World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.007s
<1234567…34>
  • Games not working on the plus 2a/plus3Can anyone please tell me the name of any games that would not work with the plus 2a/plus 3 even in 48k mode? Games that were simply not compatable …

    ... to mind due to the floating bus issue.[/quote]
    There are ...
    secarica secarica October 2004 Sinclair Miscellaneous
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... 'd, but I use the floating bus to do it. I guess ... just learnt recently that the floating bus can't be exploited on ...
    dmsmith dmsmith October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... 'd, but I use the floating bus to do it. I guess ...
    TMR TMR October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    [quote]
    On 2004-10-07 17:13, dmsmith wrote:
    It is sync'd, but I use the floating bus to do it. I guess you must be using either SPIN or ZX32.
    [/quote]

    There's nothing wrong with SPIN's floating bus emulation.
    Woody Woody October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    Yeah, you're right. Seems the latest version on WoS is still v0.41, and that has a pretty poor implementation of the floating bus.
    Woody Woody October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    ... think you meant that the floating bus is not available in +2a ...
    Dunny Dunny October 2004 Development
  • Shoot-em-up gameHi everyone, For just over a month I have been working on a shoot-em-up game along the lines of Sidewize / Zynaps, ie. right to left scroller. It is…

    You're not missing anything. Dunny accidently built at least the last couple of releases using the old contention/floating bus code. Believe me, your game does not flicker at all when built with the correct source :)
    Woody Woody October 2004 Development
  • Why did you choose your nick?Referencing the end (currently, thoough if more than a month or so have gone by it may by now be the middle) of [url="http://www.worldofspectrum.org/…

    ... back anything which used the floating bus, etc.

    Woody and ...
    Philip Kendall Philip Kendall October 2004 Sinclair Miscellaneous
  • +2A "Ghost" programHi all - first time posting here, so I'll do a quick background - I was a (far too) dedicated 48k and +2A gamer in my younger days. Thanks to the mi…

    ... depend on things like the floating bus effect still won't work ...
    AndyC AndyC October 2004 Games
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... difference that implies (timings, no floating bus, etc).
    Philip Kendall Philip Kendall November 2004 Sinclair Miscellaneous
  • SPIN & port #FFHow to solve a problem with port #FF on SPIN? This prevent me from creating correct RZX-file with Short Circuit, part 1.

    What problem are you having?

    Port $FF is an unattached port - it will reliably return $FF on a read in +2a/+3 hardware, and floating bus results for any prior models.

    D.
    Dunny Dunny November 2004 Emulators
  • SPIN & port #FFHow to solve a problem with port #FF on SPIN? This prevent me from creating correct RZX-file with Short Circuit, part 1.

    ... to say the least. The floating bus, iirc, got broken somewhat in ...
    Dunny Dunny November 2004 Emulators
  • fzx32 on GP32 progressing nicelyJust to let you know that Rlyeh is working hard on his ZX Spectrum emulator fZX32 for the GP32 and should be released in the near future. Its based…

    ... emulation (multicolor effects),
    - Preliminary floating bus emulation,
    - Virtual Keyboard suppoprt ...
    Antiriad Antiriad December 2004 Emulators
  • Suggestions for games to test emulators?I'm going to be doing a comparision of a few different emulators, and was wondering if anyone had good suggestions of games to use as a 'benchmark' t…

    ... a good test. For the floating bus, try either [url="http://www ...
    Philip Kendall Philip Kendall February 2005 Games
  • How to detect 48k modeHow can you detect if a 128k machine is in 48k mode (from an emulation point of view, not via BASIC or machine code)? Checking the current rom? But …

    ... decoded and it returns the floating bus.
    [quote]
    2) When ...
    Luca Luca March 2005 Emulators
  • Problems with SpinHi, took this emulator for a spin, loaded a hacked version of JSW and willy keeps jumping. Tried another version of JSW and again, he constantly jump…

    ... is to do with the floating bus implementation on the 48k/128k ...
    Dunny Dunny April 2005 Emulators
  • Problems with SpinHi, took this emulator for a spin, loaded a hacked version of JSW and willy keeps jumping. Tried another version of JSW and again, he constantly jump…

    ... don't recall) of a floating bus, which is one of the ... the game will read the floating bus, which amounts to pretty much ...
    Dunny Dunny April 2005 Emulators
  • Problems with SpinHi, took this emulator for a spin, loaded a hacked version of JSW and willy keeps jumping. Tried another version of JSW and again, he constantly jump…

    ... is to do with the floating bus implementation on the 48k/128k ...
    MontyMole79 MontyMole79 April 2005 Emulators
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    ... the little details like the floating bus and memory contention. However most ...
    AndyC AndyC April 2005 Emulators
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    ... very least some sort of floating bus hack) to get some games ...
    Dunny Dunny May 2005 Emulators
  • Does anybody have Hacker2 RZX file?Does anybody have Hacker2 RZX file?

    ... some games also includes the floating bus (which is why Arkanoid RZX ...
    Philip Kendall Philip Kendall May 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    Floating bus. RTFFAQ :)
    Philip Kendall Philip Kendall July 2005 Games
  • "Sinclair Zx Spectrum: Absolutely Better Than Commodore 64"Did you ever read this? [url="http://www.alfonsomartone.itb.it/fztsmo.html"]http://www.alfonsomartone.itb.it/fztsmo.html[/url]

    [quote]
    On 2005-07-18 14:44, Philip Kendall wrote:
    Floating bus. RTFFAQ :)
    [/quote]
    Language Phil!!!!!!

    you'll make some of us blush :D
    rich_chandler rich_chandler July 2005 Games
  • Speccy + issues?There was a topic somewhere regarding the different issues of the Spectrum keyboard and how it had some subtle effects on programs. Just wondering …

    ... be the absence of a floating bus in the +2a doing that ...
    Dunny Dunny November 2005 Hardware
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... ]

    It requires accurate floating bus emulation to run properly.
    Jon Needle Jon Needle November 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    [quote]
    On 2005-11-30 23:10, Jon Needle wrote:
    It requires accurate floating bus emulation to run properly.
    [/quote]

    About bloody time!
    Woody Woody November 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... ]

    It requires accurate floating bus emulation to run properly.
    I've heard about the floating bus effect before, and knew it ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... now read up on the "Floating Bus" info and with the aid ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... the routine probing the 'floating bus' is checking for the ... wrong by removing the 'floating bus' IN instructions, as ... issue, so presumably the 'floating bus' synchronisation code was removed ... generic method to remove 'floating bus' code from affected games ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... /> The pokes simply bypass the "floating bus probe", and install the HALT ... for putting me onto the "floating bus" issue - I would never had ...
    Digital Prawn Digital Prawn December 2005 Emulators
<1234567…34>

Latest Posts

  • Happy 40th Birthday to the Amstrad CPC464!
    dmsmith on 12:41AM
  • i am currently listening to........
    dmsmith on April 15
  • I am currently watching.....
    zx1 on April 15
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on April 15
  • Cooperative Games.
    harriusherbartio on April 15
  • Celebrity deaths...
    mel the bell on April 15
  • Minor British Sports that did become games on the ZX Spectrum
    dm_boozefreek on April 15
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 15
  • Inside No.9 favourite episodes
    Maroc's Other Projection on April 15
  • How we became brainwashed by social media
    Scottie_uk on April 15

HitBox

Word Docs Hits
floating 2K 2.4K
bus 4.3K 6.5K
interrupt 2.6K 4.5K

Related Threads

  • Contention and floating bus timingHello,<br /> <br /> I was recently playing a bit with memory contention and floating bus stuff in ZXDS and there is one thing which puzzles me a bit.…
  • Pentagon floating bus timingI wanted to take a little break from working on the ZXDS UI yesterday, so I added support for Pentagon timing instead, so I can finally enjoy the lik…
  • Data bus at interrupt timeIt is "well known" that some peripherals can put values other than 0xff on the data bus at interrupt time, thus meaning that IM2 is slightly more fid…
  • Floating bus on 128K models[b]Background:[/b] i need run code with interrupt enabled but i need use stack instruction to maximize performance in copy/shift/mirror routines. dur…
  • Emulating a +2A with floating bus modBefore I start hacking Fuse's source...<br /> <br /> Does any existing emulator have an option to behave as a +2A with the [URL="http://www.secarica.…
  • Spectrum +2A floating bus portHi<br /> <br /> As I discovered in the past, Spectrum +2A (and probably +3) do have floating bus port. But it is not shown on all unused ports, onl…
  • CPU speed controller (SLOMO) + K-MOUSE + JOYSTICK + ZX BUS EXPANSION (3x throught zx bus)Anyone is interested of this hardware ?<br /> [img]http://velesoft.speccy.cz/other/km2016lp3d1.jpg[/img]<br /> <br /> It's horizontal version of K…
  • Quiz VI - Trident on VESA Local Bus....Something to keep everyone busy while Arjun sorts out his caboodle of questions....<br /> <br /> Ok, 12 quick fire questions.. <br /> Some cryptic - …
  • ZX-BUS?Hmmmm..... While reading Your posts here, I have an impression that various models of ZX Spectrum have various zx-bus ports. <br /> Is that true? <br…
  • Interrupt driven code at overclocked pace....Is it possible for a MC coder to do a routine (i.e. interrupt music player, for within/during Basic)if he knows said machine is running at 400 percen…

Related Searches

  • floating bus
  • cobra floating bus
  • floating bus fix
  • floating bus in c
  • floating bus 2a
  • floating bus 2
  • floating bus yanki
  • floating bus yank
  • floating bus yankee
  • 2a floating bus
  • spectrum 2a floating bus
  • 3 floating bus
  • floating bus test program
  • floating bus color
  • ramsoft floating bus
  • floating bus 3
  • 3 floating bus woody
  • ay floating bus
  • hikaru floating bus
  • contention and floating bus timing

Copyright © 2024 World of Spectrum