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<1…78910111213…34>
  • BASin - Wow!Hi Folks, I know I have said this before but I have to take my hat off to Dunny (Paul) and the other folks who were involved in writing BASin. It r…

    ... good IDE is. Yes ZX BASIC is limited (structures, data types ... speed it up using REM FAST/SLOW.

    So I ...
    Paddy Coleman Paddy Coleman December 2010 Sinclair Basic
  • A fast DRAW routineI was investigating how to speed up the line drawing for the [URL="http://www.worldofspectrum.org/forums/showthread.php?t=20225"]BASIC compiler[/URL]…

    ... /forums/showthread.php?t=20225"]BASIC compiler[/URL], and finally end ...
    boriel boriel December 2010 Development
  • Best way for programming in BASIC?New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's…

    New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's the fastest way to program in BASIC in a Windows environment?
    olaf olaf January 2011 Sinclair Basic
  • Sinclair BASIC manual cover artHello, dose anyone out there have any information or links regarding the art work on the 48k's Sinclair BASIC cover ?, I've always thought it was rea…

    ... on the 48k's Sinclair BASIC cover ?, I've always thought ...
    Mikie48k Mikie48k January 2011 Sinclair Miscellaneous
  • Is converting Microdrive formats possible???Hi. First post. I'm a long-time Speccy owner, was lost, but found my way home! :D I have a Disciple as well... Now to my question, but first the …

    ... (file-type 4).

    Fast-forwarding 17+ years, I got ... file-formats, at least from BASIC.

    So , can anyone ...
    omelette omelette January 2011 Sinclair Miscellaneous
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ...
    Speccyman Speccyman February 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Could someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I think was CHAIN "") from a BASIC listing..

    Thank you..
    zeropolis79 zeropolis79 March 2011 Development
  • New tool: SnapToTap R2it's basically a gui update to VSC. But it's now simpler to convert sna files into tap files. what is special about SnapToTap? it converts snapshots…

    ... can use LOAD "" CODE from basic and then use a USR ... Egg compresses into 10k, loads fast.)
    Standard code blocks.
    Arda Arda March 2011 Announcements
  • Fast LogsAnyone know of a fast ln function I can steal? The ROM function seems to be hideously slow. I wrote a look-up table dirty and less accurate sin func…

    Anyone know of a fast ln function I can steal? ...
    Gedlion Gedlion March 2011 Development
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ...
    Battle Bunny Battle Bunny March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to make it sticky or not (although this used to be the SE Basic forum and I used to be its owner).
    chev chev April 2011 Sinclair Basic
  • SE Basic questionsI've got a 128k heatsink machine which I'm working on modding to include a proper keyboard and built in DivIDE+.. Was I right in reading that the S…

    ... in reading that the SE BASIC ROM can be plugged into ...
    zeropolis79 zeropolis79 April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really ... segment of memory) in ZX BASIC without resorting to a tedious ... using only standard ZX Spectrum BASIC - and it's not an ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • enJine: a fast tilemap enginetile engine based on excellent work by Joffa Smifff. here you can download first tech demo. [url=http://ketmar.no-ip.org/tmp/enJine.tap]Get It Now![…

    ... can be used to create fast games like Cobra or FireFly ...
    Ketmar Ketmar April 2011 Development
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... ) good games purely written in basic ?

    Any type be ... code are OK in the basic itself.

    I don ...
    spider spider May 2011 Games
  • ANN: Spectaculator for iPhone, iPod Touch & iPadHi all, Spectaculator is now available for the iPhohe, iPod Touch & iPad! It features the same high quality emulation developed for the Windows' ve…

    ... /> [*]Choose authentic cassette loading or fast play
    [*]Switch between instructions ... game
    [*]Program in Sinclair BASIC
    [/LIST]

    It ...
    Jon Needle Jon Needle May 2011 Announcements
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... converting the code back to BASIC much easier.

    If ... will notice there is some BASIC source code between addresses 50290 ... compiled code (not the original BASIC address). There are 2 end ...
    Jimmy Jimmy May 2011 Development
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... have a definitive list of BASIC commands/functions that affect the ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • 3D graphicsWould be there interest in some tutorial about 3D vector graphics on zx (my slowly paced side project) ? EDIT: [b]Content[/b] [list] [*]The Math [*…

    ... in BASIC
    [*]Multiply and divide in asm
    [*]Quite fast line ... caching and object abstraction
    [*]Fast PutPoint
    [*]Rotating starfield
    Fikee Fikee June 2011 Development
  • ZX Spectrum Basic on IPOD ?A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC. It may have been here or in the sinclair-newsgroup. I can't find the m…

    A few days ago someone wrote that the I-POD was able to run ZX Spectrum BASIC.
    It may have been here or in the sinclair-newsgroup.
    I can't find the message again.
    Have anybode seen it, too ?
    Regards
    Tommy
    Tommy F-H Tommy F-H July 2011 Sinclair Basic
  • HiSoft Basic +3 version and booksI have been summer cleaning and found a couple of old things that might interest some one: HiSoft Basic +3 version in original case with +3 disc and…

    ... some one:

    HiSoft Basic +3 version in original case ...
    JohnFante JohnFante July 2011 Sales
  • New game: Dex[b]DEX - A painty-maze game for the 48K/128K Spectrum.[/b] [IMG]http://i52.tinypic.com/ip5zeu.png[/IMG] [IMG]http://i56.tinypic.com/euqyv6.png[/IMG]…

    ... variety of different Spectrum-based BASIC compilers. This met with ... forums about boriel's ZX BASIC compiler which was modern- ... computer-based, fully Speccy BASIC compatible *and* offered a ... artificially because it was too fast to be playable). Since ...
    Lee Tonks Lee Tonks August 2011 Brand new software
  • ZX81 Basic questionI just got a ZX81 off Ebay and when it arrived it has an Atari joystick hardwired into it. It does work as moving the joystick replicates certain key…

    ... really used PEEK commands when basic programming and would use the ... have been better in the Basic forum...
    beanz beanz August 2011 Sinclair Basic
  • 128k RAM paging from BASICI'd always thought that OUT had to be used to page RAM, which from BASIC would be an "OUT 32765,ddd" command, although I don't know if just doing tha…

    ... to page RAM, which from BASIC would be an "OUT 32765 ...
    Battle Bunny Battle Bunny August 2011 Sinclair Basic
  • "ZX" Spanish magazine type-ins and ZX BASIC projectI'm actually performing a complete list of all BASIC type-ins included in this Spanish magazine that haven't been added yet here (it's a huge list). …

    ... a complete list of all BASIC type-ins included in this ... I'm also updating my BASIC project with referees to most ... ="http://proyectobasiczx.wordpress.com/"]Proyecto BASIC ZX[/URL]", it could be ... 've really started with "ZX" BASIC programs. Also, somebody else is ...
    Neil Parsons Neil Parsons August 2011 MIA/STP/SDP
  • z88dk hates me =(Hello there my fellow WoS'ers Under the power of darkness I was about to settle in and play with some SP1 sprite handling (as printf is simply NOT f…

    ... (as printf is simply NOT fast enough for my project)
    basic and work forward - so I ...
    Zetr0 Zetr0 August 2011 Development
  • Z80 DOS Sorry this computer is too fast!I?ve tried the free Z80 Emulator v4.00 (DOS Version) downloaded from Gerton Lunters Homepage on my Intel Core2 Quad Q60 running at 2,40 GHz an it ju…

    ... /> Sorry --- this computer is too fast!
    ----- Snap -----

    Can ...
    Luzie Luzie August 2011 Emulators
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... of manipulating bit patterns in BASIC was raised recently in this ... for ease of handling from BASIC, with a little loop to ... binary digit character strings in BASIC for bit manipulation, but the ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
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