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<1234567…34>
  • Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…

    ... /04/zx-spectrum-scanline-flood-fill.html"]John Metcalf's Scanline ... /04/zx-spectrum-scanline-flood-fill.html

    10 CLEAR ... /> 200 REM Coordinates to start fill
    210 POKE 63694,x ... />
    300 REM Location of fill pattern
    310 IF RND ...
    Volker Volker February 2021 Software
  • Spectrum Games and their valuesHello to everyone, I want to put together a list (and site) of Spectrum games and their values (tape and roms) - I know prices will be a bit vague bu…

    ... ) of Spectrum games and their values (tape and roms) - I know ...
    davidholliss davidholliss May 2003 Games
  • RGB values for Spectrum colorsDoes anybody know the true rgb color values for the spectrums 15 colors. I'll assume that black is 0,0,0 White is probably 255,255,255 But what are t…

    ... know the true rgb color values for the spectrums 15 colors ...
    Kiwi Kiwi August 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... the Stack, and Popped the values from one area to another ... />
    CALL INITIM2

    ; Fill Back buffer with a bright ...
    robpearmain robpearmain September 2004 Development
  • SPIN - debugger / fill memory / how ?I try to fill the screen with 00 value, but I don't get the expected result. - pause the game - debugger - hex numbers - fill memory block - fill wi…

    I try to fill the screen with 00 value, ... /> - hex numbers
    - fill memory block
    - fill with 00
    - main ...
    secarica secarica October 2004 Emulators
  • Fastest way to write something to screen$Hi, I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I can introdu…

    ... , not scrolling, just write different values to a block and see ... of just trying different delay values.
    But now, what I ... 's the fastast way to fill a block of memory with ...
    AE.Vasconcelos AE.Vasconcelos April 2005 Development
  • Retro-X Alpha availableChanges from WIP 7 (Alpha 3) to Alpha 4 ( 1.5.08 - 14.5.08 ). Requested by and help by - in brackets. Bugfixes: * Viewer: o File list not displaye…

    ... right mouse button on changing values has a "Lock" function
    fill) crashes... I should completly replace ...
    LCD LCD April 2008 Development
  • Flood Fill ConundrumI have written a flood fill alogirithm. It uses the stack, but only with the y axis. It works quite well, but on large polygons it does take a while …

    I have written a flood fill alogirithm. It uses the stack, ... decide how wide it can fill.
    Fills each pixel, moving ...
    carlinski carlinski June 2008 Development
  • Fastest fill m.c. routine ever?What is the fastest fill routine you've ever seen? Is there a listing somewhere? Most games and adventures that use fill routines were considered slo…

    What is the fastest fill routine you've ever seen? ... games and adventures that use fill routines were considered slow in ... .

    Example of slow fill routine: The one in 'The ... . I searched the forums for 'fill routine'.[/SIZE]
    zxbruno zxbruno February 2010 Sinclair Miscellaneous
  • RGB values for ZX Spectrum colours???Hi all, have someone of you a 100% RGB representation of 16 ZX Spectrum colours? Please, post here their values. I was trying to determine the colo…

    ... />
    Please, post here their values. I was trying to determine ...
    Hood Hood February 2010 Hardware
  • BEEP pitch values for key of G?I've been transcribing a listing which is supposed to include a DATA statement with the pitch values for the key of G. What it's got is: DATA 5,7,9,…

    ... DATA statement with the pitch values for the key of G ... are the eight correct pitch values for the key of G ...
    Battle Bunny Battle Bunny March 2010 Sinclair Basic
  • ZX Spectrum colour palette - Equivalent 8-bit RGB values?I'm wishing to do some ZX Spectrum games screenshots on my Mac, but cannot find any information on the net which states what the equivalent 8-bit RGB…

    ... the equivalent 8-bit RGB values would be for the 15 ... the net use some arbitary values for the colours at normal ...
    DarkAvenger DarkAvenger April 2010 Hardware
  • Storing two 4 bit values in one byteHi Folks, Another little tip to share although I suspect this one will be known to a lot of you out there. ;-) I wanted the ability to store two 4 …

    ... store two 4 bit numbers (values 0-15) in 1 byte ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... - FN f("z()","",find)
    * fill array 'a' elements with value ... /> . eg. FN f("z$()","wxyz",fill) -or- FN f("z()","INT ... PI",fill)
    * [optionally copy string 'c ... .uk/~jg27paw4/pourri/find-fill-copy.zip]Find-Fill-Copy.zip[/url ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... set it to various values and PEEK to see ... looped writing and reading values to this byte or ... , the section named RAM-FILL loops over all possible RAM ... as written by the RAM-FILL routine). Because the second ... to capture the RAM-FILL routine passing from lower ...
    Zorn Zorn April 2012 Hardware
  • Store and restore attribute valuesI am needing ideas on how to write a machine code routine that will store/restore (more important to restore) attribute values to the 22528 area. I …

    ... (more important to restore) attribute values to the 22528 area.
    daveysludge daveysludge May 2012 Development
  • Quickest way to fill the attributes using LDIRI'm looking for a small routine to fill the entire attribute area of the memory with a single value, I've used LDIR in the past, but forgotten how to…

    I'm looking for a small routine to fill the entire attribute area of the memory with a single value, I've used LDIR in the past, but forgotten how to do it... :confused:
    daveysludge daveysludge August 2012 Development
  • High Score ASCII array reset ?Hey guys, Noob alert! I'm working on my first game and I'm having problems with the high score on the second time through the game loop. My high …

    ... doesn't reset the ASCII values back to '000000'


    Shouldn't that fill my array with six ASCII ...
    Atari_Jetman Atari_Jetman October 2012 Development
  • Compiler conventions for passing args/return valuesI've been mulling over this for a while, but I can't spot it covered anywhere. There are various methods for passing args and return values between …

    ... for passing args and return values between functions in the different ... uses args on stack, returning values in either L, HL, or ... not sure offhand how return values are passed back.

    values). For function args, i'd ...
    u6c87 u6c87 September 2013 Development
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... that DATA is used to "fill up" the array.

    values (to enable movement etc) shouldn ... joy with is generating random values for the array initially. I ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • SpecBAS 0.802 Released!Hi folks - It's that time again when I release the latest round of features and bugfixes to SpecBAS :) New for this version are ZONEs which act ver…

    ... string
    Specifying a default fill no longer requires an emptry ... texture - CIRCLE x,y,r FILL will suffice
    PACKAGE truncation ... /> PALETTE HSV now accepts HUE values in the correct range of ...
    Dunny Dunny February 2014 Sinclair Basic
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... /> #6.2 - Pop registers to fill them up
    segmentWidth = self ... /> #Class to implement formating hex values behaviour
    class UpperHexBehaviour:
    KrazyKattapilla KrazyKattapilla August 2014 Development
  • Issue 6 repair with a twist...(Starting with a slight grump - the forum ate my first attempt at this so this'll probably end up being a bit terse :)) I got a Issue 6 48K machine …

    ... a simple BASIC program to fill the screen with some text ... this issue is the random fill test, where a random number ... seed and then used to fill the area of RAM ... in bit 4 by generating values that were 0 in ... seeded with a series of values might be of value - ...
    balford balford September 2014 Hardware
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... CLEAR [array()[,value/value$]] will fill an array with a value ... didn't retrieve the correct values due to the 32bit ... Auto-DIMmed arrays set their values in the wrong arrays at ... (associative arrays) now follow the values properly when sorted
    SPRITE ...
    Dunny Dunny February 2015 Sinclair Basic
  • Flood FillHi Folks, Can anyone point me to a flood fill that I can call from ZX BASIC? I have looked through the archive and although there are posts about…

    ... point me to a flood fill that I can call from ...
    Paddy Coleman Paddy Coleman December 2015 Development
  • Random Numbers, USR Return Values & Timing BASICI've been trying out Jon Ritman's random number routine, published in Your Sinclair Aug'87. Apart from a timing comparison I also did a frequency ana…

    ... 0 to 1 for 65535 values. (Values are all "INT (n*10000 ... an exceptionally even spread of values across the range, whereas the ... 8.82 seconds for 500 values, whereas the Ritman version took ...
    Battle Bunny Battle Bunny January 2017 Sinclair Basic
  • "ZX80 Brain" RPN CalculatorIt is at times like [url=https://www.worldofspectrum.org/forums/discussion/54176/depression]when threads such as this are posted[/url] that I get the…

    ... - DIM z(90) - with 90 values, most of which are unused ... /> - the stack won't fill beyond 17 values or empty beyond a ... is one anyway, for calculated values that are beyond 99,999 ...
    The Mighty Dopethrone The Mighty Dopethrone March 2017 Sinclair Basic
  • Flood Fill IssueHi Folks, Came across the following Flood Fill routine by John Metcalf: [code]; scanline fill by John Metcalf ; call with d=x-coord, e=y-coo…

    ... Came across the following Flood Fill routine by John Metcalf:


    [code]; scanline fill by John Metcalf
    ; call ... 1E 64

    fill:
    ld l,255 60004 ... /> ; save their coordinates to fill later if necessary

    Paddy Coleman Paddy Coleman August 2017 Development
  • Efficient comparision of several valuesHi all Let's say we have an array of six values, like {2,1,1,1,3,2} Using BASIC or ASM, what's the most efficient way to find 3 consecutive posi…

    ... have an array of six values, like {2,1,1,1 ... positions that have the same values? Using BASIC can be done ...
    oblo oblo November 2018 Development
<1234567…34>

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