World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.016s
<1234567…34>
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... Machine code.

    The line routine that I have implemented ... guys out there have a fast line routine, plese email me.
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ... divide in asm
    [*]Quite fast line drawing
    [*]Quick math: table ... caching and object abstraction
    [*]Fast PutPoint
    [*]Rotating starfield
    Fikee Fikee June 2011 Development
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... way to make a lightning fast line routine is to implement either ... it uses one division per line and since z80 has no ... addresses of beginnings of each line of the display memory (this ... the bit mask in the line routine instead of the x ...
    Mikie Mikie October 2001 Sinclair Miscellaneous
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... /> I'd be happy with fast line and fill routines, so I ...
    na_th_an na_th_an October 2007 Development
  • Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…

    ... an array of lines. Each line is represented as a pair ... /> 4) Take each pair of line indices, address new coordinates using ... /> Doing this in assembly requires fast line drawing routine (this might be ...
    baze baze January 2009 Development
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... awake and they strike pretty fast! Line 2230 is where the new ... this version: nd tracks pc line 2230
    30 REM bugs ...
    bigjon bigjon February 2013 Sinclair Basic
  • why does line length affect angle?I am using Plot Draw to make a V like drawing. It's part of an intersection on an isometric path. You would expect one half to be the inverse coordin…

    ... machines.

    Still, this fast line drawing routines has a peculiar ... result into exactly the same line.

    There are two ... 's possible to create a line that is symmetrical, it will ... in the centre of the line.

    What you can ...
    Timmy Timmy November 2016 Sinclair Basic
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... line-topic came in the end with a nice piece of fast ... I coded
    this super fast decisiontable (if someone finds a ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... /> IF FLAG IS 1, FAST COPY BUFFER TO SCREEN
    LINE
    INC B
    ... H ; *256 TO GET NEXT LINE
    INC B
    ... H ; *256 TO GET NEXT LINE
    INC B
    ...
    robpearmain robpearmain September 2004 Development
  • Mass batch conversion for speed loading - command line otla/K7zx?My dream set up: A spectrum fast loading from an early iPod, with the full games archive ready to go. I have the full archive and can batch conve…

    ... dream set up: A spectrum fast loading from an early iPod ... on the command line.

    However, for fast loading Wavs/Mp3s ... of memory very fast. Is there a command line version of these ...
    AntiMatter AntiMatter February 2010 Sinclair Miscellaneous
  • fast font engine possible?inspired by the recent "proportional font" thread for zx basic and ideas for gui and having done some of the work on this in the past i wonder if it …

    ... possible to have a fast raster font engine on ... bytes_per_line; /* bytes per one raster line */
    } font_header
    [/CODE ... width). this would enable fast 8-bit calculations for measure_font ... ... do you believe ultra-fast draw_text could be made using ...
    tstih tstih May 2011 Development
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... immediately clear that the following line
    53486: call 58392
    fast. With the fixed scroller the ...
    introspec introspec May 2013 Development
  • [NEW]: Spectaculator 4.0Hi everyone, Finally managed to finish it... enjoy! --- [NEW]: Spectaculator 4.0 Spectaculator is a Sinclair ZX Spectrum emulator for PCs runnin…

    ... Digi Synth.

    o Fast emulation mode - up to 20x ... which is more
    in line with Windows XP look and ... 't
    start running too fast for a second or two ...
    Jon Needle Jon Needle January 2003 Emulators
  • new emulatorHi All. If you wish you can download/test/link to/betatest etc. my new emulator EmuZWin 2.0. It emulates S48 and S128 and works under all Windows 9x…

    ... to one horizontal
    scanning line. I.e. writings on the ... ).
    loading from tape, including fast mode.
    reading from ZIP ... file name as a command line parameter.
    What is not ...
    Vladimir Kladov Vladimir Kladov April 2003 Emulators
  • NEW INTERFACE FOR ZX SPECTRUM!!Hi all zx-maniax! Here is a letter from Polish inventor, Yarek Adamski. He constructed a new brilliant interface for ZX SPECTRUM. Ready carrefuly i…

    ... generate interrupts on every screen line as Sam
    do.
    fast
    parallel interface, with FIFO ...
    Yerz Yerz July 2003 Sinclair Miscellaneous
  • FAST adsHiya Does anyone remember the FAST (Federation against software theft) ads that came out in the late 80's and early 90's. They were hilarious as the…

    ... />
    Does anyone remember the FAST (Federation against software theft) ads ...
    zster zster January 2004 Sinclair Miscellaneous
  • Printing at line 22...The last legal line in BASIC is line 21. Using Print #0 allows you to print on line 23, but how does one get access to line 22? Anyone?

    The last legal line in BASIC is line 21. Using Print #0 allows you to print on line 23, but how does one get access to line 22? Anyone?
    Arjun Arjun May 2004 Sinclair Basic
  • Machine Code Sprites Example Code Using Char Based SystemBelow is my WIP code to do smooth screen wrapping sprites using char positions and offsets, as opposed to writing direct to a line (0-191) and shifti…

    ... />

    It is very fast (As I am overwriting the ... and move to next char line
    CALL AChar
    CALL ... H ; *256 to get next line
    LD A,(DE)
    line
    LD A,(DE)
    robpearmain robpearmain August 2004 Development
  • RETRO GAMER ISSUE 7 now available to pre-order!Retro Gamer issue 7 will be available to buy from August 31st, and copies can now be pre-ordered from [url="http://www.retrogamer.net"]http://www.ret…

    ... , we focus on the ST line of home computers, from the ... games, and you wanted them fast. But cassette tapes slowed down ... somewhat turbulent years in a fast-moving market that had begun ...
    RandySparks RandySparks August 2004 Announcements
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... ; *256 TO GET NEXT LINE
    LD A,(DE)
    LINE
    LD A,(DE)
    LINE
    LD A,(DE)
    LINE
    LD A,(DE)< ... ; *256 TO GET NEXT LINE
    LD A,(DE)< ...
    robpearmain robpearmain September 2004 Development
  • How can I scroll a line of text and wrap perfectlyI know this is easy for most of you but for some reason I am messing it up. In Assembly Language I want to do the following: I have 1 line of text …

    ... :

    I have 1 line of text (8 Pixel Rows ... want to scroll the whole line left one pixel so that ...
    robpearmain robpearmain October 2004 Development
  • Looking for software line-up from two companies...Hello all, I'm one of the maintainers of the Atarimania site at [url="http://www.atarimania.com..."]http://www.atarimania.com...[/url] We have a sim…

    ... towards the Atari 8-bit line of computers (400/800/XL ... like is to have the line-up of titles that were ...
    www.atarimania.com www.atarimania.com December 2004 Sinclair Miscellaneous
  • Thomson Twins Adventure On-line Play #1??Why is this number 1 in the on-line played games rankings?? Number 1 by quite a margin too!! :o Pos / Played / Title 1. / 245 / Thompson Tw…

    ... number 1 in the on-line played games rankings??

    Dave_C Dave_C February 2005 Games
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    128k style on-line calculator
    Context sensitive ... as it runs.
    FAST and SLOW directives for speeding ... emulated.
    Very, very fast emulation.
    ZX Printer support ... scaling[/B]
    Very fast update routines for sending Speccy ...
    Dunny Dunny June 2005 Emulators
  • ANNOUNCE: BASin Release 12 ready for downloadWell, after a rather large break, BASin's latest incarnation is ready for public use. Probably. BASin is a Sinclair Spectrum development environme…

    ...
    128k style on-line calculator
    Context sensitive ... as it runs.
    FAST and SLOW directives for speeding ... emulated.
    Very, very fast emulation.
    ZX Printer support ... scaling[/B]
    Very fast update routines for sending Speccy ...
    Dunny Dunny June 2005 Sinclair Basic
  • PS emulators (Final Fantasy 8)Hello. I want to play Final Fantasy 8 on a playstation emulator on a PC. The problem is that it seems the game is not 100% (or less) compatible with…

    ... weak in the game), bottom line in menu always showed only ... the right emulation speed (too fast/slow) and the battle menu ...
    FRGT/10 FRGT/10 August 2005 Emulators
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... , if I type some simple line like 1 PRINT
    " ... let me type the first line which is 1 POKE ... /> If I enter the following line :

    1 POKE ...

    and press NEW LINE then I get the following ... I would get a VERY fast restart to basic (as if ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
  • emulators that support command line parametersDoes anyone know of any emulator that supports loading .bin files from the command line? What is the format for the parameters? The command line woul…

    Does anyone know of any emulator that supports loading .bin files from the command line?
    What is the format for the parameters?
    The command line would need to except both the file and the load address.
    Kiwi Kiwi September 2005 Emulators
  • Off-lineI've been off line for a while (since late November, new baby, moving house, Christmas) so what have I missed

    I've been off line for a while (since late November, new baby, moving house, Christmas)

    so what have I missed
    chop983 chop983 January 2006 Sinclair Miscellaneous
  • Does spin support command line optionsDoes Spin support loading .tap or .sna files via a command line parameter ? When I tried I got a very strange dialog.

    Does Spin support loading .tap or .sna files via a command line parameter ? When I tried I got a very strange dialog.
    Mr Millside Mr Millside February 2006 Emulators
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
fast 10.8K 12.3K
line 19.4K 33.7K

Related Threads

  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi,<br /> <br /> I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC<br /> to store some MCode in it. <br /> <br /> …
  • Line - a one line arcade gameHi,<br /> <br /> I have published Line, a game written in a single line of BASIC. Thanks to Einar Saukas for additional optimisations, suggestions,…
  • Are line numbers considered the first statement in the line?I'm trying to understand how BASIC variables are stored in memory using the BASIC Programming manual and am puzzled by the results of the control var…
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…
  • On-line magazineswell we've got all crash scans online thanks to Mort, WoS and others. YS has a great site in YSRNRY. There is Crash online and Sinclair User online t…
  • Jet Set Willy - fast versionDownloaded this from Andrew Broad's site. It behaves strangely on rooms with a rope - rope is invisible &amp; you're carried almost the whole width o…
  • On-line chatY'know, I've noticed on many occasions in the chat logs that when an anonymous person enters the chatroom, it's always presumed to be me! Why is that…
  • FAST adsHiya<br /> <br /> Does anyone remember the FAST (Federation against software theft) ads that came out in the late 80's and early 90's. They were hila…
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

Related Searches

  • betadisk rom line
  • fast loader
  • scroll line
  • edit line
  • fast multiplies
  • save line
  • draw line
  • fast speed
  • delete line
  • remove line 128
  • line in
  • line draw
  • scroll screen down one line
  • poke 24 line
  • fast load
  • fast jp table
  • hi soft compiler fast
  • fill screen line at a time
  • plot a straight line
  • fast line

Copyright © 2024 World of Spectrum