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Search Again :: Adv Search 1000 results in 0.033s
<1…20212223242526…34>
  • ZX-Assembler file handling concept[QUOTE=clausjahn;777075]Dear readers, At this time, it's a good time to ask you, the future users, how to implement the file usage. Let's suggest so…

    ... would not be able to find out references.
    [/quote ... and is something you might find posted in the forum ... * Functions are provided to move sprites by character or pixel amounts ... libsrc/_DEVELOPMENT/temp/sp1/zx/sprites/asm_sp1_MoveSprPix.asm?revision=1.1 ...
    Alcoholics Anonymous Alcoholics Anonymous September 2014 Emulators
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... is stored. I find it easier when plotting sprites.

    Rich
    richdotward richdotward September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... sprites, is the first thing your sprite routine should do is find ... the memory addresses in the buffer to draw all the sprites ...
    Then, draw all the sprites. Now copy the buffer to ... . And now erase the sprites by recovering those rectangles from ...
    joefish joefish September 2014 Development
  • An old projectHello!! I want to show you an old project that Mcneil and me were developing some time ago. I think that we cant finish it by the moment but here i…

    ... hijacking one of the enemy sprites as a placeholder to save ... mostly done but we still find ourselves tossing the odd idea ...
    kgmcneil kgmcneil September 2014 Development
  • An old projectHello!! I want to show you an old project that Mcneil and me were developing some time ago. I think that we cant finish it by the moment but here i…

    ... hijacking one of the enemy sprites as a placeholder to save ... mostly done but we still find ourselves tossing the odd idea ...
    climacus climacus September 2014 Development
  • ZX-Paintbrush new feature requestI would find a .tile file format very useful, basically like a .btile or .ctile but with the data arranged for normal Speccy attributes So it would …

    ... =R-Tape;792927]I would find a .tile file format very ... be useful if drawing preshifted sprites.

    Claus you should ...
    clausjahn clausjahn September 2014 Emulators
  • ZX-Art graphics updatesWe are gathering a large collection of in-game graphics on ZX-Art at the moment. The ultimate purpose would be to make an easily browsable online arc…

    ... -really grateful if you could find some time and add your ... a lot of in-game sprites and tiles, and it would ...
    moroz1999 moroz1999 September 2014 Announcements
  • What if Sinclair had released a 16 bit Spectrum?Had Sir Clive not wasted his companies money on the white elephant that was the C5 and instead focused on competing with his rival computer manufactu…

    ... , insufficient amount of HW sprites pixel count per scanline, ... />

    Insufficient HW sprites? Insufficient compared to 16 bits ... basis, you can always find spectrum games that are ... machine. Sound, colour, scrolling, sprites. In every way.
    ...
    weesam weesam September 2014 Games
  • What if Sinclair had released a 16 bit Spectrum?Had Sir Clive not wasted his companies money on the white elephant that was the C5 and instead focused on competing with his rival computer manufactu…

    ... br />

    Insufficient HW sprites? Insufficient compared to 16 bits ... game basis, you can always find spectrum games that are better ... games machine. Sound, colour, scrolling, sprites. In every way.
    < ... , for example, I could find no fault in it. In ...
    Jim M Jim M October 2014 Games
  • What if Sinclair had released a 16 bit Spectrum?Had Sir Clive not wasted his companies money on the white elephant that was the C5 and instead focused on competing with his rival computer manufactu…

    ... br />

    Insufficient HW sprites? Insufficient compared to 16 bits ... game basis, you can always find spectrum games that are better ... games machine. Sound, colour, scrolling, sprites. In every way.
    < ... , for example, I could find no fault in it. In ...
    Jim M Jim M October 2014 Games
  • The complete Manic Miner RAM disassemblyHot on the heels of the [url="http://skoolkit.ca/disassemblies/jet_set_willy/"]Jet Set Willy disassembly[/url], here is [url="http://skoolkit.ca/disa…

    ... disassembly then you could (hopefully!) find some traces of the mythical ... by removing a couple of sprites to make room for the ...
    Sokurah Sokurah October 2014 Announcements
  • Screen buffer Tip from Raff CeccoRaff very kindly gave me this tip: "Incidentally, I remembered a trick I used on the Z80 for extra speed: When clearing the screen buffer, it was a…

    ... copy doesn't matter. The sprites are clearly ORed onto the ... 2-pixel steps. You can find the four sets start with ...
    joefish joefish October 2014 Development
  • Why do you love the Spectrum?I saw a similar question posed on a Spectrum FB group and it got me thinking. At first, I struggled to answer what should be a simple question. So af…

    ... />
    I remember seeing game sprites, simple things like keys, locks ... and come up with great sprites in minutes. My other cousin ... . My older cousin helped them find something that would make me ...
    zxbruno zxbruno October 2014 Sinclair Miscellaneous
  • MISSING HACK PACKSI've just gone through my downloaded games for 2014 and realised I missed quite a lot of games. I've published about 15-20 new hack packs. HAVE I MIS…

    ... lost and comparing differences to find the lives counter. I thought ... several months writing code, drawing sprites, fretting about game design and ... for an amateur hacker to find a poke as it would ... new element or two and find an artist to do some ...
    jonathan jonathan November 2014 Games
  • MISSING HACK PACKSI've just gone through my downloaded games for 2014 and realised I missed quite a lot of games. I've published about 15-20 new hack packs. HAVE I MIS…

    ... lost and comparing differences to find the lives counter. I thought ... several months writing code, drawing sprites, fretting about game design and ... for an amateur hacker to find a poke as it would ... new element or two and find an artist to do some ...
    ANDREW RYALS ANDREW RYALS November 2014 Games
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... tricks to save memory with sprites. [I]Manic Miner[/I] is ... I've done all my sprites so far.

    It ... I'd probably try & find other ways to save memory.
    R-Tape R-Tape November 2014 Development
  • Pixel level collision detection[SIZE=3][FONT=Calibri]I need to do some pixel level collision detection. Assuming I have a byte of my ?player? sprite in DE and a byte of screen to t…

    ... /viewvc/z88dk/z88dk/libsrc/sprites/software/sp1/spectrum/collision/"] ... Sourceforge z88dk libsrc sprites software sp1 spectrum collision[/ ... do coarse collision to find out which part of ... not visible. But if sprites are placed at pixel coordinate ...
    Alcoholics Anonymous Alcoholics Anonymous November 2014 Development
  • Retronaut 1 - My Rubbish Mobile GameFor those of you with an Android tablet or phone, you might want to play my rubbish new Retro-themed game, wot is free:- [url=https://play.google.co…

    ... want, and have as many sprites on-screen as you want ... really a problem! You'd find it so easy compared to ...
    ccowley ccowley November 2014 Chit chat
  • Snowfall effectHow do you go about creating a snowfall effect like the one in Yeti? Now don't laugh, I'm currently printing 32 UDG's of dots OVER the top of my gam…

    ... are you drawing/deleting your sprites? Is it timed to a ... ; store that in e.
    ; Find line within cell.
    and ... h,a ; line * 256.
    ; Find which third of the screen ... /> ld h,a
    ; Find character cell within segment.
    R-Tape R-Tape December 2014 Development
  • Battle Tank 3D And Some Crazy Aliensjust a little game I made with AGD...to try something different [url]https://www.youtube.com/watch?v=tofFyaK7VK8&feature=youtu.be[/url] Tap and z80…

    ... step should be putting moving sprites in the radar ...I think ... think about this and to find the time to do it ...
    gabriele amore gabriele amore December 2014 Brand new software
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... /> A broad balanced view will find that on average they were ... the expense of on screen sprites so it's not entirely ...
    AndyC AndyC December 2014 Games
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... current state of the two sprites is in 'sp1dat' & 'sp2dat ... file directly, and so the sprites are moving so quickly that ... again, but I didn't find anything to clarify this, and ...
    Battle Bunny Battle Bunny December 2014 Development
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    The blockiness of C64 games, the colour limitations, and slippy-slidey ghost sprites don't impact on a well-made game.




    Let me know when you find one. ;)
    Graz Graz December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... were. Starquake and similar the sprites only have 1 colour so ... more likeable brighter colours I find from the Spectrum.
    Jim M Jim M December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... all 8 of its sprites in hi-res mode:< ... B] every game have umpteen sprites on screen? (not that ... area- I will search and find an example lol)
    ... one area where the many sprites must make the Spectrum ... Dan.
    The other sprites are likely to be software ...
    urbanupstart urbanupstart December 2014 Games
  • Speccy Vs Amstrad CPC Vs C64I hope no one minds me posting this here as well as in the announcements section. I'll delete it if there is a problem. It's childish fun but can I …

    ... detail that you could only find in a Spectrum game. The ... story were prevalent over throwing sprites on a screen. There were ...
    Graz Graz January 2015 Games
  • Edge Grinder, how would YOU do it?I always meant to post about this and AndyC reminded me in the 'vs' thread in games. [QUOTE=AndyC;808887]The thing I love about threads like this is…

    ... around somewhere and you can find it (hehe sounds like a ... to Steel Force, with 8 sprites at 25 fps if there ... Armalyte). Redballoon done some animated sprites that he sent me for ...
    dmsmith dmsmith January 2015 Development
  • Software for MULTIFACE 1, MF128, MF3Exist list of existing software which support multiface memory ? Here on WOS I search only some utilities: [URL="http://www.worldofspectrum.org/info…

    ... the Spectrum has no hardware sprites and instead has game specific ... of it.
    the usual find lives thing also.

    ewgf ewgf January 2015 Sinclair Miscellaneous
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... colour clash, other than the sprites taking on the background colour ... out of range only to find out the mine had quadrupled ...
    dmsmith dmsmith January 2015 New game ideas
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... , depending on how many sprites you want. But you' ... a routine to draw masked sprites on the screen.
    ... tile squares that have sprites drawn over them, then ... , then re-draw the sprites in their new positions. ... />
    If you find you're repainting a lot ...
    joefish joefish February 2015 Development
<1…20212223242526…34>

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