World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.025s
<1…17181920212223…34>
  • I wonder why I started this....Hi I was bored today, and have for some time now been speculating about making a Spectrum game in Basic. As said today I was bored, and started on i…

    ... result when typing:

    PRINT ATTR (y,x)

    PRINT ATTR (y+1,x)

    even though the character at ... on black paper, and the character below at y+1,x ...
    Frankie Frankie June 2007 Sinclair Basic
  • A New 21 UDG Plotter BASIC ProgramHello All, Here goes... My first proper Spectrum program for 20 years! And the reason why I've been asking about multiple banks of UDGS recently. …

    ... keycodes using PRINT CODE "x" where x is any character.)

    Arda Arda June 2007 Sinclair Basic
  • Help with having more than 21 UDGSHi All, I'm trying to work out how to have multiple banks of UGS. What I've read so far is that the default memory area for. 48K is 65368 16K is 326…

    ... up by eight bytes per character?

    Thanks ... SUB 200: PRINT "BANK 1": PRINT "ABCDEFGHIJKLMNOPQRSTU"
    76 PRINT "ABCDEFGHIJKLMNOPQRSTU": REM ... SUB 200: PRINT "BANK 3": PRINT "ABCDEFGHIJKLMNOPQRSTU"
    96 PRINT "ABCDEFGHIJKLMNOPQRSTU": REM ...
    Phil2 Phil2 June 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... or write output (eg print text to the screen). Instead ... be the address of the character c, '&i' ... holds the address of the character c
    pi = & ... taking the address of the character c (this makes a ... the address of the first character in the string "my ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... the location of the character set. On returning to ... code of the character we want to print we have ... the address of the character's ... display address right one character. Then we store the ... 8 vertical pixels in a character.

    After ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... -You get the first character you need to print.

    3 ... -In the right most character square, you print the first half of ... -In the right most character square, you print the second half of ... the character.

    6-You ...
    mulder mulder June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... . With another non-space character added to the end the ... )
    // s = string to print, can contain:
    // \n ... col; // normal text

    // print chars in line

    mulder mulder June 2007 Development
  • First steps in Z80 machine codeI never got into machine code much back when I had a speccy, as I didn't have any development tools at the time. The only machine code I'd previousl…

    ... out how to print a 8x8 character at any pixel ... it just prints a character at y-coord specified ... at x-coord specified in character columns (since I haven ... how to split up a character across char boundaries yet - ... extend the routine to print a message or UDG ...
    Arjun Arjun July 2007 Development
  • First steps in Z80 machine codeI never got into machine code much back when I had a speccy, as I didn't have any development tools at the time. The only machine code I'd previousl…

    ... figure out how to print a 8x8 character at any pixel row ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to (256-32)
    30 print at 0,0;m$ (n ... point reached when things are fast enough.

    To go ... redo the d_Print() routine to print a maximum of n chars ... /> d_MyPrint(22, 0, alpos, 32); // print a max of 32 chars ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... /> FOR i=1 TO 3: PRINT AT y-1+2*i ... >y)*(bx)*(a" ":
    PRINT AT b+1,a;" ";AT ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... POKE and the PRINT "SC"
    at the print of the aliens ... ). Even the invader bullet erase character can't reach that extreme ... the removal of that last PRINT statement of the code altogether ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ). Even the invader bullet erase character can't reach that extreme ... also use this option:
    PRINT i$(i);#1;"SC=";s ...
    Dr BEEP Dr BEEP July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... small, readable and fast enough rather than super fast.

    But ... deeply nested subroutine. When you print one fat char, this subroutine ... close to four times as fast but opting for small code ... size + fast enough is the goal here ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... increases the complexity of the "PRINT AT" statements, but the payoff ... , you can consider the pacman character to be just another ghost ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... sayings flash by really fast untill the desired on ... 1 then you want to print "hello", but do ... the statement following the PRINT command in both cases.< ...
    IF h=1 THEN PRINT "hello";

    is ... something like

    PRINT "hello"(1 TO 5*h ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... 0: LET r$="": PRINT "Looking for Lychrel numbers": PRINT "===========================": PRINT : INPUT "number ... : ";n$: PRINT n$: FOR ... very old (but very fast) emulator WinZ80, (which ...
    Digital Prawn Digital Prawn July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... Lychrel numbers":
    PRINT "===========================": PRINT : INPUT "number:
    ";n$: PRINT n$: FOR z ... CODE block, immediatly after the ':' character. BASin will just see it ...
    Digital Prawn Digital Prawn July 2007 Development
  • Game ideaThinking of a game that could enter the Minigame compo I came to the following idea for a game, although it might not fit 1K or 4K: A mazed snake ga…

    ... /> On a line I can print 32 characters. This uses 5 ... as 2 bits for the character to print and 6 bits for ...
    Dr BEEP Dr BEEP July 2007 Games
  • text routineI want to write an adventure in basic, and instead of a writing out a description for each location i want to use a kind of text compression routine …

    ... significant bit set, you print it as a character, but if it ... by using a 5 bit character set and stored the data ...
    Winston Winston July 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... e=0 TO m:
    PRINT PAPER 6-e/m, PAPER ...
    Digital Prawn Digital Prawn August 2007 Development
  • Using a multiface to exit to BasicBack in the days I was always fascinated with the idea of getting access to BASIC listings inside a program or game. I was able to work a way around …

    ... fine, but insists on using fast loading, even with that option ... 'll try to redo the character set. That way the whole ... several times. I found 2 character sets in 49184 and 52394.
    zxbruno zxbruno August 2007 Sinclair Basic
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    [QUOTE]
    [CODE]
    PRINT AT 0,m;"" AND m ... work)

    [CODE]
    PRINT AT 0,m;"" AND m ... tried your idea. Unfortunately, the ( ' )character does not appear to erase ... "Variable not found" in the PRINT statement? The error won't ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... )' where possible and merged the PRINT statements into a single statement ... />
    All methods are now fast enough to be playable. But ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... just need to find two character positions in the original game ... think there exists a single character that can be removed without ... (a)=85-9*a:
    PRINT AT a,0;m$(a ... (a)=g+i*(c1):
    PRINT AT g/w+.5,g ...
    Einar Saukas Einar Saukas August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... think there exists a single character that can be removed without ... the cost of one extra character.

    I've playtested ... . Level 5 will never be fast in any version, it's ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... print 10 * 10 %
    seems imposible.
    apperently '%' is only an character ...
    Digital Prawn Digital Prawn August 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    [QUOTE=Digital Prawn;209837]Sheepdog Trials[/QUOTE]

    Good game!

    It reminds me of a game I co-produced a long time ago, where a cowboy had to move cows out of a fenced area within a restricted time limit:

    [url]http:// ...
    Einar Saukas Einar Saukas August 2007 Development
<1…17181920212223…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Goodbye Z80
    i love the z80s on 6:28PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I bought an accoustic guitar. How do you play it?
    Maroc's Other Projection on 6:04PM
  • I am currently watching.....
    Antiriad2097 on 5:05PM
  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

HitBox

Word Docs Hits
fast 10.8K 12.3K
print 8.5K 20.4K
character 10.9K 16.3K

Related Threads

  • Character set variableCan anybody help me?<br /> I'm trying to find out where the pointer to the ascii character set is.<br /> I remember that if you wanted to change the …
  • How to print with colour using DiscipleHi!<br /> <br /> I was wondering if there is any way of printing in colour using the Disciple. I am using an Epson Stylus 600 Printer with one of my …
  • Cutest Speccy character in the world, etc, etc...Yup, I know we're all sick of these 'I like this game' and 'how do YOU wipe your arse?' polls, but I thought I'd chuck in my ha'penny...<br /> <br />…
  • What was your 3 Character Signature?What was your 3 character signature? <br /> Mine was 'mik'. (short for Mike)<br /> 'mik' once showed up on the top of the first R-Type machine to hit…
  • Jet Set Willy - fast versionDownloaded this from Andrew Broad's site. It behaves strangely on rooms with a rope - rope is invisible &amp; you're carried almost the whole width o…
  • Sinclair User: Blue Print Double DragonI'm not sure what issue the Blue Print of Double Dragon appeared, I think it was issue 78 (September 88)<br /> <br /> Even a scan would do. Cheers
  • FAST adsHiya<br /> <br /> Does anyone remember the FAST (Federation against software theft) ads that came out in the late 80's and early 90's. They were hila…
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…
  • FAST PIXEL DRAWINGI'm looking for the fastest way to put a pixel to the screen (on spectrum ofcoz:). Here is my own procedure (written in PASMO). But I don't how do it…

Related Searches

  • fast loader
  • print a char in asm
  • asm draw character
  • character set
  • print variables
  • fast multiplies
  • finding a character on screen
  • fast speed
  • character sprites
  • fast character writing
  • fast character
  • print character
  • proportional print fast
  • fast print routine
  • fast character scrolling
  • poke print fast
  • fast basic print
  • fast print basic
  • fast decimal print asm
  • fast print

Copyright © 2024 World of Spectrum