World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.028s
<1234567…34>
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... previous post under "BREAK from GOSUB" here's the two ideas ... at the start of the first line in the program.

    [/code]

    BREAK from GOSUB example
    [code]
    GO ... /> [/code]

    GO TO line+statement demo
    [code]
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... program the target line number occurs, as GOTO & GOSUB searches always ... start from (PROG); ie. the first line of the ... in BASIC you do a GOSUB 9000 to initialize variables and ... . On top they are found faster. INKEY$ can change, it ...
    Dr BEEP Dr BEEP October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... in BASIC you do a GOSUB 9000 to initialize variables and ... . On top they are found faster. INKEY$ can change, it are ... . I've made first line jump to a line that draws all the ...
    rustyredline rustyredline October 2012 Sinclair Basic
  • Spot 4.0The SPOT+SPEX Spectrum magazine index at [url=http://www.users.globalnet.co.uk/~jg27paw4/spot-on/default.htm]SPOT*On[/url] has been updated. The foll…

    ... relational database on a much faster Unix PC (between 40-60 ... times faster!). There are almost no new ... comments are truncated to the first line and will have ";" appended. ... names in FPUBLR consistently as "first last" name (previously they ...
    Battle Bunny Battle Bunny January 2010 Announcements
  • SpecBAS 0.747 Now available!Hiya folks - it's update time again! SpecBAS has had a load of new fixes, as well as some new additions! Firstly, as you all wanted it, SpecBAS can…

    ... will start from the smallest, first line in the program.
    ... :startup-sequence program, insert the line

    KEYBOARD " ... followed by an optional starting line
    CONST optimisations to ... lookups will now be much faster
    Changed the way ...
    Dunny Dunny July 2012 Sinclair Miscellaneous
  • Issue 3B woesHello there, I currently have a Issue 3B for repairs around, it used to have broken upper and lower RAM, which I replaced with 41256-120 DRAMs (hac…

    ... token ... first slowly then faster. After filling up the whole line (like 30 ... (didn't measure the -5V line anymore because I don't ...
    Shockwav3 Shockwav3 November 2015 Hardware
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... PEEK 23634, 111

    * First line numbered "0"
    -------------------------

    first two bytes (corresponding to the first line number) with ... not work as any program line; you'd have to ... that it was the last line, as once a condition ...
    na_th_an na_th_an April 2005 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... position
    POP HL first line
    LD (HL),C ... br /> ...
    POP HL next line
    [/code]

    first line", you still have to ... how this can be faster than the "stepdown" ... that VTABLE can work faster, I've just never ...
    BloodBaz BloodBaz May 2007 Development
  • Reason for strange display layout?I have always wondered if there is any technical reason behind the strange layout of the display file or why did Sinclair choose to do it this way?

    ... pre-calculated "address of first line", you still have to ... /> You are right, the first column is enough only for ... s own table. The first part of the code ... sure how this can be faster than the "stepdown" function ... that VTABLE can work faster, I've just never ...
    omega omega May 2007 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... = LoHi and 'a' is first byte
    256 x HiByte ... 35):
    uses MC in FIRST line only and '35' is ... for more routines in one line just raise with extra number ... line as the DATA. So better make it a GOSUB ... =other: LET lenght=-345: GOSUB 1000: LET that=other
    emleymoor emleymoor July 2008 Sinclair Basic
  • Announce: BASin r14b availableHere's the fix mentioned earlier for those of you that either are too lazy to update your OS (XP SP2 has been out aaaaages, Arjun!) or even junk that…

    ... correctly renumber GOTO
    and GOSUB statements with
    entirely numeric ... put the labels in the first line
    of the program (e ...
    Jimmy Jimmy September 2008 Emulators
  • converting ZX128 software for SAM COUPESAM COUPE is computer compatible with ZX48 model. Use same ports, same keyboard with compatible membrane, 64kB adress space with possibility connect …

    ... = interrupt will on first screen line. But some sprites in ... After set interrupt at line 191 game graphic is ... 0 MHz. Games is faster than on real ZX ... work correct. 3D games work faster than on ZX :-)
    ... of color palettes. At first line must be name of ...
    velesoft velesoft May 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... game is planned before the first line is actually written which may ... in the customize file, the first thing that will be corrupted ... sp1_DrawUpdateStruct..() functions.

    A faster way would have you redefine ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Fuse: what do you want to see?An open brainstorm. If you had a team of programmers working on [url=http://fuse-emulator.sf.net/]Fuse[/url], what would you tell them to work on? …

    ... ?[/URL]

    2: The first line of my post:
    [QUOTE ... ;527708]dekh clearly wants just 'faster windows', so i think it ...
    dekh dekh April 2011 Emulators
  • New music program in developmentAs I suppose it was mentioned from yesterday when I actualised my blog, I'm actually in the making of another music arrangement for Zx Spectrum 128k,…

    ... ways how to make toms. First is like snare drum (you ... turn off N at the first line):

    [Sample1]
    TNe ... , higher values to make it faster).

    In both cases ...
    Shiru Shiru April 2011 Development
  • Drawing a "window"...Hi Folks, I want to display a blank window over an existing screen. It then draws a border around it but that is not the point of my question. Ini…

    ... a program that load the first and generates all the strings ... MERGE, just GOTO to the first line of your (new) program. The ... single string variable might be faster than accesing an element of ...
    mcleod_ideafix mcleod_ideafix June 2011 Sinclair Basic
  • Drawing a "window"...Hi Folks, I want to display a blank window over an existing screen. It then draws a border around it but that is not the point of my question. Ini…

    ... a program that load the first and generates all the strings ... MERGE, just GOTO to the first line of your (new) program. The ... single string variable might be faster than accesing an element of ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... condition} THEN {action} : GO TO {line}
    b. IF INKEY$={value ... } THEN {action} : GO TO {line}
    d. IF i$={value ... the target line number occurs, as GOTO & GOSUB searches always ... start from (PROG); ie. the first line of the ...
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Machine code optimisationI'm geting back into z80 coding and wonder what the best way of showing how efficient the code is. I've got Rodney Zaks book and see there are timin…

    ... IS a tiny tiny bit faster and saves a few bytes ... :)

    But as the first line of this post says, it ...
    David Jones David Jones September 2013 Sinclair Miscellaneous
  • Tile engine and slight colour flickerOver the past few nights I've been working on a simple tile game engine for a rock fold game I'm making. While all is going surprising well I've not…

    ... the pixels onto the screen first, then the screen refreshes, ... copy routine to draw line-by-line with attributes.[/QUOTE]
    first line of colours in the buffer ... for the I can do faster comments LOL Any tips always ...
    richdotward richdotward June 2014 Development
  • Go to, gosub or something different?I'm going to write an arcade game in basic. May compile it. In both basic and compiled basic would a goto or gosub be faster? Also if I stored …

    ... main game loop as the first lines of your program, ... it needs to do in-line, one thing after another, ...
    Your first line might be a GOTO or GOSUB to jump to ... , so that it happens first when you type RUN, ... starts on the very next line. Or you could just ...
    joefish joefish August 2017 Sinclair Basic
  • Gandalf - A ZX Spectrum platformer that looks rather nice indeed![img]https://1.bp.blogspot.com/-BuVmuvmRXfg/WYhRw0z0lMI/AAAAAAAAisA/LFKD4SipiSkm3x0FsCNjJCRsCnHgE6W6gCLcBGAs/s640/GandalfZX.jpg[/img] [quote]As ma…

    ... the video frame to the first line of the Spectrum's pixel ... going to compile into something faster.

    You could use ...
    joefish joefish August 2017 Development
  • How to stop a flickering character erasure?I'm trying to figure out how to build a moving sprite. Eventually it will be made up of several UDG's. However its early days yet so I'm experimentin…

    ... [i]not[/i] just a GOSUB and a RETURN, at least ...
    Dunny Dunny May 2018 BASIC
  • Randomize USR xxxxxA weird topic: When I was a kid I use to mess around with the RANDOMIZE USR xxxxx, sad I know!!! For instance RANDOMIZE USR 51234 would give me a loa…

    ... .e a zero as your first line and lots of "?"'s.
    Anonymous Anonymous June 2002 Sinclair Miscellaneous
  • BASin Release 10a is up...Well, none of my releases ever get far before the inevitable bug fix version... Go grab it at [url="http://homepage.ntlworld.com/paul.dunn4/BASin_…

    ... bugs regarding breakpoints on the first line of a program and an ... a breakpoint on the last line.
    Fixed an issue with ...
    Dunny Dunny June 2004 Emulators
  • Wanted: Code to wait until Border has been drawnWhen my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing. I know I need to wait about 14300T after…

    When my IM2 interrupt fires, I want to wait until the ULA is past the first line of display before drawing.

    I know I need to wait about 14300T after interrupt but how can I tell if the ULA is now past the border and onto the screen?
    robpearmain robpearmain September 2004 Development
  • Chuckie Egg EditorI suppose you could say this was MIA, in as much as nobody knew it existed. In 1985 I wrote a Chuckie Egg Editor, and apart from copying it for a fe…

    ... transferring it to pc. First I tried a few ... transferred it to wav first, then I used wav ... emulator, it loaded the first part and then crashed...
    first line of the program changes ... lines in the input line at the bottom from ...
    ~Dan~ ~Dan~ December 2004 MIA/STP/SDP
  • Trying to find a song !Years ago, i reckon early 90's or late late 80's there was this song on the chart show. I thought it sounded along the same sort of vein like Massiv…

    ... not three non blondes), the first line of the song i'm ... chorus) but something along that line.

    Anyone got any ...
    psj3809 psj3809 June 2005 Chit chat
  • ZX-81 Ram Pack problemHi! I know this is a ZX Spectrum forum, but I am hoping someone here might be able to help me out... I have posted this to c.s.s. but noone was able…

    ... , if I type some simple line like 1 PRINT
    ... even let me type the first line which is 1 POKE ... /> If I enter the following line :

    1 POKE ... br />
    and press NEW LINE then I get the following ... line on the screen (as ...
    Tom-Cat Tom-Cat September 2005 Sinclair Miscellaneous
<1234567…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 12:41AM
  • i am currently listening to........
    dmsmith on April 15
  • I am currently watching.....
    zx1 on April 15
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 15
  • Cooperative Games.
    harriusherbartio on April 15
  • Celebrity deaths...
    mel the bell on April 15
  • Minor British Sports that did become games on the ZX Spectrum
    dm_boozefreek on April 15
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 15
  • Inside No.9 favourite episodes
    Maroc's Other Projection on April 15
  • How we became brainwashed by social media
    Scottie_uk on April 15

HitBox

Word Docs Hits
first 71.5K 88.6K
line 19.4K 33.7K
gosub 361 1K
faster 6.7K 7.9K

Related Threads

  • Are line numbers considered the first statement in the line?I'm trying to understand how BASIC variables are stored in memory using the BASIC Programming manual and am puzzled by the results of the control var…
  • A very first computer, a very first gameMaybe i'm duplicating some other posts, but...<br /> <br /> what was your first computer and game???<br /> <br /> For me it was a rubber zx-spectrum …
  • Ticks, the first command line Z80 emulatorThe project page is in Spanish:<br /> <br /> [url]http://retrolandia.net/foro/showthread.php?tid=43[/url]<br /> <br /> So I will expain a little.<br …
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi,<br /> <br /> I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC<br /> to store some MCode in it. <br /> <br /> …
  • Line - a one line arcade gameHi,<br /> <br /> I have published Line, a game written in a single line of BASIC. Thanks to Einar Saukas for additional optimisations, suggestions,…
  • Help with my first emulatorActually, when I say 'first' that's a bit of a lie - I used to own a mac and had Macspectacle which was dandy. Now, however I have a PC running Windo…
  • The first spectrum gameThe spectrum was released in 1982,and originally came with the horizons tape so in reality the very first spectrum game had to be thru the wall on th…
  • What was the first thing you did with your spectrum?This is like an addition to Stuarts topic what made you buy your spectrum,,,,ok what i want to know from you lot is when you got your speccy home,or …
  • LINE-routine and other nice pieces of codeThe line-topic came in the end with a nice piece of fast coding.<br /> <br /> I think that there might be more of these routines out there (where-eve…
  • line routineWondered if anyone can help me out. I have been programming a 3d graphics library for the spectrum, in Machine code.<br /> <br /> The line routine th…

Related Searches

  • betadisk rom line
  • y first project
  • my first project
  • first ro
  • first ro fighter
  • scroll line
  • first contact mk2
  • edit line
  • first contact
  • save line
  • draw line
  • first assembly
  • zx uno first impressions
  • delete line
  • remove line 128
  • line in
  • line draw
  • scroll screen down one line
  • poke 24 line
  • gosub stack

Copyright © 2024 World of Spectrum