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Search Again :: Adv Search 1000 results in 0.014s
<1…11121314151617…34>
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... ).
    With the double speed POKE it takes about half as ... slightly faster than CoCo Extended Color Basic due to in not ...
    JamesD JamesD October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... time down to [B][COLOR="Red"]11.24[/COLOR][/B] seconds.
    fixed in memory this way.
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • Sorting an array...Hi Folks, Over the weekend I had a play with sorting algorithms - takes me back to my student days! :-o My first try was with the good old Bubble S…

    ... time down to [B][COLOR="Red"]11.24[/COLOR][/B] seconds.
    fixed in memory this way.
    JamesD JamesD October 2010 Sinclair Basic
  • Games in machine codeHi everyone, How do go about doing multiple shots like a machine gun, do you have to store every x and y position of each bullet? When you kill som…

    ... /> Video:

    RGB888 color 320x240 @ 60hz.

    ... Display horizontal position, 16:16 fixed point.
    - 32 ... Display vertical position, 16:16 fixed point.
    - 64 ... BGCOLOR 0x001F7708 DWORD Background color.
    PF0XSCR 0x001F770C DWORD ...
    ASM ASM October 2010 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ...
    [COLOR="White"]Ok so I used the debugger to poke 0xFF ... the code I can guarantee[color="red"]*[/color] that this will not ... the ending state.[/COLOR]
    [SIZE="1"][color="red"]*[/color]not a guarantee ...
    AY Chip AY Chip October 2010 Games
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... little note, there is a poke to modify the output channel ... Z80 depack code into a fixed area of repeated data. A ... be used to restore that fixed area of memory back to ... compressed. These two areas (the fixed repeated area and the stack ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Transferring games into MicrodriveLast week a big pack of empty microdrive cartridges arrived, and now I'm ready to playing with my little microdrive equipped speccy. One of my aim w…

    ... the original .SNA file and poke in 20 BYTES of my ... /> EDIT:

    I just fixed the Bomb Jack memory corruption ...
    ASM ASM November 2010 Sinclair Miscellaneous
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... 7 step 2:
    POKE 23693,Color(f):
    PRINT AT ... f,0;a$:
    POKE 23693,Color(f+1):
    PRINT ... F

    The Color(f) variable could be defined ... with something like Dim Color[8] and then have ... =0 to 8: read Color(f): Next f, followed ...
    kgmcneil kgmcneil November 2010 Sinclair Basic
  • Loco BingoDoes anybody have any tips for [B][COLOR="Blue"][I]Loco Bingo[/I][/COLOR][/B]?! I've bought pretty much everything Cronosoft sells for the Spectrum …

    ... have any tips for [B][COLOR="Blue"][I]Loco Bingo[/I ... ][/COLOR][/B]?!

    I've ... combination of numbers. Sadly, the POKE from The Tipshop for infinite ...
    Shaun.Bebbington Shaun.Bebbington December 2010 Games
  • inverting graphics using basic?just curious if it could be done by poking screen memory ? and what's the structure. (foreground / background for each char ? ) reason I ask is I'd …

    ... wide, flashing, red-yellow bright color..
    you can use it ... />
    if you want to poke the same place;

    poke adr+x,242 : next x ...
    Arda Arda December 2010 Sinclair Basic
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... 256 objects. If
    you poke out one entry that is ... room data itself is of fixed size but not so in ...
    Joe the Iceman Joe the Iceman January 2011 Games
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... turn small set of fixed/hardwired colors into small ... You might go for true-color there, programmers could choose ... they want for a specific color code, but with 'zero' ... #of bits per color * number of color[I]codes[/I]. ... 16 colors, each true-color (24 bits) would ...
    RetroTechie RetroTechie January 2011 Hardware
  • Calculating the address of a pixel?Hi Folks, Is there an easy/quick way of calculating the memory address of a pixel? So for example, if I wanted to "plot" pixel at screen coordinate…

    ... draw everything else, and in Color!
    Sinclair took the largest ... you're stuck with three fixed-size blocks. Even the linear ...
    spodula spodula February 2011 Sinclair Basic
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... them):

    - Color coding sucks. Why on earth ... tad bit of other color? I completely understand what ... .

    - The color of the chests, no matter ... Here, there is no color info visible from the ... where the camera is fixed in distance exactly from ...
    Patrik Rak Patrik Rak March 2011 Chit chat
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... background always disappears at a fixed distance from the pillars.
    color). There should be no visible ...
    Einar Saukas Einar Saukas April 2011 Development
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... technique as described above with fixed names as needed rather ... m=1 TO 18: POKE deftmp+m-1,CODE m ... FN p(23637):
    POKE nxtlin+5,FN d(deftmp ... 9):
    POKE defadd,FN l(deftmp): POKE defadd+1,FN ... 35 LET S$=B$: POKE defadd,0: POKE defadd+1,0: RETURN ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Random numbers...Hi Folks, I am not an expert when it comes to random numbers. If I have the RANDOMIZE statement the beginning of a program and then proceed to gene…

    ... clock running. Just don't POKE FRAMES just before RANDOMIZE otherwise ... random numbers because of the fixed amount of time an emulator ...
    Alcoholics Anonymous Alcoholics Anonymous May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    ... .uk/zx82.htm#L24F9"][COLOR=#0000ff]L24F9[/COLOR][/URL] ; jump forward to ... what values need to be POKE'd where? Or is that ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • New Game: Chopper DropAnnouncing my latest game; Chopper Drop. It?s a tough life being a chopper pilot. Day in, day out, you have to pick up crates and drop them onto the…

    ... a total of 24)
    Fixed bug when landing on lorry ... this:

    [CODE]12 POKE 23739,111
    [/CODE]
    Einar Saukas Einar Saukas May 2011 Brand new software
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    That's fixed it (3rd time lucky). The " ... (and beyond!? - with the infy POKE, anyway) after tea and post ...
    Battle Bunny Battle Bunny May 2011 Games
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... level 3.
    If you poke 34464,0 in the original ... that the Erbe release is fixed in 48K mode as well ...
    Alessandro Grussu Alessandro Grussu May 2011 Games
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... 's how I would have fixed this particular problem:

    219 POKE 23675,164: POKE 23676,221: GOSUB 1000 ... GOTO 260
    229 POKE 23675,78: POKE 23676,222: GOSUB 1100 ...
    Einar Saukas Einar Saukas May 2011 Games
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... program :sad:

    I fixed the 4 bugs in the ... 1200 LET dr=0: POKE 59197,0: POKE 53799,1
    1201 ... (x+2,y)=20 THEN POKE 53799,5: GOSUB 3300: ... 2,y)=69) THEN POKE 23402,50: POKE 23403,1: GOTO 1215 ... key1 AND key2) THEN POKE 23402,30: POKE 23403,1: GOTO 1215 ...
    Jimmy Jimmy May 2011 Games
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... ;=0) THEN GOSUB 405: POKE 23675,164: POKE 23676,221: GOSUB 1000 ... game.

    Battle Bunny fixed this problem by removing the ... ;=0) THEN GOSUB 405: POKE 23675,164: POKE 23676,221: GOSUB 1000 ...
    Einar Saukas Einar Saukas May 2011 Games
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... ld b, $2c

    poke a334,$2c (41780,44)

    [CODE]poke $a334,$2c (41780,44)
    poke $b8e4,$ca (47332,202)[/CODE]< ... ]

    I've also fixed another couple of trivial bugs ...
    jp jp June 2011 Infoseek database
  • Games featuring... relevant bugsThere was a recent improvement to the WoS database in order to classify [URL="http://www.worldofspectrum.org/forums/showthread.php?t=34261"]Games fea…

    ... /> 48k : poke 30637,61: poke 30638,194
    128k: poke 30722,61: poke 30723 ... of Nemesis the Warlock already fixed this problem:

    [CODE ...
    Einar Saukas Einar Saukas June 2011 Infoseek database
  • Frank N SteinThis one > [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0001849[/url] Always seems to crash about level 7 (maybe a bit more) or so with an …

    ... of all the modded / bug-fixed versions now out there, but ... /> [*]The Bonus routine uses PEEK/POKE 59125 to record whether you ...
    Jimmy Jimmy July 2011 Games
<1…11121314151617…34>

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