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A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…
... 1-byte UDG identifiers. The sprites could be from the same ... all 256 etc. So to find a UDG's data you ... you can move your game sprites one at a time. They ... -
Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…
... for some reason I find moving smooth sprites around the display file ... -
Pseudo-3D map renderingHave been mulling this over for a while, until that isometric thread prompted me to ask. I'm not sure if this is officially classed as 2D, 2.5D, or 3…
... , than for a player to find them, particularly when they're ... for some reason I find moving smooth sprites around the display file ... wait for a HALT, draw sprites as quickly as possible, shut ... -
****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…
... br />
Need to find some time to play around ... frame to paint flicker free sprites. With a smart trick ... fastest paint and erase sprites routines I can put ... around 8 sprites per frame.
[*]128K ... . That is about 4 sprites per frame. Only if ... -
Land of Mire Mare[Quote]This game has to be considered as a tribute. It's inspired by the unreleased Mire Mare game & characters created by Ultimate Play The Game in …
... screen, so I had to find my way back to where ... with how you can position sprites in AGD, I suppose in ... -
A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
... ]
Well, if you find out, could you let me ... -f
DEPS = functions.h sprites.h ControlSprite.h
OUT ... -
A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…
... =1.2&view=markup"]find the function's source[/URL ... to read the keyboard, render sprites, draw lines, etc) which you ... /viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/sprites/sp1_MoveSprPix_callee.asm?revision ... -
New Game:Killer BeesI have ported one of my favourite games for the Phillips G7000 to the ZX Spectrum. Killer Bees, I spent hours playing this as a kid. The original g…
... the gravestones...are they still sprites when they are at ... emulator, but thought you might find the following interesting)
< ... we had 12 positionable letters-- sprites except that you could only ... 1. The eye didn't find this objectionable (at least on ... -
Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …
... that code working; table of sprites of varying sizes, colission detection ... />
Your welcome. I find it incredibly difficult to get ... -
What (Speccy) game are you currently playing ?(Quite a few threads on what youre listening to, watching etc) What Speccy game are you currently playing ? After playing a LOT of Invasion of the …
... like the 1st part but sprites are bigger. And the title ... was surprised.
However I find the proper "Satan" game better ... -
New Game looking for artistsHey ya'll I've started on my second game, an Aztec themed shooter. I'm new-ish to the Z80 coding scene, but as you know you can only really learn th…
... ]Looking good, I hope you find somebody to help you, there ... a notion of how many sprites, what animations will be needed ... in 5 minutes some crappy sprites, use them during development and ... .
- you ask for sprites
- the artist asks "what ... -
Retro Games Battle 2014Retro Games Battle 2014 started! [url]http://retrogamesbattle.com/index.php?lng=eng[/url] Archive for playing on the ZX Spectrum [url]http://retro…
... first impression was great : big sprites, you can easily stand up ... on other floors, you must find out the baddies' weak points ... -
Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …
Very nice ! Still in my opinion requires some retouches to correct the most obvious colour clashes.
Maybe through Sunday I'll find some time to add your logo. I'd also try to extract the sprites. -
Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …
... on the Amiga and flipping sprites was just second nature on ... for things like that. Flipping sprites vertically is almost as easy ... a look up table to find out what the "flipped" version ... -
ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…
... sprite engine soon, using 'test' sprites. Once I have it working ... what the confines of the sprites are by that point. If ... mind-blowing, but someone may find it interesting. -
Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…
... available here so I can find my way around the code ... the point where all the sprites etc have finished being written ... -
ZX Alien BreedNot sure if this has been mentioned already (I did trawl the threads but couldn't see anything :smile: ), but I've always hankered after a Speccy Ali…
... -grounds into the pre-shifted sprites, but this means there must ... /> I'm planning on the sprites being solid, with their own ... (trigger the level destruct and find the turbolift) and 'race' mode ... -
Multiply by 48Is there a 'cheat' to multiply by 48 in Z80? I have a table of sprites 48 bytes each entry, and I want to be able to offset my pointer with a simpl…
... them. And it treats all sprites the same.
Now ... up and down, you might find that animation frames 1 and ... -
1984-2014here I will account for my journey through games released thirty years ago, just like last year for 1983 games, and you can do the same.
... 's coloured, it scrolls, the sprites are minuscule and when you ... of different things to do: find your watch, so that you ... to open barracks and offices, find various objects, and, overall, running ... -
Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…
... sprites no longer clash with each other. I still need to find ... routines seem to build the sprites and combine them with the ... the area around the main sprites blank. I did this in ... -
Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…
... , so it's best to find an average which would involve ... sounds fine with the three sprites moving at the same time ... 'm' so that only one sprites is moved at a time). -
ScrollsHello. Ive been working in scroll routines and I want to show you them. First, one vertical 2 pixels scroll routine with 13 sprites [youtube]D-T3…
... is scrolling, then you will find you have scrolled it" 8 ... and with 7 or 8 sprites it can go well in ... -
128K shadow screen?Hi How does the shadow screen feature work , and how can it be used?
[QUOTE=Sokurah;771155]You'll find everything you need [URL="http:// ... the screen where I have sprites floating around. If I don ... I get one or more sprites flickering. -
Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…
... it).
5.- If we find a pixel with a spectrum ... way you can make your sprites as in PAPER 0 INK ... -
Porting Blues Brothers CPC->ZX...just an ideaI've just watched a video of the CPC version of the Blues Brothers games by Titus [url]http://www.youtube.com/watch?v=6DOj-Ta3Ek4...Based[/url] on th…
... pixels in it). If we find a pixel with a spectrum ... way you can make your sprites as in PAPER 0 INK ... -
What if Sinclair had released a 16 bit Spectrum?Had Sir Clive not wasted his companies money on the white elephant that was the C5 and instead focused on competing with his rival computer manufactu…
... a few demos , you can find em on youtube.. that could ... />
with regard to c64 sprites, it's "sorta" 8 .. if ... overlay the chunky multi colour sprites with hi res mono's ... -
Face-Off: ZX Spectrum vs. Commodore 64I found an old oldish, but very informed and interesting article on the ole Spectrum vs. Commodore 64 argument. The article explains the technical d…
... MSX and NES support hardware sprites and scrolling, I'd struggle ... .
So, unsurprisingly, to find games that use such features ... -
Opening my new game projectHi I am working to a new game (tentatively called "Donkey Kong Reloaded Done Better"...i was not happy with the graphics of Donkey Kong Reloaded) whi…
... the healthbar thing that I find confusing and makes the game ... in order to use fewer sprites (changing from object/block to ... know if you can't find it -
Games that play better than they lookDespite that when you first start playing it and the first thing you see are a few UDG sized wizards on a black background, Chaos is one of the all-t…
... nice. Using masks for the sprites would likely put the z80 ... its knees but I did find the game quite playable back ... -
Games that play better than they lookDespite that when you first start playing it and the first thing you see are a few UDG sized wizards on a black background, Chaos is one of the all-t…
... to play it. A great find.
[/QUOTE]
it ... even use multi colour or sprites , has a silly amount of ...
