World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.018s
<1…567891011…34>
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ok, tried doing something in basic, and very painfully too :) (not ... coordinates, it works and looks fast, see what do you think ... :REM SNAKE SIZE
    20 PRINT AT X,Y;"O"
    575 PRINT AT A(COUNT),B(COUNT ...
    Valz Valz July 2013 Games
  • BIFROST* example: "Knights & Demons DX" source codeA package containing the source files of our multicolor game "Knights & Demons DX" is now available for download [URL="http://www.mediafire.com/?hbch…

    ... result value (just like Sinclair BASIC functions such as [B] ... (just like Sinclair BASIC commands like [B]PRINT[/B] and [B ... tile)[/B] will execute really fast when BIFROST* is disabled (thus ... board updates are still quite fast during battles).

    ...
    Einar Saukas Einar Saukas August 2013 Development
  • Problem With POINT StatementHello everyone this is my first ever post, So firstly i'd like to say hello to everyone and secondly thank you to the admins for such a great site, …

    ... as the browser won't print the graphic symbols. I put ... TO level
    500 CLS : PRINT AT 10,13;INK 2 ...
    nonsenceinbasic nonsenceinbasic September 2013 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... at typing and computers are fast at printing.[/quote]
    That ... can use sprintf(), eg, to print text to a 0-terminated ... it simple to use from BASIC. A small modification of the ...
    chev chev November 2013 Development
  • Why?I'm just wondering why people are here? Why are we working on or using old hardware? Why are some of you putting a lot of effort in upgrading the ha…

    ... time writing little games in BASIC for the fun of it ... still writing little games in BASIC, but now they had little ... in a speedy way that PRINT couldn't, that sort of ... the window.


    Fast forward to today and I ...
    gkmac gkmac December 2013 Sinclair Miscellaneous
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    ... Assembler and so very fast. Boriels ZX Basic Compiler is better for ... -256*PEEK 23607
    110 PRINT a$;
    120 LET p ... . With some modifications, one can print full screen composed of 24 ...
    TK90XFan TK90XFan December 2013 Sinclair Basic
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... +CHR$ 17+CHR$ 2
    PRINT a$;"hello"[/code]
    which ... +CHR$ 17+CHR$ 2
    PRINT a$;"hello"
    [/code]
    BASIC did that SpecBAS cannot - there ... well just run BASin in FAST mode instead.

    [quote ...
    Dunny Dunny January 2014 Sinclair Basic
  • TAPlist - the emulator versionI've got this working reasonably well; there's just a couple of small extra features which I want to add. (Recall that TAPlist writes a formatted lis…

    ... conversion from BASIC to assembler, but it's fast enough.< ... 6)))):
    STOP:
    PRINT "no code":
    STOP:< ... br /> PRINT "bad margin":
    STOP:
    PRINT "bad tabstop ... use it, LOAD the BASIC program which you want ...
    Battle Bunny Battle Bunny April 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... is too much for BASIC.[/quote]
    Using PRINT with OVER is ... faster than POKING. What slows PRINT down is printing a character ... string and print it all at once it's quite fast.
    BASIC. And if you want to ... there's Boriel's ZX BASIC compiler.
    chev chev June 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... character is too much for BASIC.
    [/QUOTE]

    ... manage something half decent in BASIC with just one 2x2 sprite ... and it's probably still fast enough. But add another sprite ... Y=Y+1
    100 PRINT AT OY,OX;c$;AT ... 1,OX;C$
    101 PRINT AT Y,X;a$;AT ...
    R-Tape R-Tape June 2014 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... /> FOR y=1 TO 20: PRINT AT y,1;TAB 31 ... ":
    LET c$=" ": PRINT AT x,y;a$: PRINT AT x+1 ...
    Dock Dock June 2014 Sinclair Basic
  • SpecBAS / SpecOS documentationHi, I just find out about SpecBAS and I was so impressed by the new functions while retaining compatibility with ZX Basic that I've been playing wit…

    ... be done in BASIC if you have a fast enough system. I ... br /> IF SPCOLL jj THEN PRINT AT 3,30:"jj" : ... PAUSE 4 : PRINT AT 3,30;" ":SPRITE COLLIDE ... 1,30;"jj": PAUSE 4: PRINT AT 1,30;" ": SPRITE COLLIDE ... 2,30;"kk": PAUSE 4: PRINT AT 2,30;" ": SPRITE ...
    AE.Vasconcelos AE.Vasconcelos June 2014 Sinclair Basic
  • Simple text scrolling routine...I'm having trouble writing a very simple text scroller, the idea is to use the ROM printer routine to print 32 characters each time the routine is ca…

    ... be too slow in BASIC. Here it is, anyway ... DF_CC to move the print position. The PAUSE needs ... otherwise it's too fast to read. (I ... de)
    rst $10 ;print next character
    inc ... ld (23688),bc ;the print position one row DOWN
    Battle Bunny Battle Bunny September 2014 Development
  • Interface 1bis RAM Drive modificationAll Interface 1bis users I hope I am not interfering with Dan, but I saw on his site that he has a RAM Drive upgrade/modification for the Interface …

    ... to store data frequently and fast ( like memory swapping, but not ... original ZX Interface 1 extended BASIC, but ( just like the "B ... character-oriented instructions: OPEN#, CLOSE#, PRINT#, INPUT# and INKEY$#.

    Dan Antohi Dan Antohi October 2014 Hardware
  • πBacteria, Bare Metal emulador for Raspberry PiSorry, Google traslated text below ---- What is an emulator Bare Metal? It is an emulator that runs directly on the machine, no operating system beh…

    ... sort of file system or fast loader from the SD card ... replace the BASIC loader with a single 10 PRINT USER xxxxx line ...
    joefish joefish October 2014 Emulators
  • πBacteria, Bare Metal emulador for Raspberry PiSorry, Google traslated text below ---- What is an emulator Bare Metal? It is an emulator that runs directly on the machine, no operating system beh…

    ... sort of file system or fast loader from the SD card ... replace the BASIC loader with a single 10 PRINT USER xxxxx line ...
    antoniovillena antoniovillena October 2014 Emulators
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    Actually yes, it can be done in 2 lines of BASIC:

    [CODE]1 LET z=0
    2 LET z=z+(INKEY$="q") AND z
    Einar Saukas Einar Saukas November 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    [QUOTE=Battle Bunny;803182]Some steps FLASH is on, sometimes it's off, but there's no particular pattern or synch points that I can see.[/QUOTE]

    Your program is incorrect. It's supposed to update screen every frame, using FLASH 1 during first ...
    Einar Saukas Einar Saukas November 2014 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... CSSCGC to provide scrolling from BASIC. My principle is to add ... -mapped screen, then do a fast render of those characters to ... each time. You can then print some sprite-characters over it ...
    joefish joefish March 2015 Sinclair Miscellaneous
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    ... this could be done in BASIC on the Spectrum using Arrays ... v v v v \/" 100 PRINT AT 0,0;a$ 110 ... any program in BASIC to keep it running fast. Or at least ...
    dmsmith dmsmith March 2015 Sinclair Miscellaneous
  • c compiler benchmarkingI am going to have access to a number of commercial z80 compilers for a time for benchmarking, namely Hitech C v750 MSDOS (abandoned when Hitech was …

    ... spectrum, the engine must be fast so a lot of functionality ... have to print and erase like you do in basic but otherwise ...
    Alcoholics Anonymous Alcoholics Anonymous March 2017 Sinclair Miscellaneous
  • Can I name a subroutine and then call it by name?No thats not really exactly the problem. I wrote 4 lines of Basic that draws an 8x8 square and then told it to check x,y and subtract 4 from x or y t…

    ... or On).

    Although PRINT OVER SQUARE has invalid syntax ... of the square and then PRINT the required 1,2 or ... how fast I can get a horizontal pixel scroll in BASIC with ...
    Battle Bunny Battle Bunny May 2017 BASIC
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    ... best choice if you want fast printing like for scores in ... bit too much like the Basic font,
    does it have ... If you use sp1_PrintString() to print a string, it will expect ... subroutine that uses sp1_PrintAtInv() to print individual characters of a string ...
    Alcoholics Anonymous Alcoholics Anonymous June 2017 Development
  • How much can you get into 48k?Todays experiment was to see how long, how much text, a PRINT statement will hold. I filled it up with * and counted them and got 689 chrs. Almost 22…

    ... I just wrote my first BASIC program in about 30 years ... a=a+1
    50 PRINT AT 1,1; a
    fast it wasn't.

    thricenightly thricenightly June 2017 BASIC
  • Go to, gosub or something different?I'm going to write an arcade game in basic. May compile it. In both basic and compiled basic would a goto or gosub be faster? Also if I stored …

    ... tip for action games in BASIC is to look for an ... collision detection, e.g. PRINT your character, PRINT the enemies, then check ... it's not running as fast as it could.

    joefish joefish August 2017 Sinclair Basic
  • I feel like such a moron having to post this but stillI started out to write a simple cursor move program to demonstrate how easy it is to program in Basic! Hah, serves me right. I started by setting…

    ... in thinking it can convert Basic to machine code?

    print in the window gets damn tiring really fast!
    mik3d3nch mik3d3nch December 2017 BASIC
  • I feel like such a moron having to post this but stillI started out to write a simple cursor move program to demonstrate how easy it is to program in Basic! Hah, serves me right. I started by setting…

    ... in thinking it can convert Basic to machine code?
    [/b ... the small print in the window gets damn tiring really fast!
    ASH-II ASH-II December 2017 BASIC
  • i need a sideways scrolling program written in basicso like ghosts and goblins it scrolls along with the player. i had help with this before in making a tunnel game but this time i need it to be a able…

    ... , it would still be fast enough to resemble something playable ... bottom layer scroll half as fast as the one above ... move him, but only occasionally print animation frames over top periodically ... something like this, or any BASIC programming, is usually the ...
    kgmcneil kgmcneil January 2018 Development
<1…567891011…34>

Latest Posts

  • I am currently watching.....
    mel the bell on 5:54PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
fast 10.8K 12.3K
print 8.5K 20.4K
basic 24.7K 39K

Related Threads

  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • BASIC: Fast way of filling a string?Recently I decided to use string slicing to extract random numbers from a sequence in the one-liner Lottery picker:<br /> <br /> [quote]<br /> 20 RAN…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • Basic BASIC help needed RNDHi all,<br /> <br /> I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers.<br /> <br …
  • Star BASIC or *BASIC??? Anyone heard of this?Does anyone remember a thing called Star Basic or *basic?<br /> <br /> It was a tape that extended the BASIC instruction set and from memory you put …

Related Searches

  • fast loader
  • rst8 return to basic
  • rst8 basic
  • basic print free ram
  • print big text in basic
  • proportional print fast
  • fast print routine
  • basic fast copy
  • fast print character
  • draw lines fast basic
  • poke print fast
  • fast pong basic
  • basic print scroll
  • basic print cut words
  • basic memory fast string copy
  • fast print basic
  • fast basic
  • fast decimal print asm
  • basic fast
  • fast print

Copyright © 2024 World of Spectrum