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  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... block via BASIC (using the print command), the only other way ... character block within the grid is as simple as using a PRINT ... . You could replace the space character in the above with any ... other ASCII character or UDG character.

    HTH ...
    Arjun Arjun October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... ).

    Of course that Print to desired (vertical) pixel pos ... vertical pos - can be acceptable fast. However it will need some ...
    piters piters October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    Back in the day I used the print routine from the Horizons cassette (as used in instances like 'STOP THE TAPE'). It's not fast, but it allows you to center text.
    Paul van der Laan Paul van der Laan October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... />
    You can use the "." character instead of a line number ... like this:

    10 PRINT "HELLO"
    20 GO TO ... do:

    @Start:
    PRINT "HELLO"
    GO TO @Start ...
    Dunny Dunny October 2006 Development
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... means you can put a character wherever you want. so here ... ]
    1 REM *** set the character and it's pos ***
    10 PRINT INK 7; AT 21,0 ...
    Arda Arda October 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... bugs- Open basin, type: 10 print "a" , now select it. "a ... you can't set starting character of the grid. You can ...
    Arda Arda October 2006 Emulators
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... /> 50 OVER 1
    60 PRINT 0;"12"
    70 FOR ... GO SUB 180
    140 PRINT
    150 NEXT r
    160 PRINT 8;" 12"
    170 STOP ... /> 260 NEXT i
    270 PRINT "(graphics A)(graphics B)";
    character and use it to poke ...
    NotFound NotFound October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... mode - to print the next line of the character you just add ...
    icabod icabod October 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... apart, so you can print a character by doing LD HL,[first ...
    gasman gasman October 2006 Development
  • How to save TZXGreetings to all. I am starting to move on from just games into some testing of home made programs. Although I could have done that in ancient tapes…

    ... maybe I'm going too fast with this, but I have ... how to hide the name print on screen so that the ...
    alban lusitanae alban lusitanae October 2006 Emulators
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    ... scroller would be to repeatedly print s$(n TO n+30 ... /c routine that scrolls a character line line by one pixel ... , and just printing the new character every 8 frames.
    gasman gasman October 2006 Sinclair Basic
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... thing.

    you can print one digit on char position ... /> but it just printing one character somewhere on screen. you want ... BASIC
    [code]
    10 print at 0,0;"0":poke ...
    Fikee Fikee November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... `ve worked out how to print udg`s using RST 16 ... first and then scrolls the character set.
    [url=http://www ...
    FrankT FrankT November 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... make sure things would be fast enough. Normal spectrums can only ... the sp1_MoveSpr() functions with pixel, character or relative coordinates. The background ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Speccy Film/TV License that bears the least similarity to its sourceI was thinking earlier today about the computer game version of [i]Jaws[/i] that was published in 1989 or thereabouts and has pretty much nothing to …

    ... , assuming you played the main character with a ruddy great big ... : INK 7: CLS
    20 PRINT "Bob says: ""You're in ... GO TO 30
    50 PRINT "BANG! You walked into a ...
    gasman gasman November 2006 Games
  • Problem with SPIN assemblerCan anybody tell me why the following machine code program doesn't assemble in the SPIN assembler? ; my first machine code program ld bc, 5 ret Any…

    ... need whitespace as the first character of each line.

    character for each line and using ... +3 BASIC in SPIN and PRINT USR 32768 ?
    BigBadMick BigBadMick January 2007 Development
  • Problem with SPIN assemblerCan anybody tell me why the following machine code program doesn't assemble in the SPIN assembler? ; my first machine code program ld bc, 5 ret Any…

    ... using whitespace as the first character for each line and using ... +3 BASIC in SPIN and PRINT USR 32768 ?[/quote]
    Yep ... , you must use PRINT though because that will ensure ...
    rich_chandler rich_chandler January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... be used to print to window n. Special character strings could be ... converter if you don't print longs?). There are such options ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Why are people so sick?I have 4 cats. They all rarely go out and never get into fights or make a nuiscance of themselves. In the last two years I have had one kicked to d…

    ... /> [URL="http://www.bccdc.org/print.php?page=topic.php& ... =96"]http://www.bccdc.org/print.php?page=topic.php& ... really don't run as fast as the speed of sound ...
    Lee Fogarty Lee Fogarty January 2007 Chit chat
  • mire mareproof? [url]http://pic15.picturetrail.com:80/VOL600/2588775/9185163/153133785.jpg[/url]

    ... $ 0 is the same as PRINT AT (CHR$ 22) 1,0 ... TAB character and clears that half of that line (ie PRINT CHR ... used the CHR$ 22 to print the filename in the middle ...
    dekh dekh January 2007 Games
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... you'll only have two print routines, one for left, ... could be changed to one print routine and a mask selected ... " (saves a whopping 24t per character... oooooh).
    Another change you ... once did something similar (64x32 print routine) but rather than streams ...
    icabod icabod January 2007 Development
  • 2007, and still no NIC and browser for the Speccy?I've started to read all the w.o.s. threads, starting by the ones that came up with the search function, using the keywords of the topics that intere…

    ... that 42 chars (or proportional print) is maximum for basic comfort ... because you have to solve: character rendering (bold, italic, sizes), image ...
    Fikee Fikee January 2007 Development
  • Monitor/debugger that doesn't use the Speccy ROM?Was there ever a Spectrum monitor/debugger released that didn't use the ROM, for key input and character output routines? The reason I ask is that i…

    ... ROM, for key input and character output routines?

    The ... the standard RST 10 for character output, but maybe there's ... it pages back in to print though... Dunno. Just a thought ...
    DEATH DEATH February 2007 Development
  • Battle of Games 7 - Shoot-emups 2Greetings ladies and gentlemen :) Welcome to Part 2 of the shoot-em-up battle. Again, as in battle 6, we'll have a [b]multichoice[/b] battle with som…

    ... with the movement in exact character squares but you don't ... all done at a very fast pace. Light Force just shades ...
    Matt_B Matt_B February 2007 Games
  • Best ever children's TV programmesSo what were your favourite kid's TV shows?

    ... back in the lift as fast as possible.
    I believe ... . Meanwhile a darth-vader looking character is following them and if ...
    Collie Collie February 2007 Chit chat
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... to be compact rather than fast. Nine Tiles wanted to rewrite ... number has to be done character by character rather than line by ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... zoomed around, then a little character walking in the garden... it ... uses the character squares for colour and does ... with line drawing, not really fast, but seemed very smooth. Think ...
    CKay CKay February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... need the entire editor, just character or line entry routines. You ... run. It could still be fast, add new features and run ...
    JamesD JamesD February 2007 Development
  • Groundbreaking gamesWhich games really broke new ground? I mean the ones that actually got around the hardware limitations of the Spectrum. For example: Aquaplane - f…

    ... never seen a game so fast on the speccy up untill ... . Also RED LED was very fast. Also what about 'Skool daze ... the first game where each character had it's own AI ...
    zx1 zx1 February 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... its character set (the alphabet and symbols) from somewhere when you PRINT ... by assuming that the Space character is 0, the ! is 1 ... # is 3 etc... following the character set detailed in the manual ... have to convert them to character (UDG, or 1x8) format for ...
    Dunny Dunny February 2007 Development
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