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  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... multiple sources. Also a new Font editor is planed.

    6 final with Binary AND, OR ...
    LCD LCD May 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... . An equivalent to "Print at pixel 45 across, 78 down" Like ... : I was going for ROM font, but following updated character sets ...
    Gedlion Gedlion June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... i understand that you want pixel-precise printing, not char-precise ... font and can give 'em to you. but they allow pixel ... they need specially prepared font (i.e. font with width information). ... if you really need monospace pixel-precise routines, then tell me ...
    Ketmar Ketmar June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... i understand that you want pixel-precise printing, not char-precise ... font and can give 'em to you. but they allow pixel ... they need specially prepared font (i.e. font with width information). ... if you really need monospace pixel-precise routines, then tell me ...
    Gedlion Gedlion June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... Character to Spectrum Screen on Pixel Boundaries
    ; Registers Used - ... ;convert the Y and X pixel values to the correct Screen ... a subroutine routine to convert pixel values into an absolute ... Printing a Character to position 6,6 and realising you have ...
    Turkwel Turkwel June 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... of the area for one pixel if you want to use ... and frame characters in your font (corners and lines) - in this ...
    Shiru Shiru June 2010 Sinclair Basic
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... -33 38.670 2.866 6'90% Sintaxis especial para variables ... -18 38.630 2.906 6'99% Rutina ColorBorde()
    ... 2.661 6'40% Cambiado puntero a font por sysvar ... 390 38.883 2.653 6'38% Estructuras para jugadores
    -6 39.985 1.551 3 ...
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... Printing a Character to position 6,6 and realising you have to ... sprite routine needs to be pixel based.

    On the ...
    Gedlion Gedlion June 2010 Development
  • Sprite MaskingI was looking at the sprites in some games, and noticed they have sprite followed by mask. Usually a row at a time (so the mask is sort of interleave…

    ... 're writing a simple 8x8 pixel sprite. LDI will do the ...

    dec de ; line 6
    inc d ; line 7 ... [/code]

    Line 6 undoes an effect of [b ...
    ajmoss ajmoss June 2010 Development
  • Image to ZX Spec ProxyAs earlier announced I've managed to shoe horn Image to ZX Spec into the RabbIT Web Proxy, which allows browsing of web pages as though they were ren…

    ... /> [*]Download and install the ZX82 font (save the file ending .ttf ... to the c:\temp\rabbit4.6 directory: type "cd \" (return) then ... type "cd c:\temp\rabbit4.6" (return)
    [*]Run the proxy ...
    brownb2 brownb2 June 2010 Announcements
  • TRD/SCL importer for MB02+ and PROFI INTERFACEHi all MB02+ users, I know this time noone of you will be able to use my new program, because with MB02+ you will also need Velesoft's PROFI INTERFA…

    ... mode 2 attribute per 8 pixel screens which at present the ... bbc doesnt support a proportioanl font or use the push mnemonic ...
    Roger Jowett Roger Jowett July 2010 Development
  • Why is this not invented yet.I know sky plus can record programs onto a harddrive for later watching, replaying, and slow mo etc. This as I think is correct can record one channe…

    ... COLOR][/COLOR][/COLOR][/COLOR][/COLOR][/FONT][FONT=Courier New][COLOR=Red]
    FONT][FONT=Courier New][COLOR=Red]< ... at a multiple of the pixel clock* multiplied by the number ... lines so has no actual "pixel clock" but it's ...
    guesser guesser July 2010 Chit chat
  • New Mojon Twins Release: Sir Ababol.Literally struggling to release *something* after months of not being able - we are proud to announce our new game [b]Sir Ababol[/b]. [img]http://ww…

    ... easy as well, but the pixel-perfect smooth movement would be ... game for the CPC.
    6.- Release the engine package for ...
    na_th_an na_th_an July 2010 Games
  • Cheap Broadband (ADSL) and the PlusNet Rip off.Ok so I want to sign my parents up to a broadband connection. I looked at plus net and saw they were doing 8mbps with 10GB monthy usage limit for ?6.…

    Sorry my mistake, ?6.74

    [COLOR=#000066][FONT=&quot][QUOTE ... carefully.

    Total bill: ?6.74

    Direct Debit ... O2 Home and Broadband[/QUOTE][/FONT][/COLOR]
    ADJB ADJB July 2010 Chit chat
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... of the screen scrolling a pixel at a time and 40 ... pre-shift tables to implement pixel-shifted Sprites and I could ... just manage 6 16x16 sprites at 50fps with ...
    Turkwel Turkwel July 2010 Games
  • Did the average Spectrum programmer really even try?I've been thinking about this recently, I'm always hearing Amstrad, and MSX users moaning about how unfair it was that they got "lazy Spectrum ports"…

    ... pre-shift tables to implement pixel-shifted Sprites and I could ... just manage 6 16x16 sprites at 50fps with ...
    chev chev July 2010 Games
  • WIP : Flippin' HoraceAnother Horace game anyone? I'm using AGD again. The moving platforms are a bodge job, slightly buggy, but still OK for what is possible in AGD. I…

    ... . Not very high - say only 6 pixels - enough to jump across ... rather than jump. And 8 pixel high steps or slopes if ...
    joefish joefish August 2010 New game ideas
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... screens your character is a pixel below where it should be ... because (not sure about v2.6) some versions tend to crash ...
    BiNMaN BiNMaN August 2010 Development
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... screens your character is a pixel below where it should be ... because (not sure about v2.6) some versions tend to crash ...
    jonathan jonathan August 2010 Development
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... made no difference.

    [FONT="Courier New"][SIZE="2"] MCODE ... /> JR NZ,LOOP ; Loop back -6 bytes 20FA
    PUSH DE ... ; Return to BASIC C9[/SIZE][/FONT]

    This is what ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... looks like this:

    [FONT="Courier New"][SIZE="2"] MCODE ... /> JR NZ,FORA ; Loop back -6 bytes 20FA
    PUSH DE ... ; Return to BASIC C9[/SIZE][/FONT]

    Thank you for ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • TIMEX 2048: anybody can convert GIGASCREEN?Hi. Timex 2048 has stable GigaScreen (no flickering at all). I know there are several big TC2048 fans on the Forum. Could anybody write a viewe…

    ... 512x192 mode (with OUT 255,6 or similar) you can see ... appear on screen in glorious pixel-o-vision between the columns ...
    ccowley ccowley August 2010 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... . You could use your own font by simply pointing CHARS to ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... . You could use your own font by simply pointing CHARS to ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • ZX Spectrum on SunDown UK meetingHi there. :) Just a short note I put my beeper song made for two synchronized ZX Spectrums (6 channels) "Love Quest" into "Synth Music Compo" of Su…

    ... only 3 channels of the 6 channel pt3 file. So at ... /> I plan to convert the 6 channel track down to 3 ... nicely and add a decent font and some music ;) Then I ...
    LaesQ LaesQ September 2010 Sinclair Miscellaneous
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... half (+20h), in your own font. For numbers you'd have ... punctuation marks or the 4x4 pixel graphics blocks (+50h). See:
    font for it, or double-up ... by copying character pixel data into the screen pixel data area.
    joefish joefish September 2010 Development
  • Looking for cursor routineIt's been a long time since I programmed a little bit in Basic, so I decided to create a simple cursor routine: [url]http://db.tt/SPnSdpx[/url] I k…

    ... 16 pixels of a proportional font on screen having set the ... screen text with such a font?[/QUOTE]

    Given that ... a proportional font routine has to do a ... the characters in the correct pixel position, in addition to simply ...
    gasman gasman September 2010 Sinclair Miscellaneous
  • Help with loaderHelp! I have been racking my brains for too long, and so it?s time to ask for help. Kyd Cadet II is about 98% complete now and I am trying to put to…

    ... to put your tune and font immediately before this, particularly if ... .

    I assume your font contains UDGs too, if it ... , so you can load your font into 34864 and POKE 23606 ... /7 and 23675/6 accordingly. If your tune is ...
    jonathan jonathan October 2010 Development
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... P2 is because of the font! My eyes have deteriorated ... " CRT monitor with a specific font (ega.cpi, loaded using ... have been using the same font for 18 years, my ... the default video card font which in most cases ... 128K +3:

    6 second boot from 3" disc ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... graphics are 8 x 8 pixel character based, 4 bits ... or 80 32 x 32 pixel sprites depending on the ... made from 8 x 8 pixel characters stored in VRAM ( ... on 256/512/1024 etc pixel boundaries. To explain things simply ... ; 5
    dc.l vblank ; 6
    dc.l rte ; 7 ...
    ASM ASM October 2010 Sinclair Miscellaneous
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