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  • Shadow ROM partial decoding not implemented in emulatorsOr at least, not implemented in Spectaculator, and it seems that not in Fuse too. [URL="http://www.speccy.org/foro/viewtopic.php?f=8&t=408&start=53"…

    ... from the main ROM, not floating bus (ULA/FFh), of a mirror ...
    mcleod_ideafix mcleod_ideafix June 2011 Emulators
  • ZX Spectrum 48K clone and test resultsHi! This is my first post, so, first of all, I'd like to say hello to the whole community! I am Alessandro Dorigatti from Italy and I'm developing …

    ... aligned with the sea, Arkanoid (floating bus version) works fine.

    adorigatti adorigatti July 2011 Hardware
  • A new ZX spectrum cloneOver the past 12 months i have been developing a new spectrum clone as a hobby project to waste my spare time on. It is still not fully complete yet …

    ... with 48K display timings
    Floating bus and contention emulation model (not ... with digital TVs)
    Expansion bus connector


    I ... to load
    Implement a floating point co-processor usable as ...
    mspec mspec August 2012 Hardware
  • Timing of Timex Computer 2068Is the timing of the Timex Computer 2068 fully documented yet? I have one here with the ZX Spectrum Emulator cartridge and have downloaded a few test…

    ... on the Timex not a floating bus. I'm wondering how to ... only part of the SCLD bus is coupled to the Z80 ... bus via resistors. I have seen ...
    rga24 rga24 April 2013 Hardware
  • Enable 128kB paging in emulatorFrom Zx Spectrum documentation ([url]http://www.worldofspectrum.org/faq/reference/128kreference.htm[/url]) [CODE][SIZE="1"]When memory is being pag…

    ... 0x7ffd produces no special results: floating bus values will be returned as ...
    Ralf Ralf June 2013 Emulators
  • Tricky ZX RepairHello guys, This time I put my hands on a very nice Issue 3 16K, upgraded to 48K. To bertter explain "nice", it is absolutely mint, not a scratch on…

    ... to switch on the scope. Floating bus seems to behave okay. DMM ... 's nothing else on the bus. Logic levels on the Z80 ...
    Falco-F8L Falco-F8L December 2013 Hardware
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    ... diferent implementation for each machine (floating bus in 48K, shadow screen in ...
    antoniovillena antoniovillena January 2014 Brand new software
  • Using even ports for input?I've been looking for unused ports to use with my clashbasher interface. I understand that the spectrum only considers A0 when decoding its input p…

    ... high byte of the address bus is used to select ... be any contention on the bus because that's the ... on a spectrum with a floating bus it should be fine shouldn ... through contention on the data bus? Are there othere models of ... having done away with the floating bus.
    Basher Basher January 2014 Hardware
  • Port $28FF. Why 28?Testing floating bus behaviour for ZXUno, I've found that both Cobra and Arkanoid use this specific 16-bit port: $28FF. What is so special about putt…

    Testing floating bus behaviour for ZXUno, I've found that both Cobra and Arkanoid use this specific 16-bit port: $28FF. What is so special about putting the value $28 in A15-A8 during a read to $FF?

    Thank you very much in advance! :)
    mcleod_ideafix mcleod_ideafix February 2014 Hardware
  • Smokin... more 48k woesHi, it looks like I've converted another Spectrum 48K+ into a smoke machine. I'd been rebuilding an Opus Discovery unit and everything looked good. …

    ... , as is the NMI and floating bus. The ROM checksum is also ...
    rune rune November 2014 Hardware
  • [NEW] Retro Virtual Machine v1.0.0 for OSX released!!!!Here it is! Retro Virtual Machine v1.0.0 RELEASED!!!! Many thanks first to Patrik Rak for the PZX format and for their Z80 tests without which RVM…

    ... % accurate).
    Emulation of the ‘floating bus’
    Emulation of the contended ...
    jcgamestoy jcgamestoy September 2015 Emulators
  • Interrupts, 16k Spectrums and snowI'm writing something for the 16k Spectrum and I want to use interrupts. The avilable documentation doesn't seem clear enough for me to figure out ho…

    ... case someone suggests using the floating bus - that's what I'm ...
    evilpaul evilpaul August 2017 Development
  • Compatibility of Spectrum 128K and +3I wondered if the are any compatibilty problems between software running on the 128K and the +3. e.g. if I would connect a disk drive to the 128K wou…

    ... to define the lack of floating bus as an extension, in which ...
    Philip Kendall Philip Kendall March 2003 Sinclair Miscellaneous
  • ArcadiaIt's been bugging me for years - why does your ship in Arcadia wobble all over the place with a tendency to veer to one side? Was that intentional or…

    You need to play it in an emulator (such as SPIN or Spectaculator) with the Fuller joystick attached. The game assumes that there is one, and the lack of one combined with floating bus behaviour produces that effect.

    D.
    Dunny Dunny July 2003 Games
  • bug in spectaculator? Hi Jon, While testing the AMX mouse emulation in Spectaculator I noticed that the mouse buttons don't work. My program reads port $df to detect mo…

    ... only puts bits on the bus when you press a button ... of screen and attribute bytes (floating bus effect).

    [quote]
    Jon Needle Jon Needle August 2003 Emulators
  • One Man And His DroidPosted a few days back about control probs with a few games, after a bit of getting used to what to look for controls-wise and all the .txt files und…

    Looks like the game ignores the keyboard if a kempston is attached.

    So you either need an emulator with kempston joystick support or, for keyboard, an emulator that gives floating bus behaviour on port 31.
    Woody Woody April 2004 Games
  • One Man And His DroidPosted a few days back about control probs with a few games, after a bit of getting used to what to look for controls-wise and all the .txt files und…

    ... keyboard, an emulator that gives floating bus behaviour on port 31.
    bus floating over port 31. It will ...
    Arjun Arjun April 2004 Games
  • One Man And His DroidPosted a few days back about control probs with a few games, after a bit of getting used to what to look for controls-wise and all the .txt files und…

    Btw, for an explanation of the floating bus, visit [url="http://www.ramsoft.bbk.org/floatingbus.html"]http://www.ramsoft.bbk.org/floatingbus.html[/url]

    :)
    Woody Woody April 2004 Games
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    IIRC Cobra and Arkanoid will fail due to lack of floating bus.

    Several more will come to mind again given time...
    Woody Woody May 2004 Emulators
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    ... it doesn't have the floating bus. I have tried > 400 ... doesn't work because of floating bus + port conflict trouble. It reads ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Emulators
  • Emulation accuracy and how it affects softwareHi folks. I was thinking of bodging together a rudimentary Spectrum emulator myself, not as a competitor to the other emulators, but as an integrate…

    Sidewize (floating bus again).

    Other than ...
    Philip Kendall Philip Kendall May 2004 Emulators
  • Another Z80 processor questionOK, this time this isn't clearly covered in the FAQ, as far as I can see.... Suppose we have the CB instruction "SET b,r" (b=bit, r=register (differ…

    ... interested in ultra-precise stuff (floating bus, contended memory), but I want ...
    GOC GOC July 2004 Development
  • Mysterious bit of codeHi everyone, I found the follow piece of code in a game and was wondering what it does. ld bc,40ffh ld e,40h loop ld a,r …

    You may wish to see Ramsoft's "Floating Bus Explained" document for a thorough explanation of what's going on with reads from unattached ports.
    Philip Kendall Philip Kendall August 2004 Sinclair Miscellaneous
  • A few questions regarding EmuZwinI had posted this in the development forum and then remembered there was an emulators forum, so apologies for the repetition. 1. I have been trying …

    ... .

    [quote]
    4. Floating Bus implementation. I use this to ... can test an emulator's floating bus emulation accuracy using Ramsoft's ...
    Woody Woody August 2004 Emulators
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... (doesn't do multicolour or floating bus though), and so are the ...
    GOC GOC August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... (doesn't do multicolour or floating bus though), and so are the ...
    CKay CKay August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    [quote]
    On 2004-08-28 21:23, GOC wrote:
    Well, the emulator itself is functional (doesn't do multicolour or floating bus though), and so are the most of the main debugging functions
    [/quote]

    Any chance of a look at this?
    Woody Woody August 2004 Development
  • An emulator(another on of my projects) Does anyone know how to write an emulator? The emulated computer is very simple (a MK14, infact -also by Sir Clive) and a…

    ... (doesn't do multicolour or floating bus though), and so are the ...
    cyborg cyborg August 2004 Development
  • Games not working on the plus 2a/plus3Can anyone please tell me the name of any games that would not work with the plus 2a/plus 3 even in 48k mode? Games that were simply not compatable …

    Cobra and Arkanoid spring to mind due to the floating bus issue.

    D.
    Dunny Dunny October 2004 Sinclair Miscellaneous
  • Games not working on the plus 2a/plus3Can anyone please tell me the name of any games that would not work with the plus 2a/plus 3 even in 48k mode? Games that were simply not compatable …

    There was a version of Cobra on a Plus 3 compilation disk: The Magnificent Seven, which must use some alternative to the floating bus.

    Derek
    dmsmith dmsmith October 2004 Sinclair Miscellaneous
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