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<1…9101112131415…34>
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    Hi AA, thanks for the advice.
    < ...
    48K 48K June 2006 Development
  • new spectrumI have notices all sorts of advances on the C64 sceene such as 20mhz cpus, gui`s, and IDE interfaces. are they any kind of advances in development fo…

    ... pretty much as presented by AA. Thanks to the Communist regime ... . In addition to the arguments AA has provided, I can add ...
    GOC GOC July 2006 Hardware
  • AgentX2 RemixingI`ve started to remix AgentX2 and need some help with the drums. Anyone care to add the drum track to [url=http://www.franksmusic.homecall.co.uk/spe…

    ... &&DD&&#aa&&C#a& ... ;&#aa)"
    30 LET c$="O5 ...
    FrankT FrankT July 2006 Sinclair Miscellaneous
  • AgentX2 RemixingI`ve started to remix AgentX2 and need some help with the drums. Anyone care to add the drum track to [url=http://www.franksmusic.homecall.co.uk/spe…

    ... &&DD&&#aa&&C#a& ... ;&#aa)"
    30 LET c$="O5 ...
    icabod icabod July 2006 Sinclair Miscellaneous
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... , Dunny, piters [b]and[/b] AA have said that storing metadata ...
    Philip Kendall Philip Kendall July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... questioned by myself, Dunny, piters, AA and even icabod.
    Philip Kendall Philip Kendall July 2006 Emulators
  • Trying to experience nostalgia!! Mp3s needed!!!I've been trying to get audio files (mp3 or wav) to work on my real old sinclair 48k. I've tried making them from my old tapes of which I have many, …

    AA: thank god i studied music ...
    Hungry Horace Hungry Horace July 2006 Games
  • Alien8 style 3D Tiles - TheoryHello, Are there any articles etc explaining how to do 3d style tiles, i.e. when to redraw those in front etc. I would guess you would need to work…

    AA: thats a completely normal situation for the isometric game. You can do that in any iso game on speccy that has 3 objects in the room - try HoH or batman ;-) i.e. no rotations of cubes/etc. are necessary for this situation to occur.
    Tom-Cat Tom-Cat August 2006 Development
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... the topics he started at AA and this post sums it ...
    Alcoholics Anonymous Alcoholics Anonymous August 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... to leave it at that. AA is right - the poor guy ...
    Malc74 Malc74 August 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... (one of the mods at AA) gave him a final warning ...
    Malc74 Malc74 August 2006 Games
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... looking for debuggers.
    As AA says in his post above ... not sure. ;)
    Again as AA says, there are no resource ... the emulator authors.

    AA again got something else correct ... much appreciated.
    Cheers to AA as well.
    Kiwi Kiwi August 2006 Development
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... looking for debuggers.
    As AA says in his post above ... .

    [quote]Again as AA says, there are no resource ... much appreciated.
    Cheers to AA as well.[/QUOTE]
    No ...
    JamesD JamesD September 2006 Development
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... 's been said on the AA forums. Sounds like a place ...
    Lee Fogarty Lee Fogarty September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... surprise if some of the AA mods consider his presence on ... are from ( other pissed off AA members who have listened to ...
    Sard Sard September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... for a WOS (probably also AA) user (Sard?).[/quote]
    :lol ...
    VincentAC VincentAC September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... were all manufactured after the AA thread caught him out. I ... he hasn't since the AA thread) than he should be ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... posed by Malc over at AA. What have they got to ... that got him reprimanded on AA in the first place. I ...
    Sard Sard September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... posed by Malc over at AA. What have they got to ... that got him reprimanded on AA in the first place. I ...
    Michael_ Michael_ September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... hes had some on the AA one.
    Mind you ..looking ...
    Sard Sard September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... his logging on to the AA forums yesterday evening , he failed ... -show" here (he logged into AA yesterday evening) as a "no ...
    Sard Sard September 2006 Games
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... , but then Ive read the AA thread and already know your ...
    Sard Sard September 2006 Sinclair Miscellaneous
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... as mods.

    [QUOTE=AA]Soccer Supremo is something he ... .

    Edited again : Coz AA's link is much prettier :)
    Sard Sard September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... .

    Edited again : Coz AA's link is much prettier ...
    bigbus bigbus September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... can avoid it. Not the AA forums, Mike Lamb, Digital Dimension ...
    Sard Sard September 2006 Games
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... if your a member of AA :D Seriously, there`s no ...
    CKay CKay September 2006 Games
  • How to increase the motivation to preserve?I've been thinking about this for some time now, and I think I may have an idea. Without hard-to-obtain knowledge, the only way to see if something …

    ... projects being undertaken by various AA members to rectify this, but ...
    Malc74 Malc74 September 2006 MIA/STP/SDP
  • Steve Davis Snooker 128k?I'm in the middle of an, erm, interesting discussion with a bloke on AtariAge. The long and the short of it is he's claiming to have written a 128k …

    ... .

    Over on the AA forum theres been an argument ...
    Sard Sard October 2006 Games
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... select it. "a" appears like "aa
    **
    Strange re appearing ...
    Arda Arda October 2006 Emulators
  • Games that are impossible to complete due to bugs!I'm trying to compile a list of Speccy games that cannot be completed because of a bug (or simply bad programming)! Here's a few... [B]Frankie Goes …

    ... 3
    --------
    A8,A9,AA,AB,AC,AD,AE,AF ...
    Mr. Anonymous Mr. Anonymous October 2006 Games
<1…9101112131415…34>

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