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Search Again :: Adv Search 987 results in 0.001s
<1…20212223242526…33>
  • Manic Miner Limited Edition Collectors' PrintsHas anyone ordered one of these? I got mine at the weekend. Lovely quality and signed by Matthew Smith. I'm going to get it framed as a present to my…

    Actually I just noticed with their online MM demo, you can reset it, merge the .tap and then insert some pokes. :)
    spider spider November 2012 Sinclair Miscellaneous
  • Italian MIA?[url]http://www.ebay.it/itm/Cassette-per-ZX-Spectrum-48k-16k-originali-SUPER-SINC-3-PEZZI-/251197421094?pt=Retrocomputer&hash=item3a7c887626[/url] …

    ... , so we probably need to merge these together.

    [url ...
    Andrew Barker Andrew Barker December 2012 MIA/STP/SDP
  • Project on ZX Spectrum in UniversityHi everyone, I am Max, student of media studies in berlin, and I have to do a little project on the spectrum. I am working on a sinclair zx spectrum…

    ... $+c$"
    20 LET b$="Merge"
    30 LET c$="Me ...
    Arda Arda December 2012 Announcements
  • Happy Birthday Jmk!And thank you for letting me know about that issues with Apulija-13! I should employ you as my official beta tester :-)

    Hehe...I just created a thread for Jmk too! A mod merge required!! :D
    deadpan666 deadpan666 January 2013 Chit chat
  • Happy Birthday Jmk!And thank you for letting me know about that issues with Apulija-13! I should employ you as my official beta tester :-)

    [QUOTE=deadpan666;678977]Hehe...I just created a thread for Jmk too! A mod merge required!! :D[/QUOTE]

    Let's merge Karingal with Znorxman!
    Rebelstar without a cause Rebelstar without a cause January 2013 Chit chat
  • Happy Birthday Jmk!And thank you for letting me know about that issues with Apulija-13! I should employ you as my official beta tester :-)

    [QUOTE=Rebelstar without a cause;678987]Let's merge Karingal with Znorxman![/QUOTE]

    LOAD "Karingal"

    MERGE "Znorxman"

    :D
    Alessandro Grussu Alessandro Grussu January 2013 Chit chat
  • Red DwarfA Red Dwarf video game - good or bad idea? (given its recent resurgence in popularity in the UK) My ideas: [b]Plots[/b] - An interquel which bridg…

    ... ], to see it working (just MERGE "")

    Well, it's ...
    na_th_an na_th_an February 2013 New game ideas
  • SAVE writing zeros after program?Hi there! I hope this is the right forum, but I didn't find any other more appropriate... I'm trying to recover some very old tapes with stuff I mad…

    ... thing is that I tried MERGE instead of LOAD, and it ...
    gabrielg gabrielg February 2013 Sinclair Basic
  • Loading / Saving Data in VariablesHello there my fellow WoS'ers I was wondering if there was a way (in basic) where I could save variables like string / integer arrays? i.e. [cod…

    ... /> load "numarray" data i()
    merge "vars"
    nuggetreggae nuggetreggae March 2013 Sinclair Basic
  • What was the first Spectrum game you bought.Mine was Technician Ted and Gift from the Gods. What were your first game you bought for the spectrum?

    First game I bought was Jet Set Willy.

    First compilation was Now Games 2.

    First budget game was probably Incredible Shrinking Fireman or Finders Keepers - something on Mastertronic anyway.
    leespoons leespoons April 2013 Games
  • Time for all games to become (legally) available?It just came to me that none of us are getting any younger. Not much of an earth-shattering statement I know, but more came of this original thought.…

    ... people would argue that a fireman risking his life to save ... else's song, but the fireman gets a one off payment ...
    ewgf ewgf April 2013 Games
  • Time for all games to become (legally) available?It just came to me that none of us are getting any younger. Not much of an earth-shattering statement I know, but more came of this original thought.…

    ... people would argue that a fireman risking his life to save ... else's song, but the fireman gets a one off payment ...
    beanz beanz April 2013 Games
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... ,0

    To prevent MERGE, set the first line number ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... Bunny;693004]
    To prevent MERGE, set the first line number ... to 0 will not prevent merge, but poking the length of ...
    Dr BEEP Dr BEEP April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... to 0 will not prevent merge, but poking the length of ... -RUN OK but attempting to MERGE it will just hang? I ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    [QUOTE=Battle Bunny;693370]So what's the POKE whereby a program will auto-RUN OK but attempting to MERGE it will just hang?[/QUOTE]I think it was[code]LET PROG=PEEK 23635+256*PEEK 23636: POKE PROG+2,255[/code] but I can't verify this.
    gkmac gkmac April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... the first line length, then MERGE will fail with "Out of ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... ; length are invalid and so MERGE doesn't work, but as ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... will work correctly and prevent MERGE:
    [CODE]1 PRINT "Hello ...
    Einar Saukas Einar Saukas April 2013 Sinclair Basic
  • Font hack that was used in a lot of early gamesThere was a little hack for changing the fonts on a spectrum and I remember it being used in a couple of old games on the 48k, it was a sort of ye od…

    ... 2.

    Attempting to MERGE this program will only recover ...
    Einar Saukas Einar Saukas April 2013 Sinclair Basic
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... with PEEK rather than using Merge + Data statements.

    And ...
    Arda Arda April 2013 Sinclair Basic
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... ;"Squares": VERIFY *"m";1;"Squares": MERGE *"m";1;"Squares"
    1002 ... ": CAT !: ERASE ! "E": LOAD ! "L": MERGE ! "M"
    1008 SAVE!"S ... CAT !: ERASE!"E": LOAD!"L": MERGE!"M"
    1010 STOP
    23 LOAD "f4" SCREEN$: LPRINT: MERGE "f5": MOVE "a1" TO "b2 ...
    Battle Bunny Battle Bunny April 2013 Sinclair Basic
  • Relocation with SDCCI desperately need auto- relocation with SDCC. Something that will compile all of my code using start address 0 and generate relocation table so that…

    ... only

    We can merge #1 into the other two ...
    u6c87 u6c87 April 2013 Development
  • 16k programmingHi all, If I want to code something for a 16k (or any spectrum) my understanding was that if I CLEAR below 24064 and put all the code above it up to…

    ...
    STKEND + 112 = 23870
    MERGE "loader"
    23870 + (E_LINE-PROG ...
    Battle Bunny Battle Bunny April 2013 Development
  • Multiple speeds in songs?!?!Hi! I've just finished a new tune, but I need two different speeds for the execution. I've finished it in Sound Tracker 1.1, and now I don't think t…

    ... - no need to use the 'Merge play routine' option
    - open ...
    gasman gasman May 2013 Development
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    ... and perhaps we could really merge something.
    tstih tstih May 2013 Development
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    ... 'm not sure about a merge (as our implementation objectives are ...
    u6c87 u6c87 May 2013 Development
  • BIN2BAS (load BASIC text into emulator) utilityI've nearly finished testing this. It allows a BASIC program to be loaded from a text file in any emulator which has a "load binary" option. I was wo…

    ... do that as well, using MERGE rather than LOAD).

    Battle Bunny Battle Bunny May 2013 Sinclair Basic
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