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  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... ]It is not in the ROM, as I've already said ... -bit mode, or some ZX font ripper etc. There is no ...
    The Starglider The Starglider June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... you many times that the ROM routines are really slow. However ... and frame characters in your font (corners and lines) - in this ...
    Shiru Shiru June 2010 Sinclair Basic
  • KING OF PONG: Pong revisitedHello everybody. I'm proud to announce you that my last personal project for the ZX Spectrum, "KING OF PONG" is available to download here at WOS si…

    ... 6'40% Cambiado puntero a font por sysvar CHARS
    -550 ... .968 568 1'36% Puntero ROM para aleatorio
    Ricardo Cancho Ricardo Cancho June 2010 Development
  • TRD/SCL importer for MB02+ and PROFI INTERFACEHi all MB02+ users, I know this time noone of you will be able to use my new program, because with MB02+ you will also need Velesoft's PROFI INTERFA…

    ... was hoping ot get the rom version working in samdos 48 ... bbc doesnt support a proportioanl font or use the push mnemonic ...
    Roger Jowett Roger Jowett July 2010 Development
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... implement).

    Font Sizes: Font sizes are normally expressed in ... Width 6x8 pixels, Standard ROM Fixed-Width 8x8 pixels wide ... Line Breaking: Given the Font Size and Maximum Desired ... br />
    Font Styles: Apart from Font Sizes, which are important ...
    Patrik Rak Patrik Rak August 2010 Emulators
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... set in the ROM. You could use your own font by simply ...
    Paddy Coleman Paddy Coleman August 2010 Sinclair Basic
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... set in the ROM. You could use your own font by simply ...
    Dr BEEP Dr BEEP August 2010 Sinclair Basic
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... system variable which points to ROM character set. If you store ... can enjooy a new custom font.

    But that still ... memory.

    So yes, font displaying and sprite displaying works ...
    Ralf Ralf September 2010 Development
  • How do you work with fonts on speccy?just curious really.. I know c64 workings, and obv. the spec you draw direct to screen.. on 64 , you'd make what would be equivalent to UDG.. and sa…

    ... half (+20h), in your own font. For numbers you'd have ... larger font for it, or double-up the one in ROM as ...
    joefish joefish September 2010 Development
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... for sam coupe- the speccy rom version and tap versions wont ... work without hardware rom interface?[/quote]
    No, it ... CALL IN THE SAM COUPE ROM TO PERFORM THE FUNCTIONS I ... in 13tstates using a proprtional font? that prints a line of ...
    Jonathan Harston Jonathan Harston September 2010 Emulators
  • DMA interface for ZX Spectrum[url]http://velesoft.speccy.cz/data-gear.htm[/url] This is internal DATA-GEAR interface for any 8-bit computer with Z80CPU. Use Direct Memory Access…

    ... difference if it transfers from rom area to ram or for ... +2a rom area? could use external multiface ... first
    coudl make proportional font and push printing
    so ...
    Roger Jowett Roger Jowett October 2010 Hardware
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... basic for the speccy is rom and tap based it doesnt ... for sam coupe- the speccy rom version and tap versions wont ... work without hardware rom interface?
    10.we cant ... in 13tstates using a proprtional font? that prints a line of ...
    Roger Jowett Roger Jowett October 2010 Emulators
  • emulatorsplease help can we see clearly which emulator emaulates which hardware is there any that has a pc function key for the mulitface nmi button and the +…

    ... for sam coupe- the speccy rom version and tap versions wont ... work without hardware rom interface?

    we cant ... in 13tstates using a proprtional font? that prints a line of ...
    ASM ASM November 2010 Emulators
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... a custom font and print routine rather than rely on ROM calls ...
    Turkwel Turkwel November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... and it worked. However the font there is stored with some ... the data to recreate the font:
    [URL="http://i54. ... The [B]Dizzy 4[/B] font does not look to be ... art package to store the font in a format you ... get maps, I scanned the ROM for a header signature and ...
    ASM ASM November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... a custom font and print routine rather than rely on ROM calls ... would not using the default ROM print actually save memory instead ...
    Rickard Rickard November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... would not using the default ROM print actually save memory instead ... ... many games used their own font because they just did. The ... Spectrum font is bland if you have ...
    ASM ASM November 2010 Games
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... would not using the default ROM print actually save memory instead ... year you can display your font as Bold, Italic, Underlined, Upside ... code. Try doing that with ROM Calls.

    Custom ... Print Routines are faster than ROM Calls.

    Custom ...
    Turkwel Turkwel November 2010 Games
  • TR-Dos emulator for DivIDE?[FONT=Verdana][SIZE=2]Gives it a TR-Dos emulator for DivIDE? I only found this: [/SIZE][/FONT][FONT=Arial][SIZE=5][FONT=Verdana][SIZE=2]DivIDE SYSTE…

    [QUOTE=-Micky;489576][FONT=Verdana][SIZE=2]Gives ... />
    [/SIZE][/FONT][FONT=Arial][SIZE=5][FONT=Verdana][SIZE=2]DivIDE ...

    Micky[/SIZE][/FONT]
    [/SIZE][/FONT][/QUOTE]

    Hardware ... extra ram pages instead ZX rom, but can be ported ...
    velesoft velesoft November 2010 Hardware
  • How to Extract a Font from a Game?I remember it was possible to load/save your own fonts in ArtStudio on my Speccy. I also remember it was possible to loop the loaded block of a game …

    ... not using the default ROM print actually save memory ... many games used their own font because they just did. ... The Spectrum font is bland if you have ... for why using their own font, but why write their ... that the Sinclair default font does not look good ...
    Rickard Rickard November 2010 Games
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... characters directly to screen bypassing ROM calls
    ; WARNINGS:
    ; control ... DE,(CHARS) ; DE=start of font
    LD H,0
    ADD HL,DE ; HL=>font for character

    ; Print ...
    Jonathan Harston Jonathan Harston November 2010 Development
  • Machine Code Routine of the weekHow about a thread that has a routine each week that is in [B]assembly language[/B] and is also described in great detail what the hell is going on …

    ... characters directly to screen bypassing ROM calls
    ; WARNINGS:
    ; control ... DE,(CHARS) ; DE=start of font
    LD H,0
    ADD HL,DE ; HL=>font for character

    ; Print ...
    Jonathan Harston Jonathan Harston November 2010 Development
  • Import text files of type insThere are ways to read the text of scans and covert them to word or txt files. So you could do this then edit and correct them and import them to run…

    ... Arc[/B] routine, explained from ROM to BASIC. Ended up typing ... better scan resolution (mag code font was smaaaaallll in those days ...
    Marcelo Marcelo November 2010 MIA/STP/SDP
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... , love the use of the ROM font!

    I'm with ...
    Chris Pile Chris Pile December 2010 Brand new software
  • New platform game: Sid SpannersHi all, here is my Christmas present. A new platform game (well, more of a mini-game really). [url=http://java.cms.livjm.ac.uk/homepage/staff/cmspc…

    ... .e use of the Spectrum font means I didn't have ... to bother creating an alternative font for this game. Also it ... fact appear to call the ROM beeper routine, even though they ...
    Digital Prawn Digital Prawn December 2010 Brand new software
  • Is ZX80 really "Z80 only"?The Spectrum has ULA to generate video display. Does the ZX 80 have any kind of processing chips apart from Z80? How is the video display generated o…

    ... in combination with some rudimentary ROM code to produce the display ... the corresponding bitmap in the font table, and output the result ...
    Matt_B Matt_B March 2011 Sinclair Miscellaneous
  • Monkey Island Adventure DemoThe demo to this has been completed and has been uploaded to WOS so hopefully it'll be on-line later on today. I generally expanded on the six room…

    I was thinking... is possible with GAC to add a text font (instead of using standard ROM characters) and change INK and PAPER colors? I could suggest it for the final version, so it may look much attractive to our sight.
    Neil Parsons Neil Parsons March 2011 Games
  • Monkey Island Adventure DemoThe demo to this has been completed and has been uploaded to WOS so hopefully it'll be on-line later on today. I generally expanded on the six room…

    ... add a text font (instead of using standard ROM characters) and change ...
    Rockersuke Moroboshi Rockersuke Moroboshi March 2011 Games
  • T/S 2068 & SpectrumBorrowing what you see below from the Timex Sinclair 2068 Beginner/Intermediate Guide, by Fred Blechman. It appears the T/s 2068 was intended to be …

    ... you can stick a normal ROM in place of the extended ... if you use a 6x8 font. TMX Portugal also wrote some ...
    chev chev March 2011 Hardware
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Latest Posts

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