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  • SkoolKit 6.0SkoolKit 6.0 has been released. SkoolKit is a set of command line utilities for disassembling Spectrum software, into assembler-friendly ASM forma…

    ... can expand image macros - [i]#FONT[/i], [i]#SCR[/i], [i ...
    SkoolKid SkoolKid May 2017 Announcements
  • Talk about time consuming!This is an aside, not a request or a grump, just an observation. Yesterday I cut and pasted all the messages from BASIC relating to my struggl…

    ... the usual array of colours, font size and style, etc. to ...
    mik3d3nch mik3d3nch May 2017 Chit chat
  • z88dk sp1lib with fzxThe numbers dont seem to display properly? fzx by itself works [quote] // for targets supporting fzx // zcc +zx -vn -startup=31 -O3 -clib…

    The numbers dont seem to display properly?

    fzx by itself works
    [quote]


    // for targets supporting fzx

    // zcc +zx -vn -startup=31 -O3 -clib=new fzx_reader.c The_Jungle.c -o fzxr -create-app
    ...
    slenkar slenkar June 2017 Development
  • How to automatically find the character set in a gameThis is all completely new to me, so please be patient. I've done some reading up on how character sets are handled by the Spectrum. I understand tha…

    ... which contains the classic Spectrum font. However the address can be ...
    morph morph June 2017 Development
  • How much can you get into 48k?Todays experiment was to see how long, how much text, a PRINT statement will hold. I filled it up with * and counted them and got 689 chrs. Almost 22…

    ... text per line the new font will take memory space too ... using a small bold Windows font and combining text and a ...
    mik3d3nch mik3d3nch June 2017 BASIC
  • A game from an other machine.if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy. An image: http://www.ep128.…

    if someone interesting, this is a game I created in 1989. this is the basic source, maybe somebody can convert to specy.
    An image: http://www.ep128.hu/Ep_Games/Pic/Miner_2013.gif

    100 TIME "00:00:00"
    105 SET INTERRUPT STOP ...
    endi endi June 2017 Sinclair Basic
  • SORCERESS: new AGD gameFrom the creator of CYBERMANIA! I've written a new game, SORCERESS - an AGD maze shooter/adventure. It was quite an ordeal, as I ended up having to w…

    From the creator of CYBERMANIA! I've written ...
    Payndz Payndz July 2017 Brand new software
  • graphic adventure creator problemshi, im having a problem with conditions. when i try to enter the 2nd line it merges it into the first line and then dissapears when i try to look …

    hi,

    im having a problem with conditions. when i try to enter the 2nd line it merges it into the first line and then dissapears when i try to look at the 2nd line. what is going on?
    digital digital July 2017 Development
  • Crash High Res now done , great for your 4k tv or SmartphoneHi Guys, just and update to say I have now finished all the Crash magazines , issues 1-98 which are up on the internet archive . You can find them …

    ... ://archive.org/search.php?query=creator%3A%22zzapmort%22&
    mort mort September 2017 Updates
  • im looking for a graphic (text ) adventure creator that u can put normal screen$ intoany ideas? id use a hdd disk system in an emulator so i could access 100's of screens.

    any ideas? id use a hdd disk system in an emulator so i could access 100's of screens.
    digital digital September 2017 Development
  • Oric FontMore ripping... [img]http://www.drumfu.com/OricFont.png[/img] Can be downloaded [url="http://www.drumfu.com/OricFont.zip"]here[/url]

    More ripping...

    [img]http://www.drumfu.com/OricFont.png[/img]

    Can be downloaded [url="http://www.drumfu.com/OricFont.zip"]here[/url]
    jp jp September 2017 Announcements
  • WIP 3d libretro front-end -- virtual Spectrum collectionI've created a sort of 3d virtual ZX Spectrum programs collection. It is part of testing my 3d libretro front-end with lua scripting. At this point…

    ... with customizable palette, one simple font at the moment, can be ...
    runvnc runvnc September 2017 Emulators
  • Tatung Einstein FontSome more ripping... [img]http://www.drumfu.com/TatungEinsteinFont.png[/img] Can be downloaded [url="http://www.drumfu.com/TatungEinsteinFont.z…

    Some more ripping...

    [img]http://www.drumfu.com/TatungEinsteinFont.png[/img]

    Can be downloaded [url="http://www.drumfu.com/TatungEinsteinFont.zip"]here[/url]

    Strange shaped "0"!
    jp jp October 2017 Announcements
  • Interview with Garry Marsh re: Beatle QuestAn interview with Garry Marsh, author and publisher of the 1985 adventure game Beatle Quest for Speccy and C64: http://hdl.handle.net/1880/106226 …

    ... Sean Ellis about Graphic Adventure Creator (http://hdl.handle.net/1880 ... and 1990s using Graphic Adventure Creator. If you're one of ...
    John_Aycock John_Aycock January 2018 Announcements
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ... bothered to write a proportional-font routine. Never, that is, until ... I want to store the font as pre-shifted sprites. I ... to whip up a suitable font for it.

    [img ...
    Ast_A_Moore Ast_A_Moore January 2018 Development
  • Spectrum vs C64 faked sales figuresOn ITV's 'the Chase' 29th January 2018, there has been another speccy reference. I missed it live so have just downloaded and checked it. The ques…

    ... opposite from Sinclair. Even the creator of the QL Operating System ... at the time, including the creator of the C128, have said ...
    ZX_Steve ZX_Steve January 2018 Sinclair Miscellaneous
  • Standard File ExtensionsIs there a standard file extension for a 768-byte Spectrum font in the way that .SCR is used for a SCREEN$ file? Aside from the obvious .BIN, that i…

    Is there a standard file extension for a 768-byte Spectrum font in the way that .SCR is used for a SCREEN$ file? Aside from the obvious .BIN, that is.
    jonathan jonathan May 2018 Emulators
  • Tutorial: Using UDGs in SpecBASSpecBAS is capable of using graphics mode, in a similar manner to the original Spectrum. Like most things though, the extended nature of SPecBAS's ab…

    ... default, SpecBAS provides a font for you in Bank 1 ... .

    The font in bank 1 contains mono ... Now, in the original font on the Speccy, although ... . This means that a font in SpecBAS, with graphics ... in the UDG inside the font bank.

    ...
    Dunny Dunny May 2018 Sinclair Basic
  • Prportional Ascii text scrollerA couple of years ago I wrote a little scroller that nestles at the top of RAM (FFCA - 65482) and scrolls standard Ascii encoded text from anywhere y…

    ... message.

    The proportional font is just 312 bytes long ...
    Arkannoyed Arkannoyed August 2018 Development
  • New MIAs found: Paddy! & Lets Compute! Club + repost of previous finds.Not sure if it's worth posting here, but for the sake of completeness... Most of these I've posted in this forum before, but 'Paddy' is a new recent …

    ... different loading screen and the font is heavier. The credits on ...
    blueowl0708 blueowl0708 November 2018 MIA/STP/SDP
  • Printing text, part MMXIIXI'm pretty sure there's been a zillion threads about this already, and I don't think it's the first one by myself either, but here goes. Proportiona…

    ... , but here goes.
    Proportional font text drawing. Aligned to 8 ...
    ld sp,hl
    ; font data pointer (-32*8 because ...
    Sol_HSA Sol_HSA December 2018 Development
  • Random GRASSHello guys, Many yrs ago I used predefined UDG as grass to fill some area, adding to it via PLOT or POKE. It seems that PRINTing a string$ combin…

    ... , one could use a [i]font [/i]with UDG set, but ...
    NRA NRA February 2019 Sinclair Basic
  • TAP creator for 128k —tapbas question, PASMO alternative?Hi I have always used pasmo to assemble and output with a loader using —tapbas However, this only works for 48k I want to be able to specify…

    Hi

    I have always used pasmo to assemble and output with a loader using —tapbas

    However, this only works for 48k

    I want to be able to specify in my assembler what bank I am using and auto create a 128k loader ...
    robpearmain robpearmain March 2019 Development
  • Shrinking Fireman vs Magic KnightI want to start this topic by saying I'm [b]not[/b] in any way suggesting this is some kind of erm [url="https://faqwiki.zxnet.co.uk/wiki/Harry_S_Pri…

    ... />
    The sound effects and font are not dissimilar too.
    spider spider April 2019 Games
  • Pilgrim's Progress BIBLE needed! curioOk - so I have just cleared out my collection on Ebay and via some folks here... I am left with the games I wanted to keep and.... [b]'Pilgrim's Pr…

    ... /> I also have '[b]Arcade Creator[/b]' big clam shell case ...
    retromad retromad May 2019 Games
  • ZX Spectrum PETSCII Viewer aka "Commodore 64 simulator"It was a long time that I was designing a "C64 simulator" for ZX Spectrum, the weird idea had been spinning in my head for several years now, but whe…

    ... my friend Francesco published his font "Sinclair" for C64 he gave ...
    CarloSanta CarloSanta June 2019 Sinclair Miscellaneous
  • My next issue of retro magazine - Legends of Bytes #6After 3 years I made next issue of this magazine. You can download it from Drop Link (168 mb size with font): https://www.dropbox.com/s/sk9il7e03gy…

    After 3 years I made next issue of this magazine.
    You can download it from Drop Link (168 mb size with font):
    https://www.dropbox.com/s/sk9il7e03gy8t8q/Legends%20of%20Bytes%20%236.zip?dl=0
    Gennadiy Demidenko Gennadiy Demidenko July 2019 Announcements
  • ANN: Tipshop updated Wednesday, 02 October 2019Wednesday 02 October 2019 Blimey, charlie - look at the time - I'd best get a Tipshop update done before October arrives, eh?! (Erm? Ed) * I add…

    Wednesday 02 October 2019
    Blimey, charlie - look at the time - I'd best get a Tipshop update done before October arrives, eh?! (Erm? Ed)

    * I added a tip for Legend of Craldons Creek, The. I can't take any credit for it - it was in a ...
    hackersanon hackersanon October 2019 Announcements
  • Mostly Harmless - an Elite save game editor[img]https://i.imgur.com/MoNgWCe.png[/img] [b]Mostly Harmless - an Elite save game editor The most complete save game editor available for the…

    ... other.

    Featuring Galaxy Creator 2020:

    So, eight ... over? Say no more, Galaxy Creator 2020 will have you sorted ... Map when using the Galaxy Creator 2020, so they can easily ...
    Ersh Ersh March 2020 Brand new software
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