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  • 'Jumping' Composite Video Output on +2bNot having much luck recently... I have converted my +2b to composite out using the info contained [URL="http://www.secarica.ro/html/plus3_hardware.…

    ... , without much success - once the flicker is established, it reminds me ... part of C35 stops the flicker as does touching the legs ... it wasn't for the flicker, the composite signal would be ...
    napoleonblownaparte napoleonblownaparte June 2012 Hardware
  • 'Jumping' Composite Video Output on +2bNot having much luck recently... I have converted my +2b to composite out using the info contained [URL="http://www.secarica.ro/html/plus3_hardware.…

    ... , without much success - once the flicker is established, it reminds me ... part of C35 stops the flicker as does touching the legs ... it wasn't for the flicker, the composite signal would be ...
    guesser guesser June 2012 Hardware
  • 'Jumping' Composite Video Output on +2bNot having much luck recently... I have converted my +2b to composite out using the info contained [URL="http://www.secarica.ro/html/plus3_hardware.…

    ... , without much success - once the flicker is established, it reminds me ...
    Fraser Fraser June 2012 Hardware
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... the +2A/+3 ULA, graphics flicker noticeably when your character and ...
    Alessandro Grussu Alessandro Grussu July 2012 Games
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... the reason the graphics never flicker even in BASIC).

    Einar Saukas Einar Saukas July 2012 Brand new software
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... border somewhere so that any flicker won't come near the ...
    joefish joefish July 2012 Development
  • What would you like to see?I am just starting to grasp zx assembler programming for the zx spectrum. What type of game would you like to see me try to make in 4k of code? Keep …

    ... at a game scroll without flicker that way then anyone can ...
    guesser guesser July 2012 Development
  • Light Gun on LED TV?Hi all! I noticed I can't make a Sinclair Light Gun to work in my LED TV set. Is it possible to make it work in some way? I guess the way the LED TV'…

    ... check each target, and the flicker would get worse and worse ...
    joefish joefish August 2012 Hardware
  • Wolfenstein / Doom for 48k SpectrumHi, is there any game / demo of this kind that runs on 48k machines? Thanks.

    ... between levels which not only flicker a lot but have no ...
    Ralf Ralf August 2012 Games
  • Wolfenstein / Doom for 48k SpectrumHi, is there any game / demo of this kind that runs on 48k machines? Thanks.

    ... between levels which not only flicker a lot but have no ...
    Crash Nicker Crash Nicker August 2012 Games
  • Coding for 128kHi all, I wonder if anyone can suggest any useful reading/threads/examples on the fundamentals of 128k coding. Chapter 24 of the +2 manual has prov…

    ... the usual alternatives for achieving flicker-free animation that I know ...
    Hikaru Hikaru October 2012 Development
  • Coding for 128kHi all, I wonder if anyone can suggest any useful reading/threads/examples on the fundamentals of 128k coding. Chapter 24 of the +2 manual has prov…

    ... the usual alternatives for achieving flicker-free animation that I know ...
    catmeows catmeows October 2012 Development
  • 1960 London - veteran commercial vehicle run - colour cine filmanother one of my grandads old cine films uploaded to youtube by my dad [youtube]Jz358YE2eGs[/youtube] apparently the flickering is the transferrin…

    ... and got a lot of flicker as can be seen in ...
    Matty Jetman Matty Jetman October 2012 Chit chat
  • Games with good scrollingI know the Speccy's forte was not scrolling games but their must have been some that not flick screen and maybe even smooth! I remember playing a few…

    ... why some of these games flicker like crazy in any emulators ...
    joefish joefish October 2012 Games
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... result i get is a flicker on any size and any ...
    Arda Arda October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... the same time, so no flicker is noticed.

    This ... , it was just slower - no flicker whatsoever).

    [url]http ...
    na_th_an na_th_an October 2012 Sinclair Basic
  • Gameboy advance Speccy emulation?I have heard , but can not find clear / understandable info on emulating the spectrum on a Gameboy Advance... but it is apparently possible? Using '…

    ... timing or multicolour effects will flicker, but most stuff is fine ...
    joefish joefish October 2012 Emulators
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... result i get is a flicker on any size and any ... />
    Well, I think the flicker is not because of the ...
    Patrik Rak Patrik Rak October 2012 Sinclair Basic
  • WIP: ULAPlus hardware implementationThis aims to be an "almost" plug-in replacement for the Sinclair ULA chip fitted in Spectrum 16K/48K/Plus machines. It comes in a form of a small PC…

    ... would show with much less flicker.
    mcleod_ideafix mcleod_ideafix October 2012 Hardware
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    ... the screen so no flicker. Does it still flicker if you miss ... you shouldn't get any flicker anyway, if you only delete ...
    R-Tape R-Tape October 2012 Development
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    ... 's a bit of sprite flicker because there's a lot ... looks smoother and has less flicker, even without worrying about interrupts ...
    Morkin Morkin October 2012 Development
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    ... and drawing in another. Instant flicker! Minimise the time between delete ... ) then you will have no flicker!

    Do the minimum ...
    csmith csmith October 2012 Development
  • Using RST 16 and udg flickerHi there! I'm using UDGs and RST 16 to make a simple canyon bomber game. I've got the game mechanics working ( finally ) but now I'd like to make …

    [QUOTE=Morkin;659467]At first glance it looks smoother and has less flicker, even without worrying about interrupts[/QUOTE]

    Try to execute instruction "HALT" inside your main loop, just before you start to clear and draw sprites.
    Einar Saukas Einar Saukas October 2012 Development
  • 'Mescaline 128' demo with DivideI got this demo on the card that came with my Divide. It is amazing. Never seen anything like it on the Spectrum. It does things Spectrums can't do l…

    I have on TV that doesn't flicker on the mescaline synesthesia screen, it sits rock solid!
    BiNMaN BiNMaN October 2012 Sinclair Miscellaneous
  • 'Mescaline 128' demo with DivideI got this demo on the card that came with my Divide. It is amazing. Never seen anything like it on the Spectrum. It does things Spectrums can't do l…

    If you run it under Spin emulator (which I just found out is crashing on me :( ) you can set an option "reduce gigascreen flicker" and that makes it look rock solid and smooth.
    Gedlion Gedlion October 2012 Sinclair Miscellaneous
  • Best games for playing on Android Emu?I've been playing some games using Marvin, which seems pretty good. Unfortunately, the size of the screen and the control methods means a lot of gam…

    ... games more accurately, without the flicker that comes from timing errors ...
    joefish joefish November 2012 Games
  • Cycle exact emulation?I was just reading the thread about +3 emulation having different results on different emulators, and it made me wonder if any Spectrum emulators hav…

    ... .

    It doesn't flicker for Spectrum +2 emulation configured ...
    Einar Saukas Einar Saukas November 2012 Emulators
  • Cycle exact emulation?I was just reading the thread about +3 emulation having different results on different emulators, and it made me wonder if any Spectrum emulators hav…

    ... player routine there was some flicker in those raster line, especially ...
    XTM of TMG XTM of TMG November 2012 Emulators
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... flickerfest (with a bit less flicker when using a long fixed ...
    Metalbrain Metalbrain November 2012 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... flickerfest (with a bit less flicker when using a long fixed ...
    Alessandro Grussu Alessandro Grussu November 2012 Games
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