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<1…19202122232425…34>
  • Spectrum Serial Numbers Wanted!![b]This post updated Sept. 26, 2013[/b] As far as I know, the serial numbering system for the Spectrum has never been fully worked out. For the p…

    ... (obtained 2001)

    Spectrum 128 (toastrack)
    --------------------------
    yellow A ... 8-084016 - made in UK
    ...
    JeffB JeffB April 2012 Sinclair Miscellaneous
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... moved; only column lengths of 8, 16 and 24 would work ... =new col
    ld b,8
    MOVE1C: ld a,(hl ...
    Battle Bunny Battle Bunny May 2012 Development
  • What's going on during a reset?Always wanted to know this. Why does the screen fill with garbage then white lines on black then just a totally black screen? What is happening?

    ... /> ; sometimes red stripes on black paper just visible.

    ;; ... memory with $02 - red ink on black paper.
    DEC HL ; ... is filled with black paper, red ink. As it moves into ... br /> And when done, the paper is set to black-on ...
    Dunny Dunny May 2012 Hardware
  • How frequent is the flash switching?Hello All, A quick question if I may be so bold :) Is there any documentation on how fast the flash is switched? I've found this but I'm not sure i…

    16 frames is 0.32 seconds, making the flash cycle 0.64 seconds long.
    joefish joefish June 2012 Emulators
  • How frequent is the flash switching?Hello All, A quick question if I may be so bold :) Is there any documentation on how fast the flash is switched? I've found this but I'm not sure i…

    ... .32 seconds, making the flash cycle 0.64 seconds long.[/QUOTE]
    chev chev June 2012 Emulators
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... /> [CODE]100 BORDER 1: PAPER 7: INK 0: CLS
    110 REM ...
    Paddy Coleman Paddy Coleman June 2012 Development
  • BOUNCING BOMB REDUX - HACKSOnly one so far because I havent had much time to go through the code but here infy lives 50463,0 - infinite lives

    ... ]
    10 BORDER 0: PAPER 0: INK 0: CLS : LOAD ""CODE 32768 ...
    FrankT FrankT June 2012 Games
  • BOUNCING BOMB REDUX - HACKSOnly one so far because I havent had much time to go through the code but here infy lives 50463,0 - infinite lives

    ... ]
    10 BORDER 0: PAPER 0: INK 0: CLS : LOAD ""CODE 32768 ...
    FrankT FrankT June 2012 Games
  • Your Computer Magazine ScansPlease forgive my Intrusion. At the moment I'm trying to type in an Amstrad game called "Bomber" which was published in an issue of "Your Computer" O…

    ... close-up shot using flash on semi-gloss paper, as can be ... seen there's no "flash spot ... a bit so that the flash reflection doesn't bounce back ... tripod and not using the flash, but then I couldn't ...
    Battle Bunny Battle Bunny July 2012 Chit chat
  • Your Computer Magazine ScansPlease forgive my Intrusion. At the moment I'm trying to type in an Amstrad game called "Bomber" which was published in an issue of "Your Computer" O…

    ... close-up shot using flash on semi-gloss paper, as can be ... seen there's no "flash spot ... a bit so that the flash reflection doesn't bounce ... tripod and not using the flash, but then I couldn' ... room cause I think the flash was messing up the ...
    CP/M User CP/M User July 2012 Chit chat
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... :

    [CODE]10 PAPER 7: INK 0: CLS
    20 LET ...
    Timmy Timmy August 2012 Sinclair Basic
  • WibbleBibble's Basic threadHi in an attempt to keep my questions from spamming the forum. I think its better to put them all in one place. Thanks everyone so far, I feel I am …

    ... ]
    10 BORDER 0: PAPER 0: INK 4: CLS
    20 LET ... /> * To minimise the INK changes line 10 sets INK to green as ... a 1:1 relationship between INK colour and UDG: UDGs A ... .
    * This enables a UDG INK colour lookup table to be ...
    Battle Bunny Battle Bunny September 2012 Sinclair Basic
  • Help needed...I am at my wits end with this pigs ear of a routine, can anyone simplify it and make it work as it should? Basically it should make the characters '…

    ... INK 0: PAPER 7: CLS
    20 PRINT INK 6; PAPER 1, INK 1; PAPER 6 ...
    Battle Bunny Battle Bunny October 2012 Development
  • RANDOMIZE USRI always thought that this particular basic command was not intuitive! If I understand correctly is means run the code from the memory address, is t…

    ... would have to change its PAPER and INK values each time it ...
    TK90XFan TK90XFan February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 20130213
    1002 BORDER 0: PAPER 0: INK 1: CLS
    1010 ... REM character data
    1220 INK 6: LET x=1: LET ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... 20130214
    1002 BORDER 0: PAPER 0: INK 1: CLS
    1010 ... REM character data
    1220 INK 6: LET x=1: LET ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... - combat
    1002 BORDER 0: PAPER 0: INK 6: CLS
    1010 ... FOR j=0 TO 15: INK 1: PRINT AT j,0 ... data: d = direction
    1220 INK 6: LET x=1: LET ... ;CHR$ (144+d)
    1230 INK 5: LET nx=5: LET ...
    bigjon bigjon February 2013 Sinclair Basic
  • New presentation for ZX Spectrum: "New Wave"DOWNLOAD: [url]http://pouet.net/prod.php?which=61133[/url] [img]http://pouet.net/screenshots/61133.png[/img] Enjoy.

    ... VAL a$: BORDER z: PAPER z: INK t: CLEAR c
    3 ...
    TK90XFan TK90XFan March 2013 Brand new software
  • The "best" Z80?What's the best Z80 for Spectrums? I know there are differences between brands (Nec, Zilog, Thomson) and technologies (CMOS, NMOS), so what Z80 woul…

    ... ]
    10 BORDER 2 : PAPER 2 : INK 9 : CLEAR 4e4
    20 ...
    TK90XFan TK90XFan April 2013 Hardware
  • 128k Basic used much ?Hi - I was wondering if there were many,if any, games programmed in 128k basic? I was also thinking of doing one myself as I wish to make a text heav…

    ... or if it's a 128 or 64 machine.. OR even an ...
    fog fog May 2013 Sinclair Basic
  • Trailblazer - mapped?Anyone mapped Trailblazer yet? I'd kind of like to get hold of the maps. D.

    ... WAIT_KEY1.
    + INPUT "INK=";i,"PAPER=";p: INK i: PAPER p: POKE 23624,PEEK ...
    Battle Bunny Battle Bunny June 2013 Games
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... instructions to set the game paper and ink colours for the game ... />

    ______________________EDIT___________
    OK - PAPER changes BORDER. ;)
    Confusing. ;)
    Yerzmyey Yerzmyey July 2013 Brand new software
  • C.G.D - Classic Game Designer[b]UPDATE: August 07, 2013 AN UPDATED VERSION OF CGD IS NOW AVAILABLE, DETAILS HERE: [url]http://www.worldofspectrum.org/forums/showpost.php?p=7155…

    ... instructions to set the game paper and ink colours for the game ... />

    ______________________EDIT___________
    OK - PAPER changes BORDER. ;)
    Confusing. ;)[/QUOTE ...
    R-Tape R-Tape July 2013 Brand new software
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... br /> 1020 BORDER 1: PAPER 7: INK 0
    1030 LET ... : PRINT AT 0,0; PAPER 6;,,: PRINT AT 21,0 ... ; PAPER 6;,,
    1099 REM ... AT R(P),C(P); PAPER 7;" "
    1170 ... 1190 PRINT AT Y,X; PAPER 7;" ": GO SUB status< ... AT R(P),C(P); PAPER 7;" "
    3019 REM ...
    wibble wibble August 2013 Sinclair Basic
  • Books that you just can't quit.Much as parts of the presentation,writing style infurates me, there is a book I just keep comming back to again and again. Its like the Yang to the …

    ... = 0
    9725 REM PAPER COLPAP:INK COLINK
    9730 LET NXPIX ...
    wibble wibble August 2013 Sinclair Basic
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... /> ld de, 22529 ; black paper and ink. We actually seem to be ...
    BloodBaz BloodBaz September 2013 Sinclair Miscellaneous
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... 30000
    20 BORDER 0: PAPER 0: INK 0: CLS : LOAD ""CODE ... /> 10 CLEAR 30000
    20 PAPER 0: INK 0: CLS : LOAD ""CODE ...
    richl richl September 2013 Sinclair Miscellaneous
  • Manic Miner - Loader And Screen DifferencesThere are some changes between the various releases and re-releases of Manic Miner with both the loader and the loading screen itself. Here I'll deta…

    ... them have the black-ink-on-white-paper attribute file.

    20 PAPER 0: INK 0: CLS : LOAD ""CODE ... /> I think the black-ink-on-white-paper attribute file was "mm1 ...
    gkmac gkmac September 2013 Sinclair Miscellaneous
  • The Spectrum's spectrumappears to be missing a few things... specifically I'm wondering about pink and brown my hazy attempts to mix red and white are not proving very su…

    ... ]
    If you set the PAPER values to the same in ... the four CLUTs, then set PAPER 8 before you PRINT your UDGs ... your UDGs and 8 different colours for your PAPER for a total ...
    chev chev September 2013 Sinclair Basic
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