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Search Again :: Adv Search 1000 results in 0.068s
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  • Tetris Enters The Subscription Age With New iOS Version"[B]EA Mobile and The Tetris Company have launched a new Tetris game for iOS devices, which features a paid subscription option for accessing exclusi…

    ... 've got to leave something for next years game" So, they are ... to add it to the next one :(
    Bermondsey Bob Bermondsey Bob December 2011 Chit chat
  • Auto generated spritesLooking around for some graphics I came across [url]http://blog.disktree.net/?p=19[/url] , one of several such pages. Need the odd 8x8 UDG or two (…

    ... on at the moment, thanks for sharing KGM.

    (not ... ;=10 udgs, 80 key presses! for a full udgs set would ... area
    inc hl ;ready for next byte
    ret
    ;
    R-Tape R-Tape December 2011 Development
  • So what are WOS-SERS doing for chrimbo?Well...do tell? I shall be playing on Legend Of Kage or View To A Kill (Speccy 128k of course) on a GRUNDIG tv with a colindar on me head..whilst ea…

    ... dinner we have together except for the glass of wine.I ... i am hoping to recover for next week :) but i will be ... still retro-gaming for at least 10mins a day ...
    jammajup jammajup December 2011 Chit chat
  • Arkanoid Hack - Your Sinclair Smash TipsRemember that Arkanoid hack in YS Smash Tips that didn't work? It does now... [CODE] 10 REM ARKANOID HACK 20 CLEAR 65535: LET C=1: LET D=23295 …

    ... into place.

    Next bit is the pokes themselves ... december 2011
    ;
    ; updated for speedlock 3 (hit squad) release ... br /> inc ix ; address next decrypter length
    ld b ... add hl,bc ; add together for next decrypter address
    pop bc ...
    jp jp December 2011 Development
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... made it easier to alter for other token tables by including ... ,(ix+0) ;flag "leading space" for next token
    cp $20
    cpir ;search for A=token in list
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • 2011 - How was it for youWell, the year is nearly over. So how was it for you? A bit of a mixed bag for me. Started off well with the birth of my daughter (our third child) …

    ... only have to pay monthly for next year and its all cleared ... anyone to mind the kids for a few hours.


    Next year we have my other ... marriage (she must love me for some reason) and I may ...
    morcar morcar December 2011 Chit chat
  • problem with RND (or maybe INT)I'm using this statement: LET m=(INT (RND*sn)+k1)*k2-k1 to give a pointer m to a 2-byte segment of a string l$. Items k1 & k2 are integer constants…

    A FOR ... NEXT loop normally terminates when the ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • problem with RND (or maybe INT)I'm using this statement: LET m=(INT (RND*sn)+k1)*k2-k1 to give a pointer m to a 2-byte segment of a string l$. Items k1 & k2 are integer constants…

    Heck!

    Even a novice like me would realise that a for-next loop with impossible parameters (never ending) on a command line was there to reiterate forever.

    Heck, why are people so pedantic?
    SKR SKR January 2012 Sinclair Basic
  • Interesting speed increase...Hi Folks, You may already know the following but I found it "interesting". I have been developing a model railway timetable program in BASin for th…

    ... 's possible that the calculations for jumps (FOR..NEXT, GO SUB/GO TO ... using "GO TO 1.25" for a laugh.

    D ...
    Dunny Dunny January 2012 Sinclair Basic
  • Official CSSCGC 2011 Competition ThreadHello fellas. The site is up and running. We are already accepting submissions. [url]http://www.mojontwins.com/csscgc2011/[/url] Rules, info, and e…

    ... ! ;-)

    New entries (save for one, as the author forgot ... 've got some great ideas for simulators for next year.
    absinthe_boy absinthe_boy January 2012 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... screens, so I searched for Yuria the Witch.
    ...
    Funny thing is for all the hassle you actually ... Catalyst. New Game + for that spell I guess?[/spoiler ... lot easier for me, maybe too easy for the first ... really. But I know now for next time.

    ...
    dm_boozefreek dm_boozefreek January 2012 Chit chat
  • Games Club Reborn WC 23/1/12BIG thanks to Morkin and the rest of the wossers for resurecting this old but still fun idea. for those of you who weren't around, and those who did…

    ... , i will do another one for next week.

    surely it ...
    mile mile January 2012 Games
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... , so the game went on for quite a while before the ... if anyone else is up for a game. I may even ... can see them loosing that for next year!
    Bermondsey Bob Bermondsey Bob January 2012 Chit chat
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... , so the game went on for quite a while before the ... if anyone else is up for a game. I may even ... can see them loosing that for next year![/QUOTE]
    I tried ...
    VincentAC VincentAC January 2012 Chit chat
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... even popped in a short "FOR...NEXT" style loop in the main ... but it does the job for now... :D

    I ... 'm generating some random numbers for the computer sprite movement in ...
    Morkin Morkin February 2012 Development
  • Generating a constant of 2?Hi Folks, Through "The Wizard of WOS" I learnt that you can generate constants as follows: [B]NOT PI=0 SGN PI=1 INT PI=3[/B] Is there a quick way …

    Do you really need 2 or can you use SQR PI
    A FOR NEXT loop won't work, but a stringreading goes OK
    PRINT "HELLO"(SQR PI) = "E"
    Dr BEEP Dr BEEP February 2012 Sinclair Basic
  • New Tool: CheqEdit[b]CheqEdit[/b] it's a simple and small program that helps you to draw 64x48 graphics on screen in GRAPHICS MODE. Program can output as text in CHR$ …

    ... finest complements one can make for a tool like this... ... tool a breeze to use for development... I almost can ... that more ZX tools for Windows don't make ... first saw the number tab next to the COPY CODE ... but will also create a For-Next loop around that code, that ...
    kgmcneil kgmcneil February 2012 Announcements
  • New Tool: CheqEdit[b]CheqEdit[/b] it's a simple and small program that helps you to draw 64x48 graphics on screen in GRAPHICS MODE. Program can output as text in CHR$ …

    ... but will also create a For-Next loop around that code, that ... I already wrote the code for it, but button is hidden ... sure how to prepare data for asm :)

    [ ... what I will be heading for sure :D I'm ... ]
    the only encouragement for a me is when people ...
    Arda Arda February 2012 Announcements
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    Sorted!

    Using READ a$ with brackets, FOR/NEXT loop and then poking the CODE to memory!
    daveysludge daveysludge March 2012 Sinclair Basic
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    ... in the DEFADD area used for the location & length values ... need to hold the values for the location of where the ... statement almost instantly, whereas a FOR...NEXT loop with POKE would take ...
    Battle Bunny Battle Bunny March 2012 Sinclair Basic
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    ... statement almost instantly, whereas a FOR...NEXT loop with POKE would take ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • Games Club WC 9/4/12Xenophobe - Micro Style Worm - Sinclair Programs Luna Rover-Data Design Systems oohhhh some goodies there

    ... ...

    The poll is for next week's games, so the ... of this poll from Monday next week till Sunday.
    Morkin Morkin April 2012 Games
  • New Game: Antiquity JonesYeah - corny I know, but ran out of good ideas for a name so left it at that. Its a good old platform against the clock type game, with a few neat i…

    [QUOTE=Arda;616107]
    poke 62574,0 (you still want to avoid enemies)[/QUOTE]


    Yesssssss, thx a lot dude! NOW I played it with real pleasure.
    So I wait for next parts. (And I wait for POKEs to them too, hahaha).
    Yerzmyey Yerzmyey April 2012 Brand new software
  • Inefficient code in ROM, from ram-check to RAM-DONEHere is the inefficient code: [CODE] ;; ram-check L11DA: LD H,D ; Transfer the top value to the HL register LD L,E …

    ...
    L11E2: INC HL ; increment for next iteration.

    DEC (HL ...
    antoniovillena antoniovillena April 2012 Development
  • Sprite Design-Graph Paper?I have a question which comes about after my little adventure earlier today:- As i have quite a few speccy projects in progress at the moment I have …

    ... ...

    Tip: Save it for next time :)
    Gedlion Gedlion April 2012 Development
  • UK Sports CentresWhen they made the Britas Emipre, I bleive the writers must have been to a fair few British sports centers. Despite the series being early 90's, many…

    ... "oh well" or know better for next time.

    in 84 ...
    fog fog May 2012 Chit chat
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... it's best saved for the Atari ST as ... not the start of the next line, like you would ... code with LDIs again, ready for next time.

    The ... to move to the next line. The next screen line address ( ... with the address of the next entry (including a wrap- ...
    joefish joefish May 2012 Development
  • What's going on during a reset?Always wanted to know this. Why does the screen fill with garbage then white lines on black then just a totally black screen? What is happening?

    ... .
    INC HL ; and increment for next iteration.
    JR NC,L11EF ...
    Dunny Dunny May 2012 Hardware
  • FN nesting error?While playing with FN functions that call assembly, I've found something weird. Check out this code: [code]10 DEF FN f(a,b)=a+b 20 PRINT FN f(FN f(…

    ... />
    [CODE];Proposed fix for the nested call FN error in ZX ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... /> [CODE]
    ;Proposed fix for the nested call FN error in ZX ...
    Einar Saukas Einar Saukas May 2012 Sinclair Basic
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