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<1…28293031323334>
  • Easy way to print text in machine code?Please? It sounds so simple, but I've never done it. At the moment I'm grabbing the start address for each letter then printing them out one at a t…

    ... 'd rather just do it in BASIC.

    So... Can I ... spell, "HELLO" and put them in an address starting at, say ...
    Graz Graz March 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    I've written a basic loader to simply do a ' ... to work within a loop in basic in order to play video.
    brownb2 brownb2 March 2010 Development
  • 42 colums in screen, in anywherethe routine write in anywhere of the screen, it can start to write in 32X24 position and write from it in 42 colums, it is utility to have border wit…

    ... routine write in anywhere of the screen, it can start to write in ... and write from it in 42 colums, it is ... write up to 256 character in a buffer
    ... br />
    To write in coordenate mode, can use the ... convert X,Y coordenates in addres of spectrum screen.< ...
    Z80user Z80user March 2010 Development
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... is simultaneously almost completely sinclair basic compatible (It even allows line ... easy fix to a Sinclair Basic Program) and a very powerful ... from being able to write in basic and make M/C output ... have as add-in functions for the basic compiler to make it ...
    Gedlion Gedlion May 2010 Development
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ... used, but using some ROM routine ?

    thx in advance
    arfgh arfgh June 2010 Sinclair Basic
  • Building a menu in ASMWEll as probably some figured, i am learning asm at least to make the basic menu i did in basic. It is a menu where we can select games to be loaded.…

    ... to make the basic menu i did in basic. It is ... br /> Of course the basic is so slow painting ... i programmed a lot in basic and always wanted to ... knight
    scape

    In basic was easy to build all ... not allowed to be specified in the 'call $0c0a'.
    arfgh arfgh June 2010 Sinclair Basic
  • Summer express game competetionHello to all. I would like announce SUMMER EXPRESS GAME COMPETETION: [B]Theme:[/B] a game [B]Deadline:[/B] 1st September 2010 [B]Target:[/B] ZX Spe…

    ... AY (ULA+ allowed)
    5) Basic, authoring tools, compilers allowed. Basicaly ... allow simple emulation of tape in divide and other disk ... means you can call tape routine in rom from machine code but ... can't call your own routine somewhere in ram.
    7) Image ...
    Fikee Fikee June 2010 Development
  • BEEPER music compo 10-11 July on Di:Halt partyoh yeah! public pressure organizers [B]Di:Halt [/B]which will take place [B]July 10-11[/B], agreed to hold the [B]beeper music compo[/B]. The rules…

    ... minutes, the track can be written in any musical editor under [B ... desirable to send in a set with the invoked Basic file (tap ...
    newart newart July 2010 Announcements
  • Fighting Fantasy utilitiesThis is my [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/fab_sol.zip]Fighting Fantasy Solution Solver[/url]. It is written in awk, but could…

    ... is written in awk, but could be easily converted to Speccy BASIC, so ... I'm putting it in this section ... with my hand-written alterations, but it's in MacWrite Pro format ... file handling routines to be written. Although since then - thanks ...
    Battle Bunny Battle Bunny July 2010 Sinclair Basic
  • +3 Basic QuestionBeing doing alot of programming in Basic on my +3 recently and was wondering if there is a way to get my Basic programs to auto boot from disk?

    Being doing alot of programming in Basic on my +3 recently and was wondering if there is a way to get my Basic programs to auto boot from disk?
    Spectrum +3 Spectrum +3 July 2010 Sinclair Basic
  • Message to all programmersHello folks, more and more programmers in the recent time are using special loading routines for their Homebrew-Software. This makes their game runn…

    ... br /> more and more programmers in the recent time are using ... and a special loading routine makes it harder to ... using a machine code routine. I would have to ... never had a standard in disk system. It is ... is. Just put the loader in Basic.

    Thanks ...
    Speccyman Speccyman August 2010 Development
  • Ultima SeriesHi, Have any fans ever ported the Ultima series to the Sinclair Spectrum? Ultima I to VI was released for the C64 and as you all know these games ar…

    ... years; originally written in 1980 for the Apple II in BASIC it eventually made ...
    retrogod retrogod August 2010 New game ideas
  • Machine code issue...Hi Folks, My trials with MCODE continue and I am stuck. I wrote the following program in BASIC to simply POKE an attribute byte in to a "box" on th…

    ... I wrote the following program in BASIC to simply POKE an attribute ... [CODE]1005 REM Attribute Block Routine
    1010 REM Parameters:
    BASIC if the box is ... br /> C9 RET ;RETURN to BASIC[/CODE]

    When ...
    Paddy Coleman Paddy Coleman September 2010 Sinclair Basic
  • bast, the Basic tapemaker for LinuxAnnouncing a new utility, [b]bast[/b], the BASIC Tapemaker. Now available: version 0.2.3 (alpha) for Linux. At: [url]http://github.com/ec429/bast/do…

    ... utility, [b]bast[/b], the BASIC Tapemaker.
    Now available: ... plain text files containing Sinclair BASIC source code, and produces ... -numbers of BASIC statements but also their addresses in RAM (assuming ... likely get a C Nonsense in BASIC when you attempt to ...
    AY Chip AY Chip September 2010 Sinclair Basic
  • variable variable names with VAL$It's possible to make the RH-side variable names in a LET statement be themselves variable by using VAL$. Thus, if v$ holds the [b]name[/b] of anothe…

    ... the RH-side variable names in a LET statement be themselves ... content of the variable named in v$.

    It would ... the LH-side variable name in a LET statement be variable ... routine, but not in BASIC. Is there any method available for doing this in BASIC ...
    Battle Bunny Battle Bunny October 2010 Sinclair Basic
  • Untitled Zombie GameBought a Speccy 48k (wanted a 16k with a 32k Cheetah rampack and Kempston interface, but couldn't find a 16k) and started writing BASIC for the first…

    ... ) and started writing BASIC for the first time in about 20 years ... , and, so far, have only written a rough draft of the ... ), which I've stuck up in a post on my site ... is why it's all in BASIC (which I reckon will be ...
    Dabnorfish Dabnorfish November 2010 Development
  • Need in beta-taster`s helpHello to all. I have developed hard-soft emulator of ZX Spectrum 48, but there are problems in work. My topics is: [url]http://www.worldofspectrum.or…

    ... 48, but there are problems in work. My topics is: [url ... another stops at some point. Basic 48 shows the next problems ... the number must be printed in BASIC, for example, PRINT 2.33 ... /> Anyone who can help enters in the history of developing new ...
    Vasil Vasil February 2011 Emulators
  • Where any games programmed in C?Were any Spectrum games written in C on a secondary computer that could compile Z80 code?

    Were any Spectrum games written in C on a secondary computer that could compile Z80 code?
    karlth karlth March 2011 Games
  • Drawing 3D grids in Basic...This is probably very simple for someone who feels comfortable with Math, but it's driving me crazy... Let's say I want to draw a grid of 16 by 16 s…

    ... of 16 by 16 squares in perspective(?) mode, not top-view ...
    zxbruno zxbruno March 2011 Sinclair Basic
  • Rendering techniques in emulatorsI've been giving thought to the possibility of speeding up the rendering in Zero considering I've been putting it off long enough. My approach is c…

    ... of speeding up the rendering in Zero considering I've been ... emulator runs with good speed in all kinds of devices! If ... .

    * SpecEmu: It's written in pure assembly and doesn't ... from C# for 10% gain in overall performance but that's ...
    Arjun Arjun April 2011 Emulators
  • Some issues with my UDG programFor the sake of remembering how to do some things in Basic, I started coding a small program that could be used to create UDGs: [url]http://db.tt/tt…

    ... to do some things in Basic, I started coding a ... while keeping the graphic in the grid intact. My ... the UDG pixels intact in the grid, but it ... in expected coordinate in x1 preview next to the grid) but the routine ... would sometimes fail to draw a pixel in ...
    zxbruno zxbruno June 2011 Sinclair Basic
  • automatic relocating of non-relocatable codeI was pondering upon the problem of changing absolute addresses used by CALL, JP, etc. when code is moved, without reassembling at the new location; …

    ... />
    Anyhoo, here's the routine; "LET bc=USR adjust" will ... will actually be located. The routine works for negative displacements as ... ; entries in the CHANGE list can be in any order; the routine only ... than using a POKE list in BASIC (which is what I was ...
    Battle Bunny Battle Bunny August 2011 Development
  • Best type-in game?Was wondering what people thought the best type-in game was for the Spectrum. There were a few half-decent ones if I remember rightly... I never h…

    ... people thought the best type-in game was for the Spectrum ... so most of my typed in stuff was done in basic though!
    daveysludge daveysludge November 2011 Games
  • Indirect Variable AssignmentHere's another wacky routine. This allows assignment of values to variables where the source & destination variables can themselves be defined in var…

    Here's another wacky routine. This allows assignment of ... from being evaluated in advance by the BASIC interpreter; choosing whether ... or "Parameter error" or "Nonsense in BASIC".

    It works ... for assigning values to BASIC variables from machine code. ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • BASIC: Find the nearestHello guys) A few days ago I found oldie ?Jeux et casse-tete a Programmer? by Jacques Arsac (Paris?85) and suggested my nephew to try a few in Basic…

    ... nephew to try a few in Basic. He chose Game #8: Shadok ...
    NRA NRA January 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ...
    * each background is defined in a single DATA statement;
    in situ (done in BASIC here, but in practice it ... needs a short m/code routine ... preceding place markers are read in order to locate each ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • countdown timer ?just curious if there was a pre-made one about that I could use to count down from 999 to 0. in MC / under interrupt, that returns to basic? but how…

    ... to 0. in MC / under interrupt, that returns to basic?

    in basic *AND* wait for a keypress, will I just have a routine ... running ?

    .. use IN instead of INKEY ... the game is do-able in basic, except that element.
    fog fog April 2012 Sinclair Basic
  • Experiments mixing ULA+ and Timex Hicolour featuresI'm trying to improve my Verilog skills, so I've written a description of a complete ZX Spectrum 128K (+2 grey ROMs), with AY-3-8912. I wanted to add…

    ... Verilog skills, so I've written a description of a complete ... to add ULA+ support, and in the way, I discovered that ... registers.

    I've written a program that slideshows some ... slow because I do it in BASIC) and while it's being ...
    mcleod_ideafix mcleod_ideafix April 2012 Hardware
  • Outrun Europa in colourSwainy suggested that he'd like to try his luck with Outrun Europa colorful graphics and see if they can be improved. Let's give him the chance :) A…

    ... will look wrong.

    Written in C# so requires .NET enviroment ...
    Ralf Ralf May 2012 Development
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... start of the first line in the program.

    Common ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
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HitBox

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in 401.9K 810.5K
basic 24.7K 39K

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