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<1…13141516171819…34>
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... set to:
    INK 0 (black atttribute)
    PAPER 8 (transparent)
    ... picture with inverted pixels and INK 7; PAPER 0.

    ... />
    First: set INK to 8 (transparent). In that mode, no ... ]

    and additionally PAPER 1:

    [IMG ...
    clausjahn clausjahn September 2014 Emulators
  • Game of Life.Last year (I think) or maybe the year before, I entered a Game of Life simulator into the CSS CGC compo but for the Sinclair ZX81. I decided to port…

    ... InitS:
    BORDER 0: PAPER 0: INK 4
    12 CLS ... /> ld (hl),$10 ;INK control
    inc hl ... /> ld (hl),a ;INK colour
    inc hl ... CH_ADD
    ld bc,8
    add hl,bc ...
    Battle Bunny Battle Bunny October 2014 Sinclair Basic
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... : : BORDER 0: PAPER 0: INK 0: CLS : PRINT BRIGHT 1; INK 7;AT 9 ...
    jp jp October 2014 Announcements
  • Specbas new game PacmanWell I have been beavering away at this for a bit and I am now happy with it. (nearly) it's not bad (even if I say so myself) [img]http://i699.phot…

    ... :" TO "sys:demos"
    50 INK 0: PAPER 8: CLS: CLEAR
    60 ...
    Dunny Dunny February 2015 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... ]
    10 BORDER 6: PAPER 6: INK 0: CLS
    20 FOR ... a=22528 to 23295 STEP 64 ...
    DrewPee70 DrewPee70 February 2015 Sinclair Basic
  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... 3D Balls
    20 PAPER 0: INK 15: OVER 8: CLS: SCREEN LOCK ... =2/(bsize-1): LET ov=8: DIM ov$="None","Exclusive Or ... +2)*6
    90 CIRCLE INK sz*11;sx,sy,sz ...
    clausjahn clausjahn August 2015 Sinclair Basic
  • Akalabeth gamei found now that someone ported an ansi-basic game (coded in 1979?) to msx-basic - what about a zx-spectrum basic version of it? ;) https://plus.goo…

    ... /> [code]100 BORDER 0: PAPER 0: INK 7: CLS
    110 REM ...
    Paddy Coleman Paddy Coleman October 2016 Sinclair Basic
  • How do I use colour control codes in 128 basic?Just started using a toast rack in 128 basic and I am struggling to understand how to easily create coloured characters and graphics in a print state…

    In a PRINT statement, PRINT PAPER 1; INK 6;"Woohoo!" would do just ... Extend mode does work in 128 BASIC (eg. execute INPUT i ... still gives the INK token), just not in the 128 editor, so ...
    Battle Bunny Battle Bunny April 2017 BASIC
  • What am I doing wrong?Working on the idea of making a book type game I decided to start with a title screen. However I thought that the extension .scr was what the Spectru…

    ... empty of pixels with black paper/black ink.

    [code]
    8" in shoes and despite that ...
    R-Tape R-Tape June 2017 Sinclair Basic
  • Speeding up PRINT code in ROMHi Folks, I seem to recall that someone stated the PRINT command is rather slow because it has to handle screen and printer printing - is this cor…

    ... /> ld bc,0xff0c ; Blue paper, green ink
    call PRINT_CHAR

    8
    add hl, hl
    sla a ; Multiply by 8
    sla a
    sla ...
    Georgeo Georgeo August 2017 Sinclair Basic
  • Speeding up PRINT code in ROMHi Folks, I seem to recall that someone stated the PRINT command is rather slow because it has to handle screen and printer printing - is this cor…

    ... do this
    IF ink=8 Then do this else if ... Ink=9 then do this else do this
    If paper=8 ... then do this else if paper=9 then do ... case: over 0, fixed ink, fixed paper, you can crunch the ... you can get to about 8-10 times faster then the ...
    Jonathan Harston Jonathan Harston October 2017 Sinclair Basic
  • Cubic RevealI just though I'd develop this a little further. Written a while ago on a whim! [img]https://dl.dropbox.com/s/p44y5dda49ucmop/square_reveal_1_1.gi…

    ... ld a,h,add a,8 ld h,a
    isn ... end
    xor a ;Black PAPER, Black INK
    slp0:
    ld ...
    Arkannoyed Arkannoyed November 2017 Development
  • Please, convert your game to EP128The Enterprise is a Zilog Z80-based home computer first produced in 1985. It can simulate the specy screen, so most of the EP128 game is specy conver…

    ... (there is no flash, and bright bit, instead 4 bit paper, and 4 ...
    Geco Geco January 2018 Brand new software
  • Editorless AGD Now for Spectrum as well as Next/TimexI've updated the editorless version of AGD to 0.3, fixing the Next/Timex CLS routine and adding a Spectrum engine and compiler. For those not alread…

    ... block is printed with its paper ATTR and ink ATTR combined so it prints ...
    dbolli dbolli February 2018 Brand new software
  • Hello! New guy here!Hello there! Is this website still active? I feel like there's not much activity here, as if it's dead. Is this community is still alive? Also, the …

    ... out. I made a paper and ink copy of that keyboard with ... out each command. Then select 128 Basic when it asks you ...
    mik3d3nch mik3d3nch May 2018 Updates
  • Hello! New guy here!Hello there! Is this website still active? I feel like there's not much activity here, as if it's dead. Is this community is still alive? Also, the …

    ... out. I made a paper and ink copy of that keyboard with ... out each command. Then select 128 Basic when it asks you ...
    PaulthRoman PaulthRoman May 2018 Updates
  • Short unattended type-in'sThis follows a similar topic on the BBC/Acorn forum (said topic can be found [url="https://stardot.org.uk/forums/viewtopic.php?f=2&t=14919"]here[/url…

    ... /> [code]10 BORDER 0: PAPER 0: INK 7: BRIGHT 1: CLS
    20 ... *10)>6 THEN DRAW INK C,X2-X1,Y2-Y1 ...
    60 DRAW OVER 1; INK 0;X2-X1,Y2-Y1 ...
    spider spider August 2018 Sinclair Miscellaneous
  • Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…

    ... colour (e.g. the Brain 8 character data)? Is it via ... I could use TAB and PAPER and INK control codes, these count ...
    patters patters April 2019 Brand new software
  • border effectsive been playing around with border effects like 10 border 1 20 border 2 30 pause 1 40 goto 10 ,etc i even wrote one in machine code. …

    [code]1 BORDER 0: PAPER 0: INK 7: CLS
    2 BORDER ...
    7 BORDER 5
    8 BORDER 6
    9 BORDER ...
    1024MAK 1024MAK May 2019 BASIC
  • How to store and recall a "window"?I would like to memorize and then restore a rectangular portion of a screen, pixels and attributes. To make things easier, this "window" would be sit…

    Thank you all for the suggestions; I managed to find a way to do it last night \:D/

    I opened the .SCR file of the graphic I wanted to memorize and copied the "window" from the position where it should appear to the top left in order to ...
    Alessandro Grussu Alessandro Grussu February 2020 Development
  • Randomised data samplingHere is something that could be written in BASIC, if anyone is interested. Lets say we want to sample a subset of a larger population, we can do t…

    ... /> 2 RANDOMIZE
    3 PAPER 0 : INK 7 : BRIGHT 1
    4 CLS ... to 511
    110 PRINT INK PEEK (poptab+n)+2; "O ... /> 150 PRINT AT 18,0; INK 2; "O"; " TYPE 0 TOTAL ... /> 152 PRINT AT 19,0; INK 3; "O"; " TYPE 1 ... /> 154 PRINT AT 20,0; INK 4; "O"; " TYPE 2 ...
    dmsmith dmsmith April 2020 Sinclair Basic
  • how do i change the color of the input statement "" and whatever is typed in it?the background ink doesnt seem to change it

    ... AT 21,0; PAPER 1; INK 6;w$; FLASH 1;"L"
    35 ...
    ASH-II ASH-II May 2020 Sinclair Basic
  • how do i change the color of the input statement "" and whatever is typed in it?the background ink doesnt seem to change it

    ... AT 21,0; PAPER 1; INK 6;w$; FLASH 1;"L"
    35 ... $=w$+i$: PRINT #1; PAPER 1; INK 6;w$; FLASH 1;" ": GO TO ...
    ASH-II ASH-II May 2020 Sinclair Basic
  • how do i change the color of the input statement "" and whatever is typed in it?the background ink doesnt seem to change it

    ... $+i$: PRINT #1; PAPER 1; INK 6;w$; FLASH 1;"""": GO TO 20 ...
    ASH-II ASH-II May 2020 Sinclair Basic
  • Pseudocode for CIRCLE algorithm?Can anyone provide me with the pseudocode for the Spectrum's CIRCLE algorithm? My machine code knowledge isn't up to reading the ROM routine. I'm try…

    ... />
    10 BORDER 0: PAPER 1: INK 7: CLS
    20 INPUT ... RETURN
    1500 REM - Put 8 pixels -
    1510 GO SUB ...
    Serzh Serzh August 2020 BASIC
<1…13141516171819…34>

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HitBox

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128 9.4K 14.8K
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