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  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... it off with a small routine which didn't actually make ... - plot double sized character on screen
    ; input - h-ypos ( ... br /> ; **********************************
    ; xy coords to screen pixel position
    ; **********************************
    ld ...
    TomD TomD April 2011 Development
  • Best way to organise a multi screen game?Hi All, Does anybody know ay good ways to organise large multi screen game? Or any links to useful texts on the matter? In my previous single scr…

    ... ways to organise large multi screen game? Or any links ...
    In my previous single screen game it was the simple ... and every time a screen change was needed I ... no good for a flip screen one.

    ... y coords for each whole screen, but as yet not ...
    R-Tape R-Tape April 2011 Development
  • This might be something new[img]http://www.711chan.org/test/src/130427925559.png[/img] Have a look at this screenshot of my emulator ZX82. Notice the copyright message? That's…

    ... (I seem to remember the screen plotting rather slowly in the ... be done instantly if the routine was recoded and running on ...
    wilsonsamm wilsonsamm May 2011 Emulators
  • Mutant Zombie Flesh Eating Chickens loading screen?Anyone know the origin of this apparent [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/games-extras/AttackOfTheMutantZombieFleshEatingChickensFromM…

    Anyone know the origin of this apparent [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/games-extras/AttackOfTheMutantZombieFleshEatingChickensFromMars.gif"]loading screen[/URL]?

    Is it something someone mocked up at one time or another?
    MartynC MartynC May 2011 Games
  • quick - Zx80 ASM questionWhile I am ploughing through lots of ASM listings, one of my earlier adaptation attempts surprised me [B][asm code][/B] [code] org 32768 start: ld…

    ... channel 2 = "S" for screen
    call $1601 ; select ... /> call printtext ; call printline routine
    ld hl,text2 ... ; condition met to end the routine
    ret ; return.
    screen two strings, however ...
    Zetr0 Zetr0 May 2011 Development
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... of a good proportional printing routine for the ZX Spectrum? Ideally ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Support of other SCREEN$ formats in ZX-PaintbrushDear readers, I've already implemented a nearly complete ULAPlus support in my developing version of ZX-Paintbrush. Works fine so far. But I asked m…

    ... some of the other screen$ formats, probably those ...
    [LIST]
    [*]Standard screen$ (256x192 pixels, 32x24 attributes, standard ... 6912 bytes
    [*]ULAPlus screen$ (same as above, but ... 6912+64 bytes
    [*]screen$ with 256x192 pixels and 32x192 ...
    clausjahn clausjahn May 2011 Emulators
  • Full Screen Editor/AssemblerIMHO program [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0008187"]Full Screen Editor/Assembler[/URL] should have a "known errors" note as …

    ... /infoseekid.cgi?id=0008187"]Full Screen Editor/Assembler[/URL] should have ... ?id=0016784"]Plus 80 Full Screen Editor/Assembler[/URL].
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • The HobbitIMHO game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0006440"]The Hobbit[/URL] should have a "known errors" note as described [URL="http:…

    ... a slight fault in the routine where you must ask Elrond ... been added on the loading screen for 1.2.

    Einar Saukas Einar Saukas May 2011 Infoseek database
  • 180 (loading screen)I've got an original version of 180 from BITD that I used to play to death ( on 48 and 128 ) but it never showed the loading screen when loading (bla…

    ... never showed the loading screen when loading (black screen until loaded).
    screen after all these years and ... that the 'no loading screen' version is not available for ...
    Nonsense in BASIC Nonsense in BASIC May 2011 Games
  • Frank N SteinThis is an improved bugfix for [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0001849"]Frank N Stein[/URL] as discussed recently in [URL="htt…

    ... enough to interfere with the screen data. The worst case is ... several places where the sub-routine starting at $7537 branches out ...
    Einar Saukas Einar Saukas May 2011 Infoseek database
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…

    ... you can get two full screen displays on one TV, so ... ' yet both get the full screen image of their point of ...
    ewgf ewgf June 2011 Chit chat
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... yellow bar on the screen and moves up/down ... or ENTER then the routine exists allowing page left/ ... rows displayed on the screen. The maximum is 10 ... is only updated on the screen once every minute.
    ... cool basic memory move routine to store the attributes ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Espejos - Loading screen problemThe loading screen in this game belongs to a cracked version (the tap available is indeed a cracked version, I fear!), so maybe it would be nice to r…

    The loading screen in this game belongs to a cracked version (the tap available is indeed a cracked version, I fear!), so maybe it would be nice to remove it (I mean the loading screen :) )
    Ivanzx Ivanzx June 2011 Infoseek database
  • Spectrum+ fault - lines on boot screen, freezesThe ZX Spectrum+ I bought in the car boot has a fault. When you boot it, it's displaying the Copyright screen, but each character position has a vert…

    ... , it's displaying the Copyright screen, but each character position has ...
    Muzer Muzer June 2011 Hardware
  • 59 animated loading screen reveals in 15 minutesHere's the product of a lazy Sunday listening to Test Match Special :) 59 of the more interesting loading screen reveals in 15 minutes - I've doubled…

    ... of the more interesting loading screen reveals in 15 minutes - I ...
    NickH NickH July 2011 Sinclair Miscellaneous
  • Newbie's development thoughts.Just wanted to thank WOS development forum regulars, for the amazing information etc contained within these pages. 20+ years ago a did a little asse…

    ... Cauldwell's number printing routine got assimilated somewhat, and ... his whitenoise routine was effectively pinched verbatim - ... routine was greatly helpful in getting me using the screen ... 01101010, and squinting at the screen is not the 'pro' ...
    uglifruit uglifruit July 2011 Development
  • Pixel Pimp, graphics utilityHi All, [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes…

    ... use the ROM save/load routine, in the end I decided ... 'de stijl' if my loading screen disobeys any of its rules ;-)
    R-Tape R-Tape September 2011 Development
  • screen$ out ?I've converted something via a scan and dithered it/saved out as a png in 7-up.. It'll load into 7-up , but I can't export it as a screen$ .. and …

    ... 't export it as a screen$ .. and the paintbrush zx wants ...
    fog fog September 2011 Development
  • Screen sizeWhich screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality mon…

    Which screen size are you currently using to view WoS? 800x600 used to be the most common resolution, but with mobile devices and higher quality monitors, has the average browser size gone up or down?
    Lee Fogarty Lee Fogarty September 2011 Chit chat
  • Making Loading ScreenJust designing a loading screen for a game I'm working on. Are there any speccy(tape based) programs for making and saving screens? It's been a whil…

    Just designing a loading screen for a game I'm working on.
    Are there any speccy(tape based) programs for making and saving screens?

    It's been a while since I used a spectrum, and my memory fails me.

    48K
    fortyeightkay fortyeightkay September 2011 Development
  • Question about PC screen resolutionFor those windows users here: What screen resolution are you currently using? My apps used to be 800x5500 max on fixed forms, but I think these can…

    For those windows users here:

    What screen resolution are you currently using?

    My apps used to be 800x5500 max on fixed forms, but I think these can be too small nowadays.
    Juanma Juanma September 2011 Development
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    Here's a short routine to save part of a ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Z80 sound enginesI'm looking for a decent sound engine to use in a Z80 program I'm writing, but I've no idea which is the best/fastest/easiest to use. I could do wit…

    ... idea which is the best/fastest/easiest to use.

    routine.

    So, any ideas ...
    polomint polomint September 2011 Development
  • Multi-screen mazes?Well, it's been decades since I last mucked about with speccy BASIC, so over the last couple of weeks I've been starting out as a newbie learning a b…

    ... to start with) multi-screen, flip screen maze. I've managed ... a single screen based on a map ... not in the current screen) and when he might ... to enter the current screen? I've been looking ... I just build the map 'screen by screen'?

    Any ...
    Morkin Morkin October 2011 Development
  • Getting the contents of tablesHi All, I'm risking a potentially daft question here as it seems pretty fundamental but here goes: What's the best way of pointing register pairs a…

    ... to call a routine with hl pointing at a screen address and ...
    R-Tape R-Tape October 2011 Development
  • Display half a screenWorking in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of t…

    Working in 128 Basic and saving screens to memory via - SAVE! "image" SCREEN$ . Is it possible to display just the top half (or the bottom half) of the screen ? (leaving the bottom half of the previous screen visible). Thanks in advance.
    Nonsense in BASIC Nonsense in BASIC October 2011 Sinclair Basic
  • probably a stupid question about RST16I'm using the 'hello world' code borrowed from [url=http://equant-retrochallenge.blogspot.com/2008/07/zx-spectrum-assembly-programming-under.html]her…

    ... of my text printing routine for the intro screen of a game ...
    ret

    printline: ; Routine to print out a line ...
    sack sack October 2011 Development
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... /> will set the top four screen lines to green on black ... are two versions of each routine, using either:
    "PRINT ... fixed point then the 'initsr' routine can be discarded (this alters ... assembler listing is so that routine addresses can be calculated by ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
<1…13141516171819…34>

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