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  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... /poke can do this, how fast I don't know... but ... . This is fast enough on some emulators. POKE from BASIc is too ...
    LCD LCD May 2009 Sinclair Miscellaneous
  • Horace to the RescueIs anything known about what type of game this would have been? And if William Tang really did pass away, I hope he didn't...

    ... about that, the games were basic as anything but this was ... at 300baud, or maybe as fast as 1200baud.
    I don ...
    kevthacker kevthacker May 2009 Games
  • Image to ZXSpec 1.0Hi, I've written a piece of software (still not finished) that outputs any kind of image onto a Spectrum having being converted on a PC. It takes a…

    ... . This is fast enough on some emulators. POKE from BASIc is too ...
    brownb2 brownb2 May 2009 Sinclair Miscellaneous
  • !!! Trdos Emulation On Zx !!![B]This is software emulator of TRDOS(betadisk). Yet is writed only for interface MB02+, but will ported to more other IDE interfaces with external r…

    ... system, second part is extremely fast DOS called BS-DOS (BS ... function, extended poke, peek commands, basic editing is as it "should ...
    omega omega May 2009 Development
  • Ethernet boot now working: SpeccyBootHi everyone, I'd like to present my SpeccyBoot project, which performs a standard TFTP network boot on a Spectrum. It uses a very simple Ethernet in…

    ... cool. It would require a basic TCP implementation (which I believe ... to rustle one up pretty fast...[/QUOTE]

    The CP2200 ...
    badbadc0ffee badbadc0ffee June 2009 Hardware
  • Reading from the 128 Serial PortDon't shout at me if this is a silly question. I have Googled extensively, and searched the forums, but I can't find anything discussing what seems t…

    ... the (timing) peculiarities of the BASIC loop.
    The Baud-rate ... writing of successive characters under BASIC could be slowed down at ... .
    The question arises how fast data actually can be transferred ...
    roko roko June 2009 Sinclair Basic
  • ANN: ResiDOS v2.25 and +3e ROMS v1.38 releasedA major new release of ResiDOS, v2.25, is now available! The most important new features are commands and functions allowing new extended streams an…

    ... memory. This operation is very fast, but loading 16kB code ... [*]ResiDOS bank (1) active.
    [*]BASIC bank (0) switched back in ... /> [/LIST]
    For each BASIC call, the following paging operations ... occur:
    [LIST]
    [*]BASIC bank (0) switched in
    glancaster glancaster July 2009 Hardware
  • Travel with Trashmanits appears there were 2 versions released of "travel with trashman" although the physical cassettes look pretty much idenetical, 1 was a fast load (…

    ... much idenetical, 1 was a fast load (which is unreliable the ... 've only ever seen the fast load. It's not unreliable ... other than the original 48 BASIC ROM in place. Of course ...
    chev chev July 2009 Infoseek database
  • upgrades what you looking for?i start working for upgrades for ZX, but i'm Atari specialist and i don't know exactly what you need for ZX. On the moment i have DIVIDE in stock, an…

    I have written a basic menu system which supports approx ... alphabetical order. search is very fast. if for example "s" is ...
    nuggetreggae nuggetreggae August 2009 Hardware
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... be synchronized with whatever the basic time constant of the emulator ... the CPU clock being, say, fast by 30ppm and the sound ...
    Winston Winston August 2009 Development
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... be synchronized with whatever the basic time constant of the emulator ... the CPU clock being, say, fast by 30ppm and the sound ...
    Fred Fred August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... the 1.5K of the BASIC area that's present on ... over the system variables and BASIC and re-allocate the space ... enable it to draw sprites fast enough. At the moment, half ... keep the attribute tables in fast RAM. But I think there ...
    joefish joefish August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... the 1.5K of the BASIC area that's present on ... data to the screen as fast as you can), so the ...
    gasman gasman August 2009 Development
  • RGB to VGA convertor for ZX (clones)[img]http://s44.radikal.ru/i106/0908/1a/28c90d0ca25b.jpg[/img] [img]http://s15.radikal.ru/i188/0908/f2/c1d66b5f6d4f.jpg[/img] It's GOOGLE translatio…

    ... memory's cheap enough - the fast 10ns static RAM (in a ... can handle 100Hz refresh at basic VGA resolution, so I'm ...
    Winston Winston August 2009 Hardware
  • Spectrum Blog - In spanish!For those who speak or understand spanish, I started a blog about the speccy. It's mostly based on reviews, but I plan to write other stuff for the Z…

    ... I can't think as fast as my voice wants to ... 't even read the most basic thing in Spanish, and now ...
    Winston Winston September 2009 Announcements
  • Your views on...Deathchase[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001303]Deathchase[/url] I always thought this was called 3D Deathchase for some reason. Only …

    ... this one. Yes, it is basic but I reckon it was ... other raing games were as fast and frantic!

    A ...
    urbanupstart urbanupstart September 2009 Games
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... loading is often very very fast and game screen is viewed ... this area used for 128 basic compatibility.

    - cursor speed ...
    velesoft velesoft September 2009 Development
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... print subroutine entirely written in basic by me, in the game ... />
    [code]
    1 REM fast
    10 GO SUB 7100 ...
    Arda Arda October 2009 Sinclair Miscellaneous
  • Fastest loading cassette game?What was the fastest loading cassette game? Obviously size vs speed has to be compared, but I seem to recall a car racing game which seemed to load …

    ... opening basic block to load and that meant some pretty fast load ...
    thingley thingley October 2009 Games
  • DSK to TZX?Is it possible to convert a DSK disk image file to a TZX tape file? If so, then how? And is there a utility out there that does something like that? …

    ... know what order to arrange BASIC, BYTES (CODE), ARRAY and SPRITES ... back to tape? The basic loader may require them in ... necessary to perform alot of fast forward and rewinding of the ... and requires user intervention of fast forward and rewind buttons :-D ...
    Hercules Hercules October 2009 Sinclair Miscellaneous
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... rave reviews as a very fast BASIC compiler, but you had to ... compilers would just turn your BASIC into a series of calls ... would spot patterns in your BASIC and know how to turn ...
    joefish joefish November 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... around writing a game in BASIC. I'm aware there are ... I can do as a BASIC monkey to maximise the efficiency ... ?[/QUOTE]

    Use HiSoft BASIC and typedef *all* your variables ... . Most of the time HiSoft BASIC is fast enough. It will also ...
    chev chev November 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... rave reviews as a very fast BASIC compiler, but you had to ... graphics commands you get in BASIC.

    On the whole ...
    Matt_B Matt_B November 2009 Games
  • Obscure great games......Having recently received an old PC, I've transferred all my Speccy roms over to it off of my mums PC where they were previously stored, and have been…

    ... is a good basic Commando clone, quite difficult with fast bullets, a ...
    psj3809 psj3809 November 2009 Games
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... which program does give ZX BAsic those extra functions?[/QUOTE]

    They're not as fast or flexible as the ones ... they will compile with HiSoft BASIC.

    What else do ... feel is missing from Sinclair BASIC?
    chev chev December 2009 Sinclair Basic
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... in hard copy are the Basic Manual (has an index of ... ?

    It's mentally fast though, doing 60000*7 border ...
    xyzzy xyzzy January 2010 Development
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... be just so ultra-fast? Perhaps even too fast? But, as I ... 're used to working in BASIC and all those bitty flippy ...
    xyzzy xyzzy January 2010 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... /> Anyway, as aowen said, the BASIC manual is a pretty good ... obvious patterns like for instance, BASIC programs use INKEY$ for most ... real-time are required (in fast action games). Or INPUT when ... programming life was in the BASIC manual, all these years ago ...
    Arjun Arjun January 2010 Development
  • Matthew Smith's Delta Tau OneGoing through some old boxes I've managed to dig up some stuff on Matthew Smith's first commercially released game [B]Delta Tau One[/B]. I don't know…

    ... sight this appears like a fast version of Invaders, but there ... the attack is extremely good, fast, crisp and very definitely on ... nothing to eliminate you. The basic scoring is 10 for a ...
    Turkwel Turkwel January 2010 Games
<1…28293031323334>

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