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<1234567…34>
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... -INT(F/255)*255) THEN PRINT "DEAD RAM AT ";F
    FAST mode first. :)
    Spirantho Spirantho September 2005 Sinclair Miscellaneous
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... , and the decompressor is fairly fast. I don't have an ... you could use a set, print with it, and select another ... ; switch to the font charset, print the text" don't work ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... and the decompressor is fairly fast. I don't have an ... to change relative print position, so you can print these "large ... 255). The sp_PrintAt functions will print them correctly, but the sp_PrintString ... switch to the font charset, print the text" don't work ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... value used just changes too fast to get a repeat result ... (RND*n)+1
    110 PRINT a(p);" ";
    120 ... /> 140 NEXT j
    150 PRINT
    160 NEXT i
    140 PRINT a(p);" ";
    150 ... /> 170 NEXT j
    180 PRINT
    190 NEXT i
    Digital Prawn Digital Prawn December 2005 Emulators
  • Mess around with basicIf you have a game that was written in basic, e.g Football Manager, how do you look at the code that was used? thanks

    ... ) very, very compact. A simple PRINT statement, assuming that you don ... isn't anything like as fast as I'd like it ...
    Dunny Dunny January 2006 Sinclair Basic
  • Codies help? Werewolves of LondonHi All, never one for shying away from the deep end, having only just dipped my toe in to the world of machine code I find myself trying to find out …

    ... the beeper and sometimes the print screen routine for menus.
    [/quote]

    RST are fast single-byte calls. The fact ... hw or something for really fast realtime interrupt response... who knows ... can be regarded as a fast CALL, you could place ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... linear and imperative (ie, first print this character, then goto this ... /> A hash table is a fast table lookup. One stores (key ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... new SP1 functions to quickly print background tiles to the screen ... . It reads what tiles to print from an array of struct_sp1_tp ... function is used to 1- print the fan graphics and 2 ... animation graphic. "an_rate" controls how fast the pacman munches (and how ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... speed to a Basic compiled PRINT (probably faster) but then PRINTing ... be (slower meaning not as fast as hand coded asm
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • z88dkHello. I'm an spanish user of spectrum (and naturaly of this page). I have a question. I want to start to program games with z88dk, but I need a goo…

    ... a key, fputc_cons to print an uninterpretted character, puts_cons ... to print a string and getk ... independent of the ROM. A fast function.

    ... once. Again, self-contained. A fast function.

    in_GetKey ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... to now I used to print my .bas files from my ... fancy printing options in Basin print menu and decided to take ... a look - it's pretty fast here. Can you send me ... the .bas you tried to print? And a detailed explanation of ...
    Dunny Dunny October 2006 Emulators
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... ).

    Of course that Print to desired (vertical) pixel pos ... vertical pos - can be acceptable fast. However it will need some ...
    piters piters October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    Back in the day I used the print routine from the Horizons cassette (as used in instances like 'STOP THE TAPE'). It's not fast, but it allows you to center text.
    Paul van der Laan Paul van der Laan October 2006 Development
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... then alter the graphic and PRINT it again at another location ... />
    [code]
    1 REM fast
    10 BORDER 0: PAPER ... : POKE 23607,233
    40 PRINT "Hi! I'm a demo ...
    Dunny Dunny October 2006 Development
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... maybe I'm going too fast with this, but I have ... how to hide the name print on screen so that the ...
    alban lusitanae alban lusitanae October 2006 Emulators
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... the 2068 about twice as fast to manipulate screen memory as ... around can be done with PRINT statements and UDGs (user defined ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... the spectrum model where a fast function can be called to ... chosen so that draw is fast as possible, naturally, and ... sp1_PrintString() function is meant to print composite tiles or even entire ... bounding box and can only print at character boundaries.
    < ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Why are people so sick?I have 4 cats. They all rarely go out and never get into fights or make a nuiscance of themselves. In the last two years I have had one kicked to d…

    ... /> [URL="http://www.bccdc.org/print.php?page=topic.php& ... =96"]http://www.bccdc.org/print.php?page=topic.php& ... really don't run as fast as the speed of sound ...
    Lee Fogarty Lee Fogarty January 2007 Chit chat
  • Compiling FUSE on Solaris 10 (x86)Digital Prawn has created Fuse 0.9.0 packages for OpenSolaris that run under Solaris 10.

    ... gforth 0.5.0-12 Fast and portable implementation of the ... Forth language
    i gimp-print-shlibs 4.2.5-1 ... Apple's install of Gimp Print]
    i glib 1.2 ...
    glancaster glancaster February 2007 Emulators
  • Lords of Midnight, Tir Na Nog or ChaosInspired by the games club poll and Mousey's JSW quest I have decided to tackle a Spectrum classic bit by bit through the next few months... These th…

    ... fast I completed it that they gave me a limited edition print ...
    grey key grey key April 2007 Games
  • Some more off-topic questions...Just some more things I wonder about, especially when I can't sleep (I hate insomnia)... 1) Do jet packs actually exist? You never see them, even…

    ... is making your computer uber-fast and able to throw up ... ? For books by out of print authors these shops are a ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Chit chat
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... in 88 bytes, and print the maze by reading the ... doesn't need to be fast or fancy. In that case ... ";: GO TO 140
    130 PRINT " ";
    140 LET w = ... 0; you may want to print spaces instead:

    [ ... ";: GO TO 140
    130 PRINT " ";
    140 LET w = ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... GO SUB 300
    50 PRINT AT 1,1;g
    80 IF c=1 THEN PRINT AT b,a;CHR$ 144 ... " AND b>1 THEN PRINT AT b,a;" ": LET b ... =b-1: PRINT AT b,a;CHR$ 144 ... f=INT (RND*21)+1: PRINT AT f,e;CHR$ 145 ... seem like Im getting anywhere fast its just this is the ...
    Toxitalk Toxitalk June 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... />
    [code]
    // print string with limited formatting
    // s = string to print, can contain:
    // \n ... br /> [code]
    // compute initial print position of line

    fast way where if there ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to (256-32)
    30 print at 0,0;m$ (n ... point reached when things are fast enough.

    To go ... redo the d_Print() routine to print a maximum of n chars ... /> d_MyPrint(22, 0, alpos, 32); // print a max of 32 chars ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... small, readable and fast enough rather than super fast.

    But ... deeply nested subroutine. When you print one fat char, this subroutine ... close to four times as fast but opting for small code ... size + fast enough is the goal here ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... sayings flash by really fast untill the desired on ... 1 then you want to print "hello", but do ... the statement following the PRINT command in both cases.< ...
    IF h=1 THEN PRINT "hello";

    is ... something like

    PRINT "hello"(1 TO 5*h ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 0: LET r$="": PRINT "Looking for Lychrel numbers": PRINT "===========================": PRINT : INPUT "number ... : ";n$: PRINT n$: FOR ... very old (but very fast) emulator WinZ80, (which ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... )' where possible and merged the PRINT statements into a single statement ... />
    All methods are now fast enough to be playable. But ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... , and now only need to print one space behind the ball ... Speccy doesn't run that fast! The slow speed makes the ...
    Digital Prawn Digital Prawn September 2007 Development
<1234567…34>

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