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  • can't remember this game's namedon't know why so unusual colors - maybe it's because of resize or screenshot taken from version for another platform, but i certainly remember playi…

    ... and one pixel on the picture above represent perhaps four spectrum pixels ...
    Rickard Rickard August 2008 Games
  • can't remember this game's namedon't know why so unusual colors - maybe it's because of resize or screenshot taken from version for another platform, but i certainly remember playi…

    ... and one pixel on the picture above represent perhaps four spectrum pixels ... -standard Speccy - only if every pixel on this picture was 1 ...
    XTM of TMG XTM of TMG August 2008 Games
  • myspeccy.org - online gaming which auto-saves scoresIt's a blimmin' miracle - I'm most impressed.

    ... ,000.

    There are four "normal" powerpills per level - as ... to go about twice as fast for what seems like about ...
    Digital Prawn Digital Prawn August 2008 Sinclair Miscellaneous
  • Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…

    ... but still it is quite fast.

    [url] ... br /> Click on "A Fast Breadth-First Pattern Filler...."
    pixel position), SPPixelUp (modify display ... address to move down one pixel position), SPCharLeft (modify ...
    Alcoholics Anonymous Alcoholics Anonymous August 2008 Development
  • Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …

    ... ]

    for all 8 pixel position
    i dont know ... routine takes perhaps 50T per pixel and it is possible due ... CIRCLE command itself. imagine how fast will be just a naive ...
    Fikee Fikee September 2008 Development
  • Possible new game ideaBased on the boardgame "Cafe International" I programmed "WorldBar". Based on that program I decided to change the gameplay where you don't have to w…

    ... DOWN[/B], the piece falls fast, but when you stop ... addition - if you use four pieces to make a 4x4 ... deleted), but if you complete four lines at once, then ... get five points instead of four. And for every line ... block, made up when four non-identical pieces make a ...
    ewgf ewgf September 2008 Games
  • Bresenhams circle algorithmI post here my final circle code to replace, if you want, the one in the ROM. It only uses integer math and runs very fast and is very compact. It is…

    it's fast, but this cicle has serious ... one of them is 1 pixel bigger (see left side of ...
    Arda Arda September 2008 Development
  • NEW GAME - Farmer Jack - Treasure TroveEvening all, Jack is back! Download his latest adventure, Treasure Trove, from my site at the link below. This time it's loosely based on Pac-Man,…

    ... DOWN[/B], the piece falls fast, but when you stop ... addition - if you use four pieces to make a 4x4 ... deleted), but if you complete four lines at once, then ... get five points instead of four. And for every line ... block, made up when four non-identical pieces make a ...
    ewgf ewgf September 2008 Announcements
  • Match DayFor 10 years, I've firmly believed the Match Day series was thus: 1985 Match Day 1987 Match Day II 1987 International Match Day New evidence from t…

    ... could specify a pixel colour and one to four vectors for where ... to print the next pixel - you ...
    frobush frobush October 2008 Games
  • Which emulator do you use?Note it's not a poll about which emulator you think is best*. Simply which emulator you tend to use. You can vote for multiple emulators if you, like…

    ... 't been updated in around four years, because I just prefer ... " on it too - it's fast!

    2. WinZ80 [b ...
    Digital Prawn Digital Prawn October 2008 Emulators
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    Really? I need a fast window scroll routine in four ways, window is user-defined. Speed must be about 30000 T-states. Can some plastic ones made in Taiwan code that, please?
    Shadow Maker Shadow Maker October 2008 Sinclair Miscellaneous
  • Spectrum AssemblyHi All, Thanks for letting me in... lol Over the last couple of days I started playing my spectrum emu again and then I started thinking about lear…

    ... />
    If you really need FAST scrolling of the videoram CONTENT ... it. For example 0 (no pixel set). In such case you ...
    omega omega October 2008 Sinclair Miscellaneous
  • How would you make Cybernoid a better game.Following on from the Cecco thread, it might actually be quite interesting to hear people?s views on how they would improve the recognised ZX Spectru…

    ... their pixel perfect demands, especially later where there are four or five ...
    Jumping Stack Jumping Stack October 2008 Games
  • Post your computer stupiditiesI used to check this site out quite a lot [url]http://www.rinkworks.com/stupid/[/url] but it doesnt get updated much. So i was wondering what stu…

    ... a (for the time) very fast PC which contained the database ... end of one particularly stressful shift he decided to relax by ...
    jonathan jonathan October 2008 Chit chat
  • Pussy - on sale againNo, it is nothing sick, it is just: european users can now buy "Pussy-the Titanic love story" on my homepage [url]http://lcd-one.da.ru[/url] again (p…

    ... and 4 Bit per Pixel modes (by reading four screen areas).
    LCD LCD October 2008 Announcements
  • Pussy - on sale againNo, it is nothing sick, it is just: european users can now buy "Pussy-the Titanic love story" on my homepage [url]http://lcd-one.da.ru[/url] again (p…

    ... and 4 Bit per Pixel modes (by reading four screen areas).[/QUOTE ...
    Shiru Shiru October 2008 Announcements
  • Which computer is most similar to Zx Spectrum?I have wondered recently wihch other 8-bit computer is most of all similar to Zx Spectrum. I mean similar graphics, similar gameplay, similar program…

    ... (the same graphic mode:256x192 pixel, attributes 8x8 pixels, 16 colours ... -edge Spectrum games rely on fast writes to the screen memory ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • what were the things the Speccy architecture was good for?I don't know a hell of a lot about all the different computers hardware and I wanted to know if the way the Spectrum was built lent itself to certain…

    ... /> Vector graphics can still be fast on the CPC and BBC ... hardware both horizontally (half a pixel in the "blocky" multicolour mode ... hardware scroll vertically down to pixel level and horizontally to two ... the CPU is just about fast enough to redraw the entire ...
    Matt_B Matt_B November 2008 Sinclair Miscellaneous
  • What if...What if when you were a kid in the early 80s your parents didn't buy you a Sinclair Spectrum as your first computer? I was thinking about this earli…

    ... Club around the three or four ZX81s they got. I had ... when it finally did the "pixel puke" thing (you know, the ...
    Winston Winston November 2008 Sinclair Miscellaneous
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... gfx as its faster than shift sprites again and again
    pixel line. just load once and ...
    Fikee Fikee November 2008 Development
  • Game engine design, graphic format?Having never written a game engine before, I'm in need of a little advice on the best way to store the game map. Its 512 x 896 map, 4-way scrolling,…

    ... last night and moving 2 pixel lines at a time upwards ... I picked up from the 'fast screen writes' thread. Though I ...
    FrankT FrankT November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... want to have a static four character blocks to write many ... =64, L=0
    Next pixel line = H =65, L=0 ...
    Dr BEEP Dr BEEP November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... want to write something into four character blocks (located 2x2) and ... DEC H, calculate the next pixel row address
    and do ...
    roko roko November 2008 Development
  • Screen access in assemblerI am again troubled by the unusal screen design of the Spectrum. :) If I want to do something with, say, a 16x16 bit block of the screen (in the sam…

    ... , you could fetch address very fast: (...) [/QUOTE]


    also ... . of course, you have to shift sprite coordinates.
    Fikee Fikee November 2008 Development
  • A List Of Zx Spectrum Music EditorsWell, not for me actually, as 99,99% of them are for AY, covox and GS cards but several times some people asked about music editors for ZX Spectrum. …

    ... new module window. It has four sheets:

    - Patterns. You ... , but it can be too fast to begin with, so you ...
    Shiru Shiru December 2008 Development
  • artist neededany volunteer here on WOS ?

    ... do character scrolling rather than pixel scrolling. I know it sounds ... , there can be up to four animated 16x16 tiles, thirty two ... and routine to print 6 pixel wide chars is done too ...
    Fikee Fikee December 2008 Sinclair Miscellaneous
  • Difference in emulator screen sizes and coloursSeeing as Greencard's gone out drinking... I've done a comparison between Spectaculator and ZXSpin. ZXSpin's full screen with border is taller than S…

    ... , full-screen horizon (Aquaplane) or pixel colour (Uridium, for instance) Very ... be the expected 6 seconds fast. However, on a real Spectrum ... . Every half T state a pixel is written to the CRT ...
    rich_chandler rich_chandler December 2008 Emulators
  • Difference in emulator screen sizes and coloursSeeing as Greencard's gone out drinking... I've done a comparison between Spectaculator and ZXSpin. ZXSpin's full screen with border is taller than S…

    ... say that zx spectrum's pixel aspect ratio is not 1 ... - some is "offscreen" at all four edges. If it weren't ...
    Dunny Dunny December 2008 Emulators
  • I've been wondering...The Spectrum, CPC, and Apple II had no hardware sprites, so what were those 2D objects in their games?

    ... /missile graphics thing happening - essentially four sprites that were 16 pixels ... length of the entire screen - four 'strips'.

    Move your ... abilities than the speccy (same pixel resolution 192x256, but each row ...
    Mark Wills Mark Wills December 2008 Sinclair Miscellaneous
  • ANNOUNCE: JSW64: Flash Manic MinerI am delighted to announce the gamma-release of [b][i]JSW64: Flash Manic Miner[/i][/b], which is available as a free download from [url]http://geocit…

    ... original does not require any pixel-perfect jumps, so I have ... Water-cells to make them pixel-perfect.

    [4] " ... the difficult jumps, and added four more items.
    I admit ... from premature collection, and removed four Water-cells from the bottom ...
    WhizzBang WhizzBang January 2009 Games
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