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Search Again :: Adv Search 1000 results in 0.028s
<1234567…34>
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... that your better off using flip screen rather than waste precious cpu ... has not many sprites on screen (up to 6 i guess ...
    Fikee Fikee January 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... frames, make it a partial flip screen (like renegade) to maintain CPU ...
    kgmcneil kgmcneil February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... />
    [SIZE="4"][COLOR="Red"]- flip screen without scrolling[/COLOR][/SIZE]
    Ralf Ralf February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... />
    [SIZE="4"][COLOR="Red"]- flip screen without scrolling[/COLOR][/SIZE]
    Swainy Swainy February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... , one set per flip screen. Then, upon flipping a screen, you'd work ... the attributes area of the screen... The memory footprint would be ... array the size of the screen display, updated each time the ... screen flips, but this of course ...
    kgmcneil kgmcneil February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... take into account the likely screen flipping dimensions of 8tiles by ... 5tiles (ie: flipping screen by half a screen width and height, just ... better according to the proposed flip screen dimensions...

    Again, If ...
    kgmcneil kgmcneil February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    I've just played about with the new map viewer that Fikee has made and the flip screen scrolling works really well guys! Well done Fikee, feels like we are finally getting somewhere after all these years :)
    Swainy Swainy February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... try to accommodate the speccy flip screen system we'll be using ... , which flips every half a screen, 8 tiles across or 5 ...
    kgmcneil kgmcneil February 2010 Development
  • Mega Man 1 on the Spectrum?I heard long long ago that the first game in the legendary Mega Man series was originally planned as an arcade game, and I'm wondering what Mega Man …

    ... first level, slightly redesigned to flip-screen. I've realized that the ...
    Shiru Shiru February 2010 Games
  • Mega Man 1 on the Spectrum?I heard long long ago that the first game in the legendary Mega Man series was originally planned as an arcade game, and I'm wondering what Mega Man …

    ... first level, slightly redesigned to flip-screen. I've realized that the ...
    Graz Graz February 2010 Games
  • shifting spriteshi. have anyone experience with shifting sprites by table ? some neat tricks ? i don't want to see complete code (really don't want, it trashes thr…

    ... sprites does DD have on screen at once?

    I ... that (it's gonna be flip screen rather than scroll, right?)
    screen, so I can update 128 ... drawing, copying from backbuffer to screen buffer] then in the interrupt ...
    Paradigm Shifter Paradigm Shifter February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... it works now, with the flip screen system we're using, nothing ...
    kgmcneil kgmcneil February 2010 Development
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... it works now, with the flip screen system we're using, nothing ...
    Swainy Swainy February 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... . I made a top-down flip screen maze game with that one.
    Graz Graz March 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    [QUOTE=Graz;434453]You can with AGD. I made a top-down flip screen maze game with that one.[/QUOTE]

    AGD? What's AGD? I'm talking about PGD(2).
    ZnorXman ZnorXman March 2010 Development
  • WIP: Another demoIt's a couple of months already since I've released something, so I thought it's fun to show a demo of the thing I'm currently working on: [url]http…

    ... always like to make a flip screen shooter. :razz:

    screen.

    Besides, ... could get through a nine-screen level in 30 seconds! ... to slow down the screen update when there are ... less enemies on screen, but I'll do ...
    Timmy Timmy July 2010 Development
  • Another 'what's that game' threadNeed a bit of help with identifying a game. There's not a lot to go on so bear with me! The main thing I remember is (wow, this is vague even for me…

    Was it single screen, scrolling, flip screen etc?
    Rebelstar without a cause Rebelstar without a cause August 2010 Games
  • Another 'what's that game' threadNeed a bit of help with identifying a game. There's not a lot to go on so bear with me! The main thing I remember is (wow, this is vague even for me…

    ... cause;471277]Was it single screen, scrolling, flip screen etc?[/QUOTE]

    Maroc's Astral Projection Maroc's Astral Projection August 2010 Games
  • GBA advicea workmates offered me a GBA for a tenner (a flip up one?) theres no charger tho? should they come with one like the DS or were they seperate like t…

    If you have a DS then it uses the same charger. I'm pretty sure I use my GBA charger for my DS, so I'm reasonably confident that a DS charger will charge a flip screen GBA (I have a gold Zelda one)
    Bermondsey Bob Bermondsey Bob November 2010 Chit chat
  • GBA advicea workmates offered me a GBA for a tenner (a flip up one?) theres no charger tho? should they come with one like the DS or were they seperate like t…

    ... DS charger will charge a flip screen GBA (I have a gold ...
    ZnorXman ZnorXman November 2010 Chit chat
  • GBA advicea workmates offered me a GBA for a tenner (a flip up one?) theres no charger tho? should they come with one like the DS or were they seperate like t…

    ... Micro, and prefer that. The screen is much sharper and brighter ... friend for his kid. The flip-screen of the SP is great ... 't work on a small screen.

    [I]SEGA Arcade ...
    joefish joefish November 2010 Chit chat
  • Airwolf IIAs you may gather, I am not a fan of Airwolf so I decided have a shot on Airwolf II as I missed it first time around. Pretty basic Nemesis clone tha…

    Nice review. Incidentally, in your comparison of Airwolf 2 with other scrolly-shooty games you mention Cybernoid. However the latter isn't really a scrolly shooty but rather a flip screen affair. Or did you mean to generally compare?
    Arjun Arjun November 2010 Games
  • Airwolf IIAs you may gather, I am not a fan of Airwolf so I decided have a shot on Airwolf II as I missed it first time around. Pretty basic Nemesis clone tha…

    ... scrolly shooty but rather a flip screen affair. Or did you mean ...
    Retrobrothers Retrobrothers November 2010 Games
  • 3D Racers...what's your favourite?I'm talking along the lines of outrun and super hang-on A personal fave is Nightmare Rally (more for the loading screen), I really wanted to like lo…

    ... platformers here. Boing, boing, scrolly-screen, collect the stars and hot ... platformers cos there's no flip screen platformers like Monty Mole.
    Rebelstar without a cause Rebelstar without a cause December 2010 Games
  • 3D Racers...what's your favourite?I'm talking along the lines of outrun and super hang-on A personal fave is Nightmare Rally (more for the loading screen), I really wanted to like lo…

    ... platformers cos there's no flip screen platformers like Monty Mole.[/QUOTE ...
    Graz Graz December 2010 Games
  • Plugged in speccy but static!!!Title kinda explains it, is there anything im doing wrong? what should i be doing?

    ... taking a look at the screen shots it looks like a ... well today. It's a flip screen puzzle game where you pick ...
    Rebelstar without a cause Rebelstar without a cause December 2010 Sinclair Miscellaneous
  • Infocom AdventuresWas a version of the ZIP interpreter ever ported to the ZX Spectrum to allow you to play all of the Infocom adventures ? It seems as though this cou…

    ... Locomotive CP/M used a flip-screen technique to fit the 80 ... text on the Spectrum's screen, but those samplers seem to ...
    Battle Bunny Battle Bunny December 2010 Development
  • Herbert the Turbot - The silent movie...As promised a while ago, the last ever work-in-progress build of Herbert the Turbot is now available from [URL="http://www.bobs-stuff.co.uk/extras/he…

    ... .

    Would love a flip screen maze game similar to this ...
    psj3809 psj3809 December 2010 Games
  • Herbert the Turbot - The silent movie...As promised a while ago, the last ever work-in-progress build of Herbert the Turbot is now available from [URL="http://www.bobs-stuff.co.uk/extras/he…

    ... .

    Would love a flip screen maze game similar to this ... , and music & a loading screen added. If I were to ...
    bobs bobs December 2010 Games
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... then it'll be a flip screen format. This will need a ... are not suitable for a flip-screen game. If I'm re ...
    Digital Prawn Digital Prawn January 2011 Brand new software
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