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<1…22232425262728…34>
  • Making Music With My SpectrumAnyone know of a good program for my 128K Spectrum Program that will allow me to hook it up to one of my Midi Keyboards so that I may take advantage …

    ... as Noisetracker - patterns arranged into vertical scrolling columns of notes, note ...
    gasman gasman September 2006 Sinclair Miscellaneous
  • ** New Game In Development **As one or two of you may already know, Jonathan (Joffa) Smith is currently developing a brand new Spectrum game. The program is called 'SAUCER' It'…

    ... coding. 50fps, scrolling and no flicker, have to admire that!
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Games
  • Speccy Tour 2006 candidate gamesAs an organizer of this tournament, I'd like to know what people think about games we propose this year as candidates to be part of this tournament's…

    ... ' ;-)

    Shoot'em ups - 'Vertical scroller' Flying Shark vs 'Horiz ...
    Alex_Lux Alex_Lux September 2006 Games
  • replacement +3 psuok, who would be kind enough to help an idiot build a replacement PSU for the +3 / +2a , from a PC power supply? Guesser has already helped out a gr…

    ... a brownout where the lights flicker off for a split-second ...
    DEATH DEATH September 2006 Hardware
  • 1942 isn't all that badIt isn't, you know. I played that for the first time in 15+ years earlier today and it's alright. It's got all the enemy patterns, power ups and basi…

    ... 's nice to see a vertical shooter on the Speccy with ...
    Malc74 Malc74 October 2006 Games
  • Jet Set Willy help please!I recently purchesed Jet Set Willy, and when I load it up, I am prompted to put in a code, which I do not have. If I enter an incorrect code, the Spe…

    ... .e. stand-onable horizontal and vertical guardians) in JSW, and another ... for vertical conveyors...

    --
    Dr ...
    andrewbroad andrewbroad October 2006 Games
  • Jet Set Willy help please!I recently purchesed Jet Set Willy, and when I load it up, I am prompted to put in a code, which I do not have. If I enter an incorrect code, the Spe…

    ... .e. stand-onable horizontal and vertical guardians) in JSW, and another ... for vertical conveyors...
    [/QUOTE]

    AndyC AndyC October 2006 Games
  • new sony ebook...just reading this article bout sonys new digital paper thing, apparently avaible now.... http://www.thisislondon.co.uk/news/article-23368492-details…

    ... reflects light and doesn't flicker, so it's much closer ...
    udgoverload udgoverload October 2006 Chit chat
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... - it will then have same vertical pos. relative to printed text ... course that Print to desired (vertical) pixel pos is possible in ... characters from ROM to desired vertical pos - can be acceptable fast ...
    piters piters October 2006 Development
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... accessing the video ram for vertical scroll, with a register indicating ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... , can be extended to the vertical by using four UDG and ...
    NotFound NotFound October 2006 Development
  • Unknown gemsBeen a few similar-ish threads in the past but the forum seems quiet, can people post some of their favourite 'not so famous' games ? Thanks to WO…

    I've said it before and I'll say it again PIPPO! by MASTERONIC... its fantastic!!


    Even includes some fantasic vertical border effects.
    Scottie_uk Scottie_uk October 2006 Games
  • Unknown gemsBeen a few similar-ish threads in the past but the forum seems quiet, can people post some of their favourite 'not so famous' games ? Thanks to WO…

    ... />
    Even includes some fantasic vertical border effects.[/QUOTE]

    alban lusitanae alban lusitanae October 2006 Games
  • Unknown gemsBeen a few similar-ish threads in the past but the forum seems quiet, can people post some of their favourite 'not so famous' games ? Thanks to WO…

    ... />
    Even includes some fantasic vertical border effects.[/QUOTE]

    psj3809 psj3809 October 2006 Games
  • A question for the Web developers amongst usI am embarking on creating a new web site that utilises Java web start and applets... Although I am accomplished at HTML and programming I have neve…

    ... /> You can do tab bar ( vertical or horizontal ) using just css ...
    Saboteur Saboteur October 2006 Chit chat
  • This is..............probably a really stupid question and I'll be laughed off of the forum for it but I'll ask it anyway! I have just got a super duper 19 inch So…

    ... slicht ghosting effect on any vertical lines if it's at ...
    guesser guesser November 2006 Sinclair Miscellaneous
  • This is..............probably a really stupid question and I'll be laughed off of the forum for it but I'll ask it anyway! I have just got a super duper 19 inch So…

    I've had it flicker and squish slightly vertically very ...
    NickH NickH November 2006 Sinclair Miscellaneous
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... version ?

    btw. writting vertical shooter is much more easy ...
    Fikee Fikee November 2006 Development
  • This is..............probably a really stupid question and I'll be laughed off of the forum for it but I'll ask it anyway! I have just got a super duper 19 inch So…

    ... , started to show a dark vertical line in the place where ...
    cascarria cascarria November 2006 Sinclair Miscellaneous
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    does screen flip avoids tearing automatically? or do I have to wait for vertical screen blanking before I switch buffer?
    Arda Arda November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... I have to wait for vertical screen blanking before I switch ...
    Dunny Dunny November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    [QUOTE=Arda]wow it works : )
    I'll use that in my next crap game.[/QUOTE]

    Try to do some better than this: ;-)

    [code]
    10 rem ***********************
    20 rem * dbuf2.bas *
    30 rem *A crap and ...
    NotFound NotFound November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... is valid, and is almost flicker-free
    [/QUOTE]

    It *is* flicker-free : don't sell it ... -- basin does not emulate the flicker-freeness.
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Sinclair Basic
  • Ways to use double buffering in basicI was meddling with woody's print stream code where you can print characters at any pixel location on screen. I was playing with 12 sprites, very ann…

    ... =Alcoholics Anonymous]
    It *is* flicker-free : don't sell it ... -- basin does not emulate the flicker-freeness.[/QUOTE]

    I ... video frame, then some perceptible flicker is possible.

    By ...
    NotFound NotFound November 2006 Sinclair Basic
  • Unknown gemsBeen a few similar-ish threads in the past but the forum seems quiet, can people post some of their favourite 'not so famous' games ? Thanks to WO…

    ... />
    Even includes some fantasic vertical border effects.[/QUOTE]

    dm_boozefreek dm_boozefreek November 2006 Games
  • Best-illustrated adventure game?Which Speccy text adventure had the best illustrations? It doesn't matter if they took ages to load, just as long as they were pretty.

    ... specific patterns for multicolour graphics (vertical stripes).

    TC
    Tom-Cat Tom-Cat November 2006 Games
  • Best-illustrated adventure game?Which Speccy text adventure had the best illustrations? It doesn't matter if they took ages to load, just as long as they were pretty.

    ... specific patterns for multicolour graphics (vertical stripes).

    TC[/QUOTE ...
    Matt_B Matt_B November 2006 Games
  • Class ofHiya :) Just wondering what`s happening with the Spectrum version of the PC remake of the Speccy original... Class of 99 that is. I know James was w…

    ... a series of lightly compressed vertical strips instead of useless horizontal ...
    Jmk Jmk November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... 8 horizontal positions or 8 vertical positions . This can be done ...
    chaosmongers chaosmongers November 2006 Games
  • PSPSIM - SamCoupe Emulator for the PSPI have just been playing around with PSPSIM and just wanted to know what Sam Coupe users thought were the best games/apps for the Coupe? Cheers,

    ... `s an almost stupidly hard vertical shooter, and yet I`ve ...
    CKay CKay November 2006 Emulators
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