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  • Bipboi Beta 2007.12Ok, this will be the final beta for a while, so I can add more levels etc. But, I have tried to respond to all comments. Some liked the origional k…

    ... the baddies. This level is fast, and your character cannot wrap ...
    robpearmain robpearmain September 2006 Development
  • How do I run games/programs from TR-DOS?Hi, the World of Spectrum is a nice and great site. I already looked a bit through it but despite of its hugeness I couldn't find any information reg…

    ... two colour squares but each pixel got it's own colour ...
    Grizzly Grizzly September 2006 Emulators
  • ** Another new game in Development **Over the coming months I will be finishing levels and completing "BIPBOI and Friends" (As mentioned in Micro Mart) Level 1, is help the kitty charac…

    ... the baddies. This level is fast, and your character cannot wrap ...
    robpearmain robpearmain September 2006 Games
  • What effect would you most like to seeJust wondering, what with the fact that it seems to be 1983 all over again and more and more new games coming out, what feature, thing or special eff…

    ... die to see some pixel explosions or other pixel effects, in whatever ...
    CKay CKay September 2006 Games
  • SjASMPlus cross compiler of Z80 assembly languageHi! I want to present you cross-compiler of Z80 assembly language: [B]SjASMPlus[/B]. [SIZE="4"]Features:[/SIZE] [LIST] [*]Z80/R800 documented and un…

    ... anything output format!
    [*]Very fast compilation: 1 million lines by ...
    aprisobal aprisobal September 2006 Development
  • Spectrum games for saleAnyone want any of the following? If so, please make me an offer. Pole Position Groucho (no inlay) Wizard`s Lair Universal Hero Storm Bringer Splat!…

    ...
    T.L.L.
    Fast Food
    Knight Tyme
    mpaulj mpaulj October 2006 Sales
  • What's so special in Lotus Esprit?Lotus Esprit quite often appears in games. There are at least 2 Speccy games with this car (Turbo Esprit and Lotus Esprit Turbo Challenge) and many m…

    ... modern, it's not too fast.
    Any ideas?
    PopoCop PopoCop October 2006 Chit chat
  • joystick queryIn my spectrum playing heyday I never liked using a joystick, for me and my speccy loving pals it was always the keyboard for pixel perfect movement.…

    ... was always the keyboard for pixel perfect movement. Joysticks for me ...
    tumbler tumbler October 2006 Sinclair Miscellaneous
  • 2 Hot 2 Handle TZX'sRight, here's a question for you preservation guys. Downloaded and tried to play the 2 Hot To Handle compilation. Shadow Warriors won't load on Spe…

    ... but with screen corruption on fast load.

    I have ...
    DEATH DEATH October 2006 MIA/STP/SDP
  • Anyone recommend a descent routerIm in the process of migrating away from tiscali (spit) and will have to give them back the usb modem router (think thats what its called). The isp …

    ... fiver on ebay (a sagem fast 800 USB) but was just ...
    festershinetop festershinetop October 2006 Chit chat
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... print characters from BASIC at pixel positions. Import the binary at ...
    Woody Woody October 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... can print characters at any pixel location on screen. I was ...
    Arda Arda November 2006 Sinclair Basic
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... the '9' will scroll one pixel upwards at a time into ...
    FrankT FrankT November 2006 Development
  • Looking for a gameHi there. I vaguely remember this one game. It's a kind of an usual flip-screen shooter/maze/adventure. You control an astronaut and guide him throug…

    ... 's. The action is quite fast and smooth, colorful graphics, a ...
    S.9 S.9 November 2006 Games
  • Your views on...Way of The Tiger[url=http://www.worldofspectrum.org/infoseek.cgi?regexp=^Way+of+the+Tiger%2c+The$&pub=^Gremlin+Graphics+Software+Ltd$&loadpics=on]Way of The Tiger:[/…

    ... the graphics, but nice an fast.
    What you think?
    CUCHULAINN CUCHULAINN December 2006 Games
  • Component Equivalents/substitutionsA while ago, I mentioned to somebody in a thread that we should have a list of component equivalents and substitutions so that it's easier to fix our…

    ... , BC550[/B]

    BA158 fast recovery diodes work in place ...
    DEATH DEATH December 2006 Hardware
  • Wii meet againI've now put a finger on what is bothering me about the new Wii and it's unique controller. That slow, sinking feeling that, whilst it's incredibly c…

    ... 's going to go nowhere fast.

    Light guns.
    NickH NickH December 2006 Chit chat
  • What's a suitable Emulator for map making?Hi, apologies if this is a really old question that's been answered a million times .. i can't find any thread about it anyhow perhaps someone can po…

    ... 's original 15 colour 256X192 pixel format?

    Ta
    Glue Glue December 2006 Emulators
  • Spectrum Issue two problemI managed to bring back to life a issue two spectrum (at least the power supply cirquit). The screen is now crystal clear (after replacing all the el…

    ... be the ROM (for the fast booting i mean).?
    gtsamour gtsamour December 2006 Hardware
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... time doing an array to pixel using plot mechanism (yuck) then ...
    DonkeyPong DonkeyPong January 2007 Development
  • Aggravating problem with screensI've rewritten my Sam C runtime emulator code ( well almost ) to allow me to use my own routines for blitting sprites onto the screen, storing tiles …

    ... converts the nibble-per-pixel to byte-per-pixel so I can ...
    DonkeyPong DonkeyPong January 2007 Development
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... displaying and editing 16x16
    ; pixel tiles for use with TS2068 ...
    chev chev January 2007 Development
  • Blowtorch method of Speccy repairsI just did my first Spectrum repair (and successful at that). It was the Issue 2 spectrum I wrote about a while ago, I just hadn't got around to doin…

    ... get the chips off *amazingly* fast with that - heat the board ... all - they came out so fast.

    Unfortunately, solder filled ...
    Winston Winston January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ...
    [*]Swap partitions provided for fast virtual memory
    [/LIST]
    glancaster glancaster January 2007 Hardware
  • R Tape Loading ErrorWhat, for your money, was the best and worst loading routine on a Spectrum game? For me: Best: Bugaboo - totally cinematic, built up a real sense …

    ... loading routine
    Zombie Zombie - fast! then the loading screen came ...
    Bad Horsey Bad Horsey January 2007 Games
  • Keyboards - thanks to rwap!I've just completed repairing a rubber Speccy that I have (bad RAM and bad keyboard membrane). I ordered a new membrane off rwap just before I left H…

    ... />
    Thanks for the very fast service. The membrane works beautifully ...
    Winston Winston February 2007 Hardware
  • The 150 pound home computerWe missing out on this still ... I think. I know the PC market has wrecked all chance for any alternatives to ever have a hope but ... what if. :lol:…

    ...
    [*] x86 :(
    [*] Not the fast out there, but at least ... three times as fast as the equivalent C64.
    DonkeyPong DonkeyPong February 2007 Sinclair Miscellaneous
  • Emulating RGB triad (aperture grill effect)This post is slightly off topic. But I'm going to use this effect on my speccy screen viewer... I was trying different kind of tv emulation effects,…

    ... know how to calculate every pixel colour in rgb triad effect ...
    Arda Arda February 2007 Development
  • YSRARY - I, Of the MaskI've never ever seen this game before and I was watching the excellent YSRARY videos and saw this amazing 3d game from 1985 with what looked like sol…

    ... Driller came out and as fast as anything.

    Does ...
    DonkeyPong DonkeyPong February 2007 Games
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    ... move your ship (or whatever) pixel-by-pixel except penetrator? (i?m ...
    cichlasoma cichlasoma February 2007 Games
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