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Search Again :: Adv Search 1000 results in 0.022s
<1…28293031323334>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... address of the function in memory as you've spotted. Its ... wrapper() function from asm to move down a pixel line -- you ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... . However, the best way to move bytes around in C is ... point reached when things are fast enough.

    To go ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Modern Laptop and TFT Screens.Today I was looking at laptops and TFT computer screens. What is it with these new laptop and now even TFT screens. They are plolished an shiny. Su…

    ... I've gathered about Linux (fast, efficient, almost never crashes, rarely ... install or uninstall programs, system memory doesn't get clogged up ...
    ewgf ewgf July 2007 Chit chat
  • Modern Laptop and TFT Screens.Today I was looking at laptops and TFT computer screens. What is it with these new laptop and now even TFT screens. They are plolished an shiny. Su…

    ... I've gathered about Linux (fast, efficient, almost never crashes, rarely ... install or uninstall programs, system memory doesn't get clogged up ...
    guesser guesser July 2007 Chit chat
  • How do I clear only a specific area of a screen (quickly) in machine code ?I'm looking for a machine code routine which will clear the first 20 rows of the Spectrum's display (or any number of rows or columns) . I have found…

    ... />
    1) Work out the memory position of the first character ... ) Move to next screen line
    2.2) work out memory position ... ),0
    LDIR

    ; Move on to the next screen ...
    hldswrth hldswrth July 2007 Development
  • Edge top 100 gamesIt's [url=http://www.next-gen.biz/index.php?option=com_content&task=view&id=6231&Itemid=2]the top 100 games of all time[/url] from the last 15 years

    ... whoever desinged the way they move and the way they have ... I could wipe from my memory and play again it would ...
    ewgf ewgf July 2007 Chit chat
  • more Spectrum uploadsHI all, just to let you know I've added some more stuff, including a white spec +, more keyboard development sketches for Geoff, Alpha Numeric pad, …

    ... Ivor Catt's solid state memory device is beautiful and would ... , another Cambridge resident, after our move to 'metelab' at Milton Hall ...
    rickdickinson rickdickinson July 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... small, readable and fast enough rather than super fast.

    memory space. A nibble lookup ... to four times as fast but opting for small ... code size + fast enough is the goal ... from trying an ultra fast version, it's just ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Gryzor Preview, Combat School & Gryzor PreviewHello. I'm looking for these two ZX Spectrum games I once played on an emulator (EmuZWin). One of them is the standalone Gryzor Preview. I don't kno…

    ... need an emulator that can fast forward until the gryzor demo ... have little gadget`s to move through the tape, as I ...
    CKay CKay July 2007 Games
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... data registers instead. You can move to and from address registers ... without the # means an absolute memory address location.

    i ...
    Laser Laser July 2007 Chit chat
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... whether the data is in memory or a register, so you ... like that. (e.g. memory-to-memory transfers do not require an ... ),(a1)+

    -- Move the contents of memory location a0 + d0 + $34 ... to the memory location pointed to by a1 ...
    Laser Laser July 2007 Chit chat
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    [QUOTE=Laser;204353]
    move.w (firstnumber),d0
    add. ... ISZ
    bne DCAOP
    move.w d1,d2
    addq ... which adds one to the memory location specified, and then skips ...
    wilsonsamm wilsonsamm July 2007 Chit chat
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... bits?
    [code]
    OPFETCH move.w (A0)+,d0 put current ... fetch 2 bytes from the memory at (a0) and then increment ...
    Laser Laser July 2007 Chit chat
  • 68000 programming.Anyone here know anything about this? My question is: how does the programmer know how long hisinstructions are? Do determine the operands to branch …

    ... ISZ
    bne DCAOP
    move.w d1,d2
    addq ... which adds one to the memory location specified, and then skips ... /> addq.w #1,d1
    move.w d1,d2
    and ...
    Laser Laser July 2007 Chit chat
  • Collision detectionI understand the basic methods for testing for collisions but I have question about the trickier situation of testing for when shots hit the backgrou…

    ... memory...
    ld a,(hl) ; get attribute
    add a,a ; move ...
    frobush frobush July 2007 Development
  • Remade Speccy game. Chaos.I'm not sure if I'm posting this in the right place. But if I write Speccy and games then I'm sure it is now! Anyways... Just in case some people …

    ... with JIT on it was fast, but prone to frequent crashing ... the authors, and with the move limit removed.
    Digital Prawn Digital Prawn August 2007 Games
  • switchable ROM`sHi all, As I own a few Spectrum and Commodore computers, I am wandering a few years ago on the C64 there was a switchable ROM the normal C64 and a Ji…

    ... .
    Block delete
    A fast load save routine.
    old ... you are left with less memory to use.
    But a ... way and have the full memory to make use of.
    swift240 swift240 August 2007 Sinclair Miscellaneous
  • switchable ROM`sHi all, As I own a few Spectrum and Commodore computers, I am wandering a few years ago on the C64 there was a switchable ROM the normal C64 and a Ji…

    ... .
    Block delete
    A fast load save routine.
    old ... you are left with less memory to use.
    But a ... way and have the full memory to make use of.
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... sprites can be made to move up or down of their ... that could be expensive in memory terms. I'll put my ...
    jonathan jonathan August 2007 Development
  • Remade Speccy game. Chaos.I'm not sure if I'm posting this in the right place. But if I write Speccy and games then I'm sure it is now! Anyways... Just in case some people …

    ... kept one floppy. CPU and memory changed as well. I have ... subfolders, and perform the standard move/copy/rename type file operations ...
    Digital Prawn Digital Prawn August 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... *" (this is a memory address within the g_land[] array ... "struct plot *" (two memory addresses that point at struct ... sure it is possible to move up, down, left ... 9 to "p" will move down one row of ... returns allowing p_VisitAllPlots() to move to the next plot. ...
    Alcoholics Anonymous Alcoholics Anonymous August 2007 Development
  • EMUZWIN assembler questionNot sure if Vladimir still frequents the forums but maybe someone else knows the answer to this. Using EMUZWIN's assembler it should be possible to …

    ... .

    I decided to move a lot of routines to ... :

    While compiling to memory bank 16k, address must not ... assembling other stuff to standard memory, ie. below where the extra ...
    dmsmith dmsmith August 2007 Emulators
  • FuseX on the Xbox :releases, testing and feedbackI'm creating a new thread here to continue on from the thread about emulators on the Xbox ([url="http://www.worldofspectrum.org/forums/viewtopic.php…

    ... joypad config).
    * NEW: Tape fast-fwd loading option.
    * NEW ... _much_ faster.
    * FIXED: RZX memory leak.
    * FIXED: Big RZX ...
    Crabfists Crabfists August 2007 Emulators
  • brand new gamewe've just got a new receptionist at work, she invented this great game for me to play. when someone comes to see me, she'll ring me and tell me the…

    ... wish I had a better memory for names so I could ... properly.[/QUOTE]

    my memory is terrible, so i dont ... wrong name is a bad move.

    so i call ...
    mile mile August 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... of them would work good/fast enough:

    ... will make a successful move anywhere, but without creating ... If it could not move the previous round, maybe ... each direction until it can move again.

    ... round, make it move torwards the player row ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... the ghosts two chances to move per iteration. If you just ... ghost actually seems quite threateningly fast in level 1. And in ...
    Digital Prawn Digital Prawn August 2007 Development
  • Life on Mars USAOh god no. No no no no no no no no no....... no But sadly its true. After that thread we had about pants US tv series they announce they are going …

    ... story arc about Sam's memory of the girl in the ... anything long and wanted to move onto something new. He has ...
    Zagreb Zagreb August 2007 Chit chat
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... I think the ghosts do move better in this sequel. Not ... should obviously feel free to move the BEEP to the ... . If you want to move or change the BEEP statement ... Level 5 will never be fast in any version, it's ... , and I will now move on to working on the ...
    Digital Prawn Digital Prawn August 2007 Development
  • A few questions about machine codeOh no... another noob. I'm giving my first steps in assembler (finally, after 20 years stuck in BASIC). I read a SU article explaining that if I wan…

    ... LDIR instruction. It means to move BC bytes, FROM HL to ... , with the contents of the memory location pointed at by HL ...
    DEATH DEATH August 2007 Sinclair Miscellaneous
  • QuillDear All, I have seen some games from Quill (or maybe PAW), that use more than one image. Does Quill allow to use more than one image if the game w…

    ... gets more complicated (have to move the player to correct room ... GAC where the compressor ate memory even if you deleted rooms ...
    Paradigm Shifter Paradigm Shifter August 2007 Games
<1…28293031323334>

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