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<1…12131415161718…34>
  • Strongest aspect of Spectrum BASICWhat would you say is the strongest aspect of Spectrum BASIC compared to other BASICs on other micros at the time. I think it might have been the Fun…

    ... the strongest aspect of Spectrum BASIC compared to other BASICs on ... any other aspects of spectrum BASIC that were better than other ... BASIC variants on home micros? Was ...
    dmsmith dmsmith March 2022 Sinclair Basic
  • Any adventure game frameworks written BASIC ?I remember INPUT published a simple adventure game, with about ten locations. It was all written in BASIC, but it provided a program framework one co…

    ... . It was all written in BASIC, but it provided a program ... Adventure Game frameworks written in BASIC. Also any commercial adventure games ... written in BASIC, back in the day?
    dmsmith dmsmith April 2022 Sinclair Basic
  • BASIC Bug: DEF FN after REMHello all, Having mused the Spectrum ROM disassembly by Drs Logan ad O'Hara, I wondered about how good ZX BASIC was at locating the DEF FN when call…

    ... wondered about how good ZX BASIC was at locating the DEF ...
    BloodBaz BloodBaz May 2022 BASIC
  • How to return to basic properly from ASMI am messing around with a fast stack copying routine. But I am getting "A: Invalid argument" error when I later return to basic. I know you h…

    ... when I later return to basic.

    I know you ... IY register before returning to basic but my code at the ... as IY when returning to basic. I think one of the ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... on screen. I eliminated flicker by completely drawing all sprites ... to perform the copy. Positives: flicker issues are eliminated.
    < ... coding by typing DATA into BASIC ;)
    [/quote]

    ... save it to tape from BASIC.

    I now ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • GAMES I'D LOVE TO SEE ON THE SPECTRUM.....What more modern games from other formats would you love to see on the Speccy...? I'm talking games that could be converted, and would be possible t…

    ... auctions )

    yea they flicker, i am doing my own ... /> gigasecreen ion pentagon does not flicker though, personally though, i do ... not mind some flicker, well anyway im working on ... qbert vbut it is in basic ( and i was surprised its ...
    Amigo Amigo July 2003 Games
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... :

    z80 asm, C, Basic | Delphi, Java, C++

    basic programming assignments if you
    Basic. To learn programming in general ... to finish up. It's flicker and shearing free and is ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... the 128 and Timex for flicker free display and redraws the ... tool. Dunny mentions that the basic is translated into assembler and ... functions for free. New Basic keywords could be invented to ... be a way to specify Basic keywords and assembly functions attached ...
    Alcoholics Anonymous Alcoholics Anonymous February 2004 Development
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... makes it impractical for a basic 48K machine. However it is ... careful choices, some colours are flicker free on the real machine ... sure how noticeable the increased flicker would be. Such a display ... can be done on a basic 48K.


    [ This ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... I need this to make flicker-free animation, no?),[/quote]
    BASIC. Just do whatever you've ...
    cyborg cyborg July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... kinda close in basic though ;) except it had much flicker and wasn ...
    Sadako Sadako July 2004 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    [QUOTE=48K]1/ Random number generator: I've started using a ld a,r command to grab a number from the memory refresh counter. Only problem is that if I do this in quick succession, the numbers are obviously not very random at all.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... had a strong version of basic (better that anything offered by ... a beginner. The version of basic was excellent and I found ... a really weak version of basic. The disk system was the ... sprite library that will generate flicker-free graphics no matter what ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... easy to animate graphics in Basic if you have hardware sprites ... .

    The CoCo had BASIC functions for blitting but they ... up double buffering to eliminate flicker.

    I think the ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... Anonymous]
    It *is* flicker-free : don't sell it ... -- basin does not emulate the flicker-freeness.[/QUOTE]

    ... video frame, then some perceptible flicker is possible.

    ... to my z80util tools: inject basic code from text sources in ...
    NotFound NotFound November 2006 Sinclair Basic
  • So how much programming experience do you need to create a Spectrum Game?Hi all i was just mucking about with that old program "Game Designer" and i was wondering how difficult it is to write a new Spectrum game?

    ... two or three in there. Basic is usually people's first ... slow for most things, but basic can be compiled and some ... smoothly pixel by pixel and flicker-free. It also has several ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Games
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... ]Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ... 't worry about that in basic -- you'll definitely want it ... as fast as possible. Since basic is fairly slow, other non ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... care of making all things flicker-free without our having to ... anything normally done in Sinclair basic, but you should be starting ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Double dragonWe all know the Speccy version is shit, but I've ragged the NES version of DDIII but this guy has real issues with it [url]http://www.youtube.com/wa…

    ... , the sprites are tiny and flicker even when there's only ... pants. Abobo is either the basic black or white (I don ...
    dm_boozefreek dm_boozefreek September 2007 Chit chat
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... ? I assume the lack of flicker is due to the emulator ... does it work from the BASIC loader?

    Icabod: When ...
    LaesQ LaesQ October 2007 Hardware
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... ? I assume the lack of flicker is due to the emulator ... does it work from the BASIC loader?[/quote]Exception was normal ...
    omega omega October 2007 Hardware
  • CPU question about various emulators for and on various machinesRight, you know how nowadays the latest CPUs seem to be dual (or more) core 2.4GHz (or whatever speed) as opposed to, say, single core 5.8GHz? Now I …

    ... it'll only be a basic one, going by what I ... pixel area? Multi-coloured borders? Flicker-free sprites? The humble ol ...
    ewgf ewgf March 2008 Emulators
  • New utility - Arcade Game DesignerNo income tax, no VAT, no money back, no guarantee... In advance of SEUD's release I thought I'd release AGD to get people in the mood for game maki…

    ... in, AGD goes back to basic instead of to the menu ... and AGD crashes back to basic and won't restart with ... sort of order to minimise flicker, but the sort wasn't ... I could always return to BASIC with the address of this ...
    jonathan jonathan April 2008 Development
  • 48K games that don't work on a +2Not sure if there is already a thread about this but recently I've noticed some old 48K games will not run on my +2 - even in 48K mode. Examples are…

    ... " at the top of a BASIC program).
    [I]On a ... in order to reduce screen flicker.

    6) Loss of ... " SCREEN$. This will only affect BASIC programs.

    13) The ...
    Jimmy Jimmy June 2008 Games
  • Minigame compo 2008What happened to the compo site 2007 and the pre-announcement 2008? The site seems to be down.

    ... , as it's just a basic Pac Man clone.

    flicker-free sprites and AY music ...
    Matt_B Matt_B September 2008 Development
  • Minigame compo 2008What happened to the compo site 2007 and the pre-announcement 2008? The site seems to be down.

    ... , as it's just a basic Pac Man clone.

    flicker-free sprites and AY music ...
    Dr BEEP Dr BEEP September 2008 Development
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... and add directly to our basic programs and view the file ... 's hard to create a flicker-free multicolour viewer: I failed ...
    Arda Arda November 2008 Development
  • RGB on speccy ?hi, just a question : are you aware of scene demo trying emulate rgb ? i was a bit ill last few days so laying in bad i come with a (stupid ?) idea.…

    ... and add directly to our basic programs and view the file ... 's hard to create a flicker-free multicolour viewer: I failed ... be saved as PRG with BASIC Loader, display routine and the ...
    LCD LCD November 2008 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... ) would in fact improve these flicker-based display methods. But... it ... we decide not to use flicker, it shouldn't be that ... that chooses only from the basic colour palette. I'm actually ...
    baze baze January 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... without DMA to achieve a flicker free display or not?[/ ... Hz, which is already noticeable flicker. IMO, there are two options ... . You either flicker and use colour blends ( ... don't flicker and therefore dithering algorithm is restricted to basic ZX ...
    baze baze January 2009 Development
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