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<1…20212223242526…34>
  • Hack packs.After reading a comment from Jonathan I decided to ask the communities opinion. I like to hack games and publish the results but I do it want this ac…

    ... we are old enough to decide if we enjoy playing ... Group[/URL] ([I]which Andrew asked to join but was ... is the breathtaking speed with which hacks appear. I swear ... another level upon which a game has to work.
    ... saw it as a way to get mini mentions of ...
    ANDREW RYALS ANDREW RYALS October 2013 Games
  • filled shape creating codeDevelopment is continuing well on a resurrected project of mine from about 20 years ago. Speed and size optimizations are going well along with displ…

    ... want to fill based on pixel outlines already drawn. You want to trace ... 's not always a logical way to proceed along the edges. Your ... can start to understand the problems with four points. Which points do ... is on which side of the shape?

    To fill a ...
    joefish joefish October 2013 Development
  • First time capacitor replacementHi, I have an Issue 2 board, that i wish to start with recapping as advised on here, as they look to be all original. (Same with V3 board, but going…

    ... />
    The fastest (and best) way is to use a Diagnostics Board ... ] which also includes a link to information on an easy way to disable ... R33, working out which side goes to the ROM selection links ... and temporary connecting this point to +5V. This is just ...
    1024MAK 1024MAK October 2013 Hardware
  • z88dk and im2I set up a minimal IM2 mode so I can draw sprites for a laff [code] #include <string.h> #include <stdio.h> #include <im2.h> #include <stdlib.h> #in…

    ... threading is a good way to time sprites to screen refresh? or is ... one in the last post, which I will show again here ... /> 54 ; d1f7 - d1fe SP1.LIB pixel buffer
    55 ; d1ed - d1f6 ... is located at address 0xd1d1 which fits in the gap between ...
    Alcoholics Anonymous Alcoholics Anonymous October 2013 Development
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... and 255. 0 means the pixel will stay on all the ... time, 255 means the pixel never comes on ie stays ... />
    workout the most useful way to arrange the snapshot screens. at ... screen the colour pixels of which take prioritory, a background screen ...
    Basher Basher November 2013 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... code would enable it to handle zero terminated strings ... driver is still on the way.
    [/quote]

    way to do things but I ... only changes I have to make to the driver are ... pixel. The driver is using basic's origin at bottom left which ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • That painter thing..I'm struggling to think of a non clunky way of detecting when a 'box' has been surrounded and can be highlighted, like in the pic: [IMG]http://i1142…

    ... (assuming you have to visit the start and ... is a way to do the the per pixel case using ... that fact too, and you can calculate which side to ... you fill to the right of the way you are ... out. Deciding which paths (and hence which turns to add up ...
    Paradigm Shifter Paradigm Shifter November 2013 Development
  • Spectrum Show Episode 23Welcome to episode 23 of The Spectrum Show, the show dedicated to the Sinclair ZX Spectrum. In this episode we go back to January 1985 to get all th…

    ... /> You've also helped me decide which divIDE to get next, I'm ... minimally sized one is the way to go I think.

    to post it in games as ...
    R-Tape R-Tape November 2013 Announcements
  • 128k gamesHi. I've come to World of Spectrum for advice. I'm a Commodore guy OK, please be nice to me, as I seek your wisdom! I love the Commodore 128, and I'…

    ... least the bit which decides which of the two screens to actually show ... ) memory blocks, but with no way to write to either screen - those were ... two addresses - fastest of all if the copy was to end up ...
    joefish joefish January 2014 Games
  • mirroring bitsIf I have a string of 1408 bytes, each of which has one bit 'b' set, what's the shortest way of mirroring that string, so that each bit set at positi…

    ... loop the fastest way would be to use a mirror table which is a ...
    Ralf Ralf January 2014 Development
  • Canonical Spectrum pixel aspect ratioHi, Do any emulators support scaling the Spectrum image to have the "correct/canonical" pixel aspect ratio? On a 4:3 display, Spectrum pixels aren'…

    ... drifted out of spec which could make the picture ... =4throck;747489]The only way to be sure of the actual ... .
    Converting 534x386 to half that resolution gives ... , or maybe pixel-double that to 512x384 for a ... would handle scaling/filtering to the final size. ...
    mark_k mark_k January 2014 Emulators
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... is just slighty possible to learn that way, (with some help)< ... what segment of the screen to write to

    The ... square (also called an attribute) to write to

    the ... byte represent which pixel line of the attribute to write to, 0 to 7.
    slenkar slenkar February 2014 Development
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    ... do not have an easy way to automatically share large code repositories ... /> The function to move a sprite to a specific pixel location is called ... a C preamble to load parameters into registers which falls into the ...
    Alcoholics Anonymous Alcoholics Anonymous February 2014 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... the collective WoS brain to the challenge of printing ... to character boundaries / thirds of the screen in the fastest way ... possible. I'm trying to develop pixel-scrolling versions ... spaceship 'bomber') doesn't need to move, the 'road' will ...
    bigjon bigjon February 2014 Development
  • Tile routinesHi all, Please does anyone have any examples of tile routines in pure asm to set up maptile screens. I would like to try and understand them and ti…

    ... better than my original attempt which contained a typo.. :lol ... ld b,8 ; 8 pixel lines to print[/CODE][/QUOTE]
    ... a bit further along to get to the next tile ... be the most efficient way of doing really big ... to re-write the routine it would be one way to ...
    Morkin Morkin March 2014 Development
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    ... (pixel, attribute, pixel, attribute) always stays the same. There must be a way to ... , but a trigger D15.2, which flips as long as D15 ... , they simply let it oscillate. Which means it can flip between ...
    Patrik Rak Patrik Rak March 2014 Emulators
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... , work out which areas will be written to (which could be non ... There's just no other way to do it when you use ... blank the text left one pixel, blank the text right one ... pixel and then draw the ... if Einar has plans to go this way and I'm ...
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • clegg vs farage debatesanyone been following these? about 20 minutes of this 2nd one left. nick clegg talks in soundbytes and comes across like he's been stood in front of…

    ... (somewhat understandably) conditioned to believe Germans were the ... is a rather blunt way of stating it but ... all for the freedom to decide for ourselves and sit ... therefore hate the troops, which is one of the ... re in some way embarrassing enough to be laughed at. ...
    joefish joefish April 2014 Chit chat
  • Space Harrier new loading screenHi, The original screen: [IMG]https://dl.dropboxusercontent.com/u/2616449/spectrum/SpaceHarrier.png[/IMG] and my new version: [IMG]https://dl.dro…

    ... sprites are obscured by 8-pixel wide scenery blocks instead of ... Coup? was to used sprite-specific scrolling routines, which would only change ... , the ULAplus would be the way to go, but for Space Harrier ...
    zub zub April 2014 Games
  • Yay! Another two fingers to us paying customers from the gaming industryThe (to me, hateful) trend of games companies selling their modern AAA titles in various editions, as opposed to earlier times when when you bought a…

    ... packs" which just give you a quicker route to items you ... s just a way for the publisher to make more money ... mods available, some of which were very good indeed.< ... . If I have to 'research' which version of a game ... version so you can decide at the start how ...
    ewgf ewgf May 2014 Chit chat
  • AMX mouse emulationI'm trying to add AMX mouse emulation to Spud but not getting very far. I can get a reaction to button presses but nothing to moving the mouse. …

    ... Write: ?xxx0xx1 where ? = 1 to enable interrupts

    ... address in the usual way by using the I ... I to 0xee which means A interrupts point to 0xeef0< ... ) and B interrupts point to 0xeef2 (movement
    ... move it right by 1 pixel.

    Interrupt ...
    Jon Needle Jon Needle May 2014 Emulators
  • AMX mouse emulationI'm trying to add AMX mouse emulation to Spud but not getting very far. I can get a reaction to button presses but nothing to moving the mouse. …

    ... Write: ?xxx0xx1 where ? = 1 to enable interrupts

    ... address in the usual way by using the I ... I to 0xee which means A interrupts point to 0xeef0< ... ) and B interrupts point to 0xeef2 (movement
    ... move it right by 1 pixel.

    Interrupt ...
    rich_chandler rich_chandler May 2014 Emulators
  • Speed-Running games.Been watching the [url="http://www.twitch.tv/speeddemosarchivesda"]"Summer Games Done Quick"[/url] live feed this year, and having watched someone do…

    ... times now, and trying to decide whether or not it's ... /apples before actually trying to collect the ingredients for ... to the Yolkfolk? I know Denzil gives you the rope, which ... you use to deal with the ... 's anythng in the way of time-saving strats ...
    The Lone Magpie The Lone Magpie July 2014 Games
  • What if Sinclair had released a 16 bit Spectrum?Had Sir Clive not wasted his companies money on the white elephant that was the C5 and instead focused on competing with his rival computer manufactu…

    ... in graphics but better sound which still wasnt as good as ... few custom components, with the fastest stock 8-bit Z80 available ... on a 6Mhz Z80. Which brings us back to the '16 bit ... 68000-route was probably the way to go: Sinclair was correct here ...
    RST#08 RST#08 July 2014 Games
  • Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…

    ... scrolled, they were actually pixel-scrolling the scoreboard characters ... .[/quote]

    Which isn't really a [i ... i]very similar[/i] way to how Spectrum coders do it ... [i]had to be[/i] done that way either, because ... it in the same way that [b]Operation Wolf ...
    TMR TMR August 2014 Sinclair Miscellaneous
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... a fast and easy way to flip between displaying and ... for drawing across preset pixel distances, and you even ... there might be a way of defining a custom ... it allows drawing using pixel data only without attributes, ... icon to indicate which mode it is in (Pixel& ...
    kgmcneil kgmcneil August 2014 Emulators
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... needs a fast and easy way to flip between displaying and non ... if there might be a way of defining a custom sized ... change the icon to indicate which mode it is in (Pixel&Attr ... often occurring invertions on 8x8 pixel patterns....

    And please ...
    clausjahn clausjahn August 2014 Emulators
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... before I went to work...I wanted to reply to it this afternoon ... time may be too early to decide whether ZX-Assembler is useful ... a file dropbox toolwindow with which you can import files from ... so on could be a way to save all edited information that ...
    clausjahn clausjahn September 2014 Emulators
  • Issue 4s - Not 'Jailbars' but lines alloverIt's not another 'Jailbars' question!, but I've got this Issue 4S that aside from the 'Jailbars' on the Paper area of the screen which I can live wit…

    ... are vertical same-width lines, which indicates that some sort of ... a frequency of half a pixel: 3.5MHz

    Third ... because the ULA begins reading pixel data about 6 t-states ... paper edge

    Another way to get the interference everywhere is ...
    mcleod_ideafix mcleod_ideafix September 2014 Hardware
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... again, it allows drawing using pixel data only without attributes, if ... the clipboard selection without the pixel data, and if he clicks ... change the icon to indicate which mode it is in (Pixel&Attr ... disabling it. That way, it's quite easy to produce as many ...
    clausjahn clausjahn September 2014 Emulators
<1…20212223242526…34>

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