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Search Again :: Adv Search 1000 results in 0.074s
<1…28293031323334>
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... stack
    push hl ;next
    push hl ; ... stack
    push hl ;next
    push hl ; ...
    push hl ;next
    push hl ; ... /> djnz .loop1 ;repeat for next 12*2 bytes
    ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ... stack
    push hl ;next
    push hl ; ... stack
    push hl ;next
    push hl ; ...
    push hl ;next
    push hl ; ... /> djnz .loop1 ;repeat for next 12*2 bytes
    ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Things that people >= 40 (ish) would recognize (and others would likely not)#1: Used to see these all over the place, usually right above the bath tub. [img]http://www.constructionphotography.com/ImageThumbs/A052-01718/3/A0…

    ... these types of old radios for next to nothing. I kinda wanted ...
    Ælita Ælita August 2022 Chit chat
  • SCF/CCF flags - new discoveryI can't believe that no one is interested in discussing the additional, previously undocumented internal state of the Z80 CPU I have discovered recen…

    ... stack
    push hl ;next
    push hl ; ... stack
    push hl ;next
    push hl ; ...
    push hl ;next
    push hl ; ... /> djnz .loop1 ;repeat for next 12*2 bytes
    ...
    Paradigm Shifter Paradigm Shifter October 2022 Emulators
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... everyone of them for counters in different loops, all needed ... address
    inc de ;next graphic byte
    dec ... inc hl ;go to next byte to the right
    for lines
    jr nz, ... /> [B]restoreh[/B] ;routine for moving up to top of ...
    Rickard Rickard May 2007 Development
  • FOR 1 TO 0 - Execute "no times"?I checked a couple of basic variations, and generally a for loop executes at least once, even if you create a negative loop without step -1. But in s…

    ... basic variations, and generally a for loop executes at least once ... dodgy as I have many "next x" in my program and ... logically spread out. Many are nested under if statements, and some ... initial for statement.

    Anyone knows how it finds "next x ...
    Arda Arda June 2012 Sinclair Basic
  • Next step for fixing my speccy?Hi guys, I've picked up my faulty Spectrum aiming to fix it. So I followed the excellent JouledperCoulomb videos on Youtube for the basics and I am …

    ... excellent JouledperCoulomb videos on Youtube for the basics and I am ... stays.


    My next step would be to start ... must have been a reason for failing memory and it does ...
    Spekkie Spekkie August 2014 Hardware
  • Arcade Game Designer for ZX Spectrum Next/Timex 8x1For those of you who are not members of the Spectrum Next or AGD Facebook groups, I've released a new editorless AGD compiler. While it has been des…

    For those of you who are not members of the Spectrum Next or ... has been designed with the Next in mind, it will work ... and some example coding templates for the usual stuff.

    for more of the Next's capabilities. But that's for another ...
    jonathan jonathan December 2016 Brand new software
  • SpecBAS 0.900 ReleasedAgainst my better judgement, here's 0.900. It's got lots and lots new, but mostly the new shiny is the editor. You can indent your code, you can e…

    ... prev/next
    Added Ctrl+Backspace/Delete for deletion ... quadratic bezier curve algorithm for the CURVE routine - ... removed buffered keys for editing (still enabled for errors though).
    loops of nested calls
    Windows ...
    Dunny Dunny April 2017 Sinclair Basic
  • Editorless AGD Now for Spectrum as well as Next/TimexI've updated the editorless version of AGD to 0.3, fixing the Next/Timex CLS routine and adding a Spectrum engine and compiler. For those not alread…

    ... Next/Timex CLS routine and adding a Spectrum engine and compiler. For ... you can create a game for both machines.

    The ...
    jonathan jonathan February 2018 Brand new software
  • [Asm] Is this nested loop faster than LDIR or a bunch of unrolled LDI's?Hi all. I'm learning Z80 asm on Speccy 48K, and to start with I decided to write my own "CLS" routine (without relying on ROM calls or LDIR) as a lea…

    ... what I want to budget for. So here it is ... 20 ; Reset column counter for the next loop iteration.
    dec ... b = byte counter, 256 ($0 loops round to $FF) bytes per ... ) here, as 00 automatically loops round to FF so it ... try using this method next to see how well ...
    ST1 ST1 November 2018 Development
  • FOR loop without NEXT instruction. How come?I've been looking through the BASIC listing for M.C. Lothlorien's Red Baron and have noticed a line of looping code that is puzzling me. This is lin…

    ... c(j,i)=0: NEXT j: FOR j=1 TO 5: LET ... )+1)=0: NEXT i [/code]
    I thought every FOR loop had ... to have a NEXT instruction yet the second FOR j= doesn't ...
    LevelUp LevelUp October 2019 Sinclair Basic
  • Pascalated BASIC for those who do not have a Spectrum NextHere is a Pascalated BASIC converter for those who do not have a Spectrum Next: http://arcalusitana.fun/MuseuZX/Pascalated_BASIC/index.html

    Here is a Pascalated BASIC converter for those who do not have a Spectrum Next:

    http://arcalusitana.fun/MuseuZX/Pascalated_BASIC/index.html
    zarsoft zarsoft December 2021 Sinclair Basic
  • Looking for a game.I'm looking for a game and I don't know its title. I played it years ago and I still have a casette with it, but I haven't got right player and caset…

    I'm looking for a game and I don' ... sinks and you get to next level. Also, ther is choppers ...
    MaxEd MaxEd January 2002 Games
  • Interface for PC ZXSee last entry of former TOPIC. I'm working on the interface. Info about it on MISCELLANEOUS Author: Arjun (---.bng.vsnl.net.in) Date: 08-13-01 …

    ...
    ********* MISSION IMPOSSIBLE: The Quest for Utopia ***********

    Looks like ... but an additional facility for loading programs would be a ... after programming my ZX81-emulator for the spectrum (1997) ... ,,it would be the next step in emulation in ...
    Dr BEEP Dr BEEP November 2001 Games
  • 128 mk1 + stuff for saleunboxed 128 mk1 for sale (with leads i think!!) together with 100+ games, dk'tronics dual joy interface and box of old speccy mags - mostly Crash. H…

    unboxed 128 mk1 for sale (with leads i think!!) ... Crash. Having to move in next few days so am having ... wants to make an offer for it I'd be more ...
    [-HIVE-] [-HIVE-] August 2001 Sales
  • SPIN Public Beta 0.1b Available for downloadHi all, back again, and as just recently announced on CSS, SPIN has been updated. Here's the post to CSS (or the relevant parts): It's been a bu…

    ... not 100% complete, but works for the most
    non- ... and should be ready for the
    next release. Joystick support and ... to F_Key mappings - see readme for info.
    Changed Sound pitch ... emulation - full read/write support for dsk's, read
    ...
    Dunny Dunny May 2002 Emulators
  • Solution for overwritten stack in 48k SNA filesIt has been known for quite some time now that the 48k SNA file format has one serious fault, which is described in the file formats section on the W…

    ... or something, so the next time annomalies appear on the ... just as much room for the stack as it ... is only my proposal for the solution and I' ... m opened for suggestions.

    I ... extended SNA file format for two bytes at the very ...
    Anonymous Anonymous October 2002 Emulators
  • Over 400 different games for Swop or SaleHi All, I have just had a mega sort out and have got round to sorting all my spare tapes. The result is loads of tapes to swap or sell. I will give…

    ... will give preference to swaping for titles I dont have first ... />
    Anything thats left by next weekend will be going up ... questions please mail me but next weekend is a solid cut ...
    ADJB ADJB November 2002 Sales
  • Last leg, only 10 items needed for complete Ys :-) As you all know I am trying to complete the Ys collection which will be made available on cd and Wos later. These are the few things I have not been…

    ... have a release in the next month or two when the ... /> Many thanks again to Badbeard for the help with about 15 ... tapes,and Andrew Barker/Carl for the inlays/tapes. :)
    Mort! Mort! March 2003 MIA/STP/SDP
  • Episode V: Battle for HothBANSHEE STUDIOS [B]EPISODE V: Battle for Hoth[/B] This is a remake of the Atari 2600 Empire Strikes Back game. I know this isn't a Spectrum game bu…

    ...
    [B]EPISODE V: Battle for Hoth[/B]

    This ... Nik and I did our next game after Jetpac - and here ... game includes a Netscore service for universal high score charts
    for the patch.

    [ This ...
    PneumaticDryll PneumaticDryll March 2003 Announcements
  • Original Games for swappingHi all, Having my easter holidays back in Greece in my parent's house allowed me to make some reorganising on my original games collection. I can no…

    ... my collection. I am not for any particular titles but what ... change a big box game for a big box game.
    next Tuesday. After that, I will ... to postpone the swap thing for after September.

    I ...
    Anestis Anestis April 2003 Sales
  • [ANN]: Spectaculator 5.0 available for downloadHere we go again... *deep breath* ;) Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Specta…

    ... be on WoS in the next couple of days.
    ...
    - Disk drives palette window for easy management of disk images ... emulation. Spectaculator can use files for serial
    I/O ... appreciated :)

    Time for a well-earned break, me ...
    Jon Needle Jon Needle April 2003 Emulators
  • BASin Release 5 available for DownloadJust in case anyone's interested, BASin release 5 is up on my site. It's only really found its' way there cos someone wanted to test it, so I may as …

    ... , what's next to do?" form, ie, it worked for simple tests ... /> Watches
    Variables window (readonly for the minute)

    There ... forgotten about. See the readme for more depth.
    Feedback to ...
    Dunny Dunny April 2003 Emulators
  • ANNOUNCE: Fuse 0.6.0 for Mac OS XHot on the heels of the UNIX release of Fuse 0.6.0, the native Mac OS X port is now released. It has all the great features of Fuse 0.6.0 plus: * Wa…

    ... .tap file support
    * Support for real joysticks
    * Loads of ... binaries for fuse-utils and should be available in the next update ...
    Fred Fred April 2003 Emulators
  • Wanted: Game name, racing cars, ERIC, 1 or 2 players,...Hello, Long ago my brother and I played a car racing game: closed tracks (loops), 4 cars, overhead view of the whole track, cars seen slightly in pe…

    ... car racing game: closed tracks (loops), 4 cars, overhead view of ... three laps, then advances to next and different track.

    for that game's name for years, on and ...
    ggaspar ggaspar May 2003 Games
  • BASin Release 6 available for DownloadHi all - It's another cut'n'paste from CSS :) I've been tapping away again, and seeing as a couple of people have recently seen BASin's latest bits…

    ... future. This is only permanent for the current session. This ... ended prematurely. This is purely for convenience. Eventually, when the ... - you can search listings for text, and optionally send the ... Menu Items "single step" and "next line" in the main window ...
    Dunny Dunny June 2003 Emulators
  • T.C.G. are searching for coder!Hi! From future needs for game developement and game translations, we at T.C.G. are announcing, that post of coder needs to be filled. If you want …

    ... !

    From future needs for game developement and game translations ... help to bring some next game translations and next new games to ...
    Wixet Wixet November 2003 Announcements
  • T.C.G. are searching for coder!Hi! From future needs for game developement and game translations, we at T.C.G. are announcing, that post of coder needs to be filled. If you want …

    ... !

    From future needs for game developement and game translations ... help to bring some next game translations and next new games to ...
    Wixet Wixet November 2003 Development
  • Thanks for the Su help May I thank those guys below who have been invaluble in getting a lot of the earlier issues of the mag: Paul Xeng, no 1 guy in attic potholing :) …

    ... :)

    Stephen Taylor, for popping round helping with issues ... the early stages of the next project C&VG of ...

    Travis Penery, for offering help in scanning issues ... plugged).

    Martijn for the infinite server space and ...
    Mort! Mort! January 2004 Sinclair Miscellaneous
<1…28293031323334>

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