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Search Again :: Adv Search 1000 results in 0.019s
<1…28293031323334>
  • Resident Evil 4So I got my self Resident Evil for Christmas... and have been sick since the 25...so only yesterday I got the chance to try it... I played all the R…

    ... why you cant shoot and move at the same time (maybe ... the games. You can't move and shoot in any of ... that the villagers are just fast moving zombies with a brain ...
    VincentAC VincentAC December 2006 Chit chat
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... it is fast enough and that the Sam has enough memory to ...
    DonkeyPong DonkeyPong December 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... of everything - setting up the memory paging right, disabling whatever interrupts ... ROM routines aren't particularly fast anyway so that approach is ...
    Quazar Quazar January 2007 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... at a time just as fast as I can copy one ... use to select a memory address in memory - the address bus can ... /> requires two separate accesses to memory - one access to select address ... 't something you do with memory :-)
    Winston Winston January 2007 Development
  • Which games would sell were it not for the Movie Tie-in?I was watching TV, whistfully, one evening when an advert came on for a game based on that god-awful film 'Eragon'. It had massive blocky sprites (P…

    So was 'Fantastic Voyage' a move tie-in with 'inner space'?

    (My jaded memory thinks Fantastic Voyage had you flying around inside a human body shooting blood cells and what-not)

    Nut.
    nuttyfox nuttyfox January 2007 Games
  • Which games would sell were it not for the Movie Tie-in?I was watching TV, whistfully, one evening when an advert came on for a game based on that god-awful film 'Eragon'. It had massive blocky sprites (P…

    ... move tie-in with 'inner space'?

    (My jaded memory thinks ...
    Matt_B Matt_B January 2007 Games
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... at a time just as fast as I can copy one ... write 16 bit numbers to memory faster than two 8-bit ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • "chunky" gfxHas anyone some experience with coding "chunky" gfx routines ? (chunky is something like this [url]http://www.pouet.net/prod.php?which=13204[/url])

    ... best trade-off between quality, memory requirements and speed... and you ... display routine is also very fast:

    [code]
    pop ...
    baze baze January 2007 Development
  • Boxes and Boxes of Books!!![URL="http://zxgoldenyears.com/images/books.jpg"]Yaaaay!!! I got books. I got books. I got books.[/URL] Do you got books? Andrew (Sorry... a …

    ... years a trip back down memory lane and I am going ... is going to sell out fast as it hits coffee tables ...
    dai_griff dai_griff January 2007 Sinclair Miscellaneous
  • Boxes and Boxes of Books!!![URL="http://zxgoldenyears.com/images/books.jpg"]Yaaaay!!! I got books. I got books. I got books.[/URL] Do you got books? Andrew (Sorry... a …

    ... years a trip back down memory lane and I am going ... is going to sell out fast as it hits coffee tables ...
    beanz beanz January 2007 Sinclair Miscellaneous
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... br /> let r = USR 32768, "move", a, 100, 20
    [/ ... occurs:

    [code]
    *move a, 100, 20
    [/code ... (for some reason). If you move the stack, you might have ... br />
    Pageing (a segmented memory model) introduces complications, but that ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... hooking it up to some fast mass storage. Video just consumes ... fit in the remaining free memory?
    JamesW JamesW January 2007 Development
  • the furycan`t stop playing this addictive car race game,i`me just curious if anyone out there has managed to trash the seemingly invincible lamier,i just can…

    ... when you get a car fast enough to enter the fury ... />
    I do have one memory of finishing the race by ... I've mixed up a memory of another game with this ...
    InsertFaveGameNameHere InsertFaveGameNameHere January 2007 Games
  • ResiDOS v1.92 and +3e ROMs v1.30 releasedI've just updated ResiDOS to v1.92, and the +3e ROMs to v1.30. Full details can be found at: [URL="http://www.worldofspectrum.org/zxplus3e/"]http://…

    ... is when you've got fast access to mass storage and ... be tied to a particular memory card and you'd lose ...
    glancaster glancaster January 2007 Hardware
  • Battle of games IV! :)Welcome to another Triple Threat match. On this time, fight games! And the contesters are: The Way of The Exploding Fist - [url]http://www.worldofsp…

    ... very slick conversion, nice and fast and smooth sprites.... I was ... just use the one punch move through the game, but with ... the other two, it not fast enough to be arcadey, and ...
    CKay CKay January 2007 Games
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... , swap partition calls (for fast virtual memory, without any filesystem overhead) and ... be pretty handy for a memory-hungry browser and TCP/IP ...
    glancaster glancaster February 2007 Development
  • Spectrum NOT DEAD PROJECT SPECTRUM XXICommodore is back! MSX is back! Amiga is back! And Spectrum?? Why Not Dont Cry with Nostalgie for Spectrum! Help us To do this dream true! The SPECTR…

    ... to allow it to move data around memory a lot faster than ...
    DonkeyPong DonkeyPong February 2007 Hardware
  • How to call plus3dos from high ram?Hello. I'm working in basizx disk access in spectrum version. The problem is tha basizx code is loaded in addresses above C000h, and plus3dos must b…

    ... area where it shouldn't move around) with the MAKE_ROOM routine ... a better approach to save memory. I will try that in ...
    NotFound NotFound February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... />
    [quote]Other is the memory map. To introduce indexes to ... to acommodate them in the memory without disturbing other parts.[/quote ... bit integer. On execution the FAST interpreter just loads the pointer ...
    JamesD JamesD February 2007 Development
  • Best ever children's TV programmesSo what were your favourite kid's TV shows?

    ... back in the lift as fast as possible.
    I believe ... get asked questions and can move onto another square if they ... question incorrectly and can't move then the darth-vader guy ...
    Collie Collie February 2007 Chit chat
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... . Left and right movement was fast but up and down required ... down in the player missile memory.
    It's still faster ...
    JamesD JamesD February 2007 Development
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... speccy's z80 is not fast enough to implement all the ... raw samples is very, very memory intensive and is not practical ... you have a shitload of memory available from something like a ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • The 150 pound home computerWe missing out on this still ... I think. I know the PC market has wrecked all chance for any alternatives to ever have a hope but ... what if. :lol:…

    ... lock it down to 64K memory space, use 16bit wide register ... speedup. It was supposedly pretty fast. Onboard peripherals shouldn't conflict ... on loading or storing to memory.

    I guess I ...
    JamesD JamesD February 2007 Sinclair Miscellaneous
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... ]
    A paged ROM can move editing, tokenizing and other immediate ... interpreter. The precompile of a FAST mode could also reside in ...
    JamesD JamesD February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... the ROM space. Then you move stuff that isn't needed ... to take that and then move some stuff to account for ... run. It could still be fast, add new features and run ...
    JamesD JamesD February 2007 Development
  • The 150 pound home computerWe missing out on this still ... I think. I know the PC market has wrecked all chance for any alternatives to ever have a hope but ... what if. :lol:…

    ... that was 4 times as fast? It's a trade off ... . There's just not enough memory for an advanced C compiler ...
    JamesD JamesD February 2007 Sinclair Miscellaneous
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... sped up the tape to memory process!

    One game ... that's Knot In 3D. Fast, tense, full-colour 3D with ...
    Bad Horsey Bad Horsey February 2007 Games
  • USB Hardrive enclosures.I have invested in a USB hardrive enclosure and a 40Gb laptop hard-drive as my USB stick was bulging at the seems. Now these devices power and run t…

    ... me know.

    USB memory sticks (or cheap mp3 players ... ) are great, by the way. Fast, reliable, and tiny.
    ewgf ewgf February 2007 Chit chat
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... cursor, and again when you move away from that space to ... POKED there directly from the memory location (PEEK and POKE again ... I point it to the memory area containing the graphics? What ...
    48K 48K February 2007 Development
  • TommyGun 0.9.x updates** Should be available via the utilities page soon! Please be patient :-) ** I'll be posting all future updates in this thread, instead of creating …

    ... could POKE a value in memory to protect the top of ... down through the accounts really fast and some people thought I ...
    JamesD JamesD February 2007 Development
<1…28293031323334>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
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  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
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