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<1…13141516171819…34>
  • Convert tapes to som readable formatHi I just founf a coubple of old tapes (with programs that my brother made for me when I was a child). I would like to use them in a emulator, how do…

    Hi
    I just founf a coubple of old tapes (with programs that my brother made for me when I was a child).
    I would like to use them in a emulator, how do I convert it?
    (I acctually bought a freestyle only to use for this ;) )
    Thanks
    Jmc Jmc June 2004 Emulators
  • Hackers Workbench from SD SoftwareHas anyone got a copy of Hacker's Workbench, to sell? Or know where I can purchase a copy from? It was advertised in the Format magazines. Format m…

    ... was advertised in the Format magazines.
    Format magazine then sold it ...
    cat cat June 2004 Wanted
  • Ultimate PollIt seems that most people like giving their profiles/opinions, so here's another one... see if I can make a poll out of it :) (some questions may ha…

    ... programmer
    10. Best 'other format' programmer
    11. Most admired ...
    18. Favourite old multi-format magazine
    19. Favourite 8 ...
    chaosmongers chaosmongers June 2004 Sinclair Miscellaneous
  • Lightgun QuestionsHi all, how is summer going? I have a question about the Sinclair lightguns. You know those black ones. I have tried them on +2 attached with a MB0…

    ... in my collection of the Format magazine as I recall that ...
    Anestis Anestis June 2004 Sinclair Miscellaneous
  • Street Fighter 2 .TAPHelp! I'm useless, I know! I am trying to get Street fighter 2 converted from my original to .TAP format but am getting absolutly nowhere fast. This…

    ... from my original to .TAP format but am getting absolutly nowhere ... .TAP or any other emulator format, could you please let me ...
    ZX Beccy ZX Beccy July 2004 Games
  • SDP Project ExpandingHi folks, The next Vault update isn't going to see that many +3 disks, due to poor interest. However, I've still managed to source some disks for t…

    ... specs of .IMG vs .MGT format so will have to speak ...
    Andrew Barker Andrew Barker July 2004 MIA/STP/SDP
  • Decimals, bcd etc in z80...Working bloody full-time on my Ragnar Revival game right now - just finished the basic sprite engine and before I go on coding the actual 3d engine (…

    ... display the value in decimal format on the screen.

    format which I understand in principle ... a word or in bcd-format so it will be easy ... too (that is, decimal format) - the bcd format looks very easy to ...
    ekoman ekoman July 2004 Development
  • IM 2 interrupts and smooth scrolling - easy peasy!Okay, been fiddling around with IM 2 and have actually mastered (I think) how to use IM 2! Now I run my game Ragnar Revival in IM2 and use HALT to sy…

    ... to 0056 in ROM
    jp 56 ;for smooth return to ... /> ld hl,58853 ;Create a JP NN at address
    ld ...
    ekoman ekoman July 2004 Development
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... where you could put a JP to your 'real' interrupt routine ...
    Philip Kendall Philip Kendall July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... them out into whatever emulator format. ( Top guy, eh?! :) ) This and ... as of yet in any format, be it a snapshot, tape ... ) As of yet the only format from another program importable into ...
    Sadako Sadako July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... gets into IM1 and calls JP 56
    jr loop
    ekoman ekoman July 2004 Development
  • Mysterious bit of codeHi everyone, I found the follow piece of code in a game and was wondering what it does. ld bc,40ffh ld e,40h loop ld a,r …

    ... ,(c)
    cp e
    jp nz,loop
    ret
    dmsmith dmsmith August 2004 Sinclair Miscellaneous
  • Dave Perry InterviewI conducted this interview with Dave Perry, famous for games like Turtles, Trantor, Extreme and Dan Dare 3 to name but a few... Enjoy! Dave Perry wa…

    ... formats were conversions of American format games?

    > The ... a slight difference to the format. How come it was all ...
    zeropolis79 zeropolis79 August 2004 Sinclair Miscellaneous
  • New TZX files of already TZX-converted tapes - why?I noticed that with the last update of the TZX Vault, many TZX files of games that were already present in TZX format have been introduced. I can eve…

    ... were already present in TZX format have been introduced. I can ...
    Alessandro Grussu Alessandro Grussu August 2004 MIA/STP/SDP
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... ,(SPRXCO) ;
    AND 7 ;
    JP Z,DRAWNOX ;this part doesnt ... line on the screen.
    JP DRAWSPY
    DRAWCH1
    INC ...
    moroz1999 moroz1999 August 2004 Development
  • what format is .mgt ? (and other Outlet discuss)The Outlet magazine archives have .mgt extension. What is that ? On the other hand, the news from August 15 2004 tells that "... TZX Vault update: O…

    The Outlet magazine archives have .mgt extension.
    What is that ?

    On the other hand, the news from August 15 2004 tells that "... TZX Vault update: Outlet (complete) ...". I think that this statement will only be true when the complete ...
    secarica secarica August 2004 Sinclair Miscellaneous
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... to 0056 in ROM
    jp 56 ;for smooth return to ...

    ORG 0FDFDH
    JP MainLoop

    END
    robpearmain robpearmain August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... is, in the .SNA file format, byte 19 is designated to ...
    Erlstoned Erlstoned August 2004 Development
  • RETRO GAMER ISSUE 7 now available to pre-order!Retro Gamer issue 7 will be available to buy from August 31st, and copies can now be pre-ordered from [url="http://www.retrogamer.net"]http://www.ret…

    ... the UK's first multi-format retro event. In our report ...
    RandySparks RandySparks August 2004 Announcements
  • Mobygames.com have added the Spectrum!As you may remember, I posted a petition to persuade the multi-format games information site [url="http://www.mobygames.com"]www.mobygames.com[/url] …

    ... petition to persuade the multi-format games information site [url="http ...
    MartinUK MartinUK August 2004 Sinclair Miscellaneous
  • ANN: Tipshop updated Monday, 30 August 2004Monday 30 August 2004 Finally got caught up on Tipshop updates - lots of good stuff The Italian Project, and assorted Real Life things have meant I…

    ... /> These were originally in Word format, so
    I've saved ...
    Word's Save As format, which will explain the large ...
    hackersanon hackersanon August 2004 Announcements
  • Cricket by TJ OwensHi everyone ( Newbie here ) Just wondering if there are any fans out there of the old Speccy game Cricket by TJ Owens, it came out in about 1984 ? …

    ... this game to an extended format ?

    I'm not ... is in a One day format, but seems to me to ...
    RideonTime RideonTime September 2004 Games
  • Recording VOC FilesHi, I need a program to record and save files in the VOC format. I have been using Cool Edit 2000 Trial Version but for more than 30 days so now th…

    ... save files in the VOC format.

    I have been ...
    Deano7649 Deano7649 September 2004 Sinclair Miscellaneous
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... />
    HALT


    JP MAIN

    RET
    CP 0
    JP Z,INTEND



    ORG 0FDFDH
    JP MAINLOOP


    END ...
    robpearmain robpearmain September 2004 Development
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... A


    JP MAIN

    RET
    CP 0
    JP Z,INTEND

    ... +1),A

    JP NZ,gob

    ... />
    ORG 0FDFDH
    JP MAINLOOP


    ...
    robpearmain robpearmain September 2004 Development
  • Speccy DVDI've been carrying out some experiments with footage from Robocop for this project and it looks good so far. For the format, I was considering maki…

    ... far.

    For the format, I was considering making a ...
    zeropolis79 zeropolis79 September 2004 Sinclair Miscellaneous
  • Checksums in Hobeta filesDoes anyone here have any experience with working with the internals of the Hobeta (aka .$b, .$c ...) file format, or failing that, checksum algorith…

    ... Hobeta (aka .$b, .$c ...) file format, or failing that, checksum algorithms ...
    gasman gasman September 2004 Development
  • TZX and the ZX81Evenin All. EightyOne is now is a state where I can support a more descriptive tape format. I know how some people have been calling for tzx suppor…

    ... support a more descriptive tape format. I know how some people ... described in the TZX File Format but it doesn't have ...
    MikeW MikeW September 2004 Emulators
  • Smooth Screen Scrolling RoutineHi everyone, this is a follow up to the thread on smooth screen scrolling. As promised here is the code for the routine. It's pretty long and fairl…

    ... A ;increase scroll position
    JP NZ, MLOOP
    RET< ... ;decrease loop counter
    JP NZ, MODHLB ;and jump back ... />
    DJNZ CLEARLP2

    JP ZERO ;Skip the next bit ... ;decrease row loop counter
    JP NZ, ROWLOOP ;jump back to ...
    dmsmith dmsmith September 2004 Development
  • +3 Disk Drive "B:"Help me please! I've Googled 'till I can't Google no more. Is there an EASY way to fit a 3.5" FDD to the drive B: connector on the +3, and when it i…

    ... file operations (with the wrong format etc) I have a program ...
    guesser guesser September 2004 Sinclair Miscellaneous
<1…13141516171819…34>

Latest Posts

  • I bought an accoustic guitar. How do you play it?
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  • Happy 40th Birthday to the Amstrad CPC464!
    AndyC on 6:29PM
  • Another Birthday! The Game Boy Is 35!
    dm_boozefreek on 6:17PM
  • I am currently watching.....
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  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21

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