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<1…16171819202122…34>
  • New WIP underway: The Speccies.Perhaps this will be of interest to one or two of you. ;) I'm working on a new game which will be coming you way soon. On this project I'm working w…

    ... gives me a lot of feedback...and the last demo he ...
    Sokurah Sokurah April 2013 Development
  • +2B datasette issueMate of mine has a +2B, always worked before until today, it seems the azimuth is going out all byu itself and constantly needs re-adjusting (the scr…

    ... by itself) also he gets feedback from the head if his ...
    Macc Macc April 2013 Hardware
  • Beta testing Fuse 1.1.0 beta 2Hello everyone, We are still preparing Fuse for a new release soon and would appreciate help in testing that all the new features and all the old fea…

    ... to avoid going into a loop when exiting the pref pane ...
    Fred Fred April 2013 Announcements
  • "Chronos": how fast should it really be?I was reading [URL="http://timfollin.pwp.blueyonder.co.uk/Archive.htm"]Tim Follin's webpage[/URL] the other day and came across a curious remark abou…

    ... internals.

    The main loop of the game is situated ... function call within the main loop and to establish which ones ...
    introspec introspec May 2013 Development
  • Arcade Game Designer 4Just released over at the AGD forums. New this time: Sprites can now be individually coloured using the SPRITEINK command. If 16x16 sprites aren't…

    ... detect movement within a REPEAT loop, so long as you use ... 't return to BASIC but loop back to the intro screen ...
    jonathan jonathan May 2013 Brand new software
  • The most insane book review(er) ever?I have just spotted [url="http://www.amazon.co.uk/review/R3AULYA4D8CO8B/ref=cm_cr_dp_cmt?ie=UTF8&ASIN=0861611101&channel=detail-glance&nodeID=266239&…

    ... to receive this kind of feedback. For some of them, it ...
    Mousey Mousey May 2013 Chit chat
  • Colorbeppp - beeper demo with graphic fxCurrently the flu has got the best of me. So I made this little crapmo to kill some time and distract myself from that annoying headache. Recently s…

    ... music is just a short loop. I hope though that this ...
    utz utz May 2013 Brand new software
  • Fuse for Mac OS X 1.1.1 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... stereo (Stuart Brady).
    [*] Correct feedback in AY noise generator (Patrik ...
    Fred Fred June 2013 Emulators
  • Machine code loopsDear all, 30 years too late I know, but I'm finally starting to get to grips with Machine Code - something I could never manage back in my early tee…

    ... for the djnz command to loop back to if the b ... placed and where does it loop back to or from?
    Tobo Tobo June 2013 Development
  • New Game: Spectral DungeonsHello, everyone. Short time lurker, first time poster. I've just release my first substantial Spectrum game, which is also my first complete roguelik…

    ... [/URL]
    [/LIST]

    Feedback, questions etc. are most welcome ...
    Felix Felix June 2013 Brand new software
  • Trouble with rainbow effect push/popI'm having a bit of bother getting my rainbow graphics to behave themselves. Basically I want a rainbow effect to last for say 4 seconds before movi…

    ... thing goes into an endless loop, if I include it the ...
    daveysludge daveysludge June 2013 Development
  • New 48K Spectrum EmulatorHi there, After a year in the making the first version of my emulator is available at [url]www.specwin48.co.uk[/url] Written in C# the source is al…

    ... would love to hear your feedback.

    Thanks
    MikeSitch MikeSitch June 2013 Emulators
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... energy level(5 times in loop)
    ld a,96 ;green ...
    daveysludge daveysludge July 2013 Development
  • How slow can a CF-card goSurprising. My 48k Spectrum did not allow me to CAT all the 254 files that my private DOS (for CF-card) can store in each sub directory. Spectrum get…

    ... too.
    Timing the following loop finally gave me a clue ...
    roko roko July 2013 Hardware
  • New game: Escape from CnossusHot on the heels of Spectral Dungeons, I give you a new roguelike, this time with graphics and more complex gameplay. [IMG]http://notimetoplay.org/w…

    ... winnable.

    As usual, feedback is welcome. Thank you for ...
    Felix Felix July 2013 Brand new software
  • Cobra (improved again BUGFIX)This is an improved BUGFIX for game [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0000996"]Cobra[/URL], that works better than the fix curre…

    ... to freeze in an infinite loop:
    [CODE]95fe: ld bc ... this routine with a fixed loop:
    [CODE]95fe: ld bc ...
    Einar Saukas Einar Saukas July 2013 Infoseek database
  • Full 16*16-digit BASIC multiplicationI liked Andre Adrian's 32-bit long multiplication routine so much that I decided to a decimal version. After all, 2^63 is only 9223372036854775808, a…

    ... ), starting at line 1000. The loop is only half the length ... : REM LD B,33 ; INITIALIZE LOOP COUNTER
    1080 GO TO ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • Zx spectrum +2 128k stuff, what is it worth?Hey everyone, first post. Pretty poor place to introduce yourself but couldn't find a newbie section or anything. I'm an n64 collector mainly, Aswel…

    ... largely untested. And help or feedback is appreciated.
    Thank you ...
    Ted92 Ted92 August 2013 Sales
  • Confounded DEF FNCan anyone see why this is going wrong? I've been tinkering with it since tea time and got nowhere. [code] 2 DEF FN t$(n,t,d) =STR$ INT (n/t)…

    Can anyone see why this is going wrong? I've been tinkering with it since tea time and got nowhere.
    [code]
    2 DEF FN t$(n,t,d)
    =STR$ INT (n/t)+(":" AND d=6 AND n>500)
    +VAL$ (("FN t$("
    +STR$ (n-INT (n ...
    Battle Bunny Battle Bunny August 2013 Sinclair Basic
  • BIFROST* example: "Knights & Demons DX" source codeA package containing the source files of our multicolor game "Knights & Demons DX" is now available for download [URL="http://www.mediafire.com/?hbch…

    ... Afterwards, repeat the main loop until battle is over:
    GO TO 350 ' loop if battle is still going ... ELSE
    GO TO 250 ' loop if someone won the battle ...
    Einar Saukas Einar Saukas August 2013 Development
  • Adding a pause key to ArkanoidHaving rediscovered the simple pleasure of playing 1980s games on genuine 1980s hardware, I've also remembered that emulation can provide a feature m…

    ... key, then spinning in a loop until the same key is ... recognize a tape loader sampling loop when I see one! ([url ...
    stephenw32768 stephenw32768 August 2013 Games
  • New game: Gem Chaser 2Gem Chaser 2 can now be downloaded from my website: [URL="http://www.bobs-stuff.co.uk"]http://www.bobs-stuff.co.uk[/URL] 70 more devious levels, wi…

    ... playtesting the title and providing feedback which improved the game.
    bobs bobs August 2013 Brand new software
  • Routine for Currah speechI'm currently writing a routine for the Currah that will provide speech during a game. A timer is set to initiate the speech every 50 cycles of the …

    ... ;load count with 4
    Loop: ld a, (hl)
    ld ...
    dec de
    djnz Loop ;loop to load four bytes
    daveysludge daveysludge August 2013 Development
  • Rainbow Chaos(I so want to call this Law of Chaos to pun on lords) Anyway. Dunno if I'll make this. But if I don't /someone/ will want to. It's just too good an …

    ... counter flood makes a triad loop. Fire burns plants which soak ...
    Gedlion Gedlion August 2013 Development
  • MC LPRINT 23681Having problems with this routine to print large on the screen using LPRINT, it works ok in BASIC, but cant seem to get it to loop for some reason in…

    ... seem to get it to loop for some reason in MC ...
    ld b,7
    loop ld (23681),hl ;poke address ... hl ;increase hl
    djnz loop
    ret

    print ...
    daveysludge daveysludge September 2013 Development
  • Machine code/Assembly language back in the dayHello. Back in the 80s when I was a kid, I didn't learn Z-80 machine code, but I was always curious about it. Just recently I decided to explore Z-…

    ... Speccy goes into an infinite loop, etc.

    Of course ...
    memrah memrah September 2013 Sinclair Miscellaneous
  • Total Recall (128K), Lemmings & Gunship (disk)Hi there. Greetings from Finland. I have some Spectrum games for sale: [B] Total Recall [/B](128K version, manual, box and cassette) ?8 [B]Lemming…

    ... />
    My Ebay feedback:

    [url]http://feedback.ebay.co.uk ...
    Vipered80 Vipered80 September 2013 Sales
  • Hack packs.After reading a comment from Jonathan I decided to ask the communities opinion. I like to hack games and publish the results but I do it want this ac…

    ... on gerrard sweeny's site. Feedback most welcome...
    ANDREW RYALS ANDREW RYALS October 2013 Games
  • IntrospectAs previously promised (read: threatened), here's a new albums worth of music I've made: [url]http://www.mediafire.com/download/dwlv7ctca5v4a59/Rik_S…

    ... ]72XgBnysc6k[/youtube]

    Any feedback would be greatly appreciated, even ...
    GreenCard GreenCard October 2013 Chit chat
  • Assembly - Loops bigger than 255Hi, It looks like it's a bit difficult to make loops with more than 255 cycles on Z80 machine code, since the 16-bit decrements (DEC) do not alter a…

    ... to do a loop inside a loop: a loop decreasing the low ... byte inside a loop of decreasing the high ... br /> JR Z,loop_high
    loop:
    LD (HL),62 ; ... /> INC HL
    DJNZ loop
    loop_high:
    DEC ... C
    JP P,loop
    RET
    [/CODE ...
    Zerg Zerg October 2013 Development
<1…16171819202122…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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