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<1…12131415161718…34>
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... $,d$ variables. This is much fast that doing PRINT AT; INK ... was remaking does plot a pixel at a time for instance ...
    patters patters April 2019 Brand new software
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... worked fine, is very fast and other than 48k only ... : @16384 (top left of screen pixel area)
    2: @22511 ... (bottom right of screen pixel area)
    3: @23296-23552 ... located top left of screen pixel area
    all outputed ...
    TomD TomD May 2019 Development
  • Operation: Labyrinth FallHi, This is a new game I made last year - Operation: Labyrinth Fall. Its a metroidvania style game made in AGD. Thought it was about time to relea…

    ... the moving enemies that go fast, but pause at the ends ... two, so there's no pixel-perfect-panicking required to stand ...
    joefish joefish May 2019 Brand new software
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... ) An algorithm that uses horizontal pixel scrolls every few lines to ... few pixels from a single pixel row, and a vertical scroll ... =139

    Is more fast and smooth but look more ...
    maeloterkim maeloterkim July 2019 Development
  • 'Mike's' moon lander in SpecBAShttps://youtu.be/1mjwLD6juB8 As modified and turned into a video by Dunny. I put my name in single quotes because it really is only thanks to Dunn…

    ... PRINT MOVE to specify a pixel location instead of character locations ... to test for pixel colours and SpecBAS is fast enough for you ...
    Dunny Dunny September 2019 Sinclair Basic
  • how do i make a character rotate in very small degrees?so i would take the letter a and rotate it degree by degree until it has gone round 360 degrees. only 8x8 pixels is necessary. machine code or basic …

    ... just rotating an 8x8 pixel letter a, I wouldn ... you apply linear (1 pixel at a time) clockwise ... rotation, each pixel can only move 1px vertically ... ) or 1 nibble per pixel. That's not much ... if you want it really fast, why not simply writing ...
    tstih tstih September 2019 Development
  • ZX ULAX emulatorYet another "enhanced" Spectrum emulator for those interested. Some of you might have seen the videos on this channel: https://www.youtube.com/…

    ... very fast recoloring if you don't wanna repaint every pixel. So ...
    Lethargeek Lethargeek December 2019 Emulators
  • CSSCGC 2021: 25th edition extravaganza![img]https://csscgc2021.files.wordpress.com/2020/12/yellow_programmer_960x600.png[/img] [url=https://www.rickdangerous.co.uk/csscgc2021/][b][size=…

    ... /review001.html]P.P.S. - Pixel Perfect Shot[/url] for the ... finished - but Alexandre was so fast that I thought it only ...
    The Mighty Dopethrone The Mighty Dopethrone January 2021 Games
  • 5Ghz Video Transmitter - no more video cables.Just thought I'd mention... While waiting for my new LCD panels to arrive, I wanted to test the new Speccy that arrived, that wanting to test it, I r…

    ... a second. And maybe a pixel or two if there's ... Drone screens are Very very fast and effectively lag-free anyway ...
    cj7hawk cj7hawk January 2021 Hardware
  • Paging for 64Kb of Video Ram??? What is the best way to page this?Hi all, I'm just putting together a concept card for a "Loki" style of video card, which supports shadow ( so it fits a normal Speccy ) and also t…

    ... rate board with a sub-pixel counter and a semi-planar ... circuit, with 2 bits of pixel depth, could support sprites of ... to keep mostly the same pixel rate and using a sub ... bus, but if it was fast enough (eg, around 12 MHz ...
    cj7hawk cj7hawk October 2021 Hardware
  • Were the full Sinclair Loki specs ever actually known?I was just curious. A lot was leaked to the media, but the exact specs seem different depending on source. Some say it could support up to 512x256 an…

    ... display. It allows for very fast updating of large screen areas ... , and with a byte per pixel, you can do some
    pixel made sense... Though if I ...
    cj7hawk cj7hawk October 2021 Hardware
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ...
    .loop:
    ; blit 8 pixel row to screen
    ld ...
    .loop:
    ; blit 8 pixel row to screen
    ld ...
    .loop:
    ; blit 8 pixel row to screen
    ld ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ...
    .loop:
    ; blit 8 pixel row to screen
    ld ...
    .loop:
    ; blit 16 pixel rowdata to screen in cells ...
    .loop2:
    ; blit 16 pixel rowdata to screen in cells ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... vblanks to see how fast the code runs
    ; blit 8 pixel row to screen
    ld ... loop:
    ; blit 8 pixel row to screen
    ld ...
    ; blit 16 pixel rowdata to screen in cells ... .loop:
    ; blit 16 pixel rowdata to screen in cells ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... vblanks to see how fast the code runs
    ; blit 8 pixel row to screen
    ld ... loop:
    ; blit 8 pixel row to screen
    ld ...
    ; blit 16 pixel rowdata to screen in cells ... .loop:
    ; blit 16 pixel rowdata to screen in cells ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    ... version of erase16x16a
    ; l = pixel y-coord (cell coord, not ... br /> .loop:
    ; blit 16 pixel rowdata to screen in cells ... .

    Mice move pretty fast I heard? Obviously it needs ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... use in cls is very fast but not easy to understand ... pretty fast though

    [code]
    ; clr_pixels
    ; clear the pixel ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... between vblanks to see how fast the code runs
    TIMING ... /> REPT 7
    ; blit 16 pixel rowdata to screen in cells ... version of erase16x16a
    ; l = pixel y-coord (cell coord, not ...
    .loop:
    ; blit 16 pixel rowdata to screen in cells ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... crap they animated way too fast at 50fps, just looked like ... 4 frame one for per pixel movement if anyone can help ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • A game you want to love, but can't...but keep trying...but can't...but keep trying...ad infinitum!You know, one of those games where you think you might just be missing something. For me, this game is Tynesoft's Auf Wiedersehen Pet. I loved the te…

    ... a good game but the pixel perfect jumps required compounded with ... but it's way too fast for pixel perfect jumps.
    Paradigm Shifter Paradigm Shifter September 2022 Games
  • Sound emulation...I recently souped an 486 I had with some memory, a Soundblaster 16 and CD-ROM drive. It would have been a monster just a few years ago [img]/__forums…

    ... of an emulator with good, fast sound emulation for this lower ...
    Fuzzbucket Fuzzbucket September 2001 Emulators
  • TAPER tests.I've managed to get TAPER to play .TZX files, but here's something I've noticed. When I import a file like "The Rocky Horror Show", it says that the …

    ... playing back 4-5% too fast, hence the early finish?
    fast, would that still load in ...
    Spector Spector May 2001 Emulators
  • What's this racing game?Hi 2 everyone who likes Spectrum. Does anyone know what was the name of this RACING game. It was 2 words i'm pretty sure. It used the ZX Spectrum ba…

    ... WAS OUT OF CONTROL, TOO FAST.

    Something like this ...
    Martin Martin September 2001 Games
  • mercenary: what did u think?mercenary was a fantastic game and i just started playing it again, it wasn't everyones cup of tea though, it had fast graphics (thx to the small scr…

    ... tea though, it had
    fast graphics (thx to the small ...
    Stuart Stuart September 2001 Games
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding. I think that there might be more of these routines out there (where-ever-u-r). Isn…

    ... with a nice piece of fast coding.

    I think ... I coded
    this super fast decisiontable (if someone finds a ...
    Dr BEEP Dr BEEP October 2001 Sinclair Miscellaneous
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code. The line routine that I have i…

    ... guys out there have a fast line routine, plese email me ...
    rtunes rtunes October 2001 Sinclair Miscellaneous
  • Spectaculator 2.0 availableHi, I've just released a new version of Spectaculator. It should be on WOS in a few days. Here's a cut 'n' paste from comp.sys.sinclair: Spectacula…

    ... and TZX files can be fast loaded in a few seconds ... /> games when you need to fast-forward or rewind

    Jon Needle Jon Needle April 2002 Emulators
  • Games that are more fun than they should beI've just been playing Gnasher, my fave pacman clone on the speccy. And it occurred to me, that i could easily play the arcade original pac-man on ma…

    ... the the original has smooth pixel movement, higher res graphics etc ...
    Neil^P Neil^P April 2002 Games
  • Quiz III - Further adventures of... Ok, 20 quick fire questions.. some cryptic - you`ll have un unravel the clues to get the game name, while others are description of the game. There …

    ... spaceship. 4 platforms, one evil fast moving alien.
    They`re ...
    MatGubbins MatGubbins May 2002 Games
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