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  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... MIDI success.
    [*]Support for flicker-free hi-res monitor. The ... and genlocking, but lacked a flicker-free hi-res mode viewable ...
    Madonna Mk 2 Madonna Mk 2 September 2009 Chit chat
  • I just picked up a free Atari 520stJust got a free 520ST, (no cables or leads) and a small box load of games. :? dunno what to do with it, but it was being thrown out, so I grabbed it…

    ... MIDI success.
    [*]Support for flicker-free hi-res monitor. The ... and genlocking, but lacked a flicker-free hi-res mode viewable ...
    Matt_B Matt_B September 2009 Chit chat
  • Think! and copyrightHello all, I would like to make a small game for Windows, based a little on Think! - my questions are: should I ask someone for the permission? If s…

    ... of the company) to stop halt his PC version of Fairlight ...
    RichJ RichJ October 2009 Games
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... see that incrementing after a HALT you know you're in ...
    gasman gasman October 2009 Development
  • Micro Men - negative advance reviewFrom today's Sunday Times: [QUOTE][b][u]Micro Men[/u][/b] (Thursday 8 October, BBC4, 9pm). Tony Saint's fact-based drama depicts battling boffins i…

    ... games they show don't flicker anymore! Magic!
    frobush frobush October 2009 Chit chat
  • BBC4 Drama - about Sir Clive etc!!!I'm sure some of you have already picked up on this, but a new Drama about the Sinclair brand is being shown on BBC4 on the 8th October - called 'The…

    ... to details like the screen flicker on the ZX80. I was ...
    gasman gasman October 2009 Announcements
  • Computer or console: Which do you prefer for games?Yep, the old argument again. I was talking about this yesterday to a mate (a World of Warcraft addict) who doesn't like consoles, and neither I (who …

    ... used to make my eye flicker badly, then I got a ...
    psj3809 psj3809 October 2009 Chit chat
  • Micro Men - BBC4 Thursday 8th Octobereh... thats it... There was a new add for Micro Men on BBC 4 last night after 'The Cell' ( nice speccy goodness in there, including Jet Set Willy ) …

    ... get rid of that screen flicker and when he mentioned blue ...
    DBrown67 DBrown67 October 2009 Sinclair Miscellaneous
  • Speccy vs C64: Enduro RacerJust seen a video of the commode version of Enduro Racer, what a pile of cack: [youtube]kZVNLX6OxwU[/youtube] Speccy version: [youtube]ouKg6LeXkD…

    ... performance. Plus things like sprite flicker & colour clash would have ...
    Fizza Fizza October 2009 Chit chat
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... back buffer too, to avoid flicker.

    In, say, Green ...
    frobush frobush November 2009 Games
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... have to add an extra HALT in 'cos 50fps is too ... style scrolly decor in, the HALT will keep the FPS down ...
    BloodBaz BloodBaz November 2009 Games
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... . Problem is, the more I halt the emulation to read the ...
    Dunny Dunny November 2009 Emulators
  • Framerate of Spectrum gamesI was reading a bit about framerates in modern games and it got me wondering about the Speccy. First off I'd hoped to find what framerate my old gam…

    ... have to add an extra HALT in 'cos 50fps is too ... in the end adding a HALT instruction was the best solution ...
    Fikee Fikee November 2009 Games
  • ZXSpin 0.7 public testingOk, now that the private testing phase is over, I need to get more people testing ZXSpin 0.7 I am not terribly interested in emulation problems, bec…

    ... , except for an occasional yellow flicker from the highlighted option.
    joefish joefish November 2009 Emulators
  • Real 3D (using 3D glasses) on existing PC games?You know those "3D glasses" they have in cinemas sometimes, and for watching some TV programs, or some magazine articles? Where each "lense" is a dif…

    ... 's method of Poleroid or flicker. (Both of these were used ... , Starchaser, etc.)

    The Flicker system was used for Master ...
    Graz Graz November 2009 Chit chat
  • Your views on...Strangeloop[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0004926]Strangeloop[/url] Here's another game that I've never seen loaded up, let alone played…

    I enjoyed it for the wacky humour and weird graphical style, but I never finished the game and the flicker and egregious collision detection certainly date it.
    Matt_B Matt_B November 2009 Games
  • Ulysses31I would love to see someone take Ulysses31 and make it into a game. It was one of the best cartoons of the 80's along with the mysterious cities of g…

    ... 25 frames per second without flicker, and you can define your ...
    jonathan jonathan November 2009 New game ideas
  • Zon xDid anyone ever use a ZON X sound generator? I've been rummaging around in the loft and found it (along with Machine Language for the absolute beginn…

    ... , which was signalled by a HALT instruction (which actually executed, to ...
    joefish joefish November 2009 Games
  • Ulysses31I would love to see someone take Ulysses31 and make it into a game. It was one of the best cartoons of the 80's along with the mysterious cities of g…

    ... 25 frames per second without flicker, and you can define your ...
    dm_boozefreek dm_boozefreek November 2009 New game ideas
  • Sprites...What is fastest way for drawing masked sprites at any screen position without using preshifted data ? I want to use it for isometric view game... li…

    ... the screen. There are no flicker issues that way :-)
    Alcoholics Anonymous Alcoholics Anonymous November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... than 1 frame.

    halt maybe messes up your timing ...
    fog fog November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... main routine immeidately BEFORE the HALT statement so that the calcs ... . so that immediately after the HALT you can do a simple ... your precalc time (before the HALT) is sort your sprites into ...
    BloodBaz BloodBaz November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... ;402217]
    If I perform HALT command in machine code, the ...
    Fikee Fikee November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... Interrupt signal that makes a HALT instruction end,
    invoke ... ;allow interrupts (normal = IM1)
    HALT ;does make the test!
    HALT is executed also a MASK ... screen memory after issueing a HALT
    for synchronizing, how ...
    roko roko November 2009 Development
  • Adjusting your code for screen refreshingOk, I'm aware that I should know it already after writing 5 Spectrum games in machine code but interrupts and screen refreshes were always my weaker …

    ... set, instead of issuing a HALT. If your precalculations take a ...
    csmith csmith November 2009 Development
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... '#39; I: 134),
    (S: 'HALT'; I: 41+($FF0076 shl 8 ...
    Dunny Dunny November 2009 Emulators
  • Spin Assembler DirectivesLeading on from [URL="http://www.worldofspectrum.org/forums/showpost.php?p=402514&postcount=65"]jp's recent post in Spin 0.7 Public Testing thread[/U…

    ... '#39; I: 134),
    (S: 'HALT'; I: 41+($FF0076 shl 8 ...
    jp jp November 2009 Emulators
  • Obscure great games......Having recently received an old PC, I've transferred all my Speccy roms over to it off of my mums PC where they were previously stored, and have been…

    [url=http://www.worldofspectrum.org/infoseekid.cgi?id=0005412]A Trick of the Tale[/url]

    Is quite a fun little game, it's a Manic Miner rip-off, and it suffers from some flicker from time to time. It's also quite hard as well, but I like it.
    dm_boozefreek dm_boozefreek November 2009 Games
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