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<1…891011121314…34>
  • The WoS Type-Ins ProjectGood folks of WoS! Lend me your ears (figuratively speaking of course)! At long last, the kind and noble Martijn has cleared the Type-Ins project for…

    ... br /> Adv Text Adventure
    Adv/Bld Text Adventure Development ... Elec Utility: Electronics
    Font Utility: Font/UDGs
    Math Utility: ... Spread Utility: Spreadsheet
    Text Utility: Text Manipulation
    Word Utility: ...
    Arjun Arjun October 2003 Sinclair Miscellaneous
  • Whats wrong with my spectrum 48 kWhen i startup, instead of copyright messsage i get gray screen with black square in middle.

    ... see any square but the text in the bottom of the ... starts fine with the copyright text and then I can type ...
    Bergman Bergman November 2003 Sinclair Miscellaneous
  • Changes that would have made a bad game goodA posting about technician ted beign far too hard to be playable got me thinking - what changes could have been made to existing games to make them b…

    ... the speccy font hard on the eyes in text adventures and the ... substituted nice hi-res pc text instead - not that that would ... work with games with custom text routines tho.
    Neil^P Neil^P March 2004 Games
  • Announce: MM/JSW box-set _Party Willy_Today I release Part 1 of my new Jet Set Willy game, [I]Party Willy[/I] - so called because it's in several parts, most notably two 48K JSW parts (Pa…

    ... a fixed-width font: either paste them into a text-editor or ...
    andrewbroad andrewbroad April 2004 Games
  • "Mega-tree (Manic Miner 3)" : development disks to be auctioned on eBayI plan to sell the development disks of "Mega-tree" to coincide with the 20th anniversary; the third game in Matthew Smith's "Manic Miner" / "Jet Set…

    ... design sketches in the body text of the eBay auction.
    font at the bottom are unmistakably ...
    Sadako Sadako April 2004 MIA/STP/SDP
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... half width. In text mode with Amstrad CPC font it resembles like ...
    secarica secarica May 2004 Development
  • Announce Pasmo 0.3.7Hello. I have launched the release 0.3.7 of Pasmo, a multiplatform Z80 cross-assembler. [url="http://www.arrakis.es/~ninsesabe/pasmo/"]http://www.a…

    ... ]

    Firstly, put game.font say... for example, at C ... :Game.font

    I had Game ... .font 3/4 path levels deep ... an error.

    Open Text.asm and alter the path ...
    Mr. Anonymous Mr. Anonymous November 2004 Development
  • Favourite thing about the SpectrumWhat was/ or is your favourite thing/s about the Spectrum? Is it the soundchip of your favoured/owned machine, be it 48K beeper, or 128 AY the shee…

    ... this:
    create your own font in memory and point to ... of times. I Used the font designer program that came with ... I could use a redefined text on commercial games - it worked ...
    darkman darkman November 2004 Sinclair Miscellaneous
  • Including data at compile time in C?Does anyone know how to write a C program (preferably using DJGPP) in which a large block of data is incorporated directly into the executable at com…

    ... /> bin2array font.c

    Open font.c with a text editor, add ...
    cascarria cascarria November 2004 Development
  • Fuse 7.0 installJust installed slackware 10, and now having trouble installing Fuse, or rather libspectrum, haven't got to the fuse part yet. Missing a library some…

    ... machines/libmachines.a(specplus3.o)(.text+0x167): In function `specplus3_765_init':
    text+0x8aa): In function `specplus3_disk_insert':
    text+0x8b9):/mnt/keeps/downloads/emulators ...
    dasteph dasteph December 2004 Emulators
  • Challenge II: Warcraft: Orcs vs. Humans on the speccyThis should be challenging!

    ... who think that getting the font for the menu is in ... that I insist on the font?. Somebody has asked if i ... /> if i think in include text in the demo when is ...
    iforeve iforeve July 2005 Development
  • Cronosoft 'Cassette 50'I'm currently looking to start work on putting together a 'CASCADE CASSETTE 50' compilation. Admittedly, I might not get 50 games submitted, so if t…

    ... to print some simple graphics/text on screen, and voila! You ... a loading screen.
    By definition a loading screen is a ...
    rich_chandler rich_chandler September 2005 Games
  • unreleased spectrum protection system - any use any more? also pokerama sourceDon't know if anyone's interested in this. During my days hacking games for Your Sinclair and Crash (and Sinclair User for a while) I had a pet proje…

    ... to upload, from the original text files I wrote on my ... tapes, or generic turboloaders. By definition there is *nothing* standard about ...
    JonNorth JonNorth September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... background; switch to the font charset, print the text" don't work ...
    na_th_an na_th_an September 2005 Development
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... background; switch to the font charset, print the text" don't work ...
    Alcoholics Anonymous Alcoholics Anonymous October 2005 Development
  • horror text adventure scenario writer neededany outthere? I started to make program for text adventure [B]Mysterium Magnum[/B] on basis of ?multiple choice? which was project I wanted to make …

    ... only pasted some of the text to show how does it ... look like. (approximately)
    the font used is also only for ...
    de Vandemar Croup de Vandemar Croup October 2005 Development
  • New ZX Adventure Club Game - First Half of NovemberAnd starting today it's: Just in time for Hallowe'en :) [url="http://www.worldofspectrum.org/infoseek.cgi?regexp=^Scapeghost$&pub=^Level+9+Computin…

    ... , level9 games were all about text and atmosphere. Technically impressive but ... game. Good graphics and good font! :)
    Arjun Arjun November 2005 Games
  • Draft specs for TZX v1.20Hi all! In the attempt to restart the development of the TZX format, I've put online the first version of the draft document [1]. At the moment ther…

    ... like the definition of the current spec to say that text is ... the next revision say that text is UTF-8.
    Fred Fred November 2005 Emulators
  • The ULA and ScreenI've asked something similar before but please bear with me. I'm trying to understand the way the screen is controlled. The ULA controls output to …

    ... useful for it is 80x25 text-only. It could be done ... and 2k for the font. Or if the font wasn't visible ...
    John Elliott John Elliott November 2005 Hardware
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... but the coloured backgrounds and font choice make the rest much ... file with the code as text files then I probably would ... present format. At least the font here is clear but the ...
    ADJB ADJB December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... the coloured backgrounds and font choice make the rest ... . In hindesight, maybe having text on the page backgrounds was ... format. At least the font here is clear but the ... here.
    firslty, the font. If it's more readable ... it as the base font for the mag in ...
    Lee Fogarty Lee Fogarty December 2005 Sinclair Miscellaneous
  • ZX ShedNow that issue 2 is out and it's fairly obvious it's been a great success, we have to start considering issue 3. Thanks in part to the quality of wri…

    ... In hindesight, maybe having text on the page backgrounds was ... to distract from from the text.

    [quote]
    firslty, the font. If it's more ... it as the base font for the mag in ... [/quote]

    I think font wise its the bold fonts ...
    ADJB ADJB December 2005 Sinclair Miscellaneous
  • BASin requestGeneva Mono was still incorrectly named as SE Basic in the BASin fonts list the last time I checked.

    ... please distribute the SE BASIC font (as Geneva-M) with BASin ... code for doing 40 column text than the one currently available ...
    Dunny Dunny January 2006 Sinclair Basic
  • Private Message PopupsCan I make a request for this forum... that an optional popup occurs when I come to the forum and have a Private Message waiting for me? I generally…

    ... 'You have -x- private messages' text and inserting some HTML tags ...
    GOC GOC March 2006 Sinclair Miscellaneous
  • Any examples of Proportional Font (Dark Star)Dark star had a cool proportionally spaced way of displaying text. Does anyone know of any code to do this? Cheers

    ... proportionally spaced way of displaying text.

    Does anyone know ... each character like a normal font, but in addition you also ...
    Matt_B Matt_B March 2006 Development
  • Any examples of Proportional Font (Dark Star)Dark star had a cool proportionally spaced way of displaying text. Does anyone know of any code to do this? Cheers

    ... this afternoon. I grabbed the font from DarkStar:

    [url ... ://www.peargames.co.uk/downloads/text.zip"]http://www.peargames.co ... .uk/downloads/text.zip[/url]

    To ...
    robpearmain robpearmain March 2006 Development
  • Resource LibraryChaps, I am re-writing the Sinclair-Heaven scripts & adding some new sections. One section I would like to add is a resource library. I'm after id…

    ... . Is it best to have text-only files, with an image ... wanting to use a new font., etc in their own games ...
    Lee Fogarty Lee Fogarty March 2006 Development
  • Timex 80 column display driverI subsequently wrote an 80 column font driver for 512x192 mode.

    ...
    ld de,font-100
    add ... de,hl ; de = character definition address

    ld ... /> ; enter : de = character definition address

    .outchar< ... ,(de) ; a = char definition
    rra
    rra ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Development
  • Timex 80 column display driverI subsequently wrote an 80 column font driver for 512x192 mode.

    ... lot of room for a font, but the thing is that ... the IM2 interrupt. Stuff like text scrolling or picture drawing can ...
    Alcoholics Anonymous Alcoholics Anonymous March 2006 Development
  • TommyGun 0.8.9 availableShould be available by the utilities pages soon. Lots of bug fixes. Its close to 95% complete. So close to becoming a 1.0 release. Still a few minor…

    ... an image focused on drawing text characters.[/QUOTE]
    Yeah, I ... the option when editing a font -- I always find it useful ...
    icabod icabod April 2006 Development
<1…891011121314…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
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    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
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    mel the bell on April 21
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