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<1…28293031323334>
  • Bloody idiotic software companies!Why is it that so many companies these days assume (arseume?) that everyone has an Internet connection at home?? That's far from being true, at least…

    ... rubbish card, admittedly, despite the memory size), yet it runs fine ... many things. HL2 might move fast enough and smooth enough when ... card (although the higher the memory, the "slightly" faster the ... /> Yes, I am aware that memory size doesn't directly equate ...
    ewgf ewgf September 2005 Chit chat
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... on its address to each memory location. Once it's ... written all the memory, it'll then go ... for instance, writing to one memory location writes to two, then ... . Before we only checked one memory location.

    Be ... ' sake put it in FAST mode first. :)
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • Cronosoft 'Cassette 50'I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if t…

    ... to save out a 'clean' copy to tape - which seems to ... sure if this can handle fast loaders either (though headerless are ...
    chaosmongers chaosmongers September 2005 Games
  • Trying to find the name of an 80's Horror FlickBack when I was at school one of the one of the teachers would sometimes bring in a video and show it to us at lunchtime. I remember watching a bit o…

    ... you what it is rather fast!

    I also remember ... where I can get a copy? (Maby I should ask DarkSide ...
    Bermondsey Bob Bermondsey Bob September 2005 Chit chat
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    The copy of the loader is assembled to uncontended memory, yes?
    Woody Woody September 2005 Development
  • Help with loading knowledgeHi. I'm new to spectrum coding and have a few questions to do with how the spectrum loads programs. You press LOAD "" and play the tape, and it find…

    ... /> The copy of the loader is assembled to uncontended memory, yes?
    memory is :D I did a ...
    mulder mulder September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... or you could have a copy of it in every ram ... plenty in C, which is fast enough to be useful. I ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... lookup time may be as fast or faster than any other ... would do variable cleanup when memory became scarce. This could mean ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... what has to be in memory when. By the time your ... as a RAM disk to copy stuff when needed. That made ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... , and the decompressor is fairly fast. I don't have an ... decompresses a screen into video memory @ 4000h, will the next call ...
    na_th_an na_th_an September 2005 Development
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    I'm very rusty and probably wrong, but isn't it possible to copy your pic to a higher point in memory and save it from there also?
    The Starglider The Starglider September 2005 Sinclair Basic
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... possible to copy your pic to a higher point in memory and ...
    Dunny Dunny September 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... and the decompressor is fairly fast. I don't have ... decompressing the whole thing into memory. Something like having your ...
    It was essentially a memory saving technique that was employed ... entire Spectrum-size screen in memory (6912 bytes) for background ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • What the dickens is this PS1 accessory? Hacking device?I can't get a clear photo of it. It's mostly black plastic. It fits into the control slot of a PS1. It's black, a bit larger than a memory card. Has…

    My brother has a copy of Thrill Kill that he " ... had one of those multi memory card things and it was ...
    Bermondsey Bob Bermondsey Bob October 2005 Chit chat
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... /> [quote]I already have a fast static huffman encoder / decoder which ... is huffman tree stored in memory is something what i'm ...
    Fikee Fikee October 2005 Development
  • SAVE the complete screen in BASICHow can I save the COMPLETE screen (with the last two lines) in BASIC? If I type SAVE "XXXX" SCREEN$, then comes the message "Start tape, ..." and th…

    ... possible to copy your pic to a higher point in memory and ...
    Dr BEEP Dr BEEP October 2005 Sinclair Basic
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... [quote]I already have a fast static huffman encoder / decoder ... to encode
    ; de = memory address to write encoded symbol ... ; move to next bit in memory
    jp nc, cont2 ... hl ; move on to next memory byte
    ld c, ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... , but I also found a copy of Spindizzy with my XLR ... multipoke at a place in memory, usually 30000. Meant I never ...
    JonNorth JonNorth October 2005 Development
  • today i mostly been listening to....................miles davis - kind of blue, Steve reich / pat methany - different trains / electric counterpoint

    ... TAD track was 'Behemoth' from memory I think...


    copy of TAD's Woodgoblins EP ...
    chaosmongers chaosmongers October 2005 Chit chat
  • NVidia Display drivers - fuk!n up my system - need help!Hello. Im having problems with video card drivers. My graphics card is NVIDIA GeForce4 MX440 64MB. I downloaded the latest (or tried the older) dri…

    ... I tried to borrow another copy of Windows 98SE CD ROM ... ran software to test the memory. Ages spent thinking "It can ...
    Lloyd Lloyd October 2005 Chit chat
  • Are id Software over rated?The Doom 3 expansion pack (Ressurection of Evil) is due out on the XBox soon, which reminded me of the old argument, which I thought I'd post here; a…

    ... graphics (with a silky smooth, FAST fram rate), better controls, better ... 's well worth tracking a copy down. You can get one ...
    Bermondsey Bob Bermondsey Bob October 2005 Chit chat
  • Some thoughts about emulationWhile discussing about 'real tape loaders' I just thinked about wat is total emulation (most complete, perfect). Some authors prefer for example loa…

    ... . How is that not really fast? :)
    About the title and ... )
    Type: loader/demo
    Memory: 48K
    Number of players ...
    piters piters October 2005 Emulators
  • Interesting Custom LoadersHi everyone, I was just thinking about custom loaders on the spectrum and I thought I'd ask you all what you thought was the best one. I'd have to …

    ... to make it able to copy. Since this program used the ... the SP being in higher memory. I altered the code by ...
    Dr BEEP Dr BEEP November 2005 Sinclair Miscellaneous
  • Game with a birdHi all, when I was a child I had a Spectrum game with a bird flying in the multiscreen labirinth. I downloaded a few thousands speccy games recently …

    ... disappointed by its looking - the memory preserved it much better.
    fast(keeps you alert all the ...
    bjohnnybravo bjohnnybravo November 2005 Games
  • Shortest Game Loading TimeFollowing from the [url="http://www.worldofspectrum.org/forums/viewtopic.php?topic=9905&forum=4&34"]longest loading time thread[/url]... There are s…

    Ed-On took 50 seconds to load. It was a copy of the arcade game "Head On", and was primitive, but bloody playable. The later levels were inasanely fast. Possibly the best sub-minute loader on the Speccy.
    Spector Spector November 2005 Sinclair Miscellaneous
  • Calling Woody and Andy Ryals: Shed stuff...?Guys - Andy Ryals has some stuff he wants to publish for ZX Shed and Fogartylee has approached me for copy ... do you fancy hooking up and writing so…

    ... in real time or with Fast load enabled, never Flash load ... IIR means to circumvent the copy protection to insert POKEs for ...
    Andrew Barker Andrew Barker November 2005 ZX Shed
  • A deeper exploration of the SpectrumI've been reading a lot of posts in the BASIC and development forums and they've really intrigued me. Although my knowledge of the deeper working of …

    ... 'd recommend you source a copy of the Spectrum 48k manual ... the later chapters concerning the memory and the system variables.
    Dunny Dunny November 2005 Sinclair Basic
  • Optimisation Needed! Is this the Fastest way to copy bytes from screen and back again?I have the screen address (say 0,0 i.e 16384) I want to copy 4 bytes wide by 32 bytes high from the screen to an area of memory. I then want to cop…

    Ditch the jumps, loops and calls - copy the code over however many loops there are. Expensive on memory but faster

    [ This Message was edited by: +CotL-DS on 2005-12-01 19:11 ]
    +CotL-DS +CotL-DS December 2005 Development
  • A athlon 3000 32 bit system or a athlon 3000 64 bit systemThey will cost about the same which i was suprised to learn, but which system would you recommend, if i build the 64 bit one, can I still play my 32 …

    ... />
    SATA drives are bloody fast, but I have killed 2 ... is reusable. As for the memory, it depends on how old ... . I tend to buy new memory at the same time as ...
    Lee Fogarty Lee Fogarty December 2005 Chit chat
  • Help, my Sprite Code wont workI have zipped it all up here: [url="http://www.peargames.co.uk/downloads/galagorf.zip"]http://www.peargames.co.uk/downloads/galagorf.zip[/url] If y…

    ... fancy stack stuff, I simply copy and mask onto backbuffer, and ... confused. I must be overwriting memory somewhere, aghhhhhhhhhh !!!!!!!!!!!
    robpearmain robpearmain December 2005 Development
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