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<1…14151617181920…34>
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    [QUOTE=joefish;596486] Although in BASIC you couldn't redraw anything ... for it to really be flicker-free.[/QUOTE]
    So make ... use Double Buffering written with BASIC!:

    [url]http://www ...
    Arda Arda January 2012 Sinclair Basic
  • Precisely timed loops in assemblyI'm looking for a way to make my code stop until the raster has reached the lower screen border (right after having drawn the last pixel line). I und…

    ... to be used from BASIC (or from ZX Basic using Boriel's ... it successfully and now the flicker is gone :)
    na_th_an na_th_an February 2012 Development
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... (obviously not an advantage for BASIC programs where it's better ... occurs, but it'd be flicker-free.[/QUOTE]

    Exactly ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • zx emulation on ps3 or xbox?was looking into an emu on the ps3 but i get the impression there has to be some modding done 1st? Been told that the old xboxes are good for emulat…

    ... Xbox. It will be a flicker fest with incorrect aspect ratio ... the basic SCART) I get the correct aspect ratio and no flicker ... expect it to look. No flicker, right aspect ratio, right colours ...
    ewgf ewgf March 2012 Emulators
  • Help wanted: BIFROST* 1.1 on real hardware?[URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0027405"]BIFROST* ENGINE[/URL]'s latest release 1.1 implements support for all standard Spectr…

    ... If you use the Sinclair BASIC version from [URL="ftp://ftp ... z88dk or compiled ZX BASIC versions from either [URL ... work, even in "128 BASIC" mode. Thus I suggest ... it looks fine, no flicker or glitch. I don ... -this is using the Sinclair BASIC version.

    ...
    R-Tape R-Tape April 2012 Hardware
  • Official Basinc thread - Bug reports and other discussionI just released a new BASin fork, basinc. The first official release was V16r2, and today it's r3. it's uploaded to wos archive and alternatively, h…

    ... /> [B]24 Kb available to BASIC (16 Kb Used)[/B]
    flicker.

    [QUOTE=Arda;621344 ...
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Scrolling a mapCan someone explain in idiots terms how you scroll a map. I'm not after code as such, just an explanation of how it can be done. I'd like to scroll…

    ... stuck. Basically (and using just BASIC :-P) I created a map ... ? Two things: My character would flicker because it had to be ...
    zxbruno zxbruno May 2012 Development
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... reason the graphics never flicker even in BASIC).


    [*]Overall ...
    Einar Saukas Einar Saukas July 2012 Brand new software
  • 64x48 full colour graphicsHow feasible is this? Could an interrupt-driven routine be used to, for example, fill the top two thirds with a 64x32 blocky picture and leave the bo…

    ... 's not so much the BASIC ISR as the ROM itself ... border somewhere so that any flicker won't come near the ...
    joefish joefish July 2012 Development
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... result i get is a flicker on any size and any ... ]

    That's because basic is very very slow. You ... not easy to do in basic.

    This is the ...
    Arda Arda October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... coded quite a lot in BASIC back in the days. What ... the same time, so no flicker is noticed.

    This ... , it was just slower - no flicker whatsoever).

    [url]http ...
    na_th_an na_th_an October 2012 Sinclair Basic
  • smooth movement in basicWas trying to figure this out myself but i would like to be pointed in right direction now :-). How do I make something move in Basic without gettin…

    ... result i get is a flicker on any size and any ... />
    Well, I think the flicker is not because of the ... with the TV beam. In BASIC, you can do that by ...
    Patrik Rak Patrik Rak October 2012 Sinclair Basic
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... key! It kept returning to basic instantly. However:

    Thanks ... ] looking demo, though presumably the flicker is something that would have ...
    R-Tape R-Tape March 2013 Development
  • New games no one's mentioned yet...Just discovered a few new games in the "What's new?" section that haven't been announced on the forums yet... 1. [url="http://www.worldofspectrum.or…

    ... /> i made vampe with zx basic compiler just to try it ... (though if it was uncompiled basic it [I]would[/I] be ... want tips on avoiding sprite flicker, faster code and game design ...
    R-Tape R-Tape May 2013 Brand new software
  • Maze-K for Sinclair ZX81Found this new game for the the Spectrum old brother. [URL="http://www.zonadepruebas.com/viewtopic.php?f=15&t=4646"]Maze-K for ZX81[/URL]

    ... of saving memory in ZX81 BASIC program before they can tell ... too fond of the screen flicker due to the PAUSE command ... , he seems a quite prolific BASIC programmer at the moment.
    Shaun.Bebbington Shaun.Bebbington January 2014 Brand new software
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... ;746381]I compiled the ZX Basic version and I'm very ... it's compatible with ZX Basic!

    Edit: Ha - Tiled ... ) of the frame to paint flicker free sprites. With a smart ...
    antoniovillena antoniovillena January 2014 Brand new software
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…

    ... could get a perfect 25Hz flicker from a random behaviour of ... intos that have the same basic accuracy. I actually meant for ... had time to get the basic facts together.

    I ...
    introspec introspec March 2014 Emulators
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... :-)
    It's written in basic with the plot routines from ... .

    I wrote the basic part by refrencing this pseudocode ... it should then games that flicker can be improved by adding ... through first. That way the basic rom plot routine can be ...
    Basher Basher March 2014 Hardware
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... started programming with blitz3D a basic language,. I just asked hundreds ... to get sprites to not flicker or even move :D
    slenkar slenkar March 2014 Development
  • How did you learn to code on the Spectrum?Got to be honest, as much as I wish I did, I don't know anything about programming. I had a Spectrum (+2 and then +2B) when I was a kid, and my prog…

    ... started programming with blitz3D a basic language,. I just asked hundreds ... to get sprites to not flicker or even move :D
    polomint polomint March 2014 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... printing and I think boriel basic already has that? For editing ... than a clear to reduce flicker, if that is noticeable.
    Alcoholics Anonymous Alcoholics Anonymous March 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... QUOTE=Alcoholics Anonymous;760183]Boriel basic is not just a spectrum ... com/en/software/the-zx-basic-compiler/"]This page[/URL] says ... printing and I think boriel basic already has that? For editing ... than a clear to reduce flicker, if that is noticeable.[/QUOTE ...
    Einar Saukas Einar Saukas March 2014 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... printing and I think boriel basic already has that? For editing ... than a clear to reduce flicker, if that is noticeable.[/QUOTE ...
    Timmy Timmy March 2014 Brand new software
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... />
    For example the basic ROM writes to the attribute ... the printing of characters in basic the following clashbasher commands need ... ink colour using standard sinclair basic plot, draw and circle ... there is still the odd flicker of clash around the main ...
    Basher Basher April 2014 Hardware
  • 128K shadow screen?Hi How does the shadow screen feature work , and how can it be used?

    ... 128 to ever return to BASIC or leave the standard interrupt ... . I am not returning to basic and the PLAN is to ... smooth , but with the screen flicker issue.

    Cool with ...
    micken micken May 2014 Development
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... they were both written in BASIC. A good game is a ... be forgiven if your sprites flicker. If your game is boring ...
    jonathan jonathan July 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... they were both written in BASIC. A good game is a ... be forgiven if your sprites flicker. If your game is boring ...
    R-Tape R-Tape July 2014 Sinclair Miscellaneous
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    I've finally got a BASIC version of the "visual FLASH ... PAUSE there's a slight flicker when the optimum offset is ...
    Battle Bunny Battle Bunny November 2014 Development
  • Detecting flash mode inversionsIs is possible to detect with certainty when flashing characters change from normal to inverted and vice-versa?

    ... ]I've finally got a BASIC version of the "visual FLASH ... PAUSE there's a slight flicker when the optimum offset is ...
    polomint polomint November 2014 Development
  • BASIC to Python - bringing a modern view on an 80's obsession...Howdy! I don't know how relevant this will be here, but I've just finished up a 3-part overview on my blog where I convert an old 1K ZX81 basic pr…

    ... disagree that Python, although like BASIC in many ways, is ... modification of the original BASIC into Sinclair BASIC for PCs:
    < ... flow in order to minimise flicker - the overdraw used in ... shortcuts the delay in Sinclair BASIC, so a different strategy ...
    Dunny Dunny July 2015 Sinclair Miscellaneous
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