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Search Again :: Adv Search 1000 results in 0.003s
<1…28293031323334>
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    ... (well, Benway) don't disable interrupts while switching pages. It's ... to do your transfers with interrupts disabled, as you could be ... section, to be executed without interrupts
    ld A, (#5B5C) ; en ...
    mcleod_ideafix mcleod_ideafix March 2012 Games
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ...
    }


    // Disable Interrupts, just in case. :)
    #asm ...
    Timmy Timmy March 2012 Brand new software
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    ... than RAM0 is paged in, interrupts are disabled...
    - Save for ...
    na_th_an na_th_an March 2012 Games
  • Strange behaviour in real hardware but not in emulatorsWell, at least not in any emulator I've tried. I've been reported by fellow forum member Macc that both our Maritrini Monster Slayer and Retroworks'…

    ... in contended memory even when interrupts are disabled.

    ULA ... safe value (making sure the interrupts are disabled) at any point ...
    Jmk Jmk March 2012 Emulators
  • Maritrini and Cray 5 loading problemsHas anyone else here had issues loading either of these on a 128k? No matter what I try, both these games refuse to load properly. I can get both t…

    When the I register is in contended RAM on a 48K, Toastrack or +2 Grey the ULA snow will appear. The +3 and +2a do NOT exhibit this behaviour, EVEN when secaria's floating bus fix is implemented (a resistor soldered on the bottom of the board). The ...
    nuggetreggae nuggetreggae March 2012 Games
  • ULA snowHow is this feature implemented in emulators ? And how exact is the emulation ? I somehow supposed that ULA snow is something that is not very determ…

    ... to contended memory, even whilst interrupts are disabled. I think it ...
    AndyC AndyC March 2012 Emulators
  • ULA snowHow is this feature implemented in emulators ? And how exact is the emulation ? I somehow supposed that ULA snow is something that is not very determ…

    ... ?)[/QUOTE]


    Disabling interrupts will only stop the ULA ...
    BloodBaz BloodBaz March 2012 Emulators
  • ULA snowHow is this feature implemented in emulators ? And how exact is the emulation ? I somehow supposed that ULA snow is something that is not very determ…

    ... in the ISR or with interrupts disabled, this works for me ...
    na_th_an na_th_an March 2012 Emulators
  • Specbas Photo'sOK here's a place to show us some screen grabs of Specbas programs Here are some of my Invaders screen grabs [IMG]http://i699.photobucket.com/album…

    ... and getting my head around interrupts is a minor miracle
    ASH-II ASH-II March 2012 Sinclair Miscellaneous
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    I tried this as a curio. Got 28 coloured squares, and it exited...

    Not sure if I'm supposed to call it on interrupts, or where the entry point is for sure!
    Gedlion Gedlion April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... supposed to call it on interrupts, or where the entry point ...
    Einar Saukas Einar Saukas April 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... 32768
    di ;set own interrupts
    ld a, 254 ;i ...
    R-Tape R-Tape April 2012 Development
  • Z80 emulation C source with a permissive license?Could anyone recommend a good (all opcodes, proper timings) Z80 emulation code in C with a simple permissive non-viral license? Something without a w…

    ... that didn't disable the interrupts, so it worked with Technician ...
    ewgf ewgf April 2012 Emulators
  • Z80 emulation C source with a permissive license?Could anyone recommend a good (all opcodes, proper timings) Z80 emulation code in C with a simple permissive non-viral license? Something without a w…

    ... that didn't disable the interrupts, so it worked with Technician ...
    BloodBaz BloodBaz April 2012 Emulators
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    By the way - does it affects interrupts? I mean - when the music plays.
    Yerzmyey Yerzmyey April 2012 Announcements
  • BorderTron 3000A little bit of speccy-related fun for a Friday afternoon... I've knocked together a program for Windows which I've called Bordertron 3000 (a suitabl…

    ... the way - does it affects interrupts? I mean - when the music ...
    ccowley ccowley April 2012 Announcements
  • Hisoft Devpac and the MGT Plus DI've got (potentially) a bit of an odd one here that might cut across a couple of areas so I thought I would put it in misc. I am trying to Hisoft's…

    ... $1303 MAIN-4 because the interrupts have been disabled.
    Battle Bunny Battle Bunny April 2012 Sinclair Miscellaneous
  • Incorrect Spectrum +3 emulation: different results on Fuse and SpecEmuWhen developing and testing [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027591"]Rotatrix[/URL], I noticed different results on Fuse and S…

    ... , so I doubt it emulates interrupts and border timing accurately either ...
    Einar Saukas Einar Saukas April 2012 Emulators
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... RET. Also, you should disable interrupts before calling the routine, and ...
    Marko Marko April 2012 Development
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... />
    switch_on:
    di ; disable interrupts

    push af ; save ... it on
    ei ; enable interrupts
    ret ; return to BASIC ...
    R-Tape R-Tape April 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    Did anyone mention that if you don't use the ROM routines (use IM2, or don't use interrupts at all), you can use all of the available RAM any way you want. There's no harm in running code in contended RAM so long as it isn't timing critical.
    chev chev April 2012 Development
  • How to safely maximise available memoryHi All, I'm toying with an idea that will require I have as much memory available as possible. I'm a little embarrassed I have to ask this tbh. As…

    ... IM2, or don't use interrupts at all), you can use ...
    R-Tape R-Tape April 2012 Development
<1…28293031323334>

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