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Search Again :: Adv Search 1000 results in 0.020s
<1…16171819202122…34>
  • Read Data from memoryHi there. Not been on this scene for a long time. Does anyone know how to do a routine to read data from memory(peek..etc) rather than using lines of…

    ... routine to read data from memory(peek..etc) rather than using ...
    davepierce07 davepierce07 May 2014 Sinclair Basic
  • 48k memory dump to 128k???Having problems getting a 48k snapshot to load into 128k mode using ZX Spin. Tried saving 48k memory as a binary file and loading it back in 128k mo…

    ... .

    Tried saving 48k memory as a binary file and ...
    daveysludge daveysludge May 2014 Development
  • ANN: Pro-Dos V2 for Sam COUPE onlinefrom [url=http://www.samcoupe-pro-dos.co.uk]www.samcoupe-pro-dos.co.uk[/url] A big thank you to Chris Pile for his work on getting this project fini…

    ... sorted columns

    Better memory use to allow v2.0 ... Drive at boot

    COPY and DUMP commands are now ... accept wildcards, including REName and COPY

    Ability to software ...
    Steve(spt) Steve(spt) May 2014 Announcements
  • displaying all memory activity in a screenDunno why I keep thinking about this, but here goes Is it easy enough to add a screen to an emulator that shows every memory address' activity.... …

    ... an emulator that shows every memory address' activity....

    Im ... the activity on the dispkay memory?

    Does all that ... of every bit in speccy memory
    Thst leaves plenty of ...
    bleugh bleugh June 2014 Emulators
  • Why are rotozoomers on C=64 so fast ?Hi, I noticed rotozoomers on C64 are really fast. I'm not the best coder on Speccy but I know my pet I never succeed to do rotozoomer (or rotating ch…

    ... rotozoomers on C64 are really fast. I'm not the best ... which is even simpler) so fast in similar resolution.

    catmeows catmeows June 2014 Development
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... of an original +3 disc copy of Repton Mania. The BIN ... laid out.

    .bin Memory
    Offset Offset Description
    memory (0x4000 to 0x57FF & ... Lookup table into the screen memory
    0x0A826 0xD60A Passwords - 10 ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • Hooky - hook ZX ROM and rewire RST and NMI to RAM - rantThis is a rather long rant. Not for short tempered. :) The objective is to hook into RST "vectors" and NMI on a Spectrum without affecting the normal…

    ...
    ; ... loop code sets every memory location to 2.
    uploop ... , DE=FFFF
    0x120A LDDR ; copy A8 bytes from 3EAF to ...
    somewhere in ROM /after memory check/ and rewire it to ...
    tstih tstih July 2014 Development
  • Problem Reading the KeyboardHi Folks, I'm working my way through Toni Baker's rather good book and thought I'd write some code to scan the keyboard and store the results so tha…

    ... Copy current keyboard state to the old keyboard state memory area ... in current keyboard state memory area
    ;4 ... _currentKeyStates ;Source
    LDIR ;Copy data over

    memory area
    _storeKey1 ...
    KrazyKattapilla KrazyKattapilla July 2014 Development
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... 192 #How many rows to copy
    self.rowWidthToCopy = 32 ... ,10) #How many rows to copy

    self. ... the registers to populate screen memory
    numRegs = min ...
    KrazyKattapilla KrazyKattapilla August 2014 Development
  • How copy a load menu in a TRD file?Hi I like to watch demos on my toastrack, i'm using DivIDE/DivMMC (with exdos) to load TRD files. Most of those TRD files have a nice boot menu to se…

    ... . Is there a way to copy one of those menu's ...
    Reinier Reinier September 2014 Sinclair Miscellaneous
  • From Bedrooms to Billions - Sept Release![url=http://www.frombedroomstobillions.com/shop/blu-ray][img]http://lifeschool.mikendezign.com/pix/bedban1.png[/img][/url] [url=http://www.frombedroo…

    ... first night sold out so fast [b]EGX[/b] have asked ... is by upgrading your standard copy of the film (digital, DVD ...
    lifeschool lifeschool September 2014 Announcements
  • For Sales: Crash Tech Tape, SuperCopier & Fast SaveThree utility tapes for Sinclair Spectrum, includes: 1) Crash Tech Tape (not currently in WoS archive). [url]http://www.worldofspectrum.org/infoseek…

    ... =0020024[/url]

    3) Fast Save by Trident Software
    sj_howlett sj_howlett September 2014 Sales
  • Drunk With Blood (Bible not boring after all)Flip! Not another religious thread from BB. How many's that now?! (... errrm ... two). I haven't forgotten about the Koran commentary (now that I've …

    ... , having since then refreshed my memory on some Old Testament sections ... (I don't have a copy of the Tanakh to hand ...
    Battle Bunny Battle Bunny October 2014 Chit chat
  • Creating a linked list in Z80[FONT=Calibri][SIZE=3]I am using a circular buffer to store tiles to be displayed on the screen. Tiles only appear for a set period of time, so when …

    ... set a flag and that memory space can be reused by ... but no larger. Everything runs fast but something in the back ...
    Mr Millside Mr Millside October 2014 Development
  • JHCon 2014Hello, not sure if this is the right category but JHCon 2014 will take place[B] from 28. to 30.11.[/B] at usual place - gymnasium in Jindrichuv Hrad…

    ... accessing the website, here's copy/paste):
    [I]JHCon 2014 ... normal 48 BASIC and 48K memory
    --- your demo part can ...
    Factor6 Factor6 October 2014 Announcements
  • Banked memory running slower?I've just compiled a TAP which includes bank6, it loads ok, but the routines that are paged in run slightly slower. The Z80 snapshot has no such pro…

    ... such problems, the paged in memory behaves itself as it should ...
    daveysludge daveysludge October 2014 Development
  • Was I the only person to have a dodgy copy of Slapfight?I don't see any mention of it on the Interwebs but my *cough* copy of Slapfight had a bug where there was an endlessly repeating section of the game …

    ... the Interwebs but my *cough* copy of Slapfight had a bug ...
    csdaveuk csdaveuk November 2014 Games
  • I sell many things part 2Sorry, the descriptions are in Spanish, please use google translation or ask to me. Ordenador Apple Mac Powerbook G4 en aluminio, procesador Power P…

    ... , graba en tarjetas SD y Memory stick pro duo, tiene zoon ... USB, con steady shot, direct copy, AV out, Dolby y luz ...
    flopping flopping November 2014 Sales
  • 48K Upper memory issues?Having more issues with the 48K spectrum I just fixed that had the black screen in this thread [URL="http://www.worldofspectrum.org/forums/showthread…

    ... end.

    Ran the memory test
    PRINT PEEK 23732 ...
    whoremoan whoremoan November 2014 Hardware
  • AGD memoryHow low has anyone got AGD memory showing but still works without crashing or errors. My Monty game is showing 30 and will not allow you to open any…

    How low has anyone got AGD memory showing but still works without crashing or errors.

    My Monty game is showing 30 and will not allow you to open any events to edit. If I add just one letter to any text it crashes big time, full reset.
    Dazman Dazman November 2014 Chit chat
  • Fast Condition TestingHello my friends, I have been writing some input and string handling routines in BASIC lately - yeah I could write them super fast in C/ASM via z88d…

    ... I could write them super fast in C/ASM via z88dk ...
    Zetr0 Zetr0 November 2014 Sinclair Basic
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... /> I know this is wasting memory (3072 bytes for a 64x48 ... the results are not very fast. It's assembly (albeit being ... see, it's not very fast.
    na_th_an na_th_an December 2014 Development
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... only one level and thus memory wouldn't be an issue ... it easier. It would play fast and hopefully almost smooth enough ...
    R-Tape R-Tape December 2014 Development
  • Spectrum +2a memoryHi all, Happy New Year. A quick question, I have a Spectrum +2a that I am seeing a very intermittent fault, once every 20 - 30 power ups. I plug…

    ... to fail the lower 16K memory test.

    Does anyone ...
    bagpuss22 bagpuss22 January 2015 Hardware
  • Zero 0.7 / Zero 0.6.5 releasedAfter months of grueling work, I?m proud to announce the Vanilla version of Zero, which is a regular Windows version of the emulator. I?ve tried to m…

    ... ) (v0.7)
    + Made the Memory viewer resizable vertically (polomint) (v0 ... /> ? Fixed edge load interfering with fast load when trying to load ... tape (Russ Hoy).
    ? Fixed Fast Loading, which was broken (didn ...
    Arjun Arjun January 2015 Emulators
  • ZX Evolution -- contended memory and raster emulationFresh bleeding update for [url=http://www.nedopc.com/zxevo/zxevo_eng.php]ZX Evolution[/url] [url=https://code.google.com/p/pentevo/source/list]Baseco…

    ... -- raster and ULA contended memory emulation for original 48k and ... />
    1. Contened memory is emulated as described here ... some help with raster/contended memory

    Mike & ... valuable insight into contended memory topic and useful discussions.< ...
    lvd lvd January 2015 Hardware
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... () will remove an array from memory - can be quite slow, so ...
    SPRITE NEW id COPY id - to copy from one already existing ... . Use COLLIDE and WRAP after COPY to override behaviour
    SCREEN ...
    Dunny Dunny February 2015 Sinclair Basic
  • Help for beginner with z80Hi chaps, I'm reasonably new with z80, but had a fair amount of experience with 68000, so decided to give a few things a go. One little thing I'm t…

    ... ).

    I make a copy of those 8 bytes using ... own character's location in memory, and intend to lsa left ... b), so figured taking a copy of the bitmap and left ...
    badgyre badgyre February 2015 Development
  • Grammar-based data compressionI'm working on a game for the 48k Spectrum but want a way to compress a lot of screens into a small space, so I'm looking into data compression. Each…

    ... all in advance on a fast PC so compression space/time ... expanding out the rules (in memory each rule will probably be ...
    i love the z80s i love the z80s May 2015 Development
  • Floating Point Package Math48<br>I came across a neat little floating point package for the z80 and I'm adapting it now to work with z88dk and sdcc.&nbsp; There is an interesting…

    ... a floating point accumulator in memory and keeps another operand in ... ).  It also looks to be fast and I am looking forward ...
    Alcoholics Anonymous Alcoholics Anonymous May 2015 Development
<1…16171819202122…34>

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