-
Cross Platform DevelopmentWhat's the best way to develop cross platform apps? By best, the only limiting criteria would be "at no cost" :)
... display / attribute address manipulation routines, floating point math routines (ROM or independent ... -
Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…
... the 5 bytes of the floating point representation of 23769 ! Indeed, 23769 ... -
Minigame Compo 2007Hi there, also this year, there'll be a minigame competition, open to all 8-bit computers and consoles. It consists on writing games whose size (…
Hey, you don't think we're going to give up that easily do you? :-)
Haven't had chance to try this yet, but inspired by [url=http://www.muppetlabs.com/~breadbox/software/tiny/teensy.html]Brian Raiter's even more evil ELF hacks[/url], I wonder ... -
Z88DK fun and gamesHi, I was wondering if anyone here uses Z88DK with TommyGun and knew about how to link the two together (e.g. how do I use a screen, sprite or map e…
... )
-lm optionally links to floating point math library (only needed for ... -
basito: CPC Basic interpreterHello. I'm writing a Basic Interpreter compatible with the Amstrad CPC series Locomotive Basic. It's still in a very early development stage, but al…
... control and basic's basics, floating point routines will be required. I ... know of any open source floating point package usable. -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... version, because of introducing a floating point number into the string. However ... -
New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…
... version, because of introducing a floating point number into the string. However ... -
Porting more adv games to the ZX SpectrumIf anyone is up to the task, I'd love to see a port of some of my other games on the ZX Spectrum. I myself need to find a manual for Sinclair BASIC b…
... BASIC program may depend on floating point math and you'll need ... -
A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …
... inferred, the default type Float (Floating Point) is used.
[QUOTE ... -
A BASIC compiler projectHi, I started my own BASIC compiler for the ZX Spectrum (and Z80 machines) 3 months ago. It's still in ALPHA stage (when it is mature, I will write …
PING: gasmanSince I archive my emails offline I am prone to losing people's email addresses.
... for putting this together! The floating-point bits in particular are a ...Any BBC aware Specchums out there?After the UK101 and VIC20 emulators I've moved my sights onto emulating a BBC computer. This emulator will be different though in that it will be a Z…
... Basic which only deals with floating point. I therefore kept the BBC ... test using floating point. I really do hope to ...ELITE: 7.30pm tonight on FiveBoth Braben and Bell were interviewed, but not at the same time.
... can practically use double precision floating point numbers in a game. It ...ANN: open82The Open82 project has been merged with the OpenZXRom project. The homepage is here: [url]http://open82.sourceforge.net/[/url] The subversion repos…
... i sorted my knowledge about floating point math. for C with its ...Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …
... while that always uses a floating-point variable to decide when to ...Bresenham's line algorithmHelp - I really am struggling to get my head around this algorithm. I don't know why, I coped with Cordic (SIN/COS) and integer divide routines (/10 …
... while that always uses a floating-point variable to decide when to ...Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…
... complete -- I'm missing the floating point conversion functions, which I will ...Please help me complete this lil'programI'm editing Basic programs that were saved in Timex TOS discs, and every load command starts with LOAD *"filename". If I want to go through these pr…
... a line number or hidden floating point number but ever so slight ...Please help me complete this lil'programI'm editing Basic programs that were saved in Timex TOS discs, and every load command starts with LOAD *"filename". If I want to go through these pr…
... a line number or hidden floating point number but ever so slight ...New BASin features - what do you want?Ok, this poll is just a quick method of gaining the measure of what you lot expect from BASin. Go vote! Which ever gets the most votes at the end of…
... />
2. Does it use floating point or integer maths? The former ... it's fast, supports both floating point and integer maths, compiles fairly ... MCoder 3 can perform faster floating point maths, and The Colt has ...BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…
... be handled? How about numbers? Floating point? ROM routines for that, or ...BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…
... ]How do you POKE a floating point number?[/QUOTE]
by ...BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…
... ]How do you POKE a floating point number?[/QUOTE]
The ...BASin r14d - Final bugfix for the r14 seriesOk, there's not a great deal to "show" here, as most of the work has been going on "under the hood" so to speak. And there's been a [i]lot[/i] of wor…
... a listing using the underlying (floating-point) numbers (that follows CHR$(14 ...The best ... beginning with "F"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "F", which do you think are the: [B]Best…
... one around that could handle floating point maths. I'd recommend HiSoft ...Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…
... sin/cos table to avoid floating point math and speed things up ...Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…
... sin/cos table to avoid floating point math and speed things up ...Wireframe GraphicsI'm trying to get my head round 3d / wireframe graphics and not really having much luck. I've had a good look on google, but mostly come up with wir…
... sin/cos table to avoid floating point math and speed things up ... ]
That won't eliminate floating point math. It will remove the ... . If you want to eliminate floating point math then you'll need ... to move to fixed point. I don't think that ..."We don't understand computers but we've got ?3.58 million to spend on them....... so lets find a problem to solve with the money" is a good translation of the article at: [URL]http://news.bbc.co.uk/1/hi/technology/7886754.s…
... format was used to hold floating point numbers back in 1957 on ...DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…
... byte 14 followed by a floating point version of the number which ...