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Search Again :: Adv Search 1000 results in 0.018s
<1…891011121314…34>
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... now read up on the "Floating Bus" info and with the aid ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... the routine probing the 'floating bus' is checking for the ... wrong by removing the 'floating bus' IN instructions, as ... issue, so presumably the 'floating bus' synchronisation code was removed ... generic method to remove 'floating bus' code from affected games ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    ... /> The pokes simply bypass the "floating bus probe", and install the HALT ... for putting me onto the "floating bus" issue - I would never had ...
    Digital Prawn Digital Prawn December 2005 Emulators
  • Pocket Clive - 2 QuestionsHello, I've just started using Pocket Clive on my iPaq pocket PC, excellent emulator BTW. 1. I have just wrote a small BASIC program to randomly pi…

    Floating bus? Sounds scary!
    Woody Woody December 2005 Emulators
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... games which take advantage of floating bus behaviour on the 48k/128k ...
    Dunny Dunny December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    There's that damn floating bus again!
    Woody Woody December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... I've ever encountered the 'floating bus' bug. Everything I've tried ...
    KeepGood KeepGood December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... but two.

    The floating bus was an effect that meant ...
    Dunny Dunny December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... :43, Dunny wrote:
    The floating bus was an effect that meant ...
    Woody Woody December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... :43, Dunny wrote:
    The floating bus was an effect that meant ...
    Dunny Dunny December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    I did the "floating bus" or port $FF fix with ...
    Tom-Cat Tom-Cat December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... wrote:
    I did the "floating bus" or port $FF fix with ...
    cyborg cyborg December 2005 Hardware
  • 128k, +2, +3ok i`ve asked a lot of questions over the few days but this is gonna be my final one on whats what unless i get lost once i get my apeccy so here goe…

    ... :
    There's that damn floating bus again!

    [/quote ... With the revelation that the floating bus is not implemented in hardware ... emulators do not emulate the floating bus effect, I don't ... the above posts,I think floating bus code can pretty much ...
    Digital Prawn Digital Prawn December 2005 Hardware
  • Beginner InfoI have trying to find some hardware information for use with assembly coding but havn't had much luck. For instance. How do I redirect the vertical …

    ... of exceptions) so the bus is left floating when the z80 wants ... on all 8 data bus bits, a floating bus means 255 is sitting ... on the data bus. So when ... throw garbage on the data bus when the z80 is looking ...
    Alcoholics Anonymous Alcoholics Anonymous February 2006 Development
  • What is an "Unknown Port"?Port FF is unknown and so can return screen data on a 48k/128k/+2 models. But what if no Kempston mouse is plugged in. Is Port DF classified as unkno…

    Woody calls them "unattached ports" - if there's not hardware attached then the port read will return floating bus on 48k/128k based machines.

    D.
    Dunny Dunny February 2006 Emulators
  • Which Emulator do you use the most? and whyI currently use ZX32, it's free, which is great but it's not as fast as I'd like. Please everybody, tell me your fave emulator and why. I'm quite …

    Awwww don't say that. Now I've got to install Win98 to test it myself :(

    Don't bother with the last stable release - it didn't include Timex support. Feel free to email me any test program though.

    MikeW
    MikeW MikeW March 2006 Emulators
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... the ULA and removed the floating bus effect. Although this was a ...
    Dunny Dunny April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... the ULA and removed the floating bus effect. Although this was a ...
    Ian Hamilton Ian Hamilton April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... due to the lack of floating bus.
    Philip Kendall Philip Kendall April 2006 Hardware
  • Spectrum Game CompatibilityHi, At the moment I have a spectrum 48k. I am planning to get a 128k +2, but I have a problem. Will my 48k games work on 128k +2? Because some of the…

    ... the ULA and removed the floating bus effect. Although this was a ...
    speccy8 speccy8 April 2006 Hardware
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... so I will leave this test program for you to try to ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    /////////////////////////////////////////////////////////////
    // TEST PROGRAM 01 - STRESS TEST
    // 04.2006 aralbrec ... in
    // this first test program.
    //
    // ... other types. The next test program will demonstrate the
    ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... you've lost 8k of program space. Imagine what happens if ... etc. The size of your program grows very quickly and you ... functions that your program needs. If your program uses the "sp1_MoveSprPix ... command I supplied for the test program in the last post:
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... left a copy of the test program in z88dk\work. You should ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... SOURCE AND TAP OF FIRST TEST PROGRAM[/URL] If clicking doesn' ... br />
    The first test program (posted in full in the ...
    The "idtypetbl[]" in this test program stores (id,type) pairs that ... .

    In this test program I needed a software rotated ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    This is the test program's implicit memory allocation policy ... br />
    In this test program, only SP1 will be making ... 16384 bytes available to our program (z88dk compiles programs starting at ... .

    This program has 10 sprites total, so ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... .

    In this program the sprite is 3 characters ... .

    In this test program, the first parameter to sp1_CreateSpr ... will be used throughout the program to refer to the ... drawn. In this example program the clipping rectangle covers the ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... />
    Getting back to the test program's create sprite loop, the ... /> The sprite graphics in this test program occupy 16x16 pixels (2x2 chars ... you can see in this test program I used SevenuP to generate ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... little tweaking on this first test program and then after that we ... at the top of each test program discussion so that you can ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    Very funny test program :-) I like it.

    The font looks nice too.

    Well Done - Sadako/Sentinel
    Kiwi Kiwi May 2006 Development
<1…891011121314…34>

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