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  • Encyclopaedia GalacticaThis is the development thread for Encyclopaedia Galactica, the game upon which I'm currently working, along with a few others. The idea is that the…

    ... in four sprites with the limitation that they hit the same pixel ...
    Gedlion Gedlion July 2012 Development
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... in full zoom mode (for pixel work), I often lose my ... Scroll Bar
    - Mouse Wheel + SHIFT: Left & Right Scroll Bar ... % ???... I often find myself doing pixel work when tidying up sprites ...
    kgmcneil kgmcneil July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... in full zoom mode (for pixel work), I often lose my ... Scroll Bar
    - Mouse Wheel + SHIFT: Left & Right Scroll Bar ... % ???... I often find myself doing pixel work when tidying up sprites ...
    clausjahn clausjahn July 2012 Emulators
  • ZX-Paintbrush 2.2.1 releasedDear readers and friends of ZX-Spectrum emulator stuff! Today I released the version 2.2.1 of ZX-Paintbrush with interesting new features and many b…

    ... in full zoom mode (for pixel work), I often lose my ... Scroll Bar
    - Mouse Wheel + SHIFT: Left & Right Scroll Bar ...
    clausjahn clausjahn July 2012 Emulators
  • Spectrum Emulator that supports low resolutions and runs smoothlyHello to All, I have been trying to find a spectrum emulator that will work well through my CRT TV (using RGB to Scart) Most emulators seem to supp…

    ... P130 shows a 13 pixel right shift of the pixel display area, as ... the top left of the pixel rectangle (0,0 in terms ...
    csmith csmith August 2012 Emulators
  • Spectrum Emulator that supports low resolutions and runs smoothlyHello to All, I have been trying to find a spectrum emulator that will work well through my CRT TV (using RGB to Scart) Most emulators seem to supp…

    ... P130 shows a 13 pixel right shift of the pixel display area, as ...
    guesser guesser August 2012 Emulators
  • Spectrum Emulator that supports low resolutions and runs smoothlyHello to All, I have been trying to find a spectrum emulator that will work well through my CRT TV (using RGB to Scart) Most emulators seem to supp…

    ... the top left of the pixel rectangle (0,0 in ... by less than half a pixel width and this is ... loaded into the display byte shift register and attribute latch ... first pixel bit is clocked out of the display byte shift ... offset it will be sub-pixel width and hence not ...
    guesser guesser August 2012 Emulators
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... easy mode. A 256x192 four colours per pixel mode where the two ... combined to choose one of four colours for each pixel.
    Alcoholics Anonymous Alcoholics Anonymous August 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... easy mode. A 256x192 four colours per pixel mode where the two ... to choose one of four colours for each pixel.[/QUOTE]
    Maybe ...
    chev chev August 2012 Sinclair Basic
  • 80x24 mode (Timex required)Hopefully Martijn will be adding this to the archive soon, but until then grab it here: [url]https://dl.dropbox.com/u/15659782/BASIC80.zip[/url] Th…

    ... easy mode. A 256x192 four colours per pixel mode where the two ... to choose one of four colours for each pixel.[/QUOTE]
    [QUOTE ... is that a palette of four colours would either have to ...
    joefish joefish August 2012 Sinclair Basic
  • BIFROST* ENGINE 1.2 released!Another improved version of the BIFROST* ENGINE is now available! Download it here: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0027405[/u…

    ... (there's an extra red pixel snuck in under the bite ... , that's why I made four water tiles in my set ...
    na_th_an na_th_an August 2012 Brand new software
  • Games Club WC 10/9/12Rupert and the Toymaker's Party - Quicksila The Cycles - Accolade Inc Skyfox - Ariolasoft UK Ltd

    ... invitations of the first level (four screens) a door will be ... reach the party. There are four different routes to the party ... .
    M = Right.
    EITHER SHIFT = Jump.
    SPACE BAR = Pause ...
    JuanF. Ramirez JuanF. Ramirez September 2012 Games
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... "
    You can see the four bytes are now at memory ... ; Debugger
    To run these four bytes of machine code, enter ... 23296, which affects an 8x8 pixel block per byte, in logical ...
    buzzy buzzy September 2012 Development
  • UDG in AssemblyHello there my fellow WoS'ers I am currently having a play with z88dk and PASMO and would like to have some fun with some UDG's so is there a tutor…

    ... each character row of the pixel screen. The second one, not ... /> The last bit is just four characters defined in a Sci ...
    joefish joefish October 2012 Development
  • my tiny intros[IMG]http://pouet.net/screenshots/60493.png[/IMG] [url]http://pouet.net/prod.php?which=60493[/url] the following work will appear behind Demosplash…

    ... uses the same algorithm:
    pixel color or attribute 5 on ... defined as the sum of four surrounding positions (1-4):
    g0blinish g0blinish October 2012 Development
  • Graph Plothi! please, help with code: [PHP]For x=-100 To 100 For y=-100 To 100 If (x/2-25)*(x/2-25)+(y-50)*(y-50)<200 Or (x/2+25)*(x/2+25)+(y-50)*(y-50)<200 th…

    ... the point at which the pixel address is calculated, which will ... by two I NEG L, shift it, then NEG it again ... shown above plots in straight pixel columns from left to right ...
    Battle Bunny Battle Bunny November 2012 Development
  • Video generation using a CPUWe know it is possible to generate a video signal using a CPU, and this technique was often used on low-end computers in the early 1980's (for exampl…

    ... by bit via an internal shift register during the next eight ... , so it does nothing for four t-states (except generating that ...
    Matt_B Matt_B January 2013 Chit chat
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... have to, we have the four pixels. (4 bits).
    Next ... .

    Also notice the "four pixels" would never be all ... . Even separating control bits and pixel bits (such that they are ...
    Einar Saukas Einar Saukas January 2013 Development
  • Bottom 4 lines of the screen fileI'm wanting to save the bottom 4 lines of the display memory (AT 20,0 to #0; AT 1,31) 23168 is the start of the attributes and its length will be 32…

    ... would be 32 (*32 byte) pixel rows for the bottom 4 ... (*128 byte) distinct pixel rows in the bottom four print lines. In ... 's graphic data in those four lines on the screen; if ...
    Battle Bunny Battle Bunny February 2013 Development
  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... 'd only need to fetch four bytes to fill in each ... then in some ways 2x2 pixel graphics can look neater than ...
    joefish joefish March 2013 Sinclair Miscellaneous
  • Joystick Interfaces on +2AJust found out that my DK'Tronics joystick interface doesn't want to play with my +2A (black). The Kempston port works OK, but not the Sinclair port…

    ... . You'd still have to shift their address lines so they ... that can be played with four joysticks anyway.
    joefish joefish April 2013 Hardware
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... specifies its [strike]"leading"[/strike] "shift".

    [QUOTE=Patrik Rak ... allow printing most characters at pixel column zero. So there are ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... Chloe.fzx:
    Offset:0122 Shift:0 Width:6
    ... Offset:011f Shift:0 Width:6
    ... Offset:0123 Shift:0 Width:6
    ... Offset:0122 Shift:0 Width:6
    ... it.

    The pixel image of character 33 (exclamation ...
    Einar Saukas Einar Saukas June 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... 05 ; char code 32 has shift=0 and width=6
    shift=0 and width=6

    In example above, the pixel image of character 32 is ... for it.

    The pixel image of character 33 (exclamation ...
    Paul van der Laan Paul van der Laan June 2013 Brand new software
  • Struggling with this routine... Any ideas?I'm trying to write a routine that plots 3 pixels to decrease the energy bar in the top right corner by 5 units, but it just wont have it! There mus…

    ... ROM routine to plot a pixel? WTFingF?

    More info ... used the sla instruction to shift the pixels left on the ... )

    (1) Read 8-pixel values from cell row
    Shift pixels to the left using ...
    Paradigm Shifter Paradigm Shifter July 2013 Development
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... width: 4
    Character vertical shift: 1
    Character kerning: 0 ... its character data + 1 pixel vertical shift. That would make a total ...
    Paul van der Laan Paul van der Laan July 2013 Brand new software
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... width: 4
    Character vertical shift: 1
    Character kerning: 0 ... its character data + 1 pixel vertical shift. That would make a total ...
    chev chev July 2013 Brand new software
  • generating a pre-defined list in an un-defined sequenceI've decided to become a drunkard, to which end I've been drinking a whole bottle of beer in one day (whereas normally I'd make it last 2 or 3 days).…

    ... the routine, which took about four minutes to run overall (due ... if each card was a pixel and you had 49,152 ... - but what happens once that pixel/card is removed from the ...
    Battle Bunny Battle Bunny July 2013 Sinclair Basic
  • FZX: a new standard format and driver for proportional fonts[B]FZX[/B] is a very compact and efficient (although extremely flexible and powerful) standard format to create new fonts for the ZX-Spectrum. It sup…

    ... every character width by 1 pixel, the second by 2 pixels ... occur, if I shift every 2nd line one pixel to the right ...
    clausjahn clausjahn July 2013 Brand new software
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