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<1…891011121314…34>
  • The most unique game loaderFor me it has to be Technician Ted, when the stripes give way to walking men and a timer.

    ... fast so it tended to flicker rather than show discrete lines ...
    Bad Horsey Bad Horsey March 2007 Games
  • Ram Turbo Joystick IntefaceAnybody know how to crack open this interface - non destructively. There are no pads on the bottom so no hidden screws.

    Plug it in. This one makes the power led on the PlusD flicker with a +128K, but Rich has tested one on a 48K and PlusD and it works ok.
    dekh dekh March 2007 Hardware
  • i want to buy my first speccy(UK)[B][FONT="Comic Sans MS"]Hi all been told this is the best website forum to ask so i want to get in the next few months rather a specturm 48k or 128k…

    ... that compatibility.[/QUOTE]

    Nathan, I am BOUND to know ...
    DEATH DEATH April 2007 Hardware
  • i want to buy my first speccy(UK)[B][FONT="Comic Sans MS"]Hi all been told this is the best website forum to ask so i want to get in the next few months rather a specturm 48k or 128k…

    [QUOTE=DEATH;183105]Nathan, I am BOUND to know ...
    natxcross natxcross April 2007 Hardware
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... .[/QUOTE]

    Avoiding screen flicker and tear. If you're ... in raster order to limit flicker, which may make your code ...
    Alcoholics Anonymous Alcoholics Anonymous April 2007 Development
  • Those RANDOMIZE USR lines that look like tape loading...I often see on here people mentioning those RANDOMIZE USR lines which when entered, seem to simulate a tape loading, with the colours and lines in th…

    ... 'd get was a horrible flicker on the screen and the ...
    XTM of TMG XTM of TMG April 2007 Sinclair Miscellaneous
  • Speccy-loving celebritiesWhile trawling through some old issues of Crash I chanced across some playing tips for Spy Vs Spy in the September 1985 issue, submitted by "Charlie …

    ... ://en.wikipedia.org/wiki/Nathan_Barley]Nathan Barley[/url] (and I assume ...
    StuBruise StuBruise May 2007 Sinclair Miscellaneous
  • Speccy-loving celebritiesWhile trawling through some old issues of Crash I chanced across some playing tips for Spy Vs Spy in the September 1985 issue, submitted by "Charlie …

    ... ://en.wikipedia.org/wiki/Nathan_Barley]Nathan Barley[/url] (and I assume ...
    neoncherry neoncherry May 2007 Sinclair Miscellaneous
  • Game Programming Source Code & Startup HelpHi there, I'm planning on porting an existing commercial title to the speccy. I'm in the process of disassembling the original code and commenting i…

    ... art of rendering the screen flicker-free?

    Maybe you ...
    wokani wokani May 2007 Development
  • @ footy management gamesIve tried to get back into these management sims on the emulator (which Ive only had about 6 months, - hadnt played a speccy game in about 13-14 year…

    ... ' pop up, then it would flicker through each player and if ...
    Collie Collie May 2007 Games
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... stay still the character will flicker as you are continually clearing ...
    hldswrth hldswrth May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ... stay still the character will flicker as you are continually clearing ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... ]Im 50/50 on the flicker thing. I can see that ... moved it would stop the flicker (or cut it down) but ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Game OptimisationBelow is a section of code Im using for movement enermy display and collision detect. What happens is that you move the sight with ,.qa and space do…

    ... /> There is now very little flicker and the udg's move ...
    Toxitalk Toxitalk May 2007 Sinclair Basic
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... two things to worry about: flicker, which is caused by graphics ... /> An easy way to avoid flicker is to simply completely draw ... way you will never see flicker, but you may see tearing ... to screen. There is no flicker on screen and only dirtied ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... do to help "visualise" sprite "flicker" and "tearing" in machine code ... the undraw routine and eliminate flicker
    BloodBaz BloodBaz May 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... things this way to reduce flicker. The Spectrum outputs the same ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • Idiots guide needed for idiotI thought I would try and give a basic compiler a go. The trouble is that I have tried both hisoft and mcoderIII and it just doesnt seem to be worki…

    ... /Spectrum/HiSoftBASIC/[/url]

    Nathan (from CEZ, author of several ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Sinclair Basic
  • Loading soundIs there a way to kill the loading sound coming from the spectrum during loading but restore the sound when playing a game. This would be for a 48K …

    ... tantrum screams), doesn't even flicker.

    If the house ...
    dekh dekh June 2007 Hardware
  • What a w*nker I hope this is not one of you.This is so awfully naff and lame it made me laugh out loud. Here is a ZX Spectrum game review from YouTube user PaulIsTheBest3UK: [url]http://www.…

    Great review Nathan. It's a hell of an improvement over the other one.

    NickH - I think you've found your voiceover guy. :)

    Necros.
    Ian Hamilton Ian Hamilton June 2007 Sinclair Miscellaneous
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... AT 0,0 and occasional flicker on second score digit is ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... cycles there will be no flicker or hesitation.

    If ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Speccy emulator on a Nintendo DS, with M3 cartridgeAny recommendations for a good Speccy emulator on a Nintendo DS (using a M3 cartridge)?

    ... ]

    Yep, many games flicker, that's due to the ...
    Patrik Rak Patrik Rak July 2007 Emulators
  • horizontal shmupsare there any speccy horizontal shmups where you freely move your ship (or whatever) pixel-by-pixel except penetrator? (i?m glad to realize, the lack…

    ... perfectly. (I dont remember if flicker on my old 48k+ but ...
    judasEZT judasEZT July 2007 Games
  • SAM COUPE and GALACTIC GUNNERS with mouse controlGalactic Gunners with mouse control for SAM COUPE [url]http://velesoft.speccy.cz/samcoupe/sammouse/sammouse-software/galactic_gunners-sm.zip[/url] Th…

    ... support, so it'll be flicker-free in the next SimCoupe ...
    obo obo July 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 'll still see a smooth flicker-free scroll. So this is ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... within 50000 cycles to avoid flicker, which seems to be an ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... of a nightmare. I got Nathan to help me as he ...
    psj3809 psj3809 July 2007 Development
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... turning on the "Reduce Gigascreen flicker" option in Options -> Display ...
    Tom-Cat Tom-Cat August 2007 Games
  • Something completely different (new game tech-demo)Since finishing Stranded 2.5 (available soon from Cronosoft - plug!) I've been playing with the idea of doing an attribute-based, rather than pixel-b…

    ... turning on the "Reduce Gigascreen flicker" option in Options -> Display ...
    bobs bobs August 2007 Games
<1…891011121314…34>

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