key is gone ... octal), ~ (for converting 16-bit decimal to a string in hex ...
    chev chev May 2012 Sinclair Basic
<1234567…34>

Latest Posts

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