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Search Again :: Adv Search 1000 results in 0.068s
<1…15161718192021…34>
  • Platformer BAS file?Does anyone have an example of a platformer in BASIC? Specifically one that uses drawn sprites, etc.

    ... IF ELSE these days, and FOR NEXT).
    olaf olaf January 2011 Sinclair Basic
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... this version was, but for some strange reason I almost enjoyed playing ... it, if anything for old times ...
    dm_boozefreek dm_boozefreek January 2011 Chit chat
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... ;move ix 2 bytes along for next table address line
    inc ... ;reset bits (lines of character for next from top
    ld (point ... ;character moving down, increase twice for next screen address
    inc hl ... on return
    inc hl ;next byte along
    ld ( ...
    Digital Prawn Digital Prawn January 2011 Development
  • Help?Hi All, I wonder if anyone has a few minutes to look at this bit of code I'm working on. I'm trying to move to sprites and want to do it with a scr…

    ... ) ;character moving down, increase twice for next screen address
    inc (hl ... ;character moving down, increase twice for next screen address
    inc hl ...
    Digital Prawn Digital Prawn January 2011 Development
  • Happy Birthday mile !!Have a good one! :)

    happy birthday for next year.. just in case I forget :D
    fog fog January 2011 Chit chat
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... [/B]
    [*]If a [B]FOR...NEXT[/B] variable is re-typed ... in ZXSpin
    [*]Add support for the other Windows cut, copy ...
    Paddy Coleman Paddy Coleman January 2011 Sinclair Basic
  • Sprites masterclassHi All, You guys are probably tired of explaining sprites but I'd like to clarify a few things if possible. I've sorted the vertical aspect of scro…

    ... move ix 2 bytes along for next table address line
    ... reset bits (lines of character for next from top
    ld ... character moving down, increase twice for next screen address
    inc ... character moving up, decrease twice for next screen address
    dec ...
    R-Tape R-Tape February 2011 Development
  • ANN: Spectaculator 7.5Spectaculator 7.5 is now available from [URL="http://www.spectaculator.com/"]http://www.spectaculator.com/[/URL] - Spectrum +3 disk images in IPF fo…

    It might sound silly...but for some strange reason I get no sound ...
    Pyjamarama Pyjamarama February 2011 Emulators
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... be much of a stretch for you to come out with ... on the Pandora, but for some strange reason I don't feel ... posts and copying the URLs for everyone to see.
    ewgf ewgf February 2011 Chit chat
  • A thousand core CPU?Maybe this is old news to most people on here, but according to: [url]http://www.zdnet.co.uk/news/emerging-tech/2010/12/25/intel-why-a-1000-core-chi…

    ... all the evidence you asked for in this [url=http://www ... on the Pandora, but for some strange reason I don't feel ... they are just rough ports for the most part so much ... sets up the command line for the game to load, but ...
    Dunny Dunny February 2011 Chit chat
  • My proposed Spectrum Mod - Part 2While looking through the loft for my stereo (that goes in my workroom - bloody electrians put it up there for some strange reason), I found an Amiga…

    ... ]While looking through the loft for my stereo (that goes in ... electrians put it up there for some strange reason), I found an ... enough space in the A600 for a full Speccy of whatever ...
    spodula spodula February 2011 Hardware
  • Recent talk of developing new SpectrumsHi all, I can see from a few threads on here that some Wossers like Vasil and Aien 8 are interested in developing more powerful Spectrums or improvi…

    ... can cut the holes neatly for the connectors... Any tips on ... are moulded on a slant for no discernible reason...) but hopefully ... like I have a project for next weekend lined up then!)
    for instance?...[/quote]

    I ...
    gasman gasman February 2011 Hardware
  • The Dragon 32/64 threadI got a Dragon 64 a few years ago. Not many games included though. Back in the day, they always reminded me of the BBC with its shape. There always…

    ... with one.

    Software for the VIC seemed to dry ... people that had upgraded had, for next to nothing. I remember getting ... a spare C2N chucked in for ?10.
    Alien 8 Alien 8 April 2011 Chit chat
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... - Im recording the whole thread for future postarity!!!!... Loved the whole ... , and particularly impressed with the FOR/NEXT type loop code by Ralf ...
    kgmcneil kgmcneil April 2011 Development
  • Time difference for jumps and calls?Just interested (and possibly trying to distract myself from the more pressing problems in my sprite routine) and willing to risk a potentially daft …

    ... ;527934]... particularly impressed with the FOR/NEXT type loop code by Ralf ... of the loop.

    For example, this is how I ...
    Patrik Rak Patrik Rak April 2011 Development
  • Help with custom loader neededAs people here became active recently about MakeTzx and tzx format in general, I have thought that I would post it here. I have some .wav recordings…

    ... the same polarity might come next. Sure, sometimes the first pulse ... =Andrew Barker;528480]Now the next turbo data block was inserted ... basic block, and around 20ms for each turbo block.[/QUOTE]
    FOR/NEXT TZX loops as that's ...
    Patrik Rak Patrik Rak April 2011 Emulators
  • Help with custom loader neededAs people here became active recently about MakeTzx and tzx format in general, I have thought that I would post it here. I have some .wav recordings…

    ... the same polarity might come next. Sure, sometimes the ... the data is finished. For example, the ROM routine ... T high tail pulse for this purpose. While this ... it may be used for automated process, some steps ... the approach of generalized FOR/NEXT TZX loops as that ...
    Andrew Barker Andrew Barker April 2011 Emulators
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... to correct place in ROM for character graphic
    ; ... br /> inc l ; 4t - next mem
    exx ; 4t - ... ; ********************
    inc l ; 4t - next char square
    srl c ... h ; 4t - down another for next line
    dec l; 4t ...
    kgmcneil kgmcneil April 2011 Development
  • Small Machine Code Routines Which Maybe UsefulAs part of creating Flynn's Adventure in Bombland I created a lot of little routines to do all sorts of things. A lot of these I created based on inp…

    ... then no key pressed, try next part of the keyboard
    inc e ; 4t - next mem
    cp l ; 4t ... /> djnz _REDEF_L3 ; 13/8t - loop for next key
    ret ; 10t - all ...
    inc l ; 4t - next mem
    ld a,(hl ...
    inc l ; 4t - next mem
    in a,($FE ...
    TomD TomD April 2011 Development
  • Facebook and Twiter, what next?Folks who came up with FB and TT are now rich, just because they implemented the right idea at the right time. If any of us knew what could be the ne…

    ... family...

    My guess for 'next' is also FB - 500m users ... the fb dollar? Everything online for 1 price, and it would ... /> There is still *huge* potential for the right business to do ...
    Lee Fogarty Lee Fogarty April 2011 Chit chat
  • The attribute challenge (part two)I got a bit carried away this morning and did too many :oops: , so I've split them into two parts and only just had a bit of time to sit down and pos…

    ...

    Thanks again all for playing, :) I enjoyed making the ... using just a quick basic for / next to destroy the pixels a ... might have to do the next part tomorrow now (it is ...
    spider spider May 2011 Games
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... .
    while (!port.CtsHolding) ; // Wait for clear to send.
    buff ... = false; // Tell Spectrum to wait for next byte.
    }[/CODE]

    tstih tstih May 2011 Development
  • Eurovision !!!I detest this whole pantomime and always have done but i know some people like it. The thing that gets me is every sodding year England lose and tro…

    I personally think that for next year, the UK should go ...
    The Starglider The Starglider May 2011 Chit chat
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... />
    [quote][*]If a [B]FOR...NEXT[/B] variable is re-typed ... the error? I played with for..next editor but it looks like ... ? (as direct draw uses throttling for framerates).

    [quote ... /> [quote]
    [*]Add support for the other Windows cut, copy ...
    Arda Arda May 2011 Sinclair Basic
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... />
    3) ([B]FOR...NEXT[/B]) If I had the ... FOR a=1 TO 100
    20 PRINT a
    30 NEXT ... gets defined as a FOR/NEXT variable correctly and remains as ... as a development environment for programs that will eventually ... under the covers but for me it would work ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • BASin Problems etc.Hi Folks, Paul has asked me to open this thread to document any outstanding issues that we find within BASin. No guarantees that Paul can/will fix …

    ... ;536528]
    3) ([B]FOR...NEXT[/B]) If I had the ... FOR a=1 TO 100
    20 PRINT a
    30 NEXT ... "a" gets defined as a FOR/NEXT variable correctly and remains as ... restart it again with a "NEXT a" - try it and ... allow you to change a FOR variable's value mid- ...
    Dunny Dunny May 2011 Sinclair Basic
  • Proportional Print Routine...Hi Folks, Does anyone know of a good proportional printing routine for the ZX Spectrum? Ideally I am looking for something that prints with charact…

    Hi Folks,

    I have been trying to implement the proportional print routine and I have come across a couple of "issues". Not sure if this is me missing something or whether they are legitimate bugs.

    Basically both issues are related ...
    Paddy Coleman Paddy Coleman May 2011 Sinclair Basic
  • Serial protocol, help!Hi, simply trying to find best way to transfer programs from PC to real ZX Spectrum for testing purposes. Under Windows I tried using Spxfr and it w…

    ... errors so far). serial communication for yeah via interface 1 is ... of stop bit to prepare for next start bit
    ld a ...
    tstih tstih May 2011 Development
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... extra variable names. The location for each of these variables will ... the LINES block, a simple FOR/NEXT loop can be written to ...
    Jimmy Jimmy May 2011 Development
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