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  • Instructions image/background colour matchingI'm doing a PDF from one of the JPEG instruction scans; OCRing the text, cutting out the pictures, composing a document in Word 2000 and using Acroba…

    ... I can't get the "fill" options in either the Edit ...
    Battle Bunny Battle Bunny April 2006 Support files
  • Land fillAbout 6 years ago (Cue wishy-washy timewarp effect) I received a letter from a company claiming that they had a steel container 15' x 15' containing …

    About 6 years ago (Cue wishy-washy timewarp effect) I received a letter from a company claiming that they had a steel container 15' x 15' containing 8bit games from various formats that was due to be used as landfill. It was stated that all interested ...
    Graz Graz April 2006 Sinclair Miscellaneous
  • How to speed up TZX loading (emu development)With many newer emulators there are options to do faster loading schemes, even for turbo-loader or protected loader blocks in TZX files. For example,…

    ... that for the ROM loader routine for sure, but it must ...
    Laser Laser May 2006 Emulators
  • When do you optimise?I was just wondering when people here optimise their code. Do they wait till it is all done or do they code a routine and then optimise that?

    I was just wondering when people here optimise their code. Do they wait till it is all done or do they code a routine and then optimise that?
    Scrapheap Scrapheap May 2006 Development
  • Checksum RoutinesHi there everybody, Does anyone have an 'off the shelf' assembler routine for generating checksums? Thanks Jim

    Hi there everybody,

    Does anyone have an 'off the shelf' assembler routine for generating checksums?

    Thanks

    Jim
    jp jp May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    ... 've written a simple sprite routine that draws a 8x8 pixel ... sprite? Currently, I have no routine. It leaves a nice pattern ...
    48K 48K May 2006 Development
  • The nice little temper tantrum !Lee, my old fruit, i couldnt give a toss if your fed up. Bottom line, delete my membership fill your boots, i could of wrote this in public but no ne…

    ... . Bottom line, delete my membership fill your boots, i could of ...
    Cornishdavey:)) Cornishdavey:)) May 2006 Chit chat
  • Didnt realise somebody was fighting for me :)So thanks, but no need ! Tis wonderful this spectrum politics, dont u think, its more contrived than the 33th Degree of the Scotish Rite. Now boys,…

    ... WOS cause(MIAs/STPs), but fill your boots with awesome clever ...
    Cornishdavey:)) Cornishdavey:)) May 2006 Chit chat
  • Basic Programming Routine Needed . . . HELP!Hello there, I though i would try and redo an old classic (pacman) in basic . . . BUT . . . I can't remember how to write the code to see what chara…

    Hello there,
    I though i would try and redo an old classic (pacman) in basic . . .
    BUT . . .
    I can't remember how to write the code to see what character is next to my pacman . . . i.e. if there is a dot - then pacman eats it, if there is ...
    DrewPee70 DrewPee70 June 2006 Sinclair Basic
  • Calling ROM routinesFirstly, sorry if this is the wrong forum to post this in, but I wasn?t quite sure under which heading is best fitted. I?m trying to figure out how…

    ... to invoke the LOOKVAR ROM routine to discover where a variable ...
    trellis trellis July 2006 Development
  • Sam Revival magazine issue 15 now out! [Sam CoupIssue 15 of 'Sam Revival' magazine is now out! Issue 15 starts off with the regular news section, which looks in detail at the completition of the …

    ... the summer of 2002 to fill the void after all other ...
    Quazar Quazar July 2006 Announcements
  • Self Relocating CodeOn page 47 of [url]http://www.tim-mann.org/trs80/doc/ldosq1-3.txt[/url] is an article about relocating code. The documented routine that performs the…

    On page 47 of [url]http://www.tim-mann.org/trs80/doc/ldosq1-3.txt[/url] is an article about relocating code.
    The documented routine that performs the relocation looks very, very, similar to that used in HiSoft products...
    jp jp August 2006 Development
  • Free Spectrum StuffI have a Spectrum +3, +2 for parts, 100's of magazines, and 100's of original games all boxed and with instructions. Basically, I am moving house an…

    ... just now and will easily fill it.

    Also, I ...
    Stevie_K Stevie_K August 2006 Sales
  • Ann - The Preservation Team Shop is now openWe are proud to announce the Grand opening of the World of Spectrum Preservation Team Shop [URL]http://www.ptshop.co.uk[/URL] In the shop we are of…

    ... own collections to help you fill some of the gaps in ...
    ADJB ADJB August 2006 Sales
  • Pimp my code...Erm, this is just the result of a mental exercise - I wanted to repeatedly display a UDG but decided against using a ROM routine and UDGs! Any sugges…

    ... decided against using a ROM routine and UDGs!
    Any suggestions ...
    jp jp August 2006 Development
  • Screen LoaderCouple days ago i find very interesting loader routine in ex Yugoslavia magazine "Svet Kompjutera" from january 1987. Authors of article, calls this …

    ... i find very interesting loader routine in ex Yugoslavia magazine "Svet ... /> Authors of article, calls this routine "bit-loader" and she load ... screen must be at 49152, routine start at 65024 and she ... and here is link and routine listing:

    [url]http ...
    Pegaz Pegaz August 2006 Games
  • TZX format questionProbably a daft one, but I like to be sure of these things! For a block type 10 (a standard speed data block), the text states that all values in s…

    ... value, and still be "ROM-routine-compilant" as it would simply ...
    trellis trellis September 2006 Development
  • My final day at workAs the title said today was my last day at work. I went to work as normal, did my shift as normal, and at the end of the day nobody said good luck in…

    ... by Friday and can you fill out this form"

    BruceNorton BruceNorton September 2006 Chit chat
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... replace the Basic style sub-routine that relied on easily corruptible ...
    Scottie_uk Scottie_uk September 2006 Sinclair Miscellaneous
  • ** Another new game in Development **Over the coming months I will be finishing levels and completing "BIPBOI and Friends" (As mentioned in Micro Mart) Level 1, is help the kitty charac…

    ... , and don't forget to fill in the poll
    robpearmain robpearmain September 2006 Games
  • These sounded great...Torstum's post about a hypthetical new micro-computer (on this forum) reminded me of something, but rather than post in that thread, I thought I'd ma…

    ... image would be 3D and fill up most of your vision ...
    ewgf ewgf September 2006 Sinclair Miscellaneous
  • Print routine for BASIC (or BASin)For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initia…

    For anyone interested there's a crappy binary here to print characters from BASIC at pixel positions. Import the binary at 60000, USR 60000 to initialise the stream, then PRINT #4; AT y,x; etc. Probably the odd bug here and there but I really can't be ...
    Woody Woody October 2006 Sinclair Basic
  • The BASIC ISRFirst of all, excuse me if my blatant ignorance about this topic makes me write some nonsense :) The thing is that I'm finishing a game in mixed BAS…

    ... is having an interrupt service routine which calls the player each ... add a hook to my routine to the BASIC ISR. I ... would create a small routine which would just call the ... have no problem creating the routine, I just don't know ...
    na_th_an na_th_an November 2006 Sinclair Basic
  • tips on optimizing assemblyI wrote a small routine to rotate right a whole screen character line complete with attributes. This is my third ever assembly routine, so I guess i…

    I wrote a small routine to rotate right a whole ... is my third ever assembly routine, so I guess it utterly ...
    na_th_an na_th_an November 2006 Development
  • info needed from Pop.Comp.Weekly 14&21 Nov'85Does anyone have the Popular Computing Weekly issues for 14th & 21st November 1985? There should be a listing for a Spectrum turbo load/save routine …

    ... a Spectrum turbo load/save routine on pages 21/22 of ...
    Battle Bunny Battle Bunny December 2006 Sinclair Miscellaneous
  • Trivial Pursuit -- incomplete TZXs?Hope I've posted this in the right place... I've noticed that the following Trivial Pursuit TZXs seem to be missing the question sets: [url]ftp://f…

    ... have had the question load routine hacked to use the standard ...
    StuBruise StuBruise December 2006 Infoseek database
  • YSRnRY Documentary - 1987 chapter now available for downloadMerry Christmas! After a slightly longer development period than I had anticipated, the 1987 chapter is now available for download! Go get it from: …

    ... wouldn't be able to fill a half-hour, the projected ...
    NickH NickH December 2006 Sinclair Miscellaneous
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... second bug exists in the routine which checks that you are ...
    jonathan jonathan December 2006 Development
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